@dawgoneit lol
Posts made by HypoAF
-
RE: Post League Game Results Hereposted in League
Dawg reported 2 losses to me, but we’ve only played once. He reported the same game twice.
-
RE: L21 bretters axis vs hypoaf allies +12 BM3posted in League
@bretters Congratulations! Don’t worry about our game.
-
RE: L21 bretters axis vs hypoaf allies +12 BM3posted in League
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 1 infantry moved from Tambov to Samara 1 artillery moved from Tambov to Samara 2 fighters and 1 tactical_bomber moved from Tambov to Northwest Persia 1 infantry moved from Tambov to Rostov 1 artillery moved from Tambov to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Northwest Persia Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 1 fighter Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns and 55 infantry moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Timguska to Kansu 1 infantry moved from Timguska to Yenisey 1 infantry moved from Olgiy to Yenisey 1 infantry moved from Central Mongolia to Suiyuyan Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.67 Russians regular : 0.00 -
RE: L21 Pejon_88 (X) vs. HypoAF (A+16)posted in League
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery, 1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Bryansk 10 infantry moved from Russia to Bryansk 3 infantry moved from Archangel to Vologda 3 infantry moved from Volgograd to Tambov 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from Yunnan to Volgograd Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,5 Russians collect 29 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67 -
RE: L21 Pejon_88 (X) vs. HypoAF (A+16)posted in League
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
RE: L21 Pejon_88 (X) vs. HypoAF (A+16)posted in League
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
RE: L21 bretters axis vs hypoaf allies +12 BM3posted in League
@bretters French are always proud of what they do no matter how insignificant!
-
RE: L21 Pejon_88 (X) vs. HypoAF (A+16)posted in League
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Midway 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Eastern United States to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1,3,1,2,3,3 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Yunnan to Malaya 2 fighters and 1 tactical_bomber moved from Yunnan to Malaya 1 artillery and 1 infantry moved from Yunnan to Kweichow Combat - British Battle in Kweichow British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Malaya British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 harbour and 1 infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British lost in Malaya British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 3 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Malaya, round 3 : 1/2 hits, 0.83 expected hits 1 fighter owned by the British lost in Malaya 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -14 Casualties for British: 1 fighter and 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 infantry moved from Siam to Shan State 4 infantry moved from India to Burma 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 armour moved from Kenya to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 3 fighters placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1 British collect 30 PUs (1 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,4,2,2,5,1 UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 6 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.00 British regular : -3.83 -
RE: L21 Pejon_88 (X) vs. HypoAF (A+16)posted in League
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.67 -
RE: L21 Pejon_88 (X) vs. HypoAF (A+16)posted in League
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Midway 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Eastern United States to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1,3,1,2,3,3 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
-
RE: HypoAF Allies +16 -VS- dawgoneit Axisposted in League
@dawgoneit I’m full at the moment, but I reach out later.
-
RE: L21 bretters axis vs hypoaf allies +12 BM3posted in League
@hypoaf The French captured NW Persia! Viva La France!
-
RE: L21 bretters axis vs hypoaf allies +12 BM3posted in League
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone 3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone 3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 3 artilleries and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC 5 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Eastern Persia to Russia Place Units - ANZAC 1 factory_minor placed in Iraq 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.50 -
RE: L21 bretters axis vs hypoaf allies +12 BM3posted in League
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone 3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone 3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 3 artilleries and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC 5 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Eastern Persia to Russia Place Units - ANZAC 1 factory_minor placed in Iraq 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.50 -
RE: L21 bretters axis vs hypoaf allies +12 BM3posted in League
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 2 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 103 Sea Zone 1 destroyer moved from 103 Sea Zone to 108 Sea Zone 1 destroyer moved from 108 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Morocco Americans attack with 2 artilleries and 2 infantry Italians defend with 1 artillery Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 109 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 92 Sea Zone Americans attack with 1 destroyer and 3 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer and 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 fighters moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone 3 destroyers moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone Place Units - Americans 5 artilleries and 4 infantry placed in Central United States 3 transports placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan 5 artilleries, 1 fighter and 17 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 5 artilleries, 1 fighter and 17 infantry Japanese defend with 5 armour, 12 artilleries and 12 infantry Chinese roll dice for 5 artilleries, 1 fighter and 17 infantry in Yunnan, round 2 : 6/23 hits, 5.83 expected hits Japanese roll dice for 5 armour, 12 artilleries and 12 infantry in Yunnan, round 2 : 10/29 hits, 10.50 expected hits 6 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 5 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 5/13 hits, 4.17 expected hits Japanese roll dice for 5 armour, 12 artilleries and 6 infantry in Yunnan, round 3 : 9/23 hits, 8.50 expected hits 5 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 3 artilleries owned by the Chinese retreated to Kweichow Japanese win with 5 armour, 12 artilleries and 1 infantry remaining. Battle score for attacker is -26 Casualties for Chinese: 2 artilleries and 17 infantry Casualties for Japanese: 11 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 1 infantry placed in Hunan 1 infantry placed in Szechwan 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery moved from Alexandria to Tobruk 1 armour moved from Persia to Northwest Persia 1 bomber moved from Egypt to Northwest Persia 1 tactical_bomber moved from Eastern Persia to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 6 infantry moved from Burma to Yunnan 1 artillery and 16 infantry moved from Kweichow to Yunnan Combat - British Battle in Yunnan British attack with 1 artillery and 22 infantry Japanese defend with 5 armour, 12 artilleries and 1 infantry British roll dice for 1 artillery and 22 infantry in Yunnan, round 2 : 4/23 hits, 4.17 expected hits Japanese roll dice for 5 armour, 12 artilleries and 1 infantry in Yunnan, round 2 : 7/18 hits, 6.83 expected hits 1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 7 infantry owned by the British lost in Yunnan 1 artillery owned by the British and 15 infantry owned by the British retreated to Kweichow Japanese win with 5 armour and 9 artilleries remaining. Battle score for attacker is -6 Casualties for British: 7 infantry Casualties for Japanese: 3 artilleries and 1 infantry Battle in Northwest Persia British attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 0/4 hits, 2.33 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Northwest Persia British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia 7 mech_infantrys moved from Egypt to Iraq 2 armour moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from Union of South Africa to Egypt 1 bomber moved from Northwest Persia to Eastern Persia 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from Eastern Persia to Russia 2 fighters moved from Russia to Kweichow 1 tactical_bomber moved from Northwest Persia to Eastern Persia 1 fighter moved from Northwest Persia to Persia Place Units - British 3 infantry placed in Egypt 1 fighter and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,4,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4 British collect 32 PUs (2 lost to blockades); end with 38 PUs Place Units - UK_Pacific 6 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 6 infantry EDIT: Adding units owned by British to India: 6 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 4 infantry EDIT: Adding units owned by British to Persia: 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 2.17 Japanese regular : -0.50 Italians regular : 0.50 Germans regular : 0.50 British regular : -2.33 -
RE: L21 bretters axis vs hypoaf allies +12 BM3posted in League
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 2 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 103 Sea Zone 1 destroyer moved from 103 Sea Zone to 108 Sea Zone 1 destroyer moved from 108 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Morocco Americans attack with 2 artilleries and 2 infantry Italians defend with 1 artillery Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 109 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 92 Sea Zone Americans attack with 1 destroyer and 3 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer and 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 fighters moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone 3 destroyers moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone Place Units - Americans 5 artilleries and 4 infantry placed in Central United States 3 transports placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan 5 artilleries, 1 fighter and 17 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 5 artilleries, 1 fighter and 17 infantry Japanese defend with 5 armour, 12 artilleries and 12 infantry Chinese roll dice for 5 artilleries, 1 fighter and 17 infantry in Yunnan, round 2 : 6/23 hits, 5.83 expected hits Japanese roll dice for 5 armour, 12 artilleries and 12 infantry in Yunnan, round 2 : 10/29 hits, 10.50 expected hits 6 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 5 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 5/13 hits, 4.17 expected hits Japanese roll dice for 5 armour, 12 artilleries and 6 infantry in Yunnan, round 3 : 9/23 hits, 8.50 expected hits 5 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 3 artilleries owned by the Chinese retreated to Kweichow Japanese win with 5 armour, 12 artilleries and 1 infantry remaining. Battle score for attacker is -26 Casualties for Chinese: 2 artilleries and 17 infantry Casualties for Japanese: 11 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 1 infantry placed in Hunan 1 infantry placed in Szechwan 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery moved from Alexandria to Tobruk 1 armour moved from Persia to Northwest Persia 1 bomber moved from Egypt to Northwest Persia 1 tactical_bomber moved from Eastern Persia to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 6 infantry moved from Burma to Yunnan 1 artillery and 16 infantry moved from Kweichow to Yunnan Combat - British Battle in Yunnan British attack with 1 artillery and 22 infantry Japanese defend with 5 armour, 12 artilleries and 1 infantry British roll dice for 1 artillery and 22 infantry in Yunnan, round 2 : 4/23 hits, 4.17 expected hits Japanese roll dice for 5 armour, 12 artilleries and 1 infantry in Yunnan, round 2 : 7/18 hits, 6.83 expected hits 1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 7 infantry owned by the British lost in Yunnan 1 artillery owned by the British and 15 infantry owned by the British retreated to Kweichow Japanese win with 5 armour and 9 artilleries remaining. Battle score for attacker is -6 Casualties for British: 7 infantry Casualties for Japanese: 3 artilleries and 1 infantry Battle in Northwest Persia British attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 0/4 hits, 2.33 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Northwest Persia British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia 7 mech_infantrys moved from Egypt to Iraq 2 armour moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from Union of South Africa to Egypt 1 bomber moved from Northwest Persia to Eastern Persia 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from Eastern Persia to Russia 2 fighters moved from Russia to Kweichow 1 tactical_bomber moved from Northwest Persia to Eastern Persia 1 fighter moved from Northwest Persia to Persia Place Units - British 3 infantry placed in Egypt 1 fighter and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,4,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4 British collect 32 PUs (2 lost to blockades); end with 38 PUs Place Units - UK_Pacific 6 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 6 infantry EDIT: Adding units owned by British to India: 6 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 2.17 Japanese regular : -0.50 Italians regular : 0.50 Germans regular : 0.50 British regular : -2.33 -
RE: L21 bretters axis vs hypoaf allies +12 BM3posted in League
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan 5 artilleries, 1 fighter and 17 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 5 artilleries, 1 fighter and 17 infantry Japanese defend with 5 armour, 12 artilleries and 12 infantry Chinese roll dice for 5 artilleries, 1 fighter and 17 infantry in Yunnan, round 2 : 6/23 hits, 5.83 expected hits Japanese roll dice for 5 armour, 12 artilleries and 12 infantry in Yunnan, round 2 : 10/29 hits, 10.50 expected hits 6 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 5 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 5/13 hits, 4.17 expected hits Japanese roll dice for 5 armour, 12 artilleries and 6 infantry in Yunnan, round 3 : 9/23 hits, 8.50 expected hits 5 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 3 artilleries owned by the Chinese retreated to Kweichow Japanese win with 5 armour, 12 artilleries and 1 infantry remaining. Battle score for attacker is -26 Casualties for Chinese: 2 artilleries and 17 infantry Casualties for Japanese: 11 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 1 infantry placed in Hunan 1 infantry placed in Szechwan 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.67 -
RE: L21 bretters axis vs hypoaf allies +12 BM3posted in League
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 2 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 103 Sea Zone 1 destroyer moved from 103 Sea Zone to 108 Sea Zone 1 destroyer moved from 108 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Morocco Americans attack with 2 artilleries and 2 infantry Italians defend with 1 artillery Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 109 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 92 Sea Zone Americans attack with 1 destroyer and 3 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer and 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 fighters moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone 3 destroyers moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone Place Units - Americans 5 artilleries and 4 infantry placed in Central United States 3 transports placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans regular : 2.17 Italians regular : 0.17 Germans regular : 0.50