@Craig:
I think that he meant it to be this:
3. Long range howitzers (artillery can engage in combat from a square away- no ships can be hit.)
Craig
Ok that makes more sense. Thank you….Craig :-D
All joking aside, thanks
@Craig:
I think that he meant it to be this:
3. Long range howitzers (artillery can engage in combat from a square away- no ships can be hit.)
Craig
Ok that makes more sense. Thank you….Craig :-D
All joking aside, thanks
This is what me and my group have come up with
1. Only infantry attacking hit on 22. Destroyers can carry 1 inf
3. Long range howitzers (artillery can not engage in combat from a square away no ships can be hit)
3. Kamikaze
4. Nuclear Reacters (ships can move three spaces)
6. Draft (1 free infantry a turn)
I don’t understand #3
I think Super Carriers would be a great Tech. Carriers would now be able to carry 3 fighters.
@Craig:
@I:
The way I look at it….
When a person has their actual name as their profile name, and still ends every post WITH their name…that’s all I need to know. :-D
And that is worse than never actually owning up to who you are?
Oh well! I guess it is habit. Every other MB I have the name Yoper, so putting my first name helps with identification.
If that is how you judge character, who you like, etc., then so be it. Seems pretty foolish.
CRAIG
:-D That was a good response (especially the big red craig), I was just playin’ Craig. Sorry for getting off topic guys.
The way I look at it….
When a person has their actual name as their profile name, and still ends every post WITH their name…that’s all I need to know. :-D
Per Larry Harris:
“There will be NEW sculpts! Really Cool sculpts actually.”
his own words
Funny, FMG say they will make new sculpts and sell to us, cause the WOTC-sculpts are lame.
Surprisingly, WOTC now claim they’ll make all new and really cool sculpts ?
Competition is good. Competition will give us quality. This is a win win to us.
Well, I’m gonna be Debbie Downer again. I believe a win for us would of been new sculpts in AA:50 to begin with. Having to buy new sculpts for a Anniversary (or Deluxe game) that cost $100, because the current units are sub-par, just doesn’t seem fair.
I think that replacement units for AA:50 should be complementary for the people that have proof of purchase.
If you were to attack a Carriar group with all Fgts and they opped to take the carriars form the board could you retreat and would the enemy still lose the fighters form those carriars for not having a place to land?
Retreating after they take the CV’s off the board is an interesting question and I’m curious to see what Krieg has to say. I actually saw this move done today on tripleA and the fighters where destroyed because they weren’t in range of a safe landing zone.
Also, I wanted to thank everyone for being willing to help and offer up advice. :-) I’m doing good with Japan so that isn’t a problem for me. It has been my inability to be effective with Germany/Italy that’s the problem…. :cry:
Thanks again everyone.
Can you detail your standard G1 buy/combats?
Hmmm that’s a good question axis….I’ve tried a couple different tactics. My standard opening move with the Luftwafta is to take out the UK navy leaving only the DD and Tranny in SZ9. I’ve tried (and usually successfully) take Egypt with the help of the bomber, but I’ve abandoned that strat on G1 because using the bomber in Egypt instead of the UK fleet leaves to much of the UK fleet intact. Now on to Russia. In my first 5 games or so, on G1 and G2, I was buying armor almost exclusively. I made strong pushes taking the normal countries and Karliea, but I didn’t have enough support troops to protect my armor . Russia would stack up inf when they saw what I was doing, then counter with armor of their own going after my armor that was not properly protected.
So I started to realize that I was being over aggressive and went for a more balanced approach. This has been my last 3 or 4 games. I’ve been trying to buy a 2-1 Inf,Art/Armor ratio to maximize defense for my armor. This seems like a better approach but I can’t seem get into Russia deep enough and fast enough to cripple their IPC production. Then by round 4 or 5 the UK and US are putting so much pressure on Italy or France that I have to start reallocating resources away from Russia. Now Russia’s building offensive units and they start counter attacking.
I’m doing fine with Japan. I put pressure on Moscow every game, but it’s always too little too late.
So that’s kinda where I’m at. Hope this was enough info for ya. thanks
@Subotai:
Maybe you should play against me, I also have a hard time winning as axis in many of my games, especially after more players have learned how to play efficient with allies.
After discussions on the grand strategies, like KJF, KIF, or G naval strat etc, both AAR and AA50 is also very much about general playing skills. It’s not always easy to see a whole rnd ahead, when there are 5 powers who play after you finish your turn with the first nation (this applies also in 1 vs 1 games). The tactical issues are also very important in A&A.
Many of my games are decided by mistakes, and imo there are 2 types of mistakes.The first type of mistake is when you see it immediately after the battles are resolved, or after the non combat moves.
The other type of mistakes are the ones you discover when your opponent attacks :evil:
Yeah I’ve seen you in the lobby subotai :-) I thought maybe we played a game together….
I realize my mistakes after they make their purchase :-P I see what they buy and say to myself…well this was a fast game! Usually by round 4 or 5 the writing is on the wall, I’m getting outproduced and I’m committing suicide in my bunker.
I’ve been playing on TripleA for about a month. I have been playing almost exclusively with the Axis (NOs, Dice and LL, No Tech). And I want to say that have have been getting my arse handed to me almost every game. :oops:
I’m doing fine with Japan, I usually have them in the mid 60’s IPC every game. But I’m getting slaughtered with Germany and Italy. I just can’t come up with a solid strat. If I try to get aggressive with Russia they just stock up infantry, beat me back and now I’m in trouble with invasion from the Brits and USA. If I try a mix of defensive and offensive units. I can’t get inf to the front fast enough, then Russia pushes back and starts building IPC’s. Not to mention I still haven’t figured out how to efficiently deal with the growing Allied Navy. I take them out on G1 and it’s all down hill after that.
So I was just curious to what basic strat people employ to put pressure on Russia while keeping the Allies from massing a seemingly unstoppable invasion fleet?
I’m starting to get very discouraged……I knew I wasn’t that good, but man the players on TripleA (especially the Euro players) seem to be VERY GOOD TACTICIANS. Either that, or I’m worse than I thought. Probably a combo of both.
Signed,
Perplexed in Pennsylvania
Why does anyone care about this game if you already have AA50 ? How many people played classic after revised came out? I’m not sure I understand what all the fuss is about.
Well for me, the only thing I was very disappointed with in AA:50 were the unit sculpts.
I felt that for a 100 dollar deluxe edition of A&A the unit sculpts should have been nicer.
So the main fuss for me would be if this game has nicer units.
WOW :-o That is some really impressive stuff! Well done. I’m soooooo jealous.
You are right Paige.
I’m guessing that your boss is thinking that if he buys the IC (which purchasing units comes at the beginning of a powers turn) that he owns the IC from the beginning of his turn. Owning a IC from the beginning of a turn would be considered BEFORE purchasing units.
But all things considered, he is your BOSS……so you may want to let him do this!! :-D :lol:
If the units/sculpts end up being nicer than AA:50’s. I’m going to be very upset. :x :cry:
I’m playing on tripleA, I think it’s works great and I can always get a game.
Realistically, what do you think the odds are that a $35 game will make you sorry that you bought a $100 game? :wink:
lol always flipping it :-)