Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. HypoAF
    3. Posts
    H
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 550
    • Best 13
    • Controversial 0
    • Groups 0

    Posts made by HypoAF

    • RE: wheatbeer (Axis) vs HypoAF (Allies +19) BM3

      @wheatbeer i thought it was broken

      posted in League
      H
      HypoAF
    • RE: L21 Pejon_88 (X) vs. HypoAF (A+16)

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 3 destroyers; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              3 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 Pejon_88 (X) vs. HypoAF (A+16)

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 3 destroyers; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              3 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      H
      HypoAF
    • RE: wheatbeer (Axis) vs HypoAF (Allies +19) BM3

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 45 Sea Zone to 54 Sea Zone
              1 cruiser moved from 61 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              3 fighters moved from Java to Yunnan
      
          Place Units - ANZAC
              2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Egypt
              1 destroyer moved from 58 Sea Zone to 39 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      H
      HypoAF
    • RE: wheatbeer (Axis) vs HypoAF (Allies +19) BM3

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 45 Sea Zone to 54 Sea Zone
              1 cruiser moved from 61 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              3 fighters moved from Java to Yunnan
      
          Place Units - ANZAC
              2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 bretters axis vs hypoaf allies +12 BM3

      TripleA Turn Summary: French round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
      
          Combat - ANZAC
              Battle in Malaya
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 submarine moved from 54 Sea Zone to 35 Sea Zone
              1 destroyer moved from 35 Sea Zone to 20 Sea Zone
              3 infantry moved from Iraq to Northwest Persia
              2 fighters moved from Northwest Persia to Russia
      
          Place Units - ANZAC
              3 mech_infantrys placed in Iraq
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 bretters axis vs hypoaf allies +12 BM3

      TripleA Turn Summary: ANZAC round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
      
          Combat - ANZAC
              Battle in Malaya
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 submarine moved from 54 Sea Zone to 35 Sea Zone
              1 destroyer moved from 35 Sea Zone to 20 Sea Zone
              3 infantry moved from Iraq to Northwest Persia
              2 fighters moved from Northwest Persia to Russia
      
          Place Units - ANZAC
              3 mech_infantrys placed in Iraq
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 bretters axis vs hypoaf allies +12 BM3

      TripleA Turn Summary: ANZAC round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
      
          Combat - ANZAC
              Battle in Malaya
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 submarine moved from 54 Sea Zone to 35 Sea Zone
              1 destroyer moved from 35 Sea Zone to 20 Sea Zone
              3 infantry moved from Iraq to Northwest Persia
              2 fighters moved from Northwest Persia to Russia
      
          Place Units - ANZAC
              3 mech_infantrys placed in Iraq
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      H
      HypoAF
    • RE: wheatbeer (Axis) vs HypoAF (Allies +19) BM3

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
      
          Non Combat Move - Americans
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Guam to Queensland
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from Central United States to Western United States
              2 tactical_bombers moved from Eastern United States to 26 Sea Zone
              1 bomber moved from Hawaiian Islands to Queensland
              1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
              1 tactical_bomber moved from 54 Sea Zone to Queensland
      
          Place Units - Americans
              1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
              2 tactical_bombers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 8 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 8 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 4 : 4/8 hits, 1.67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 2 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Tsinghai
              2 infantry moved from Shensi to Tsinghai
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 2 factory_minors and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 2 infantry moved from Persia to Iraq
              2 fighters moved from Syria to Iraq
              1 armour moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 armour moved from Ethiopia to Kenya
              2 infantry moved from Anglo Egyptian Sudan to Kenya
              1 bomber moved from Syria to Kenya
              1 tactical_bomber moved from Syria to Iraq
              1 infantry moved from Shan State to French Indo China
              2 fighters and 1 tactical_bomber moved from Burma to French Indo China
      
          Combat - British
              Battle in Iraq
                  British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.50 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Kenya
                  British attack with 1 armour, 1 bomber and 2 infantry
                  Italians defend with 1 artillery and 3 infantry
                      British roll dice for 1 armour, 1 bomber and 2 infantry in Kenya, round 2 : 2/4 hits, 1.50 expected hits
                      Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Italians and 2 infantry owned by the British lost in Kenya
                      British roll dice for 1 armour and 1 bomber in Kenya, round 3 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians and 1 armour owned by the British lost in Kenya
                  1 bomber owned by the British retreated
                  Italians win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for British: 1 armour and 2 infantry
                  Casualties for Italians: 3 infantry
              Battle in French Indo China
                  British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
              3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
              1 mech_infantry moved from India to Yunnan
              2 fighters and 1 tactical_bomber moved from Iraq to Egypt
              1 fighter moved from Malta to Egypt
              1 bomber moved from Kenya to Egypt
              1 infantry moved from Rhodesia to Belgian Congo
              1 infantry moved from Rhodesia to Tanganyika Territory
              1 mech_infantry moved from Syria to Egypt
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 destroyer moved from 58 Sea Zone to 39 Sea Zone
              1 mech_infantry moved from Eire to United Kingdom
      
          Place Units - British
              1 factory_minor placed in Egypt
              1 factory_minor placed in Persia
              3 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
              British collect 30 PUs (2 lost to blockades); end with 30 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              7 infantry placed in India
              Turning on Edit Mode
              EDIT: Removing units owned by UK_Pacific from India: 7 infantry
              EDIT: Adding units owned by British to India: 7 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 18 PUs; end with 18 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Italians regular : 1.00
      Japanese regular : -0.33
      Neutral_Axis regular : 1.00
      British regular : 0.00
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: wheatbeer (Axis) vs HypoAF (Allies +19) BM3

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 8 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 8 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 4 : 4/8 hits, 1.67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 2 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Tsinghai
              2 infantry moved from Shensi to Tsinghai
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Japanese regular : -1.00
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: wheatbeer (Axis) vs HypoAF (Allies +19) BM3

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
      
          Non Combat Move - Americans
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Guam to Queensland
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from Central United States to Western United States
              2 tactical_bombers moved from Eastern United States to 26 Sea Zone
              1 bomber moved from Hawaiian Islands to Queensland
              1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
              1 tactical_bomber moved from 54 Sea Zone to Queensland
      
          Place Units - Americans
              1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
              2 tactical_bombers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      H
      HypoAF
    • RE: wheatbeer (Axis) vs HypoAF (Allies +19) BM3

      @wheatbeer lol, I’ll check it out in a bit

      posted in League
      H
      HypoAF
    • RE: L21 bretters axis vs hypoaf allies +12 BM3

      TripleA Turn Summary: UK_Pacific round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 9 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
              5 destroyers moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 92 Sea Zone to 104 Sea Zone
              2 destroyers moved from 92 Sea Zone to 93 Sea Zone
              1 destroyer moved from 92 Sea Zone to 94 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
              2 fighters moved from 92 Sea Zone to 94 Sea Zone
              1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 92 Sea Zone to 104 Sea Zone
              1 artillery moved from Algeria to Tunisia
                    Americans take Tunisia from Italians
              1 transport moved from 35 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
      
          Combat - Americans
              Battle in French Indo China
              Battle in 93 Sea Zone
                  Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 destroyer and 1 submarine
                      Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
                  Americans win, taking French Indo China from Japanese, taking 93 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Italians: 1 destroyer and 1 submarine
              Battle in 91 Sea Zone
                  Americans attack with 5 destroyers, 1 fighter and 1 tactical_bomber
                  Germans defend with 2 submarines
                      Americans roll dice for 5 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits
                      Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                      Americans roll dice for 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/6 hits, 2.50 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 91 Sea Zone
                  Americans win with 4 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 2 submarines
              Battle in 104 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 1 submarine
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Germans: 1 destroyer
              Battle in 94 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - Americans
              5 artilleries moved from Algeria to 92 Sea Zone
              1 artillery moved from Algeria to Morocco
              2 fighters moved from 94 Sea Zone to 91 Sea Zone
              5 artilleries and 5 transports moved from 92 Sea Zone to 91 Sea Zone
              5 artilleries moved from 91 Sea Zone to Gibraltar
              3 carriers moved from 92 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
              2 fighters moved from 104 Sea Zone to 91 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              2 submarines moved from 54 Sea Zone to 35 Sea Zone
              1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
              1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
              1 armour moved from India to Eastern Persia
              1 infantry moved from India to West India
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              2 infantry placed in Eastern United States
              2 destroyers and 1 submarine placed in 10 Sea Zone
              1 destroyer placed in 10 Sea Zone
              6 destroyers and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 70 PUs; end with 70 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
              Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
              Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
              1 infantry moved from Suiyuyan to Chahar
              1 infantry moved from Hopei to Chahar
              1 fighter moved from Kweichow to Chahar
              1 artillery and 2 infantry moved from Kweichow to Anhwe
              1 artillery moved from Kweichow to Anhwe
      
          Combat - Chinese
              Chinese creates battle in territory Kansu
              Chinese creates battle in territory Tsinghai
              Chinese creates battle in territory Sikang
              Battle in Chahar
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Sikang from Germans, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 2 artilleries and 2 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                      Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 4 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Hopei
              1 infantry moved from Szechwan to Kweichow
              1 infantry moved from Yunnan to Hunan
              1 fighter moved from Chahar to Hopei
      
          Place Units - Chinese
              3 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Northwest Persia to Caucasus
                    Russians take Caucasus from Germans
              1 armour moved from Caucasus to Kazakhstan
                    Russians take Kazakhstan from Germans
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
              1 infantry moved from Yunnan to Shan State
              1 bomber moved from Northwest Persia to Ukraine
              8 fighters moved from Northwest Persia to Bryansk
              1 infantry moved from Eastern Persia to Turkmenistan
                    Russians take Turkmenistan from Germans
      
          Combat - British
              British creates battle in territory 106 Sea Zone
              Strategic bombing raid in Ukraine
                      Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                  Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Ukraine causes 6 damage total. 
              Battle in Bryansk
                  British attack with 8 fighters
                  Italians defend with 1 infantry
                      British roll dice for 8 fighters in Bryansk, round 2 : 5/8 hits, 4.00 expected hits
                      Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Bryansk
                  British win with 8 fighters remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Ukraine to Russia
              1 fighter moved from Tambov to Russia
              8 fighters moved from Bryansk to Russia
              1 infantry moved from Northwest Persia to Caucasus
              3 mech_infantrys moved from Iraq to Northwest Persia
              3 infantry moved from Persia to Northwest Persia
              2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
              3 mech_infantrys moved from Egypt to Iraq
              2 artilleries moved from Egypt to Trans-Jordan
              2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 infantry moved from India to West India
              3 infantry moved from Szechwan to Sikang
              1 artillery and 3 infantry moved from Shensi to Kansu
              5 fighters and 2 tactical_bombers moved from Kweichow to Shensi
              1 artillery and 2 infantry moved from Kwangtung to Kiangsi
              1 infantry moved from Szechwan to Sikang
              1 infantry moved from Yunnan to Szechwan
      
          Place Units - British
              1 destroyer placed in 81 Sea Zone
              3 infantry placed in Persia
              2 mech_infantrys placed in Egypt
              1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                  Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
              British collect 31 PUs (3 lost to blockades); end with 31 PUs
      
          Place Units - UK_Pacific
              4 infantry and 1 mech_infantry placed in India
              Turning on Edit Mode
              EDIT: Removing units owned by UK_Pacific from India: 4 infantry and 1 mech_infantry
              EDIT: Adding units owned by British to India: 4 infantry and 1 mech_infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
              UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by British from India: 2 infantry
              EDIT: Adding units owned by British to Kwangtung: 3 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : -1.17
      Americans regular : -2.83
      Japanese regular : -1.00
      Italians regular : 0.83
      Germans regular : 1.17
      British regular : 1.00
      Italians AA : -0.17
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 bretters axis vs hypoaf allies +12 BM3

      TripleA Turn Summary: UK_Pacific round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 9 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
              5 destroyers moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 92 Sea Zone to 104 Sea Zone
              2 destroyers moved from 92 Sea Zone to 93 Sea Zone
              1 destroyer moved from 92 Sea Zone to 94 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
              2 fighters moved from 92 Sea Zone to 94 Sea Zone
              1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 92 Sea Zone to 104 Sea Zone
              1 artillery moved from Algeria to Tunisia
                    Americans take Tunisia from Italians
              1 transport moved from 35 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
      
          Combat - Americans
              Battle in French Indo China
              Battle in 93 Sea Zone
                  Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 destroyer and 1 submarine
                      Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
                  Americans win, taking French Indo China from Japanese, taking 93 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Italians: 1 destroyer and 1 submarine
              Battle in 91 Sea Zone
                  Americans attack with 5 destroyers, 1 fighter and 1 tactical_bomber
                  Germans defend with 2 submarines
                      Americans roll dice for 5 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits
                      Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                      Americans roll dice for 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/6 hits, 2.50 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 91 Sea Zone
                  Americans win with 4 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 2 submarines
              Battle in 104 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 1 submarine
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Germans: 1 destroyer
              Battle in 94 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - Americans
              5 artilleries moved from Algeria to 92 Sea Zone
              1 artillery moved from Algeria to Morocco
              2 fighters moved from 94 Sea Zone to 91 Sea Zone
              5 artilleries and 5 transports moved from 92 Sea Zone to 91 Sea Zone
              5 artilleries moved from 91 Sea Zone to Gibraltar
              3 carriers moved from 92 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
              2 fighters moved from 104 Sea Zone to 91 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              2 submarines moved from 54 Sea Zone to 35 Sea Zone
              1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
              1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
              1 armour moved from India to Eastern Persia
              1 infantry moved from India to West India
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              2 infantry placed in Eastern United States
              2 destroyers and 1 submarine placed in 10 Sea Zone
              1 destroyer placed in 10 Sea Zone
              6 destroyers and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 70 PUs; end with 70 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
              Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
              Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
              1 infantry moved from Suiyuyan to Chahar
              1 infantry moved from Hopei to Chahar
              1 fighter moved from Kweichow to Chahar
              1 artillery and 2 infantry moved from Kweichow to Anhwe
              1 artillery moved from Kweichow to Anhwe
      
          Combat - Chinese
              Chinese creates battle in territory Kansu
              Chinese creates battle in territory Tsinghai
              Chinese creates battle in territory Sikang
              Battle in Chahar
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Sikang from Germans, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 2 artilleries and 2 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                      Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 4 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Hopei
              1 infantry moved from Szechwan to Kweichow
              1 infantry moved from Yunnan to Hunan
              1 fighter moved from Chahar to Hopei
      
          Place Units - Chinese
              3 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Northwest Persia to Caucasus
                    Russians take Caucasus from Germans
              1 armour moved from Caucasus to Kazakhstan
                    Russians take Kazakhstan from Germans
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
              1 infantry moved from Yunnan to Shan State
              1 bomber moved from Northwest Persia to Ukraine
              8 fighters moved from Northwest Persia to Bryansk
              1 infantry moved from Eastern Persia to Turkmenistan
                    Russians take Turkmenistan from Germans
      
          Combat - British
              British creates battle in territory 106 Sea Zone
              Strategic bombing raid in Ukraine
                      Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                  Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Ukraine causes 6 damage total. 
              Battle in Bryansk
                  British attack with 8 fighters
                  Italians defend with 1 infantry
                      British roll dice for 8 fighters in Bryansk, round 2 : 5/8 hits, 4.00 expected hits
                      Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Bryansk
                  British win with 8 fighters remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Ukraine to Russia
              1 fighter moved from Tambov to Russia
              8 fighters moved from Bryansk to Russia
              1 infantry moved from Northwest Persia to Caucasus
              3 mech_infantrys moved from Iraq to Northwest Persia
              3 infantry moved from Persia to Northwest Persia
              2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
              3 mech_infantrys moved from Egypt to Iraq
              2 artilleries moved from Egypt to Trans-Jordan
              2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 infantry moved from India to West India
              3 infantry moved from Szechwan to Sikang
              1 artillery and 3 infantry moved from Shensi to Kansu
              5 fighters and 2 tactical_bombers moved from Kweichow to Shensi
              1 artillery and 2 infantry moved from Kwangtung to Kiangsi
              1 infantry moved from Szechwan to Sikang
              1 infantry moved from Yunnan to Szechwan
      
          Place Units - British
              1 destroyer placed in 81 Sea Zone
              3 infantry placed in Persia
              2 mech_infantrys placed in Egypt
              1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                  Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
              British collect 31 PUs (3 lost to blockades); end with 31 PUs
      
          Place Units - UK_Pacific
              4 infantry and 1 mech_infantry placed in India
              Turning on Edit Mode
              EDIT: Removing units owned by UK_Pacific from India: 4 infantry and 1 mech_infantry
              EDIT: Adding units owned by British to India: 4 infantry and 1 mech_infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
              UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.17
      Americans regular : -2.83
      Japanese regular : -1.00
      Italians regular : 0.83
      Germans regular : 1.17
      British regular : 1.00
      Italians AA : -0.17
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 bretters axis vs hypoaf allies +12 BM3

      TripleA Turn Summary: Chinese round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 12
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
              Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
              Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
              1 infantry moved from Suiyuyan to Chahar
              1 infantry moved from Hopei to Chahar
              1 fighter moved from Kweichow to Chahar
              1 artillery and 2 infantry moved from Kweichow to Anhwe
              1 artillery moved from Kweichow to Anhwe
      
          Combat - Chinese
              Chinese creates battle in territory Kansu
              Chinese creates battle in territory Tsinghai
              Chinese creates battle in territory Sikang
              Battle in Chahar
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Sikang from Germans, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 2 artilleries and 2 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                      Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 4 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Hopei
              1 infantry moved from Szechwan to Kweichow
              1 infantry moved from Yunnan to Hunan
              1 fighter moved from Chahar to Hopei
      
          Place Units - Chinese
              3 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.17
      Japanese regular : -1.00
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 bretters axis vs hypoaf allies +12 BM3

      TripleA Turn Summary: Americans round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 9 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
              5 destroyers moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 92 Sea Zone to 104 Sea Zone
              2 destroyers moved from 92 Sea Zone to 93 Sea Zone
              1 destroyer moved from 92 Sea Zone to 94 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
              2 fighters moved from 92 Sea Zone to 94 Sea Zone
              1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 92 Sea Zone to 104 Sea Zone
              1 artillery moved from Algeria to Tunisia
                    Americans take Tunisia from Italians
              1 transport moved from 35 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
      
          Combat - Americans
              Battle in French Indo China
              Battle in 93 Sea Zone
                  Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 destroyer and 1 submarine
                      Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
                  Americans win, taking French Indo China from Japanese, taking 93 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Italians: 1 destroyer and 1 submarine
              Battle in 91 Sea Zone
                  Americans attack with 5 destroyers, 1 fighter and 1 tactical_bomber
                  Germans defend with 2 submarines
                      Americans roll dice for 5 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits
                      Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                      Americans roll dice for 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/6 hits, 2.50 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 91 Sea Zone
                  Americans win with 4 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 2 submarines
              Battle in 104 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 1 submarine
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Germans: 1 destroyer
              Battle in 94 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - Americans
              5 artilleries moved from Algeria to 92 Sea Zone
              1 artillery moved from Algeria to Morocco
              2 fighters moved from 94 Sea Zone to 91 Sea Zone
              5 artilleries and 5 transports moved from 92 Sea Zone to 91 Sea Zone
              5 artilleries moved from 91 Sea Zone to Gibraltar
              3 carriers moved from 92 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
              2 fighters moved from 104 Sea Zone to 91 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              2 submarines moved from 54 Sea Zone to 35 Sea Zone
              1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
              1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
              1 armour moved from India to Eastern Persia
              1 infantry moved from India to West India
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              2 infantry placed in Eastern United States
              2 destroyers and 1 submarine placed in 10 Sea Zone
              1 destroyer placed in 10 Sea Zone
              6 destroyers and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 70 PUs; end with 70 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -2.83
      Italians regular : 1.17
      Germans regular : 1.17
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 Pejon_88 (X) vs. HypoAF (A+16)

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 5 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
              3 cruisers moved from 54 Sea Zone to 33 Sea Zone
              1 battleship moved from 54 Sea Zone to 33 Sea Zone
              1 bomber, 3 fighters and 2 tactical_bombers moved from Korea to Jehol
      
          Combat - Americans
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                  Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Caroline Islands
                  Americans attack with 1 armour, 1 artillery and 2 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in Jehol
                  Americans attack with 1 bomber, 3 fighters and 2 tactical_bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Jehol, round 2 : 3/6 hits, 3.50 expected hits
                      Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Jehol
                  Americans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber, 3 fighters and 2 tactical_bombers moved from Jehol to Korea
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              3 carriers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
              1 submarine moved from 91 Sea Zone to 101 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 submarine placed in 10 Sea Zone
              1 carrier, 4 destroyers and 1 transport placed in 101 Sea Zone
              1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Yunnan to Kweichow
              1 fighter moved from Yunnan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 2/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Yunnan
      
          Place Units - Chinese
              1 infantry placed in Manchuria
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 3 fighters; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 2 infantry moved from Egypt to Alexandria
              1 armour and 2 mech_infantrys moved from Egypt to Iraq
              1 infantry moved from Yunnan to Kwangsi
              1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              1 bomber moved from Egypt to Ukraine
              1 infantry moved from Yunnan to Kwangsi
      
          Combat - British
              Strategic bombing raid in Ukraine
                      Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                  Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                  Bombing raid in Ukraine causes 4 damage total. 
              Battle in Kwangsi
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Alexandria
                  British attack with 1 artillery and 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Alexandria
                      British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Iraq
                  British attack with 1 armour and 2 mech_infantrys
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 0.83 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                      British roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is 1
                  Casualties for British: 2 mech_infantrys
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 artillery moved from Ethiopia to Anglo Egyptian Sudan
              1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
              1 artillery and 1 infantry moved from Burma to India
              2 artilleries and 2 infantry moved from Burma to Yunnan
              1 bomber moved from Ukraine to Bryansk
              1 fighter moved from Russia to Bryansk
              3 fighters moved from Persia to Bryansk
              1 infantry moved from Northwest Persia to Caucasus
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              1 destroyer moved from 104 Sea Zone to 102 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
      
          Place Units - British
              3 fighters placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
              British collect 30 PUs (3 lost to blockades); end with 31 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 8 PUs; end with 8 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : 0.33
      Italians regular : 0.33
      Japanese regular : -2.00
      Germans AA : -0.17
      Neutral_Axis regular : 0.67
      British regular : 0.50
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 Pejon_88 (X) vs. HypoAF (A+16)

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Yunnan to Kweichow
              1 fighter moved from Yunnan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 2/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Yunnan
      
          Place Units - Chinese
              1 infantry placed in Manchuria
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -0.67
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 Pejon_88 (X) vs. HypoAF (A+16)

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 5 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
              3 cruisers moved from 54 Sea Zone to 33 Sea Zone
              1 battleship moved from 54 Sea Zone to 33 Sea Zone
              1 bomber, 3 fighters and 2 tactical_bombers moved from Korea to Jehol
      
          Combat - Americans
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                  Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Caroline Islands
                  Americans attack with 1 armour, 1 artillery and 2 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in Jehol
                  Americans attack with 1 bomber, 3 fighters and 2 tactical_bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Jehol, round 2 : 3/6 hits, 3.50 expected hits
                      Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Jehol
                  Americans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber, 3 fighters and 2 tactical_bombers moved from Jehol to Korea
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              3 carriers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
              1 submarine moved from 91 Sea Zone to 101 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 submarine placed in 10 Sea Zone
              1 carrier, 4 destroyers and 1 transport placed in 101 Sea Zone
              1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Japanese regular : -1.00
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 bretters axis vs hypoaf allies +12 BM3

      TripleA Turn Summary: Russians round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 12
      
          Purchase Units - Russians
              Russians repair damage of 1x factory_major; Remaining resources: 16 PUs; 
              Russians buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Smolensk to Belarus
                    Russians take Belarus from Germans
              1 infantry moved from Tambov to Rostov
                    Russians take Rostov from Germans
              1 infantry moved from Tambov to Samara
              1 fighter and 1 tactical_bomber moved from Russia to Samara
              1 infantry moved from Evenkiyskiy to Urals
                    Russians take Urals from Germans
              19 infantry moved from Timguska to Novosibirsk
      
          Combat - Russians
              Battle in Novosibirsk
                  Russians attack with 19 infantry
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 19 infantry in Novosibirsk, round 2 : 7/19 hits, 3.17 expected hits
                      Germans roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk
                  Russians win, taking Novosibirsk from Germans with 18 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
              Battle in Samara
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Samara to Russia
              2 aaGuns moved from Timguska to Novosibirsk
              4 aaGuns and 62 infantry moved from Tambov to Russia
      
          Place Units - Russians
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 13 PUs; end with 14 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.00
      Russians regular : 3.50
      

      Savegame

      posted in League
      H
      HypoAF
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 27
    • 28
    • 5 / 28