Hmmmm… I dont know about a movement of one for Amphib Assaults.
Posts made by Hunter Jones
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RE: 1914 Rules Reworkposted in House Rules
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RE: Hurricane Irmaposted in General Discussion
My man-cave is downstairs. We are hoping that our area didnt flood. All of my AA stuff was in there
Lets hope it’s still fine.
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RE: 1914 Rules Reworkposted in House Rules
The following proposals have been made:
Map Changes:
Corrected Prussia/Poland Boarder
St. Petersburg changes
Corrected Bulgarian Coastline
New SZ’s in MedCapital Changes/Production Centers
Russian Capital to be moved to St. Petersburg
Possible Russian production in Kazan
French Capital can be moved to Bordeaux.Other:
Changed Russian Revolution rules
Neutrality RulesNew Proposals:
Persia split into four territories.
Mesopotamia split into 2 Territories, Armenia(North, Value of 1) and Mesopotamia(South, Value of 2).Any other new ideas? Can someone make a map of the current agreed on changes?
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RE: Towards a General Strategic Framework - 11 Conclusionsposted in Axis & Allies Global 1940
WILD BILL makes a good point. The axis should usually do something to make Taranto difficult, like add a German fighter and maybe sink the cruiser by Gibraltar
Adding a German plane to Rome G1 is compulsory! The optional move is adding a plane to Tobruk.
If you also sink the SZ91 cruiser and are playing a game without an additional sub in SZ98 or similar, you give the allies a difficult choice. A lot of players will forego Taranto in this case or opt to send a second fighter from London. The latter move can’t really be combined with an IC in Egypt because it leaves London exposed.
@Hunter:
with what exactly? A sub? So your going in on a Cruiser that has a better chance of hitting you? You are better off taking that sub to take out the destroyer off Canada or go in to SZ 111.
The fighter to Tobruk and a Tac Bomber to Rome is standard now. It bolsters defense in the best possible way.
Two subs can reach - the ones in SZ103 and 108. Even if you only use one, it’s actually a coin flip because of the first strike capability of subs.
This works best in a G1 DOW scenario where you are foregoing the attack on SZ110. The other possibility is a scenario with a bid fighter in Scotland where you would normally forego one of the attacks on the Royal Navy.
Hmmmm… a bid fighter in Scotland… thats huge for the UK.
I would also like to point out that 6 Infantry and 1 Fighter is the standard UK 1 buy. So even if they have brought down 2 fighters from London, they are putting one on London when they place their units. All the units from Scotland will go down to London anyways, thats 2 UK fighters and the French Fighter.
If you leave the fleet in SZ 111, Thats a Battleship, Cruiser and, Destroyer for the UK that could get away and be built on in Canada. But building on it leaves London open for attack.
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RE: Towards a General Strategic Framework - 11 Conclusionsposted in Axis & Allies Global 1940
WILD BILL makes a good point. The axis should usually do something to make Taranto difficult, like add a German fighter and maybe sink the cruiser by Gibraltar
with what exactly? A sub? So your going in on a Cruiser that has a better chance of hitting you? You are better off taking that sub to take out the destroyer off Canada or go in to SZ 111.
The fighter to Tobruk and a Tac Bomber to Rome is standard now. It bolsters defense in the best possible way.
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RE: 1914 Rules Reworkposted in House Rules
I disagree with the changed setup for marseille. The french could make an amphibious attack on constantinople with these troops (and their big med navy) and the brits could finish the Turks before they even had one turn.
That would be suicide for the Allies. They would lose a lot of units in the process, and the Ottomans will just be able to take it back.
Also, we are splitting the SZ’s in the Med.
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RE: YouTube videosposted in General Discussion
I’ve done videos for about a year and a half. Here are my tips.
1. Studdering is fine, as long as it is not constant. I do this once in a while. We just want to hear you.
2. Know the rules. You would be surprised what some of the rulings are for certain things. Just ask GHG.
3. Talk to your audience like you already know them. Even if you don’t know them, it helps. Also don’t focus on them while recording.
4. If you screw up, you can restart. This is the beauty of recording.
5. Pick up a Tripod or some sort of stabilizing device. It really makes a difference in quality.
Thats pretty much what I can think of off the top of my head.
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RE: Grasshopper's G40 Invitational - Toronto 2017posted in Events
@Young:
@Hunter:
@Young:
It would be fun if you could STEAL an enemy’s tokens, like if you exterminate every last one of their units off the face of the Earth you get their points, like monopoly.
No exterminations allowed.
No disintegrations…
As you wish…
No wishes allowed.
LOL! No wishes, so I cant wish upon a star, for a car?
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RE: Grasshopper's G40 Invitational - Toronto 2017posted in Events
No shirt. No shoes. No service, Wolfman.
Dangit. Now I cant get in, what am I supposed to tell Teflon?
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RE: Grasshopper's G40 Invitational - Toronto 2017posted in Events
@Young:
It would be fun if you could STEAL an enemy’s tokens, like if you exterminate every last one of their units off the face of the Earth you get their points, like monopoly.
No exterminations allowed.
No disintegrations…
As you wish…
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RE: Grasshopper's G40 Invitational - Toronto 2017posted in Events
If a team has given up 8 tokens it probably doesn’t have enough units left on the board acquire one. This is why I’m glad I don’t have to play Hunter. His dog taught him everything he knows and now he thinks he’s a werewolf on a day pass. No full moon required. :-o
LOL! Dog is happy to hear that! But seriously im with GHG on this one, if a team has given up 8 tokens, they most likely dont have the money to get one of their own.
I have considered surrender rules. Here is what I have.
The side that surrenders, gets 0 tokens, no matter what. The side that “wins” would either
a) Keep the amount of tokens they had at the time of surrender. OR
b) they automaticly win a set amount of tokens. If they have more than the set amount, that’s what they have.
YG, what do you think?
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RE: G40 VANN FORMULAS RESULTSposted in Software
Why are you guys still discussing this? Didnt we already decide that we aren’t interested? Or am I nuts?
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RE: Grasshopper's G40 Invitational - Toronto 2017posted in Events
Capitulation is tricky. I think there should be a no capitulation rule.
Say I am having a really bad game within the first two or three hours and I “capitulate” that means my opponent gets screwed out of a long list of Victory Tokens. Meaning I may make it to the medal round by simply “quitting” this game and hoping to have better luck in the next.
Or if I did well on day one, I could capitulate early day 2, so as to again deny my opponent possible points.
**No capitulations before 8pm! **
The only way games should finish early, is if a legitimate victory or all VT for one side is achieved.

As you wish…
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RE: G40 VANN FORMULAS RESULTSposted in Software
@Baron:
Why?
Does habbits are too rooted in A&A battle hardened players?Or because on F-2-F players’aids become inaccurate?
(DK have no issue with a 8 IPCs TP, but he invest a lot in such player’s aids.)
Or competitive players don’t like tweaking on OOB balance?
I feel like all 3 would be factors in that.