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    Posts made by HypoAF

    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Egypt to Anglo Egyptian Sudan
      
          Combat - ANZAC
              Battle in Anglo Egyptian Sudan
                  ANZAC attack with 2 infantry
                  Italians defend with 1 infantry
                      ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 5 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 6 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 7 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 7 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 8 : 1/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 8 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 fighter moved from Queensland to Java
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 fighters moved from New Zealand to Java
              1 artillery moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -2.33
      ANZAC regular : -1.33
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Belarus to Novgorod
              1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
              2 infantry moved from Bryansk to Ukraine
              1 fighter moved from Belarus to Ukraine
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Ukraine
                  Russians attack with 1 fighter and 2 infantry
                  Italians defend with 1 armour and 1 factory_minor
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Italians: 1 armour
      
          Non Combat Move - Russians
              4 aaGuns, 3 artilleries and 22 infantry moved from Belarus to Bryansk
              10 infantry moved from Russia to Bryansk
              2 infantry moved from Volgograd to Tambov
              1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
              1 fighter moved from Ukraine to Bryansk
      
          Place Units - Russians
              10 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 32 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Szechwan: 2 armour and 2 mech_infantrys
              EDIT: Adding units owned by Russians to Sikang: 2 armour and 2 mech_infantrys
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : 0.00
      Germans regular : -0.33
      Russians regular : -1.33
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Belarus to Novgorod
              1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
              2 infantry moved from Bryansk to Ukraine
              1 fighter moved from Belarus to Ukraine
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Ukraine
                  Russians attack with 1 fighter and 2 infantry
                  Italians defend with 1 armour and 1 factory_minor
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Italians: 1 armour
      
          Non Combat Move - Russians
              4 aaGuns, 3 artilleries and 22 infantry moved from Belarus to Bryansk
              10 infantry moved from Russia to Bryansk
              2 infantry moved from Volgograd to Tambov
              1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
              1 fighter moved from Ukraine to Bryansk
      
          Place Units - Russians
              10 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 32 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.00
      Germans regular : -0.33
      Russians regular : -1.33
      

      Savegame

      posted in League
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      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Malaya to Shan State
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 transport moved from 42 Sea Zone to 54 Sea Zone
              1 artillery moved from New South Wales to Queensland
              2 aaGuns moved from New South Wales to Queensland
              3 fighters moved from Java to India
      
          Place Units - ANZAC
              2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
              1 destroyer moved from 58 Sea Zone to 37 Sea Zone
      
          Non Combat Move - French
              1 fighter moved from Gibraltar to Egypt
              1 infantry moved from Trans-Jordan to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Malaya to Shan State
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 transport moved from 42 Sea Zone to 54 Sea Zone
              1 artillery moved from New South Wales to Queensland
              2 aaGuns moved from New South Wales to Queensland
              3 fighters moved from Java to India
      
          Place Units - ANZAC
              2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      HypoAF
    • RE: HypoAF Allies +16 -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
              8 infantry moved from Novgorod to Belarus
              2 infantry moved from Western Ukraine to Bryansk
              2 infantry moved from Rostov to Bryansk
              9 infantry moved from Russia to Bryansk
              1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
              1 armour and 1 mech_infantry moved from Sikang to Szechwan
              1 fighter moved from Russia to Szechwan
              1 submarine moved from 111 Sea Zone to 105 Sea Zone
              1 fighter moved from Russia to Szechwan
              1 tactical_bomber moved from Russia to Belarus
      
          Place Units - Russians
              10 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      H
      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Philippines to Guam
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour moved from Central United States to Western United States
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to 26 Sea Zone
              1 bomber moved from Central United States to Hawaiian Islands
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              2 tactical_bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 2/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 2 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              2 infantry moved from Kweichow to Szechwan
              1 infantry moved from Shensi to Szechwan
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              1 battleship moved from 111 Sea Zone to 110 Sea Zone
              2 fighters moved from United Kingdom to 110 Sea Zone
              1 fighter moved from Scotland to 110 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              2 fighters moved from Malta to 97 Sea Zone
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
              1 carrier, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
      
          Combat - British
              Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Battle in 96 Sea Zone
                  British attack with 1 destroyer and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber
                  Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
                      1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                      British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                      Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                      1 fighter owned by the Germans, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                      1 transport owned by the Italians lost in 97 Sea Zone
                  British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
                  Casualties for British: 1 carrier, 1 cruiser and 1 fighter
                  Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                  Casualties for Germans: 1 fighter
              Battle in 110 Sea Zone
                  British attack with 1 battleship, 1 destroyer and 3 fighters
                  Germans defend with 2 submarines
                      British roll dice for 1 battleship, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      2 submarines owned by the Germans lost in 110 Sea Zone
                  British win with 1 battleship, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 submarines
      
          Non Combat Move - British
              1 mech_infantry moved from Egypt to Syria
              1 fighter moved from 96 Sea Zone to Malta
              1 fighter moved from 97 Sea Zone to Syria
              1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Syria
              1 artillery moved from Alexandria to 98 Sea Zone
              1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
              1 artillery moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 armour and 2 infantry moved from Alexandria to Egypt
              1 cruiser moved from 91 Sea Zone to 94 Sea Zone
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 fighter moved from 110 Sea Zone to United Kingdom
              2 infantry moved from Union of South Africa to Rhodesia
              1 destroyer moved from 71 Sea Zone to 58 Sea Zone
              1 battleship moved from 37 Sea Zone to 54 Sea Zone
              1 infantry moved from Malaya to Shan State
              1 transport moved from 39 Sea Zone to 37 Sea Zone
              2 infantry moved from Malaya to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 cruiser moved from 39 Sea Zone to 43 Sea Zone
              1 infantry moved from Egypt to Alexandria
              1 tactical_bomber moved from India to Burma
              3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
              1 infantry moved from West India to India
              2 fighters moved from 110 Sea Zone to United Kingdom
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
              1 aaGun and 2 infantry moved from Scotland to United Kingdom
              1 artillery and 1 infantry moved from Ontario to Quebec
      
          Place Units - British
              1 fighter and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              1 artillery, 3 infantry and 1 mech_infantry placed in India
              Turning on Edit Mode
              EDIT: Removing units owned by UK_Pacific from India: 1 artillery, 3 infantry and 1 mech_infantry
              EDIT: Adding units owned by British to India: 1 artillery, 3 infantry and 1 mech_infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Italians regular : -2.17
      Japanese regular : -1.00
      Germans regular : -0.33
      British regular : -0.17
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 carrier moved from 26 Sea Zone to 54 Sea Zone
              1 fighter moved from Guam to 54 Sea Zone
              1 fighter moved from 26 Sea Zone to 54 Sea Zone
              2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 battleship and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 tactical_bombers moved from Eastern United States to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              2 tactical_bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
              2 infantry moved from Shensi to Kweichow
              1 fighter and 8 infantry moved from Szechwan to Kweichow
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
              Battle in Kweichow
                  Chinese attack with 1 fighter and 10 infantry
                  Japanese defend with 2 artilleries and 5 infantry
                      Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 3/11 hits, 2.17 expected hits
                      Japanese roll dice for 2 artilleries and 5 infantry in Kweichow, round 2 : 3/7 hits, 2.33 expected hits
                      3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 1/8 hits, 1.67 expected hits
                      Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 3 : 2/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 : 0/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 4 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 5 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 6 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 2 artilleries in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
                      2 artilleries owned by the Japanese lost in Kweichow
                  Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5
                  Casualties for Chinese: 6 infantry
                  Casualties for Japanese: 2 artilleries and 5 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Sikang
      
          Place Units - Chinese
              4 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 3 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
      
          Politics - British
              British takes Political Action: Political Action British To War With Japanese
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - British
              1 infantry moved from Kwangtung to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from Burma to Yunnan
              1 mech_infantry moved from India to Yunnan
              1 fighter moved from India to Yunnan
              1 mech_infantry moved from Syria to Iraq
              1 artillery and 2 infantry moved from Persia to Iraq
              1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to Iraq
      
          Combat - British
              Battle in Yunnan
                  British attack with 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
                      British roll dice for 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 5/13 hits, 3.67 expected hits
                      Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
              Battle in Iraq
                  British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.83 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 infantry moved from Sumatra to 41 Sea Zone
              1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
                    UK_Pacific take Celebes from Dutch
              1 cruiser moved from 43 Sea Zone to 56 Sea Zone
              1 destroyer moved from 58 Sea Zone to 56 Sea Zone
              1 destroyer moved from 37 Sea Zone to 54 Sea Zone
              3 aaGuns moved from Burma to India
              2 fighters and 1 tactical_bomber moved from Yunnan to India
              3 infantry moved from India to Burma
              1 fighter moved from Malta to Egypt
              3 fighters moved from United Kingdom to Gibraltar
              1 fighter moved from Quebec to Iceland
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 destroyer moved from 110 Sea Zone to 91 Sea Zone
              1 battleship and 1 cruiser moved from 118 Sea Zone to 106 Sea Zone
              1 submarine moved from 97 Sea Zone to 99 Sea Zone
              1 infantry moved from Rhodesia to Belgian Congo
              1 infantry moved from Rhodesia to Tanganyika Territory
              1 bomber moved from Iraq to India
              1 tactical_bomber moved from Iraq to West India
              1 fighter moved from Iraq to West India
              1 mech_infantry moved from Eire to United Kingdom
              1 submarine moved from 96 Sea Zone to 92 Sea Zone
      
          Place Units - British
              1 airfield placed in Gibraltar
              1 factory_minor placed in Persia
              1 armour and 2 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              British collect 31 PUs; end with 34 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              7 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
              Some Units in India change ownership: 7 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from India: 7 infantry
              EDIT: Adding units owned by British to India: 7 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -0.00
      Neutral_Axis regular : 0.00
      British regular : 2.50
      

      Savegame

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      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
              2 infantry moved from Shensi to Kweichow
              1 fighter and 8 infantry moved from Szechwan to Kweichow
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
              Battle in Kweichow
                  Chinese attack with 1 fighter and 10 infantry
                  Japanese defend with 2 artilleries and 5 infantry
                      Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 3/11 hits, 2.17 expected hits
                      Japanese roll dice for 2 artilleries and 5 infantry in Kweichow, round 2 : 3/7 hits, 2.33 expected hits
                      3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 1/8 hits, 1.67 expected hits
                      Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 3 : 2/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 : 0/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 4 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 5 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 6 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 2 artilleries in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
                      2 artilleries owned by the Japanese lost in Kweichow
                  Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5
                  Casualties for Chinese: 6 infantry
                  Casualties for Japanese: 2 artilleries and 5 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Sikang
      
          Place Units - Chinese
              4 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -0.33
      

      Savegame

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      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 carrier moved from 26 Sea Zone to 54 Sea Zone
              1 fighter moved from Guam to 54 Sea Zone
              1 fighter moved from 26 Sea Zone to 54 Sea Zone
              2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 battleship and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 tactical_bombers moved from Eastern United States to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              2 tactical_bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 armour and 1 mech_infantry moved from Sikang to Szechwan
              1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
              2 infantry moved from Western Ukraine to Bryansk
              2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
              2 infantry moved from Rostov to Bryansk
              9 infantry moved from Russia to Bryansk
              1 submarine moved from 111 Sea Zone to 105 Sea Zone
              2 fighters and 1 tactical_bomber moved from Russia to Belarus
              1 infantry moved from Novgorod to Baltic States
              1 infantry moved from Belarus to Eastern Poland
              7 infantry moved from Novgorod to Belarus
      
          Place Units - Russians
              10 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 fighter moved from Queensland to Java
              2 fighters moved from New Zealand to Java
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Syria to Trans-Jordan
              1 fighter moved from United Kingdom to Gibraltar
              1 destroyer moved from 72 Sea Zone to 58 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 fighter moved from Queensland to Java
              2 fighters moved from New Zealand to Java
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      HypoAF
    • RE: HypoAF Allies +16 -VS- dawgoneit Axis

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Egypt to Anglo Egyptian Sudan
      
          Combat - ANZAC
              Battle in Anglo Egyptian Sudan
                  ANZAC attack with 2 infantry
                  Italians defend with 1 infantry
                      ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 fighter moved from Queensland to 42 Sea Zone
              2 fighters moved from New Zealand to Java
              1 fighter moved from 42 Sea Zone to Java
              1 infantry moved from Malaya to Shan State
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Politics - French
              French takes Political Action: Political Action French To War With Japanese
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Syria to Trans-Jordan
              1 fighter moved from United Kingdom to Gibraltar
              1 destroyer moved from 72 Sea Zone to 58 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : 0.33
      ANZAC regular : 0.33
      

      Savegame

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      HypoAF
    • RE: HypoAF Allies +16 -VS- dawgoneit Axis

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Egypt to Anglo Egyptian Sudan
      
          Combat - ANZAC
              Battle in Anglo Egyptian Sudan
                  ANZAC attack with 2 infantry
                  Italians defend with 1 infantry
                      ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 fighter moved from Queensland to 42 Sea Zone
              2 fighters moved from New Zealand to Java
              1 fighter moved from 42 Sea Zone to Java
              1 infantry moved from Malaya to Shan State
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.33
      ANZAC regular : 0.33
      

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      @hypoaf scramble in 97?

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Move Summary: British round 1

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Combat Move - British
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              1 battleship moved from 111 Sea Zone to 110 Sea Zone
              2 fighters moved from United Kingdom to 110 Sea Zone
              1 fighter moved from Scotland to 110 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              2 fighters moved from Malta to 97 Sea Zone
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
              1 carrier, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
      

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Manual Gamesave Post: British round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Combat Move - British
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              1 battleship moved from 111 Sea Zone to 110 Sea Zone
              2 fighters moved from United Kingdom to 110 Sea Zone
              1 fighter moved from Scotland to 110 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              2 fighters moved from Malta to 97 Sea Zone
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
              1 carrier, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 2/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 2 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              2 infantry moved from Kweichow to Szechwan
              1 infantry moved from Shensi to Szechwan
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Japanese regular : -1.00
      

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Philippines to Guam
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour moved from Central United States to Western United States
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to 26 Sea Zone
              1 bomber moved from Central United States to Hawaiian Islands
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              2 tactical_bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

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