TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Italians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Italians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to France
Americans take France from Germans
1 bomber moved from Western United States to 56 Sea Zone
1 bomber, 1 carrier, 2 fighters and 1 submarine moved from 56 Sea Zone to 52 Sea Zone
Combat - Americans
Battle in 52 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 fighters and 1 submarine
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Japanese lost in 52 Sea Zone
Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 52 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 fighters in 52 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Americans and 2 fighters owned by the Japanese lost in 52 Sea Zone
1 transport owned by the Japanese lost in 52 Sea Zone
Americans roll dice for 1 submarine in 52 Sea Zone, round 3 : 1/1 hits
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for Americans: 1 carrier
Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
Non Combat Move - Americans
2 fighters moved from 52 Sea Zone to Hawaiian Islands
1 bomber moved from 52 Sea Zone to Hawaiian Islands
1 transport moved from 53 Sea Zone to 56 Sea Zone
1 infantry moved from Western Canada to Western United States
Combat Move - Chinese
1 infantry moved from Sikang to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Sikang to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 44 PUs; end with 45 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Americans and Chinese :
Eastern United States : 1 aaGun and 1 factory
France : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 bomber, 2 fighters and 2 infantry
Sikang : 1 infantry
Western United States : 1 aaGun, 1 factory and 2 infantry
Yunnan : 4 infantry
7 Sea Zone : 1 destroyer and 1 transport
52 Sea Zone : 1 submarine
56 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 27 / 56
Russians : 19 / 28
Japanese : 29 / 37
British : 41 / 42
Italians : 13 / 18
Chinese : 5 / 0
Americans : 44 / 60
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.625
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.333
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 submarine moved from 6 Sea Zone to 12 Sea Zone
Combat - Russians
Battle in 12 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 artillery, 1 battleship, 2 cruisers and 1 transport
1 submarine owned by the Russians Submerged
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans winItalians win with 1 battleship, 2 cruisers and 1 transport remaining with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Belorussia to Archangel
8 infantry moved from Russia to Archangel
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 infantry moved from Evenki National Okrug to Urals
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Caucasus to Russia
Place Units - Russians
4 artilleries placed in Russia
2 artilleries placed in Caucasus
1 artillery and 1 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
2 artilleries placed in Caucasus
5 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Russians :
Archangel : 9 infantry
Belorussia : 1 infantry
Caucasus : 1 aaGun, 2 artilleries, 1 factory and 7 infantry
Evenki National Okrug : 4 infantry
Eastern Ukraine : 1 infantry
Russia : 1 aaGun, 5 artilleries, 1 factory and 5 infantry
Urals : 1 infantry
Yakut S.S.R. : 3 infantry
12 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 56
Russians : 23 / 28
Japanese : 23 / 40
British : 37 / 46
Italians : 10 / 20
Chinese : 4 / 0
Americans : 40 / 55
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Italians
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Trans-Jordan to Persia
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from India to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from Kwangtung to French Indo-China Thailand
British take French Indo-China Thailand from Japanese
1 artillery moved from 38 Sea Zone to East Indies
1 infantry moved from 38 Sea Zone to East Indies
1 infantry moved from Burma to French Indo-China Thailand
2 infantry moved from India to Burma
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Finland
1 destroyer moved from 12 Sea Zone to 9 Sea Zone
1 cruiser moved from 12 Sea Zone to 9 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in 49 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 infantry and 1 transport
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 49 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Battle in 9 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 9 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 9 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Finland
British attack with 1 armour and 1 infantry
Germans defend with 1 fighter
British roll dice for 1 battleship in Finland, round 2 : 1/1 hits
Germans roll dice for 1 fighter in Finland, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 infantry owned by the British lost in Finland
British win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in 5 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 destroyer
Battle in East Indies
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in East Indies, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in East Indies
British win, taking East Indies from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from India to Burma
2 fighters moved from 5 Sea Zone to United Kingdom
1 bomber moved from Germany to United Kingdom
1 artillery moved from Australia to 41 Sea Zone
1 infantry moved from Australia to 41 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 30 Sea Zone
Place Units - British
1 destroyer and 3 transports placed in 8 Sea Zone
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for British :
Australia : 1 aaGun and 2 infantry
Burma : 1 aaGun and 2 infantry
East Indies : 1 artillery
Eastern Canada : 1 armour and 1 infantry
French Indo-China Thailand : 1 flag, 2 infantry
Finland : 1 flag, 1 armour
Persia : 2 infantry
Rhodesia : 2 infantry
United Kingdom : 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 2 fighters and 3 infantry
4 Sea Zone : 1 battleship and 1 transport
8 Sea Zone : 1 destroyer and 3 transports
9 Sea Zone : 1 cruiser
30 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transport
38 Sea Zone : 1 transport
49 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 35 / 55
Russians : 25 / 31
Japanese : 24 / 40
British : 41 / 46
Italians : 10 / 10
Chinese : 4 / 0
Americans : 39 / 40
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.643
Median : 2.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 2.625
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Japanese
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 6 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
7 infantry moved from Buryatia S.S.R. to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Caucasus to Persia
1 artillery moved from Caucasus to Persia
3 artilleries and 3 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from Eastern Ukraine to East Poland
1 artillery moved from Belorussia to East Poland
2 artilleries moved from Ukraine to East Poland
2 infantry moved from Belorussia to East Poland
1 armour moved from Eastern Ukraine to East Poland
1 infantry moved from Belorussia to East Poland
1 artillery moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
2 infantry moved from Belorussia to East Poland
1 infantry moved from Belorussia to East Poland
1 infantry moved from Belorussia to East Poland
3 infantry moved from Eastern Ukraine to Ukraine
Combat - Russians
Battle in Baltic States
Russians attack with 3 artilleries and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 3 artilleries and 3 infantry in Baltic States, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 3 artilleries and 3 infantry in Baltic States, round 3 : 4/6 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in East Poland
Russians attack with 1 armour, 4 artilleries and 7 infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 armour, 4 artilleries and 7 infantry in East Poland, round 2 : 2/12 hits
Germans roll dice for 2 artilleries and 2 infantry in East Poland, round 2 : 1/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in East Poland
Russians roll dice for 1 armour, 4 artilleries and 6 infantry in East Poland, round 3 : 2/11 hits
Germans roll dice for 2 artilleries in East Poland, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 armour, 4 artilleries and 6 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Caucasus
Place Units - Russians
4 armour placed in Caucasus
2 infantry placed in Karelia S.S.R.
2 armour placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for Russians :
Baltic States : 3 artilleries and 3 infantry
Caucasus : 1 aaGun, 4 armour, 1 factory and 2 infantry
Chinghai : 1 infantry
East Poland : 1 armour, 4 artilleries and 6 infantry
Finland : 1 flag
Karelia S.S.R. : 1 aaGun, 1 factory and 3 infantry
Kazakh S.S.R. : 3 infantry
Manchuria : 7 infantry
Persia : 1 artillery and 1 infantry
Russia : 1 aaGun, 2 armour and 1 factory
Ukraine : 1 artillery and 7 infantry
Production/PUs Summary :
Germans : 29 / 36
Russians : 32 / 37
Japanese : 36 / 55
British : 26 / 36
Italians : 13 / 23
Chinese : 4 / 0
Americans : 38 / 48
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Germans
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 fighter moved from 53 Sea Zone to 50 Sea Zone
1 destroyer moved from 61 Sea Zone to 50 Sea Zone
2 fighters moved from 56 Sea Zone to 48 Sea Zone
1 carrier moved from 56 Sea Zone to 51 Sea Zone
1 carrier moved from 53 Sea Zone to 51 Sea Zone
1 bomber moved from Western United States to 48 Sea Zone
1 destroyer moved from 53 Sea Zone to 48 Sea Zone
1 infantry moved from Western Canada to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Caroline Islands
1 submarine moved from 56 Sea Zone to 51 Sea Zone
1 fighter moved from 53 Sea Zone to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 9 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 50 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
1 transport owned by the Japanese lost in 50 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 48 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 48 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 battleship and 1 transport in 48 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 48 Sea Zone
1 transport owned by the Japanese lost in 48 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 battleship and 1 transport
Non Combat Move - Americans
2 fighters moved from 48 Sea Zone to 51 Sea Zone
2 fighters moved from 50 Sea Zone to 51 Sea Zone
1 bomber moved from 48 Sea Zone to 51 Sea Zone
1 bomber moved from 51 Sea Zone to Caroline Islands
Combat Move - Chinese
Place Units - Americans
1 carrier and 1 transport placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Americans and Chinese :
Caroline Islands : 1 bomber and 2 infantry
Chinghai : 1 infantry
Eastern United States : 1 aaGun and 1 factory
Wake Island : 1 infantry
Western United States : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantry
9 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transport
50 Sea Zone : 1 destroyer
51 Sea Zone : 2 carriers, 4 fighters, 1 submarine and 1 transport
56 Sea Zone : 1 carrier, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 26 / 44
Russians : 31 / 36
Japanese : 39 / 55
British : 30 / 36
Italians : 13 / 23
Chinese : 1 / 0
Americans : 38 / 48
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.714
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Combat Move - Chinese
OK Wit will play the next one on one in the appropriate section
cheers
Humantorpedo
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 38 PUs; 0 techTokens;
British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 bomber moved from United Kingdom to Norway
1 fighter moved from 7 Sea Zone to Norway
1 transport moved from 7 Sea Zone to 1 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 6 Sea Zone to Norway
2 infantry moved from Rhodesia to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 51 Sea Zone
1 artillery moved from 51 Sea Zone to Caroline Islands
British take Caroline Islands from Japanese
1 infantry moved from 51 Sea Zone to Caroline Islands
1 destroyer moved from 45 Sea Zone to 51 Sea Zone
Combat - British
Battle in 6 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Germans defend with 1 cruiser, 1 infantry, 1 submarine and 1 transport
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 6 Sea Zone
1 transport owned by the Germans and 1 infantry owned by the Germans lost in 6 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 28
Casualties for Germans: 1 cruiser, 1 infantry, 1 submarine and 1 transport
Battle in Northwestern Europe
Battle in Norway
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Norway, round 2 : 1/5 hits
Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Norway, round 3 : 3/4 hits
Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits
1 artillery owned by the British and 2 infantry owned by the Germans lost in Norway
British win, taking Northwestern Europe from Germans, taking Norway from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Norway to 6 Sea Zone
1 bomber moved from Norway to United Kingdom
Place Units - British
1 destroyer and 1 fighter placed in 6 Sea Zone
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 36 PUs
1 unit repaired.
Territory Summary for British :
Belgian Congo : 2 infantry
Caroline Islands : 1 flag, 1 artillery and 1 infantry
Eastern Canada : 1 armour and 1 infantry
India : 1 aaGun, 1 artillery, 1 fighter and 4 infantry
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag, 1 armour
United Kingdom : 1 aaGun, 2 artilleries, 1 bomber, 1 factory and 4 infantry
1 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
51 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 26 / 44
Russians : 31 / 36
Japanese : 39 / 55
British : 31 / 36
Italians : 12 / 17
Chinese : 1 / 0
Americans : 38 / 58
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
6 was rolled 4 times
Average roll : 3.350
Median : 3.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 20
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.462
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
7 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 artillery moved from Caucasus to Eastern Ukraine
1 infantry moved from Belorussia to Eastern Ukraine
5 infantry moved from Russia to Eastern Ukraine
1 armour moved from Russia to Eastern Ukraine
2 artilleries and 7 infantry moved from Caucasus to Ukraine
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Urals to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 7 infantry
Germans defend with 3 armour and 1 infantry
Russians roll dice for 2 artilleries and 7 infantry in Ukraine, round 2 : 3/9 hits
Germans roll dice for 3 armour and 1 infantry in Ukraine, round 2 : 4/4 hits
1 infantry owned by the Germans, 2 armour owned by the Germans and 4 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 3 : 1/5 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 5 infantry
Battle in Eastern Ukraine
Russians attack with 1 armour, 1 artillery and 6 infantry
Germans defend with 2 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 6 infantry in Eastern Ukraine, round 2 : 3/8 hits
Germans roll dice for 2 armour and 2 infantry in Eastern Ukraine, round 2 : 1/4 hits
2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Eastern Ukraine
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Eastern Ukraine, round 3 : 2/7 hits
Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 artillery moved from Karelia S.S.R. to Belorussia
6 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Finland to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
Place Units - Russians
2 artilleries and 2 infantry placed in Caucasus
2 artilleries placed in Karelia S.S.R.
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Russians :
Baltic States : 1 infantry
Belorussia : 1 artillery and 7 infantry
Buryatia S.S.R. : 7 infantry
Caucasus : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Finland : 1 flag, 1 infantry
Karelia S.S.R. : 1 aaGun, 3 artilleries, 1 factory and 3 infantry
Eastern Ukraine : 1 armour, 1 artillery and 4 infantry
Novosibirsk : 1 infantry
Russia : 1 aaGun, 1 factory and 5 infantry
Ukraine : 2 artilleries and 2 infantry
Production/PUs Summary :
Germans : 31 / 44
Russians : 31 / 36
Japanese : 30 / 35
British : 31 / 39
Italians : 12 / 17
Chinese : 3 / 0
Americans : 40 / 58
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.128
Median : 3.000
Variance : 0.763
Standard Deviation : 0.874
Total rolls : 39
Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
Russians Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.241
Median : 3.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 29
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 3 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 bomber moved from Eastern United States to 9 Sea Zone
1 destroyer moved from 50 Sea Zone to 61 Sea Zone
2 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Iwo Jima
1 battleship moved from 53 Sea Zone to 59 Sea Zone
1 destroyer moved from 56 Sea Zone to 57 Sea Zone
1 destroyer moved from 57 Sea Zone to 59 Sea Zone
1 bomber moved from Western United States to 56 Sea Zone
1 bomber moved from 56 Sea Zone to 57 Sea Zone
1 bomber moved from 57 Sea Zone to 59 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Iwo Jima
Combat - Americans
Battle in 9 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 9 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 9 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 59 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 destroyer and 2 transports
Japanese defend with 2 carriers and 1 fighter
Americans roll dice for 1 battleship, 1 bomber, 1 destroyer and 2 transports in 59 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 carriers and 1 fighter in 59 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 bomber, 1 destroyer and 2 transports in 59 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 2 carriers and 1 fighter in 59 Sea Zone, round 3 : 2/3 hits
1 bomber owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 59 Sea Zone
Americans roll dice for 1 battleship and 2 transports in 59 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 carrier and 1 fighter in 59 Sea Zone, round 4 : 1/2 hits
1 battleship owned by the Americans and 1 carrier owned by the Japanese lost in 59 Sea Zone
2 transports owned by the Americans retreated to 57 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Americans: 1 battleship, 1 bomber and 1 destroyer
Casualties for Japanese: 2 carriers
Battle in 61 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 61 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
1 fighter owned by the Japanese forced to land in Iwo Jima
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 fighter moved from Eastern United States to 56 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from Central United States to Western United States
1 infantry moved from Alaska to Western Canada
1 bomber moved from 9 Sea Zone to Western United States
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 40 PUs; end with 43 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Americans and Chinese :
Chinghai : 1 infantry
Eastern United States : 1 aaGun and 1 factory
Wake Island : 1 infantry
Western Canada : 1 infantry
Western United States : 1 aaGun, 1 bomber, 1 factory and 1 infantry
1 Sea Zone : 1 artillery, 1 infantry and 1 transport
9 Sea Zone : 1 destroyer
53 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
56 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
57 Sea Zone : 4 infantry and 2 transports
61 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 32 / 40
Russians : 29 / 34
Japanese : 30 / 35
British : 32 / 39
Italians : 12 / 17
Chinese : 3 / 0
Americans : 40 / 58
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.611
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.333
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8