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    Posts made by HypoAF

    • RE: HypoAF Allies +16 -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 artillery and 2 infantry moved from Bryansk to Belarus
              2 infantry moved from Bryansk to Western Ukraine
              1 tactical_bomber moved from Bryansk to Western Ukraine
              1 artillery and 2 infantry moved from Bryansk to Ukraine
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 6 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 7 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 7 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      Russians roll dice for 1 artillery in Ukraine, round 8 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 8 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery in Ukraine, round 9 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 9 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Ukraine
                  Germans win with 1 infantry remaining. Battle score for attacker is -10
                  Casualties for Russians: 1 artillery and 2 infantry
              Battle in Western Ukraine
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Italians defend with 1 mech_infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits
                      Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians lost in Western Ukraine
                  Russians win, taking Western Ukraine from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 mech_infantry
              Battle in Belarus
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Western Ukraine to Bryansk
              2 fighters moved from Kazakhstan to Bryansk
              2 infantry moved from Tambov to Bryansk
              10 infantry moved from Russia to Bryansk
              2 infantry moved from Vologda to Russia
              3 infantry moved from Volgograd to Tambov
              1 armour and 1 mech_infantry moved from Kazakhstan to Samara
              2 aaGuns and 18 infantry moved from Amur to Buryatia
      
          Place Units - Russians
              10 infantry placed in Russia
              3 mech_infantrys placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 31 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      Germans regular : 0.00
      Russians regular : -4.50
      

      Savegame

      posted in League
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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Rostov to Ukraine
              1 infantry moved from Bryansk to Ukraine
              2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
              2 armour and 2 mech_infantrys moved from Szechwan to Suiyuyan
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
      
          Combat - Russians
              Battle in Suiyuyan
                  Russians attack with 2 armour and 2 mech_infantrys
                  Japanese defend with 1 artillery and 1 infantry
                      Russians roll dice for 2 armour and 2 mech_infantrys in Suiyuyan, round 2 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 2 armour and 2 mech_infantrys in Suiyuyan, round 3 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                      Russians roll dice for 2 armour and 2 mech_infantrys in Suiyuyan, round 4 : 3/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Suiyuyan
                  Russians win, taking Suiyuyan from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Ukraine
                  Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.17 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine
                  Russians win, taking Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 armour and 1 mech_infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 infantry moved from Belarus to Bryansk
              9 infantry and 1 mech_infantry moved from Russia to Bryansk
              2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
              3 infantry moved from Volgograd to Tambov
              2 infantry moved from Vologda to Russia
              1 infantry moved from Archangel to Belarus
              1 artillery and 1 infantry moved from Archangel to Vologda
      
          Place Units - Russians
              10 infantry placed in Russia
              3 mech_infantrys placed in Volgograd
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
              Russians collect 32 PUs (1 lost to blockades); end with 33 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      Japanese regular : -1.67
      Russians regular : 0.83
      

      Savegame

      posted in League
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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              3 fighters moved from Burma to Kweichow
      
          Combat - ANZAC
              Battle in Kweichow
                  ANZAC attack with 3 fighters
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 3 fighters in Kweichow, round 2 : 0/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 3 fighters in Kweichow, round 3 : 3/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              3 fighters moved from Kweichow to Burma
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
              1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              2 transports moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              2 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from United Kingdom to Gibraltar
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      ANZAC regular : 0.00
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              3 fighters moved from Burma to Kweichow
      
          Combat - ANZAC
              Battle in Kweichow
                  ANZAC attack with 3 fighters
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 3 fighters in Kweichow, round 2 : 0/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 3 fighters in Kweichow, round 3 : 3/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              3 fighters moved from Kweichow to Burma
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
              1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              2 transports moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              2 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      ANZAC regular : 0.00
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 bomber moved from Midway to 6 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from Midway to 16 Sea Zone
              1 fighter moved from 54 Sea Zone to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 45 Sea Zone
              1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                  Japanese defend with 1 carrier, 1 destroyer and 1 submarine
                  1 submarine owned by the Japanese submerged
                      Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                      Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                  Casualties for Japanese: 1 carrier and 1 destroyer
              Battle in 46 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 16 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 55 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  Americans attack with 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
              1 fighter moved from 55 Sea Zone to 54 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
              2 fighters moved from Midway to 54 Sea Zone
              1 infantry moved from Central United States to Western United States
              1 bomber and 2 fighters moved from 6 Sea Zone to Amur
              1 carrier moved from 10 Sea Zone to 7 Sea Zone
              2 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              2 tactical_bombers moved from Eastern United States to 10 Sea Zone
              1 fighter moved from 16 Sea Zone to Amur
              1 mech_infantry moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Kweichow
              1 fighter moved from Tsinghai to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Sikang
              4 infantry moved from Tsinghai to Sikang
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 2 infantry moved from Burma to Shan State
              1 fighter and 1 tactical_bomber moved from Burma to Malaya
              1 infantry moved from Burma to Shan State
              1 infantry moved from Tanganyika Territory to Kenya
                    British take Kenya from Italians
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
              1 fighter moved from Egypt to Anglo Egyptian Sudan
              1 artillery moved from Egypt to Anglo Egyptian Sudan
              1 battleship moved from 54 Sea Zone to 37 Sea Zone
              1 bomber and 1 fighter moved from Burma to French Indo China
      
          Combat - British
              Battle in 37 Sea Zone
                  British attack with 1 battleship
                  Japanese defend with 1 destroyer and 1 transport
                      British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the British
                      1 destroyer owned by the Japanese lost in 37 Sea Zone
                      1 transport owned by the Japanese lost in 37 Sea Zone
                  British win, taking 37 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 destroyer and 1 transport
              Battle in Anglo Egyptian Sudan
                  British attack with 2 artilleries, 1 fighter and 2 infantry
                  Italians defend with 1 artillery and 1 infantry
                      British roll dice for 2 artilleries, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 4/5 hits, 1.83 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in Shan State
                  British attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in French Indo China
                  British attack with 1 bomber and 1 fighter
                  Japanese defend with 1 infantry
                      British roll dice for 1 bomber and 1 fighter in French Indo China, round 2 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                  British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Malaya
                  British attack with 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 artillery and 1 harbour
                      British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Malaya
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              1 tactical_bomber moved from West India to India
              1 bomber and 1 fighter moved from French Indo China to Burma
              1 fighter moved from Malaya to Burma
              1 tactical_bomber moved from Malaya to Burma
              7 infantry moved from India to Burma
              1 tactical_bomber moved from India to Burma
              1 armour and 1 mech_infantry moved from Iraq to Egypt
              2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 fighter moved from Malta to Egypt
              1 fighter moved from Gibraltar to Malta
              4 fighters moved from United Kingdom to Gibraltar
              1 armour moved from Suriname to Brazil
                    British take Brazil from Neutral_Allies
              1 infantry moved from Iraq to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 fighter moved from Anglo Egyptian Sudan to Egypt
      
          Place Units - British
              3 fighters placed in Persia
              1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
              British collect 34 PUs; end with 35 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              7 infantry placed in India
              Turning on Edit Mode
              EDIT: Removing units owned by UK_Pacific from India: 7 infantry
              EDIT: Adding units owned by British to India: 7 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 11 PUs; end with 11 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Americans regular : 1.67
      Italians regular : -0.67
      Japanese regular : -1.83
      British regular : 4.17
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Kweichow
              1 fighter moved from Tsinghai to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Sikang
              4 infantry moved from Tsinghai to Sikang
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Japanese regular : 0.33
      

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 bomber moved from Midway to 6 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 fighter moved from Midway to 6 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from Midway to 16 Sea Zone
              1 fighter moved from 54 Sea Zone to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 45 Sea Zone
              1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                  Japanese defend with 1 carrier, 1 destroyer and 1 submarine
                  1 submarine owned by the Japanese submerged
                      Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                      Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                  Casualties for Japanese: 1 carrier and 1 destroyer
              Battle in 46 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 16 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 55 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  Americans attack with 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
              1 fighter moved from 55 Sea Zone to 54 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
              2 fighters moved from Midway to 54 Sea Zone
              1 infantry moved from Central United States to Western United States
              1 bomber and 2 fighters moved from 6 Sea Zone to Amur
              1 carrier moved from 10 Sea Zone to 7 Sea Zone
              2 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              2 tactical_bombers moved from Eastern United States to 10 Sea Zone
              1 fighter moved from 16 Sea Zone to Amur
              1 mech_infantry moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.67
      Japanese regular : -1.83
      

      Savegame

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      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      @bretters lol

      posted in League
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      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      @bretters They need more money islands!

      posted in League
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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Bryansk to Western Ukraine
              1 artillery and 2 infantry moved from Belarus to Archangel
              1 infantry moved from Belarus to Archangel
              1 fighter moved from Belarus to Archangel
              1 artillery and 2 infantry moved from Belarus to Novgorod
              1 fighter moved from Belarus to Novgorod
              1 tactical_bomber moved from Belarus to Western Ukraine
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 3 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Archangel
                  Russians attack with 1 artillery, 1 fighter and 3 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Archangel
                      Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 3 : 3/5 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery and 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Russians
              2 infantry moved from Russia to Vologda
              8 infantry moved from Russia to Bryansk
              4 aaGuns, 1 artillery and 21 infantry moved from Belarus to Bryansk
              2 infantry moved from Volgograd to Rostov
              1 fighter moved from Archangel to Bryansk
              1 fighter moved from Novgorod to Bryansk
              1 tactical_bomber moved from Western Ukraine to Bryansk
              1 infantry moved from Bryansk to Belarus
      
          Place Units - Russians
              9 infantry and 1 mech_infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.67
      Russians regular : 1.67
      

      Savegame

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      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 7 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
              1 infantry moved from 20 Sea Zone to Kwangtung
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Kiangsi
              Battle in Java
              Battle in Kwangtung
      
          Non Combat Move - ANZAC
              2 fighters moved from Kazakhstan to Persia
              1 destroyer moved from 33 Sea Zone to 55 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 24 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from Russia to Persia
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 7 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
              1 infantry moved from 20 Sea Zone to Kwangtung
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Kiangsi
              Battle in Java
              Battle in Kwangtung
      
          Non Combat Move - ANZAC
              2 fighters moved from Kazakhstan to Persia
              1 destroyer moved from 33 Sea Zone to 55 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 24 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      HypoAF
    • RE: HypoAF Allies +16 -VS- dawgoneit Axis

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 3 destroyers; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 43 Sea Zone
      
          Combat - ANZAC
              Battle in 43 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 43 Sea Zone
                  ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 infantry moved from Dutch New Guinea to New Guinea
              2 transports moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 2 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
              EDIT: Adding units owned by ANZAC to Queensland: 3 aaGuns
              EDIT: Turning off Edit Mode
              3 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 21 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.17
      ANZAC regular : 0.67
      

      Savegame

      posted in League
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      HypoAF
    • RE: HypoAF Allies +16 -VS- dawgoneit Axis

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 3 destroyers; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 43 Sea Zone
      
          Combat - ANZAC
              Battle in 43 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 43 Sea Zone
                  ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 infantry moved from Dutch New Guinea to New Guinea
              2 transports moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 2 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
              EDIT: Adding units owned by ANZAC to Queensland: 3 aaGuns
              EDIT: Turning off Edit Mode
              3 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 21 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.17
      ANZAC regular : 0.67
      

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      @dannyduck716 no scramble

      posted in League
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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Move Summary: French round 2

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Combat Move - French
              1 destroyer moved from 58 Sea Zone to 38 Sea Zone
              1 infantry moved from Trans-Jordan to Egypt
      

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
                    ANZAC take Celebes from Dutch
              3 fighters moved from Java to Burma
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to New Guinea
              2 infantry moved from Queensland to New South Wales
      
          Place Units - ANZAC
              2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Guam to 54 Sea Zone
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              3 fighters moved from Hawaiian Islands to Midway
              1 bomber moved from Hawaiian Islands to Midway
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from 26 Sea Zone to Midway
              2 tactical_bombers moved from Eastern United States to 26 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              2 tactical_bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Szechwan to Suiyuyan
              4 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              4 infantry moved from Szechwan to Sikang
              1 fighter moved from Suiyuyan to Tsinghai
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Malta to 95 Sea Zone
              1 artillery and 2 infantry moved from Persia to Iraq
              1 mech_infantry moved from Syria to Iraq
              1 armour moved from Egypt to Iraq
              1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to Iraq
      
          Combat - British
              Battle in 95 Sea Zone
                  British attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 95 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Iraq
                  British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 3.33 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 infantry moved from Alexandria to Egypt
              1 bomber moved from Iraq to India
              1 tactical_bomber moved from Iraq to West India
              1 fighter moved from Iraq to Egypt
              1 fighter moved from 95 Sea Zone to Malta
              1 infantry moved from Rhodesia to Tanganyika Territory
              1 infantry moved from Rhodesia to Belgian Congo
              1 cruiser moved from 43 Sea Zone to 44 Sea Zone
              1 destroyer moved from 37 Sea Zone to 43 Sea Zone
              1 destroyer moved from 58 Sea Zone to 37 Sea Zone
              1 transport moved from 41 Sea Zone to 37 Sea Zone
              1 infantry moved from Shan State to 37 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 artillery, 4 infantry and 1 mech_infantry moved from India to Burma
              1 bomber moved from India to Burma
              1 fighter moved from India to Burma
              1 fighter moved from United Kingdom to Gibraltar
              1 mech_infantry moved from Eire to United Kingdom
              1 armour moved from Quebec to 106 Sea Zone
              1 armour and 1 transport moved from 106 Sea Zone to 88 Sea Zone
              1 armour moved from 88 Sea Zone to Suriname
                    British take Suriname from Dutch
      
          Place Units - British
              1 fighter placed in United Kingdom
              1 factory_minor placed in Persia
              2 mech_infantrys placed in Union of South Africa
              1 destroyer placed in 110 Sea Zone
      
          Turn Complete - British
              British collect 31 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              7 infantry placed in India
              Turning on Edit Mode
              EDIT: Removing units owned by UK_Pacific from India: 7 infantry
              EDIT: Adding units owned by British to India: 7 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2.50
      Japanese regular : 0.33
      Neutral_Axis regular : -1.00
      British regular : -0.33
      

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Szechwan to Suiyuyan
              4 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              4 infantry moved from Szechwan to Sikang
              1 fighter moved from Suiyuyan to Tsinghai
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2.50
      Japanese regular : 0.33
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Szechwan to Suiyuyan
              4 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              4 infantry moved from Szechwan to Sikang
              1 fighter moved from Suiyuyan to Tsinghai
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2.50
      Japanese regular : 0.33
      

      Savegame

      posted in League
      H
      HypoAF
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