TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Russians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Russians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Italians
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - British
Purchase Units - British
British buy 4 armour, 3 factories and 4 infantry; Remaining resources: 16 PUs; 0 techTokens;
Combat Move - British
4 transports moved from 5 Sea Zone to 6 Sea Zone
1 battleship moved from 7 Sea Zone to 5 Sea Zone
2 artilleries and 6 infantry moved from United Kingdom to 6 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 6 infantry moved from 5 Sea Zone to Germany
4 fighters moved from 7 Sea Zone to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery moved from Egypt to Libya
British take Libya from Italians
Combat - British
Battle in Germany
British attack with 2 artilleries, 1 bomber, 4 fighters and 6 infantry
Germans defend with 1 aaGun, 1 artillery and 1 factory; Italians defend with 4 armour
AA fire in Germany : 1/5 hits
1 fighter owned by the British lost in Germany
British roll dice for 1 battleship in Germany, round 2 : 1/1 hits
British roll dice for 2 artilleries, 1 bomber, 3 fighters and 6 infantry in Germany, round 2 : 4/12 hits
Germans roll dice for 4 armour and 1 artillery in Germany, round 2 : 0/5 hits
4 armour owned by the Italians and 1 artillery owned by the Germans lost in Germany
British captures 53PUs while taking Germans capital
British win, taking Germany from Germans with 2 artilleries, 1 bomber, 3 fighters and 6 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery
Casualties for British: 1 fighter
Casualties for Italians: 4 armour
Non Combat Move - British
2 carriers moved from 7 Sea Zone to 13 Sea Zone
1 destroyer moved from 7 Sea Zone to 13 Sea Zone
3 fighters moved from Germany to 13 Sea Zone
1 bomber moved from Germany to United Kingdom
Place Units - British
4 armour and 4 infantry placed in United Kingdom
1 factory placed in India
1 factory placed in Eastern Canada
1 factory placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 108 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 113 PUs
Territory Summary for British :
Australia : 1 aaGun and 2 infantry
Eastern Canada : 1 factory
Egypt : 1 factory
Germany : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 6 infantry
India : 1 aaGun and 1 factory
Libya : 1 flag, 1 artillery
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 4 armour, 1 bomber, 1 factory and 4 infantry
5 Sea Zone : 1 battleship and 4 transports
13 Sea Zone : 2 carriers, 1 destroyer and 3 fighters
Production/PUs Summary :
Germans : 25 / 0
Russians : 29 / 41
Japanese : 35 / 40
British : 39 / 113
Italians : 9 / 27
Chinese : 1 / 0
Americans : 40 / 59
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.435
Median : 4.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Japanese
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Combat Move - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Italians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Japanese
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Italians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Japanese
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Italians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 60 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 51 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 60 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 51 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 60 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 51 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 60 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Japanese
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans