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    HypoAF

    @HypoAF

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    Best posts made by HypoAF

    • RE: Find League Opponents Thread

      @martin In addition to playing in the League, which is the “Play by Forum” option in Triple which takes days/weeks to play a game, you can choose “Play Online” which are live games. You can get a lot of games in and see lots of strategies. Before long you will kick your local gaming groups butts!

      posted in League
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      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      @bretters those germans…

      posted in League
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      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      @bretters lol

      posted in League
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      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      @bretters no scramble

      posted in League
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      HypoAF
    • RE: L21 BM3 bretters axis vs hypoaf allies +13

      @bretters GG. Sure I’ll play a rematch. Since you lost, I’ll let you choose the sides with same bid.

      posted in League
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      HypoAF
    • RE: L21 bretters axis vs hypoaf allies +12 BM3

      @hypoaf interesting German naval moves.

      posted in League
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      HypoAF
    • RE: L21 bretters axis vs hypoaf allies +12 BM3

      @bretters Sorry, got busy. Pilots to your planes. Scramble all forces! We will defend this island by air!!

      posted in League
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      HypoAF
    • RE: L21 bretters axis vs hypoaf allies +12 BM3

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
              1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
              1 destroyer moved from 25 Sea Zone to 6 Sea Zone
              1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 bomber, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
              1 submarine moved from 54 Sea Zone to 34 Sea Zone
              1 submarine moved from 54 Sea Zone to 45 Sea Zone
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 34 Sea Zone
              1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 55 Sea Zone
      
          Combat - Americans
              Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
              Battle in French West Africa
              Battle in 6 Sea Zone
                  Americans attack with 1 bomber, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                  1 bomber owned by the Americans retreated
                  2 destroyers owned by the Americans retreated to 16 Sea Zone
                  Japanese win, taking French West Africa from Neutral_Axis with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -27
                  Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomber
              Battle in 55 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  Americans attack with 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 34 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
              Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
      
          Non Combat Move - Americans
              1 fighter moved from 34 Sea Zone to 54 Sea Zone
              1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
              1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
              1 carrier moved from 10 Sea Zone to 7 Sea Zone
              2 submarines moved from 10 Sea Zone to 7 Sea Zone
              2 fighters moved from Hawaiian Islands to 7 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              4 infantry moved from 54 Sea Zone to Queensland
              1 armour and 1 mech_infantry moved from 54 Sea Zone to Queensland
              2 artilleries moved from 54 Sea Zone to Queensland
              1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
              1 mech_infantry moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Western United States
              1 bomber moved from 6 Sea Zone to Buryatia
      
          Place Units - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 16 Sea Zone: 2 destroyers
              EDIT: Adding units owned by Americans to 7 Sea Zone: 2 destroyers
              EDIT: Turning off Edit Mode
              1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
              1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
              1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              2 infantry moved from Yunnan to Szechwan
              1 fighter moved from Sikang to Szechwan
              3 infantry moved from Yunnan to Kweichow
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
      
          Combat - Chinese
              Chinese creates battle in territory Anhwe
              Battle in Kweichow
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Yunnan
      
          Place Units - Chinese
              3 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 armour and 3 fighters; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 artillery moved from Ethiopia to British Somaliland
                    British take British Somaliland from Italians
              1 mech_infantry moved from Yunnan to Kwangtung
              2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
              1 artillery and 1 infantry moved from Yunnan to Shan State
              1 infantry moved from Yunnan to Shan State
              1 battleship moved from 54 Sea Zone to 44 Sea Zone
              1 infantry moved from Yunnan to French Indo China
                    UK_Pacific take French Indo China from Neutral_Axis
      
          Combat - British
              Battle in Kwangtung
                  British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery, 1 harbour and 1 infantry
                      British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 mech_infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in 44 Sea Zone
                  British attack with 1 battleship
                  Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                      British roll dice for 1 battleship in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      1 destroyer owned by the Japanese lost in 44 Sea Zone
                      British roll dice for 1 battleship in 44 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship in 44 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                  Japanese win with 1 transport remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 cruiser and 1 destroyer
                  Casualties for British: 1 battleship
              Battle in Shan State
                  British attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
              4 infantry moved from French Guiana to Brazil
              1 destroyer and 1 transport moved from 86 Sea Zone to 87 Sea Zone
              3 fighters moved from Persia to Russia
              1 armour moved from Ethiopia to Egypt
              1 infantry moved from Kenya to Anglo Egyptian Sudan
              1 mech_infantry moved from Belgian Congo to Egypt
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              2 mech_infantrys moved from Belgian Congo to Egypt
              1 artillery moved from Trans-Jordan to Egypt
              1 infantry moved from French Madagascar to 72 Sea Zone
              1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
              1 infantry moved from 81 Sea Zone to Egypt
              2 infantry moved from India to Burma
              1 artillery and 1 infantry moved from Ontario to Quebec
      
          Place Units - British
              3 fighters placed in Persia
              1 armour placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,3,1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
              British collect 29 PUs (7 lost to blockades); end with 29 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              7 infantry placed in India
              Turning on Edit Mode
              EDIT: Removing units owned by UK_Pacific from India: 7 infantry
              EDIT: Adding units owned by British to India: 7 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,6,6,2
              UK_Pacific collect 8 PUs (1 lost to blockades); end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.67
      Americans regular : -2.67
      Japanese regular : 2.17
      British regular : 0.33
      

      Savegame

      posted in League
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      HypoAF
    • RE: L21 bretters axis vs hypoaf allies +12 BM3

      @bretters even though it didn’t work due to bad rolls, when playing Japan, be careful when placing units if US has a CV(s) on west coast with airplanes in Hawaii. I love knocking out transports with that :)

      posted in League
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      HypoAF
    • RE: L21 bretters axis vs hypoaf allies +12 BM3

      @bretters don’t forget about my bad luck on planes in middle east!

      posted in League
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      HypoAF

    Latest posts made by HypoAF

    • RE: L21 Pejon_88 (X) vs. HypoAF (A+16)

      @hypoaf 3 hits. not the best of rolls for me…

      posted in League
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      HypoAF
    • RE: L21 Pejon_88 (X) vs. HypoAF (A+16)

      @hypoaf OOL, sz98?

      posted in League
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      HypoAF
    • RE: L21 Pejon_88 (X) vs. HypoAF (A+16)

      TripleA Manual Gamesave Post: British round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Combat Move - British
              1 bomber and 2 fighters moved from Russia to 98 Sea Zone
              3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
              1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
              1 artillery moved from French Indo China to Siam
                    UK_Pacific take Siam from Japanese
              1 infantry moved from French Indo China to Yunnan
              1 artillery and 1 infantry moved from Egypt to Alexandria
              1 artillery moved from Egypt to Alexandria
      
          Combat - British
              Battle in 98 Sea Zone
                  British attack with 1 bomber, 5 fighters and 1 tactical_bomber
                  Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 1 transport
                  1 submarine owned by the Italians submerged
                      British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
      

      Combat Hit Differential Summary :

      British regular : -0.83
      

      Savegame

      posted in League
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      HypoAF
    • RE: L21 Pejon_88 (X) vs. HypoAF (A+16)

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Yunnan to Kweichow
              1 fighter moved from Yunnan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Yunnan
              1 infantry moved from Yunnan to Kwangsi
              1 infantry moved from Yunnan to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.17
      Japanese regular : -0.33
      

      Savegame

      posted in League
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      HypoAF
    • RE: L21 Pejon_88 (X) vs. HypoAF (A+16)

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from 33 Sea Zone to 43 Sea Zone
              1 armour and 1 infantry moved from Celebes to 44 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
              1 armour and 1 infantry moved from 35 Sea Zone to Philippines
              1 bomber moved from Manchuria to Shantung
              3 fighters moved from Manchuria to Shantung
      
          Combat - Americans
              Air Battle in Shantung
                  Americans attacks with 4 units heading to Shantung
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Shantung
                      Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
                  Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Shantung causes 6 damage total. 
              Battle in 43 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Philippines
              Cleaning up after air battles
      
          Non Combat Move - Americans
              1 bomber and 3 fighters moved from Shantung to Manchuria
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 destroyer moved from 44 Sea Zone to 35 Sea Zone
              1 fighter moved from 43 Sea Zone to 35 Sea Zone
              1 destroyer moved from 35 Sea Zone to 43 Sea Zone
              1 destroyer moved from 35 Sea Zone to 44 Sea Zone
              1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              2 mech_infantrys moved from Central United States to 101 Sea Zone
              1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
              1 artillery, 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 mech_infantry moved from 86 Sea Zone to Brazil
              1 carrier, 9 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      Japanese AA : -0.17
      

      Savegame

      posted in League
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      HypoAF
    • RE: L21 #1 trulpen (X) vs HypoAF (A+13) BM3

      TripleA Manual Gamesave Post: British round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Combat Move - British
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      HypoAF
    • RE: L21 #1 trulpen (X) vs HypoAF (A+13) BM3

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Yunnan to Szechwan
              1 fighter moved from Yunnan to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Yunnan
      
          Place Units - Chinese
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 3 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.17
      Japanese regular : 0.67
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: L21 #1 trulpen (X) vs HypoAF (A+13) BM3

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 7 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 artilleries, 4 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
              2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 33 Sea Zone to 35 Sea Zone
              2 artilleries, 4 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
      
          Combat - Americans
              Battle in Philippines
      
          Non Combat Move - Americans
              1 destroyer moved from 33 Sea Zone to 43 Sea Zone
              1 destroyer moved from 33 Sea Zone to 44 Sea Zone
              1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
              1 bomber moved from Caroline Islands to Yunnan
              1 submarine moved from 21 Sea Zone to 35 Sea Zone
              2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
              2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              2 destroyers and 1 submarine placed in 10 Sea Zone
              5 destroyers and 1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      H
      HypoAF
    • RE: wheatbeer (Axis) vs HypoAF (Allies +19) BM3

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              3 fighters moved from Yunnan to French Indo China
      
          Combat - ANZAC
              Battle in French Indo China
                  ANZAC attack with 3 fighters
                  Japanese defend with 2 infantry
                      ANZAC roll dice for 3 fighters in French Indo China, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                      ANZAC roll dice for 3 fighters in French Indo China, round 3 : 0/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 3 fighters in French Indo China, round 4 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                  ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - ANZAC
              3 fighters moved from French Indo China to Yunnan
              1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to New South Wales
              1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
              1 infantry moved from Dutch New Guinea to New Guinea
      
          Place Units - ANZAC
              1 artillery placed in New South Wales
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      
          Combat Move - French
              1 fighter moved from United Kingdom to 92 Sea Zone
      
          Combat - French
              Battle in 92 Sea Zone
                  French attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 92 Sea Zone
                  French win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
      
          Non Combat Move - French
              1 fighter moved from 92 Sea Zone to Gibraltar
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -1.33
      ANZAC regular : -1.50
      

      Savegame

      posted in League
      H
      HypoAF
    • RE: wheatbeer (Axis) vs HypoAF (Allies +19) BM3

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              3 fighters moved from Yunnan to French Indo China
      
          Combat - ANZAC
              Battle in French Indo China
                  ANZAC attack with 3 fighters
                  Japanese defend with 2 infantry
                      ANZAC roll dice for 3 fighters in French Indo China, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                      ANZAC roll dice for 3 fighters in French Indo China, round 3 : 0/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 3 fighters in French Indo China, round 4 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                  ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - ANZAC
              3 fighters moved from French Indo China to Yunnan
              1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to New South Wales
              1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
              1 infantry moved from Dutch New Guinea to New Guinea
      
          Place Units - ANZAC
              1 artillery placed in New South Wales
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.33
      ANZAC regular : -1.50
      

      Savegame

      posted in League
      H
      HypoAF