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    Posts made by HypoAF

    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      @bretters oops. Not sure if I took the turn. I’ll do it later today.

      posted in League
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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
      
          Combat - ANZAC
              Battle in Philippines
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 airfield, 1 artillery and 1 harbour
                      ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Philippines
                  ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - ANZAC
              1 infantry moved from Dutch New Guinea to New Guinea
              1 destroyer moved from 62 Sea Zone to 33 Sea Zone
              2 fighters moved from Hopei to Tsinghai
      
          Place Units - ANZAC
              1 transport placed in 54 Sea Zone
              1 artillery and 1 infantry placed in Queensland
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 0.33
      

      Savegame

      posted in League
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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
      
          Combat - ANZAC
              Battle in Philippines
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 airfield, 1 artillery and 1 harbour
                      ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Philippines
                  ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - ANZAC
              1 infantry moved from Dutch New Guinea to New Guinea
              1 destroyer moved from 62 Sea Zone to 33 Sea Zone
              2 fighters moved from Hopei to Tsinghai
      
          Place Units - ANZAC
              1 transport placed in 54 Sea Zone
              1 artillery and 1 infantry placed in Queensland
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 0.33
      

      Savegame

      posted in League
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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Kwangsi to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 armour moved from Kiangsi to Hunan
              1 bomber moved from Suiyuyan to Kiangsu
      
          Combat - Americans
              Strategic bombing raid in Kiangsu
                      Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
                  Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Kiangsu causes 6 damage total. 
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              3 artilleries, 3 carriers, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 destroyer moved from 46 Sea Zone to 33 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              2 fighters and 2 tactical_bombers moved from Suiyuyan to Vologda
              1 bomber moved from Kiangsu to Shensi
      
          Place Units - Americans
              1 destroyer and 1 submarine placed in 10 Sea Zone
              1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports placed in 101 Sea Zone
              1 artillery and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
      
          Combat - Chinese
              Chinese creates battle in territory Anhwe
      
          Non Combat Move - Chinese
              1 artillery and 12 infantry moved from Hopei to Chahar
              1 infantry moved from Kweichow to Hunan
              1 fighter moved from Suiyuyan to Chahar
      
          Place Units - Chinese
              2 artilleries and 2 infantry placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 15 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
      
          Purchase Units - British
              British repair damage of 15x factory_major; Remaining resources: 18 PUs; 
              British buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              5 infantry moved from Kwangsi to Kwangtung
              1 armour and 3 infantry moved from India to 39 Sea Zone
              1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
              1 armour, 3 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
              1 armour and 3 infantry moved from 41 Sea Zone to Sumatra
      
          Combat - British
              Battle in Kwangtung
                  British attack with 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
                  Japanese defend with 1 factory_minor, 1 harbour and 4 infantry
                      British roll dice for 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/9 hits, 3.17 expected hits
                      Japanese roll dice for 4 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                      British roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/8 hits, 3.00 expected hits
                      Japanese roll dice for 3 infantry in Kwangtung, round 3 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese lost in Kwangtung
                      British roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Kwangtung, round 4 : 2/8 hits, 3.00 expected hits
                      Japanese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                  British win, taking Kwangtung from Japanese with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 4 infantry
              Battle in Sumatra
                  British attack with 1 armour and 3 infantry
                  Japanese defend with 1 armour and 1 infantry
                      British roll dice for 1 armour and 3 infantry in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.83 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                      British roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Sumatra
                  British win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 1 armour and 1 infantry
      
          Non Combat Move - British
              1 mech_infantry moved from Kwangsi to Hunan
              1 artillery and 6 infantry moved from Yunnan to Hunan
              1 infantry and 1 mech_infantry moved from Hunan to Kweichow
              5 infantry moved from Kwangsi to Hunan
              3 aaGuns moved from Kwangsi to Hunan
              1 bomber moved from Kwangtung to Shensi
              2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
              2 mech_infantrys moved from Eastern Persia to Iraq
              1 infantry moved from Rostov to Bryansk
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Burma to India
              1 artillery moved from Quebec to Eastern United States
              1 armour and 3 infantry moved from Suriname to Brazil
      
          Place Units - British
              1 armour and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,2,4
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
              British collect 28 PUs (5 lost to blockades); end with 28 PUs
      
          Place Units - UK_Pacific
              4 mech_infantrys placed in India
              Turning on Edit Mode
              EDIT: Removing units owned by UK_Pacific from India: 4 mech_infantrys
              EDIT: Adding units owned by British to India: 4 mech_infantrys
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 22 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.00
      Japanese AA : -0.17
      British regular : -3.83
      

      Savegame

      posted in League
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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
      
          Combat - Chinese
              Chinese creates battle in territory Anhwe
      
          Non Combat Move - Chinese
              1 artillery and 12 infantry moved from Hopei to Chahar
              1 infantry moved from Kweichow to Hunan
              1 fighter moved from Suiyuyan to Chahar
      
          Place Units - Chinese
              2 artilleries and 2 infantry placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 15 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Kwangsi to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 armour moved from Kiangsi to Hunan
              1 bomber moved from Suiyuyan to Kiangsu
      
          Combat - Americans
              Strategic bombing raid in Kiangsu
                      Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
                  Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Kiangsu causes 6 damage total. 
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              3 artilleries, 3 carriers, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 destroyer moved from 46 Sea Zone to 33 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              2 fighters and 2 tactical_bombers moved from Suiyuyan to Vologda
              1 bomber moved from Kiangsu to Shensi
      
          Place Units - Americans
              1 destroyer and 1 submarine placed in 10 Sea Zone
              1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports placed in 101 Sea Zone
              1 artillery and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Japanese AA : -0.17
      

      Savegame

      posted in League
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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Novgorod
              2 mech_infantrys moved from Bryansk to Novgorod
              1 mech_infantry moved from Bryansk to Novgorod
              1 fighter moved from Bryansk to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
              3 infantry moved from Bryansk to Western Ukraine
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                      Russians roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 1.83 expected hits
                      Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                      Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 1.67 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 3 : 1/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 infantry and 1 mech_infantry
                  Casualties for Germans: 1 armour and 2 mech_infantrys
              Battle in Western Ukraine
                  Russians attack with 1 fighter and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
              1 fighter moved from Western Ukraine to Bryansk
              2 infantry moved from Russia to Vologda
              3 infantry moved from Russia to Bryansk
              3 armour and 1 mech_infantry moved from Russia to Bryansk
              1 infantry moved from Bryansk to Rostov
              2 aaGuns and 17 infantry moved from Amur to Buryatia
      
          Place Units - Russians
              3 infantry placed in Volgograd
              8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -0.50
      

      Savegame

      posted in League
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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      @dannyduck716 no

      posted in League
      H
      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from New South Wales to 62 Sea Zone
              1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 cruiser moved from 54 Sea Zone to 33 Sea Zone
              3 fighters moved from Shensi to Anhwe
      
          Combat - ANZAC
              Battle in Caroline Islands
                  ANZAC attack with 2 artilleries and 2 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                      ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 4 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                      ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 5 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                  ANZAC win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 aaGun and 2 infantry
                  Casualties for ANZAC: 1 infantry
              Battle in Anhwe
                  ANZAC attack with 3 fighters
                  Japanese defend with 3 infantry
                      ANZAC roll dice for 3 fighters in Anhwe, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese lost in Anhwe
                      ANZAC roll dice for 3 fighters in Anhwe, round 3 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Anhwe
                  ANZAC win with 2 fighters remaining. Battle score for attacker is -1
                  Casualties for Japanese: 3 infantry
                  Casualties for ANZAC: 1 fighter
      
          Non Combat Move - ANZAC
              2 fighters moved from Anhwe to Hopei
              3 destroyers moved from 54 Sea Zone to 33 Sea Zone
              1 destroyer moved from 62 Sea Zone to 33 Sea Zone
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 19 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -1.67
      ANZAC regular : -2.83
      

      Savegame

      posted in League
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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from New South Wales to 62 Sea Zone
              1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 cruiser moved from 54 Sea Zone to 33 Sea Zone
              3 fighters moved from Shensi to Anhwe
      
          Combat - ANZAC
              Battle in Caroline Islands
                  ANZAC attack with 2 artilleries and 2 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                      ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 4 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                      ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 5 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                  ANZAC win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 aaGun and 2 infantry
                  Casualties for ANZAC: 1 infantry
              Battle in Anhwe
                  ANZAC attack with 3 fighters
                  Japanese defend with 3 infantry
                      ANZAC roll dice for 3 fighters in Anhwe, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese lost in Anhwe
                      ANZAC roll dice for 3 fighters in Anhwe, round 3 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Anhwe
                  ANZAC win with 2 fighters remaining. Battle score for attacker is -1
                  Casualties for Japanese: 3 infantry
                  Casualties for ANZAC: 1 fighter
      
          Non Combat Move - ANZAC
              2 fighters moved from Anhwe to Hopei
              3 destroyers moved from 54 Sea Zone to 33 Sea Zone
              1 destroyer moved from 62 Sea Zone to 33 Sea Zone
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 19 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.67
      ANZAC regular : -2.83
      

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 bomber, 3 fighters and 2 tactical_bombers moved from Amur to Chahar
              1 armour moved from Siam to French Indo China
                    Americans take French Indo China from Japanese
              1 armour moved from French Indo China to Kwangsi
                    Chinese take Kwangsi from Japanese
      
          Combat - Americans
              Battle in Chahar
                  Americans attack with 1 bomber, 3 fighters and 2 tactical_bombers
                  Japanese defend with 2 infantry
                      Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Chahar, round 2 : 5/6 hits, 3.50 expected hits
                      Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar
                  Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Americans
              2 fighters and 2 tactical_bombers moved from Chahar to Suiyuyan
              1 bomber moved from Chahar to Suiyuyan
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
              1 artillery, 2 carriers, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
              1 submarine moved from 37 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 submarine placed in 10 Sea Zone
              2 carriers and 2 destroyers placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              1 artillery, 1 fighter and 13 infantry moved from Shensi to Hopei
      
          Combat - Chinese
              Chinese creates battle in territory Kweichow
              Chinese creates battle in territory Chahar
              Battle in Hopei
                  Chinese attack with 1 artillery, 1 fighter and 13 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 13 infantry in Hopei, round 2 : 4/15 hits, 3.17 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Kweichow from Japanese, taking Chahar from Japanese, taking Hopei from Japanese with 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Suiyuyan
      
          Place Units - Chinese
              2 infantry placed in Kwangsi
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      
          Purchase Units - British
              British repair damage of 14x factory_major; Remaining resources: 23 PUs; 
              British buy 7 infantry; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - British
              6 infantry moved from United Kingdom to Scotland
              3 fighters moved from United Kingdom to Scotland
              2 infantry moved from Yunnan to Hunan
              1 bomber, 2 fighters and 1 tactical_bomber moved from Shensi to Hunan
              3 fighters moved from Bryansk to Bessarabia
              1 infantry moved from United Kingdom to Scotland
      
          Combat - British
              Battle in Bessarabia
                  British attack with 3 fighters
                  Italians defend with 1 armour
                      British roll dice for 3 fighters in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits
                      Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the British and 1 armour owned by the Italians lost in Bessarabia
                  British win with 2 fighters remaining. Battle score for attacker is -4
                  Casualties for British: 1 fighter
                  Casualties for Italians: 1 armour
              Battle in Hunan
                  British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 4/6 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                  British win, taking Hunan from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Scotland
                  British attack with 3 fighters and 7 infantry
                  Germans defend with 1 airfield, 4 artilleries and 4 infantry
                      British roll dice for 3 fighters and 7 infantry in Scotland, round 2 : 1/10 hits, 2.67 expected hits
                      Germans roll dice for 4 artilleries and 4 infantry in Scotland, round 2 : 3/8 hits, 2.67 expected hits
                      1 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                      British roll dice for 3 fighters and 4 infantry in Scotland, round 3 : 3/7 hits, 2.17 expected hits
                      Germans roll dice for 4 artilleries and 3 infantry in Scotland, round 3 : 4/7 hits, 2.33 expected hits
                      3 infantry owned by the Germans and 4 infantry owned by the British lost in Scotland
                  3 fighters owned by the British retreated
                  Germans win with 4 artilleries remaining. Battle score for attacker is -9
                  Casualties for British: 7 infantry
                  Casualties for Germans: 4 infantry
      
          Non Combat Move - British
              3 fighters moved from Scotland to United Kingdom
              2 fighters moved from Gibraltar to United Kingdom
              2 fighters moved from Bessarabia to Bryansk
              1 fighter moved from Persia to Egypt
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 mech_infantry moved from Belgian Congo to Egypt
              3 aaGuns and 9 infantry moved from Yunnan to Kwangsi
              1 infantry moved from Yunnan to Kwangsi
              1 bomber, 2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
              1 mech_infantry moved from Shan State to Kwangsi
              1 artillery and 3 infantry moved from Shan State to Yunnan
              2 mech_infantrys moved from India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 infantry moved from Burma to India
              4 infantry moved from Burma to Yunnan
              1 infantry moved from Caucasus to Rostov
              1 armour and 3 infantry moved from Brazil to Suriname
      
          Place Units - British
              8 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
              British collect 31 PUs (2 lost to blockades); end with 33 PUs
      
          Place Units - UK_Pacific
              Turning on Edit Mode
              EDIT: Removing units owned by British from Yunnan: 1 infantry
              EDIT: Adding units owned by British to Burma: 1 infantry
              EDIT: Turning off Edit Mode
              2 transports placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 14 PUs; end with 14 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
              Some Units in 39 Sea Zone change ownership: 2 transports
      

      Combat Hit Differential Summary :

      Chinese regular : 0.83
      Americans regular : 1.50
      Italians regular : 0.50
      Japanese regular : 1.67
      Germans regular : 2.00
      British regular : 0.00
      

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              1 artillery, 1 fighter and 13 infantry moved from Shensi to Hopei
      
          Combat - Chinese
              Chinese creates battle in territory Kweichow
              Chinese creates battle in territory Chahar
              Battle in Hopei
                  Chinese attack with 1 artillery, 1 fighter and 13 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 13 infantry in Hopei, round 2 : 4/15 hits, 3.17 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Kweichow from Japanese, taking Chahar from Japanese, taking Hopei from Japanese with 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Suiyuyan
      
          Place Units - Chinese
              2 infantry placed in Kwangsi
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.83
      Japanese regular : 0.67
      

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 bomber, 3 fighters and 2 tactical_bombers moved from Amur to Chahar
              1 armour moved from Siam to French Indo China
                    Americans take French Indo China from Japanese
              1 armour moved from French Indo China to Kwangsi
                    Chinese take Kwangsi from Japanese
      
          Combat - Americans
              Battle in Chahar
                  Americans attack with 1 bomber, 3 fighters and 2 tactical_bombers
                  Japanese defend with 2 infantry
                      Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Chahar, round 2 : 5/6 hits, 3.50 expected hits
                      Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar
                  Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Americans
              2 fighters and 2 tactical_bombers moved from Chahar to Suiyuyan
              1 bomber moved from Chahar to Suiyuyan
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
              1 artillery, 2 carriers, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
              1 submarine moved from 37 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 submarine placed in 10 Sea Zone
              2 carriers and 2 destroyers placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.50
      Japanese regular : 0.33
      

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Bryansk to Belarus
              2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
              2 armour and 2 mech_infantrys moved from Suiyuyan to Chahar
      
          Combat - Russians
              Battle in Chahar
                  Russians attack with 2 armour and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 armour and 2 mech_infantrys in Chahar, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Russians win, taking Chahar from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Belarus
                  Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 4/6 hits, 2.17 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
              3 infantry moved from Russia to Vologda
              8 infantry moved from Russia to Bryansk
              3 infantry moved from Tambov to Bryansk
              3 mech_infantrys moved from Volgograd to Bryansk
              1 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              3 armour, 5 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 29 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Ukraine: 1 infantry
              EDIT: Adding units owned by Russians to Bryansk: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Germans regular : 1.00
      Russians regular : 1.50
      

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Bryansk to Belarus
              2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
              2 armour and 2 mech_infantrys moved from Suiyuyan to Chahar
      
          Combat - Russians
              Battle in Chahar
                  Russians attack with 2 armour and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 armour and 2 mech_infantrys in Chahar, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Russians win, taking Chahar from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Belarus
                  Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 4/6 hits, 2.17 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
              3 infantry moved from Russia to Vologda
              8 infantry moved from Russia to Bryansk
              3 infantry moved from Tambov to Bryansk
              3 mech_infantrys moved from Volgograd to Bryansk
              1 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              3 armour, 5 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 29 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Germans regular : 1.00
      Russians regular : 1.50
      

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      @hypoaf making my move now

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      @dannyduck716 lol, I was wondering if you were thinking about a Sea Lion you sneaky bastard!!

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      @dannyduck716 no

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
      
          Combat - ANZAC
              Battle in Malaya
      
          Non Combat Move - ANZAC
              1 destroyer moved from 55 Sea Zone to 54 Sea Zone
              2 destroyers moved from 62 Sea Zone to 54 Sea Zone
              3 fighters moved from Burma to Shensi
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 16 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Egypt to Alexandria
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      HypoAF
    • RE: DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
      
          Combat - ANZAC
              Battle in Malaya
      
          Non Combat Move - ANZAC
              1 destroyer moved from 55 Sea Zone to 54 Sea Zone
              2 destroyers moved from 62 Sea Zone to 54 Sea Zone
              3 fighters moved from Burma to Shensi
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 16 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Savegame

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