Yehaw, as they say.
Posts made by humbabba
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RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
Good game, I concede.
Waltus Cronkitus has declared the war unwinnable.
Promising start, squandered opportunities.
Wounds to lick.
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RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - RomanRepublic
4 legionaires, 5 onagers and 1 velites moved from Roma to Capua
2 velitess moved from Salapia to Capua
11 biremes and 1 trireme moved from SZ 28 to SZ 34
5 ballistas and 2 velitess moved from Lilybaeum to Syracuse
2 legionaires moved from Messana to Syracuse
1 cavalry moved from Massilia to Narbo
4 cavalrys moved from Barcino to NarboPurchase Units - RomanRepublic
RomanRepublic buy 8 onagers and 2 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Capua
RomanRepublic attack with 4 legionaires, 5 onagers and 3 velitess
Carthage defend with 1 city, 1 hoplite, 5 spearmen, 9 swordmen and 1 warelephant
Units damaged: 1 warelephant owned by the Carthage
Carthage win with 1 hoplite, 2 swordmen and 1 warelephant remaining. Battle score for attacker is -17
Casualties for Carthage: 5 spearmen and 7 swordmen
Casualties for RomanRepublic: 4 legionaires, 5 onagers and 3 velitess
Battle in SZ 34
RomanRepublic attack with 11 biremes and 1 trireme
Carthage defend with 12 biremes and 1 trireme
Carthage win with 7 biremes and 1 trireme remaining. Battle score for attacker is -54
Casualties for Carthage: 5 biremes
Casualties for RomanRepublic: 11 biremes and 1 trireme
Battle in Syracuse
RomanRepublic attack with 5 ballistas, 2 legionaires and 2 velitess
Carthage defend with 1 city, 5 hoplites and 11 spearmen
Carthage win with 5 hoplites and 6 spearmen remaining. Battle score for attacker is -24
Casualties for Carthage: 5 spearmen
Casualties for RomanRepublic: 5 ballistas, 2 legionaires and 2 velitessNon Combat Move - RomanRepublic
Place Units - RomanRepublic
7 onagers and 2 velitess placed in Roma
RomanRepublic undo move 1.
8 onagers placed in Roma
1 velites placed in Roma
1 velites placed in MassiliaTurn Complete - RomanRepublic
RomanRepublic collect 37 PUs; end with 37 PUs total
1 unit repaired. -
RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Purchase Units - Parthia
Parthia buy 6 archers and 4 cataphracts; Remaining resources: 3 PUs;Place Units - Parthia
6 archers and 4 cataphracts placed in SeleuciaTurn Complete - Parthia
Parthia collect 48 PUs; end with 51 PUs total -
RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Egypt
1 spearman moved from Siwa to Paliurus
6 spearmen moved from Siwa to Paraetonium
1 spearman moved from Siwa to Paraetonium
3 chariots moved from Siwa to Alexandria
3 axemen moved from Siwa to Paraetonium
1 archer moved from Siwa to Paraetonium
9 spearmen moved from Paraetonium to Alexandria
1 archer, 3 axemen and 5 spearmen moved from Alexandria to MemphisPurchase Units - Egypt
Egypt buy 1 archer and 11 spearmen; Remaining resources: 0 PUs;Non Combat Move - Egypt
1 bireme moved from SZ 64 to SZ 66
1 trireme moved from SZ 64 to SZ 66
1 trireme moved from SZ 64 to SZ 57Place Units - Egypt
1 archer and 7 spearmen placed in Memphis
4 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 27 PUs; end with 27 PUs total -
RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - GreekCityStates
2 biremes and 2 triremes moved from SZ 68 to SZ 67Combat - GreekCityStates
Battle in SZ 67
GreekCityStates attack with 2 biremes and 2 triremes
Macedonia defend with 2 biremes and 4 triremes
Macedonia win with 1 trireme remaining. Battle score for attacker is 12
Casualties for Macedonia: 2 biremes and 3 triremes
Casualties for GreekCityStates: 2 biremes and 2 triremesNon Combat Move - GreekCityStates
Turn Complete - GreekCityStates
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RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Parthia
11 archers, 2 cataphracts, 6 cavalrys, 5 horsearchers and 5 spearmen moved from Seleucia to Hatra
1 cataphract moved from Persepolis to SeleuciaPurchase Units - Parthia
Parthia buy 2 cataphracts and 8 cavalrys; Remaining resources: 2 PUs;Combat - Parthia
Battle in Hatra
Parthia attack with 11 archers, 2 cataphracts, 6 cavalrys, 5 horsearchers and 5 spearmen
Seleucid defend with 1 hoplite
Parthia win, taking Hatra from Seleucid with 11 archers, 2 cataphracts, 6 cavalrys, 5 horsearchers and 4 spearmen remaining. Battle score for attacker is 2
Casualties for Parthia: 1 spearman
Casualties for Seleucid: 1 hopliteNon Combat Move - Parthia
Place Units - Parthia
2 cataphracts and 8 cavalrys placed in SeleuciaTurn Complete - Parthia
Parthia collect 53 PUs; end with 55 PUs total -
RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
Savvy in defeat! Next time I need to be savvy in combat. :)
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RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Egypt
2 chariots and 22 spearmen moved from Pharan to Jerusalem
5 spearmen moved from Paraetonium to Siwa
1 spearman moved from Siwa to Berenice
4 spearmen moved from Berenice to Siwa
3 chariots moved from Berenice to Siwa
1 archer moved from Berenice to Siwa
3 axemen moved from Berenice to Siwa
9 spearmen moved from Alexandria to Paraetonium
1 bireme and 2 triremes moved from SZ 62 to SZ 64Purchase Units - Egypt
Egypt buy 1 archer, 3 axemen and 5 spearmen; Remaining resources: 1 PUs;Combat - Egypt
Battle in Jerusalem
Egypt attack with 2 chariots and 22 spearmen
Seleucid defend with 1 hoplite
Egypt win, taking Jerusalem from Seleucid with 2 chariots and 21 spearmen remaining. Battle score for attacker is 2
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 hopliteNon Combat Move - Egypt
Place Units - Egypt
1 archer, 3 axemen and 5 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 36 PUs; end with 37 PUs total -
RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
No worries. I blockaded you on purpose.
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RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - GreekCityStates
1 bireme moved from SZ 69 to SZ 70
2 biremes moved from SZ 69 to SZ 68
2 triremes moved from SZ 69 to SZ 68Non Combat Move - GreekCityStates
Turn Complete - GreekCityStates
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RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - RomanRepublic
3 velitess moved from Capua to Croton
3 velitess moved from Capua to Tarentum
1 velites moved from Capua to Tarentum
1 velites moved from Capua to Croton
1 legionaire and 5 velitess moved from Narbo to BarcinoPurchase Units - RomanRepublic
RomanRepublic buy 4 ballistas, 1 bireme, 4 cavalrys, 1 fort and 1 trireme; Remaining resources: 2 PUs;Combat - RomanRepublic
Battle in Tarentum
RomanRepublic attack with 4 velitess
Carthage defend with 1 spearman
RomanRepublic win, taking Tarentum from Carthage with 2 velitess remaining. Battle score for attacker is -3
Casualties for Carthage: 1 spearman
Casualties for RomanRepublic: 2 velitess
Battle in Croton
RomanRepublic attack with 4 velitess
Carthage defend with 1 spearman
RomanRepublic win, taking Croton from Carthage with 4 velitess remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearmanNon Combat Move - RomanRepublic
Place Units - RomanRepublic
1 bireme and 1 trireme placed in SZ 28
4 ballistas and 1 fort placed in Lilybaeum
4 cavalrys placed in MassiliaTurn Complete - RomanRepublic
RomanRepublic collect 63 PUs; end with 65 PUs total -
RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Parthia
6 cavalrys and 3 spearmen moved from Babylon to SeleuciaPurchase Units - Parthia
Parthia buy 8 archers and 3 cataphracts; Remaining resources: 0 PUs;Combat - Parthia
Non Combat Move - Parthia
Place Units - Parthia
8 archers and 2 cataphracts placed in Seleucia
1 cataphract placed in PersepolisTurn Complete - Parthia
Parthia collect 48 PUs; end with 48 PUs total -
RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Egypt
2 chariots and 22 spearmen moved from Memphis to Pharan
Egypt take Pharan from Seleucid
1 archer and 2 spearmen moved from Siwa to Berenice
1 axeman and 2 spearmen moved from Paliurus to Berenice
5 spearmen moved from Alexandria to Paraetonium
1 spearman moved from Paraetonium to Siwa
6 axemen and 3 chariots moved from Berenice to Leptis Magna
1 bireme and 2 triremes moved from SZ 61 to SZ 62Purchase Units - Egypt
Egypt buy 9 spearmen; Remaining resources: 1 PUs;Combat - Egypt
Battle in Leptis Magna
Egypt attack with 6 axemen and 3 chariots
Numidia defend with 1 city, 6 spearmen and 4 swordmen
3 chariots owned by the Egypt and 2 axemen owned by the Egypt retreated to Berenice
Numidia win with 4 spearmen and 4 swordmen remaining. Battle score for attacker is -6
Casualties for Egypt: 4 axemen
Casualties for Numidia: 2 spearmenNon Combat Move - Egypt
Place Units - Egypt
9 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 28 PUs; end with 29 PUs total -
RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
Greeks need Roman-style forts.
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RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - GreekCityStates
1 slingers moved from Pergamum to Sardis
3 hoplites moved from Sardis to SZ 69
2 hoplites moved from SZ 69 to Larissa
1 hoplite moved from SZ 69 to LarissaPurchase Units - GreekCityStates
GreekCityStates buy 6 archers; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Larissa
GreekCityStates attack with 3 hoplites
Macedonia defend with 4 cavalrys and 1 city
GreekCityStates win, taking Larissa from Macedonia with 2 hoplites remaining. Battle score for attacker is 11
Casualties for Macedonia: 4 cavalrys
Casualties for GreekCityStates: 1 hopliteNon Combat Move - GreekCityStates
Place Units - GreekCityStates
6 archers placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 30 PUs; end with 30 PUs total -
RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - RomanRepublic
7 biremes moved from SZ 25 to SZ 28
1 legionaire and 5 velitess moved from Massilia to Narbo
1 ballista, 1 cavalry, 5 legionaires and 5 velitess moved from Narbo to BarcinoPurchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 1 city, 3 forts and 2 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Barcino
RomanRepublic attack with 1 ballista, 1 cavalry, 5 legionaires and 5 velitess
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
RomanRepublic loses 0 PUs for violating Barcinos neutrality.
RomanRepublic win, taking Barcino from Neutral with 1 ballista, 1 cavalry, 5 legionaires and 4 velitess remaining. Battle score for attacker is 16
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
1 legionaire moved from Lilybaeum to MessanaPlace Units - RomanRepublic
1 city placed in Massilia
1 fort placed in Messana
1 fort placed in Narbo
1 fort and 2 velitess placed in Lilybaeum
3 biremes placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 63 PUs; end with 63 PUs total -
RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Parthia
11 spearmen moved from Seleucia to Babylon
6 cavalrys moved from Persepolis to Babylon
4 archers and 7 cavalrys moved from Seleucia to HatraPurchase Units - Parthia
Parthia buy 3 archers, 5 horsearchers and 2 spearmen; Remaining resources: 0 PUs;Combat - Parthia
Battle in Babylon
Parthia attack with 6 cavalrys and 11 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia loses 0 PUs for violating Babylons neutrality.
Parthia win, taking Babylon from Neutral with 6 cavalrys and 3 spearmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 8 spearmen
Battle in Hatra
Parthia attack with 4 archers and 7 cavalrys
Seleucid defend with 1 hoplite and 2 legionaires
Parthia win, taking Hatra from Seleucid with 3 archers and 7 cavalrys remaining. Battle score for attacker is 9
Casualties for Parthia: 1 archer
Casualties for Seleucid: 1 hoplite and 2 legionairesNon Combat Move - Parthia
Place Units - Parthia
3 archers, 5 horsearchers and 2 spearmen placed in SeleuciaTurn Complete - Parthia
Parthia collect 53 PUs; end with 53 PUs total -
RE: 270 B.C. Colt(Anti-Roman Alliance) vs Hum
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Egypt
3 biremes and 2 triremes moved from SZ 60 to SZ 61
1 axeman moved from Paraetonium to Paliurus
2 spearmen moved from Paraetonium to Paliurus
1 archer and 2 spearmen moved from Paraetonium to Siwa
4 spearmen moved from Siwa to Berenice
4 archers moved from Siwa to Berenice
6 axemen moved from Siwa to Berenice
3 chariots moved from Siwa to Berenice
1 spearman moved from Alexandria to Paraetonium
8 spearmen moved from Alexandria to MemphisPurchase Units - Egypt
Egypt buy 2 chariots and 11 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Battle in SZ 61
Egypt attack with 3 biremes and 2 triremes
Seleucid defend with 1 bireme and 1 trireme
Egypt win with 1 bireme and 2 triremes remaining. Battle score for attacker is 5
Casualties for Egypt: 2 biremes
Casualties for Seleucid: 1 bireme and 1 trireme
Battle in Paliurus
Egypt attack with 1 axeman and 2 spearmen
Numidia defend with 1 spearman
Egypt win, taking Paliurus from Numidia with 1 axeman and 2 spearmen remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearman
Battle in Berenice
Egypt attack with 4 archers, 6 axemen, 3 chariots and 4 spearmen
Numidia defend with 2 archers, 4 cavalrys, 6 spearmen and 4 swordmen
Egypt win, taking Berenice from Numidia with 6 axemen and 3 chariots remaining. Battle score for attacker is 30
Casualties for Egypt: 4 archers and 4 spearmen
Casualties for Numidia: 2 archers, 4 cavalrys, 6 spearmen and 4 swordmenNon Combat Move - Egypt
Place Units - Egypt
2 chariots and 6 spearmen placed in Memphis
5 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 28 PUs; end with 28 PUs total