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    Posts made by HopLight

    • RE: 13L G40 Whackamatt (Allies +10) vs HopLight (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 10

      Purchase Units - Japanese
                  Japanese buy 2 fighters, 9 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

      Combat Move - Japanese
                  3 submarines moved from 6 Sea Zone to 9 Sea Zone
                  1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                  3 fighters and 4 tactical_bombers moved from French Indo China to Szechwan
                  5 infantry moved from Yunnan to Szechwan
                  3 mech_infantrys moved from Hunan to Yunnan
                  3 mech_infantrys moved from Yunnan to Szechwan
                  1 infantry moved from Hunan to Kweichow
                        Japanese take Kweichow from Chinese
                  2 infantry moved from Hunan to Yunnan
                  1 infantry moved from Kiangsi to Anhwe
                        Japanese take Anhwe from Chinese
                  2 infantry moved from Kiangsi to Anhwe
                  3 mech_infantrys moved from Kwangtung to Anhwe
                  3 mech_infantrys moved from Kiangsi to Anhwe
                  1 tactical_bomber moved from 37 Sea Zone to Szechwan
                  1 fighter moved from 37 Sea Zone to Szechwan
                  1 artillery and 2 infantry moved from Shan State to Burma
                  1 artillery moved from Shan State to Burma

      Combat - Japanese
                  Battle in Szechwan
                      Japanese attack with 4 fighters, 5 infantry, 3 mech_infantrys and 5 tactical_bombers
                      British defend with 4 fighters and 2 tactical_bombers; Chinese defend with 1 fighter and 6 infantry
                          Japanese roll dice for 4 fighters, 5 infantry, 3 mech_infantrys and 5 tactical_bombers in Szechwan, round 2 :  3/17 hits
                          Chinese roll dice for 5 fighters, 6 infantry and 2 tactical_bombers in Szechwan, round 2 :  6/13 hits
                          5 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                      2 mech_infantrys owned by the Japanese retreated to Yunnan
                      Chinese win with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is -10
                      Casualties for Japanese: 5 infantry and 1 mech_infantry
                      Casualties for Chinese: 3 infantry
                  Battle in Burma
                      Japanese attack with 2 artilleries and 2 infantry
                      British defend with 2 infantry
                          Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 :  2/4 hits
                          UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                          2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                      Japanese win, taking Burma from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 2 infantry
                  Battle in 25 Sea Zone
                      Japanese attack with 1 tactical_bomber
                      Americans defend with 1 transport
                          1 transport owned by the Americans lost in 25 Sea Zone
                      Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in 9 Sea Zone
                      Japanese attack with 3 submarines
                      Americans defend with 1 carrier, 1 fighter and 1 transport
                          Japanese roll dice for 3 submarines in 9 Sea Zone, round 2 :  2/3 hits
                          1 carrier owned by the Americans lost in 9 Sea Zone
                          Japanese roll dice for 3 submarines in 9 Sea Zone, round 3 :  1/3 hits
                          1 transport owned by the Americans lost in 9 Sea Zone
                      3 submarines owned by the Japanese retreated to 8 Sea Zone
                      Americans win with 1 fighter remaining. Battle score for attacker is 23
                      Casualties for Americans: 1 carrier and 1 transport
                  Battle in 16 Sea Zone
                      Japanese attack with 2 fighters and 1 tactical_bomber
                      Americans defend with 1 destroyer
                          Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/3 hits
                          Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Americans lost in 16 Sea Zone
                      Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                      1 fighter owned by the Americans forced to land in 10 Sea Zone

      Non Combat Move - Japanese
                  2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                  1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                  3 infantry moved from French Indo China to Yunnan
                  2 infantry moved from Shan State to Yunnan
                  3 fighters and 4 tactical_bombers moved from Szechwan to French Indo China
                  1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                  4 fighters moved from 56 Sea Zone to 35 Sea Zone
                  2 carriers moved from 37 Sea Zone to 35 Sea Zone
                  2 carriers, 1 destroyer and 1 transport moved from 56 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                  3 infantry moved from Malaya to Shan State

      Place Units - Japanese
                  3 infantry placed in Malaya
                  3 infantry placed in French Indo China
                  3 infantry placed in Kwangtung
                  2 fighters and 2 tactical_bombers placed in Japan

      Turn Complete - Japanese
                  Japanese collect 57 PUs; end with 57 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 airfield and 1 harbour
          Shantung : 1 flag
          Kwangsi : 1 flag
          Kiangsu : 1 flag
          Kiangsi : 1 flag
          Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
          Manchuria : 1 flag
          Hainan : 1 harbour
          Yunnan : 1 flag, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
          Kweichow : 1 flag, 1 infantry
          Hunan : 1 flag
          Anhwe : 1 flag, 3 infantry and 6 mech_infantrys
          Shan State : 1 flag, 1 artillery and 3 infantry
          Burma : 1 flag, 2 artilleries and 1 infantry
          Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
          Borneo : 1 flag
          Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
          Western Australia : 1 flag
          Philippines : 1 flag, 1 airfield and 1 harbour
          French Indo China : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 4 tactical_bombers
          Celebes : 1 flag, 1 artillery
          Java : 1 flag, 1 airfield
          Sumatra : 1 flag
          42 Sea Zone : 1 flag
          41 Sea Zone : 1 flag
          37 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 5 transports
          35 Sea Zone : 2 carriers, 1 destroyer and 4 fighters
          8 Sea Zone : 3 submarines
          6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport

      Production/PUs Summary :

      Germans : 52 / 62
          Russians : 26 / 29
          Japanese : 57 / 62
          Americans : 52 / 72
          Chinese : 8 / 12
          British : 32 / 33
          UK_Pacific : 5 / 6
          Italians : 20 / 30
          ANZAC : 9 / 14
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 9 times
                  2 was rolled 5 times
                  3 was rolled 6 times
                  4 was rolled 12 times
                  5 was rolled 6 times
                  6 was rolled 8 times
              Average roll : 3.543
              Median : 4.000
              Variance : 0.800
              Standard Deviation : 0.894
              Total rolls : 46

      Japanese Combat
                  1 was rolled 4 times
                  2 was rolled 5 times
                  3 was rolled 3 times
                  4 was rolled 11 times
                  5 was rolled 1 times
                  6 was rolled 6 times
              Average roll : 3.600
              Median : 4.000
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 30

      UK_Pacific Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
              Average roll : 2.000
              Median : 2.000
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Americans Combat
                  5 was rolled 1 times
              Average roll : 5.000
              Median : 5.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Chinese Combat
                  1 was rolled 4 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 4 times
                  6 was rolled 2 times
              Average roll : 3.538
              Median : 4.000
              Variance : 1.083
              Standard Deviation : 1.041
              Total rolls : 13

      posted in League
      H
      HopLight
    • RE: 13L G40 Whackamatt (Allies +10) vs HopLight (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 10

      Politics - Germans
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Purchase Units - Germans
                  Germans buy 2 artilleries, 1 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour and 3 mech_infantrys moved from Germany to Romania
                  1 tactical_bomber moved from Eastern Poland to Romania
                  1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                  2 infantry moved from Eastern Poland to Western Ukraine
                  2 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
                  2 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
                  1 infantry moved from Novgorod to Archangel
                  2 bombers moved from Novgorod to Archangel
                  1 bomber moved from Novgorod to Western Ukraine
                  12 artilleries and 5 infantry moved from Baltic States to Belarus
                  8 armour, 7 artilleries, 1 infantry and 4 mech_infantrys moved from Novgorod to Belarus
                  3 armour and 3 mech_infantrys moved from Urals to Kansu
                        Germans take Timguska from Russians
                        Germans take Kansu from Chinese
                  3 armour and 3 mech_infantrys moved from Urals to Yenisey
                        Germans take Evenkiyskiy from Russians
                        Germans take Yenisey from Russians
                  1 submarine moved from 113 Sea Zone to 125 Sea Zone
                  1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
                  3 armour and 2 mech_infantrys moved from Eastern Poland to Belarus

      Combat - Germans
                  Battle in Western Ukraine
                      Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                      Russians defend with 2 infantry
                      Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Bessarabia
                      Germans attack with 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                      Russians defend with 1 artillery
                      Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 artillery
                  Battle in Romania
                      Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                      Russians defend with 1 infantry
                      Germans win, taking Romania from Russians with 1 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Belarus
                      Germans attack with 11 armour, 19 artilleries, 6 infantry and 6 mech_infantrys
                      Russians defend with 1 infantry
                      Germans win, taking Belarus from Russians with 11 armour, 19 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Archangel
                      Germans attack with 2 bombers and 1 infantry
                      Russians defend with 1 infantry
                      Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  2 bombers moved from Archangel to Novgorod
                  3 aaGuns moved from Baltic States to Belarus
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
                  1 tactical_bomber moved from Romania to Western Germany

      Place Units - Germans
                  10 mech_infantrys placed in Western Germany
                  2 artilleries and 1 infantry placed in Novgorod
                  2 submarines placed in 110 Sea Zone

      Turn Complete - Germans
                  Germans collect 52 PUs; end with 52 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

      posted in League
      H
      HopLight
    • RE: 13L G40 Whackamatt (Allies +10) vs HopLight (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 9

      Purchase Units - Italians
                  Italians buy 3 bombers; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                  1 artillery moved from Libya to Tobruk
                  1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                  1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tobruk
                  1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                  3 bombers moved from Southern Italy to Tobruk
                  1 fighter moved from Southern Italy to Tobruk
                  2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
                  2 submarines moved from 93 Sea Zone to 91 Sea Zone
                  3 submarines moved from 95 Sea Zone to 91 Sea Zone
                  1 submarine moved from 93 Sea Zone to 91 Sea Zone

      Combat - Italians
                  Battle in 91 Sea Zone
                      Italians attack with 6 submarines
                      Americans defend with 1 destroyer
                      Italians win with 6 submarines remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in Tobruk
                      Italians attack with 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                      British defend with 2 artilleries and 4 infantry; Russians defend with 1 armour; Americans defend with 1 mech_infantry
                      Italians win, taking Tobruk from Russians with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                      Casualties for Russians: 1 armour
                      Casualties for British: 2 artilleries and 4 infantry
                      Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                      Casualties for Americans: 1 mech_infantry

      Non Combat Move - Italians
                  1 fighter moved from Tobruk to 96 Sea Zone
                  1 tactical_bomber moved from Tobruk to 96 Sea Zone
                  3 bombers moved from Tobruk to Southern Italy
                  1 carrier and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone

      Place Units - Italians
                  3 bombers placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 20 PUs; end with 20 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

      posted in League
      H
      HopLight
    • RE: 13L G40 Whackamatt (Allies +10) vs HopLight (Axis)

      God what an idiotic place to place my planes, couple that with 0/8 hits and things are looking significantly worse for me.

      posted in League
      H
      HopLight
    • RE: UnknownSoldier(Axis) vs. HopLight (Allies+12), No Tech

      No intercept.

      posted in League
      H
      HopLight
    • RE: 13L G40 Whackamatt (Allies +10) vs HopLight (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 9

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 7 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

      Combat Move - Japanese
                  1 artillery moved from Java to 42 Sea Zone
                  1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                  1 artillery moved from 56 Sea Zone to Western Australia
                  4 bombers moved from Malaya to Anhwe
                  1 armour and 2 mech_infantrys moved from Jehol to Anhwe
                  2 fighters moved from Japan to Anhwe
                  2 artilleries moved from Java to 42 Sea Zone
                  1 infantry moved from Shan State to Burma
                        Japanese take Burma from UK_Pacific
                  3 infantry moved from French Indo China to Yunnan
                  3 infantry moved from Kwangsi to Yunnan
                  1 artillery and 4 infantry moved from Malaya to Shan State
                  3 infantry moved from Kwangtung to Kiangsi
                  3 mech_infantrys moved from Kwangsi to Kiangsi
                  4 infantry and 3 mech_infantrys moved from Kwangsi to Hunan
                  2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                  2 fighters moved from Malaya to Yunnan
                  2 carriers moved from 42 Sea Zone to 56 Sea Zone
                  4 fighters moved from 42 Sea Zone to 56 Sea Zone
                  1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                  2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 4 transports moved from 42 Sea Zone to 37 Sea Zone
                  1 fighter and 3 tactical_bombers moved from 37 Sea Zone to French Indo China

      Combat - Japanese
                  Battle in Western Australia
                  Battle in Anhwe
                      Japanese attack with 1 armour, 4 bombers, 2 fighters and 2 mech_infantrys
                      Chinese defend with 3 artilleries and 3 infantry
                      Japanese win, taking Western Australia from ANZAC with 4 bombers remaining. Battle score for attacker is -13
                      Casualties for Japanese: 1 armour, 2 fighters and 2 mech_infantrys
                      Casualties for Chinese: 3 artilleries and 3 infantry
                  Battle in Hunan
                      Japanese attack with 4 infantry and 3 mech_infantrys
                      Chinese defend with 1 infantry
                      Japanese win, taking Hunan from Chinese with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Yunnan
                      Japanese attack with 3 fighters, 6 infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                      Japanese win, taking Yunnan from Chinese with 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Kiangsi
                      Japanese attack with 3 infantry and 3 mech_infantrys
                      Chinese defend with 1 infantry
                      Japanese win, taking Kiangsi from Chinese with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Japanese
                  4 bombers moved from Anhwe to Kwangsi
                  2 artilleries moved from 37 Sea Zone to Shan State
                  1 fighter moved from Yunnan to French Indo China
                  1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                  1 fighter moved from Yunnan to Kwangsi

      Place Units - Japanese
                  1 artillery and 1 infantry placed in Japan
                  3 submarines and 1 transport placed in 6 Sea Zone
                  3 mech_infantrys placed in Kwangtung
                  3 infantry placed in French Indo China
                  3 infantry placed in Malaya

      Turn Complete - Japanese
                  Japanese collect 57 PUs; end with 59 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

      posted in League
      H
      HopLight
    • RE: 2013 G40 League Post Game Results Here - Thread

      You had some bad dice, especially in the first game. Game 2 Although your UK1 was terrible, I did roll quite poorly with Italy while killing the French fleet and failing to kill that cruiser as well as with Japan losing a lot of extra planes (4/4 Chinese on defense, AA rolls). But I dislike getting into too much discussion about dice. I agree that the dice heavily favoured me in game one especially the one big battle. I will also agree that I got a fantastic opener game two.

      However I dislike that you after the game say that you put no effort into the game since it was already over. If you feel that way I suggest you either take a huge risk to come back, or just surrender immediately. I put a fair amount of effort into my turns and if you are not playing your best (as you claim) then you are honestly wasting my time.

      I have had worse openers than what you had and come back (losing all German planes but 2, doing J1 with the Chinese holding Yunnan and Americans holding Philippines) it can be really challenging and fun to play from behind and makes you have to really evaluate all options.

      posted in League
      H
      HopLight
    • RE: 2013 G40 League Post Game Results Here - Thread

      @MrRoboto:

      HopLight (Axis) over MrRoboto (Allies+6)

      even more dice game than the first. completely crushed by the server
      http://www.axisandallies.org/forums/index.php?topic=31924.0

      Giving me a 100% chance on Sydney J2 and a 98% chance at the Atlantic allied fleet had nothing to do with it.

      posted in League
      H
      HopLight
    • RE: 13L G40 Whackamatt (Allies +10) vs HopLight (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 9

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;

      Combat Move - Germans
                  6 armour and 6 mech_infantrys moved from Archangel to Urals
                        Germans take Nenetsia from Russians
                        Germans take Urals from Russians
                  6 armour and 3 mech_infantrys moved from Archangel to Novgorod
                  5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                  1 armour moved from Poland to Eastern Poland
                  2 artilleries and 4 infantry moved from Poland to Eastern Poland
                  1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
                  1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                  1 bomber moved from Novgorod to Bessarabia
                  2 bombers moved from Novgorod to Western Ukraine
                  1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                  1 infantry moved from Baltic States to Belarus
                  2 mech_infantrys moved from Eastern Poland to Western Ukraine
                  1 tactical_bomber moved from Novgorod to Western Ukraine
                  2 mech_infantrys moved from Eastern Poland to Bessarabia

      Combat - Germans
                  Battle in Belarus
                      Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                      Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Western Ukraine
                      Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                      Russians defend with 1 artillery and 2 infantry
                      Germans win, taking Western Ukraine from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 artillery and 2 infantry
                  Battle in Bessarabia
                      Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                      Russians defend with 1 artillery and 2 infantry
                      retreated to Bessarabia
                      Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                  2 bombers moved from Western Ukraine to Novgorod
                  1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                  1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
                  1 bomber moved from Bessarabia to Novgorod
                  1 tactical_bomber moved from Western Ukraine to Eastern Poland

      Place Units - Germans
                  2 artilleries and 2 infantry placed in Western Germany
                  3 armour and 4 mech_infantrys placed in Germany
                  Germans undo move 2.
                  2 armour and 1 mech_infantry placed in Novgorod
                  1 armour and 3 mech_infantrys placed in Germany
                  1 submarine placed in 113 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer and 2 transports
                  EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer and 2 transports
                  EDIT: Turning off Edit Mode

      Turn Complete - Germans
                  Germans collect 50 PUs; end with 53 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

      posted in League
      H
      HopLight
    • RE: 13L G40 Whackamatt (Allies +10) vs HopLight (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Purchase Units - Italians
                  Italians buy 6 submarines; Remaining resources: 5 PUs;

      Combat Move - Italians
                  1 transport moved from 92 Sea Zone to 97 Sea Zone
                  2 bombers moved from Baltic States to Southern Italy
                  1 artillery moved from French West Africa to Nigeria
                        Italians take Nigeria from British
                  1 artillery moved from Tobruk to Libya

      Combat - Italians

      Non Combat Move - Italians

      Place Units - Italians
                  3 submarines placed in 93 Sea Zone
                  3 submarines placed in 95 Sea Zone

      Turn Complete - Italians
                  Italians collect 21 PUs; end with 26 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

      posted in League
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      HopLight
    • RE: 13L G40 MrRoboto (Allies +6) vs HopLight (Axis) Rematch

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 6

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 1 carrier, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                  1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 bomber moved from Western Germany to 91 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Egypt to 91 Sea Zone
                  1 artillery and 1 infantry moved from France to Southern France
                  1 artillery moved from France to Normandy Bordeaux
                  1 mech_infantry moved from Bryansk to Volgograd
                        Germans take Volgograd from Russians
                  17 armour, 5 artilleries, 17 infantry and 10 mech_infantrys moved from Bryansk to Smolensk
                  3 armour moved from Novgorod to Smolensk
                  1 bomber moved from Novgorod to Archangel
                  1 infantry moved from Belarus to Archangel
                  4 bombers moved from Novgorod to Russia
                  1 infantry moved from Belarus to Bryansk
                  1 infantry moved from Belarus to Smolensk

      Combat - Germans
                  Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
                  Battle in 91 Sea Zone
                      Germans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport
                      French defend with 1 fighter; British defend with 1 destroyer, 2 submarines and 2 transports; Americans defend with 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
                          Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                          Americans roll dice for 5 submarines in 91 Sea Zone, round 2 :  1/5 hits
                      Units damaged: 1 battleship owned by the Germans
                          Germans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 91 Sea Zone, round 2 :  6/13 hits
                      Units damaged: 1 carrier owned by the Americans
                          Americans roll dice for 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 :  3/11 hits
                          3 submarines owned by the Americans , 1 carrier owned by the Germans , 2 submarines owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
                          Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 91 Sea Zone, round 3 :  6/13 hits
                          Americans roll dice for 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 3 :  4/11 hits
                          5 destroyers owned by the Americans , 1 tactical_bomber owned by the Germans , 1 destroyer owned by the Germans , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
                          Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 4 :  4/10 hits
                          Americans roll dice for 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 4 :  2/5 hits
                          1 bomber owned by the Germans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the French lost in 91 Sea Zone
                          Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 5 :  2/8 hits
                          Americans roll dice for 1 fighter and 4 transports in 91 Sea Zone, round 5 :  0/1 hits
                          1 fighter owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                          2 transports owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                      Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 85
                      Casualties for Germans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers
                      Casualties for French: 1 fighter
                      Casualties for British: 1 destroyer, 2 submarines and 2 transports
                      Casualties for Americans: 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
                  Air Battle in Russia
                      Germans attacks with 4 units heading to Russia
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Russia
                          AA fire in Russia :  1/4 hits
                      1 bomber killed by AA
                      Bombing raid in Russia rolls: 3,8,5 and causes: 16 damage to unit: factory_major
                      Bombing raid in Russia causes 16 damage total.
                  Battle in Gibraltar
                      Germans attack with 1 artillery and 1 infantry
                      British defend with 1 airfield and 1 harbour
                  Battle in Smolensk
                      Germans attack with 20 armour, 5 artilleries, 18 infantry and 10 mech_infantrys
                      Russians defend with 2 artilleries and 7 infantry
                          Germans roll dice for 20 armour, 5 artilleries, 18 infantry and 10 mech_infantrys in Smolensk, round 2 :  13/53 hits
                          Russians roll dice for 2 artilleries and 7 infantry in Smolensk, round 2 :  4/9 hits
                          7 infantry owned by the Russians , 4 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Smolensk
                      Germans winGermans win, taking Gibraltar from British with 1 artillery and 1 infantry remaining, taking Smolensk from Russians with 20 armour, 5 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 17
                      Casualties for Germans: 4 infantry
                      Casualties for Russians: 2 artilleries and 7 infantry
                  Battle in Archangel
                      Germans attack with 1 bomber and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 :  1/2 hits
                          Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Archangel
                      Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Cleaning up after air battles

      Non Combat Move - Germans
                  1 bomber moved from Archangel to Novgorod
                  3 aaGuns moved from Bryansk to Smolensk
                  3 bombers moved from Russia to Novgorod
                  1 mech_infantry moved from Eastern Poland to Smolensk
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                  1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Egypt to Western Germany

      Place Units - Germans
                  1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
                  3 mech_infantrys placed in Normandy Bordeaux
                  1 mech_infantry placed in Western Germany
                  3 armour placed in Novgorod

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                  Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

      Territory Summary for Germans :

      Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
          Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 mech_infantrys
          Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          France : 1 flag, 1 airfield and 1 factory_minor
          Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
          Germany : 1 factory_major
          Belarus : 1 flag
          Karelia : 1 flag
          Baltic States : 1 flag
          Bryansk : 1 flag, 1 infantry
          Rostov : 1 flag
          Vyborg : 1 flag
          Archangel : 1 flag, 1 infantry
          Eastern Poland : 1 flag
          Bessarabia : 1 flag
          Western Ukraine : 1 flag
          Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
          Novgorod : 1 flag, 1 airfield, 3 armour, 4 bombers, 1 factory_minor and 1 harbour
          Smolensk : 1 flag, 3 aaGuns, 20 armour, 5 artilleries, 14 infantry and 11 mech_infantrys
          125 Sea Zone : 1 submarine
          94 Sea Zone : 1 tactical_bomber
          93 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
          91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
          Finland : 1 flag

      Production/PUs Summary :

      Germans : 56 / 75
          Russians : 17 / 26
          Japanese : 55 / 56
          Americans : 52 / 73
          Chinese : 5 / 6
          British : 28 / 28
          UK_Pacific : 7 / 17
          Italians : 25 / 46
          ANZAC : 14 / 19
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 23 times
                  2 was rolled 26 times
                  3 was rolled 26 times
                  4 was rolled 40 times
                  5 was rolled 45 times
                  6 was rolled 29 times
              Average roll : 3,767
              Median : 4,000
              Variance : 2,101
              Standard Deviation : 1,450
              Total rolls : 189

      Null / Other
                  1 was rolled 3 times
                  2 was rolled 4 times
                  3 was rolled 6 times
                  4 was rolled 8 times
                  5 was rolled 9 times
                  6 was rolled 5 times
              Average roll : 3,886
              Median : 4,000
              Variance : 0,912
              Standard Deviation : 0,955
              Total rolls : 35

      Germans Combat
                  1 was rolled 15 times
                  2 was rolled 15 times
                  3 was rolled 10 times
                  4 was rolled 21 times
                  5 was rolled 25 times
                  6 was rolled 19 times
              Average roll : 3,790
              Median : 4,000
              Variance : 1,356
              Standard Deviation : 1,164
              Total rolls : 105

      Russians Combat
                  1 was rolled 2 times
                  2 was rolled 3 times
                  3 was rolled 4 times
                  4 was rolled 3 times
                  5 was rolled 2 times
              Average roll : 3,000
              Median : 3,000
              Variance : 0,769
              Standard Deviation : 0,877
              Total rolls : 14

      Americans Combat
                  1 was rolled 3 times
                  2 was rolled 4 times
                  3 was rolled 6 times
                  4 was rolled 8 times
                  5 was rolled 9 times
                  6 was rolled 5 times
              Average roll : 3,886
              Median : 4,000
              Variance : 0,912
              Standard Deviation : 0,955
              Total rolls : 35

      posted in League
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      HopLight
    • RE: 13L G40 MrRoboto (Allies +6) vs HopLight (Axis) Rematch

      Need Scramble / Intercept orders

      posted in League
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      HopLight
    • RE: 13L G40 MrRoboto (Allies +6) vs HopLight (Axis) Rematch

      TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 6

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 1 carrier, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                  1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 bomber moved from Western Germany to 91 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Egypt to 91 Sea Zone
                  1 artillery and 1 infantry moved from France to Southern France
                  1 artillery moved from France to Normandy Bordeaux
                  1 mech_infantry moved from Bryansk to Volgograd
                        Germans take Volgograd from Russians
                  17 armour, 5 artilleries, 17 infantry and 10 mech_infantrys moved from Bryansk to Smolensk
                  3 armour moved from Novgorod to Smolensk
                  1 bomber moved from Novgorod to Archangel
                  1 infantry moved from Belarus to Archangel
                  4 bombers moved from Novgorod to Russia
                  1 infantry moved from Belarus to Bryansk
                  1 infantry moved from Belarus to Smolensk

      posted in League
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      HopLight
    • RE: 13L G40 MrRoboto (Allies +6) vs HopLight (Axis) Rematch

      Well, taking Sydney for free really helped, Japan had some pretty horrid dice J2 and J3. But even so I agree that the European Dice were very bad for you. I’ll edit in the Italian NCM (since it didn’t affect Anzac/French turns). Not that it should matter since I should win outside Gibraltar like you say.

      posted in League
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      HopLight
    • RE: UnknownSoldier(Axis) vs. HopLight (Allies+12), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Politics - French
                  French takes Political Action: Political Action French To War With Japanese
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

      Combat Move - French
                  1 destroyer moved from 79 Sea Zone to 38 Sea Zone
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 infantry moved from Trans-Jordan to Egypt
                  1 cruiser moved from 102 Sea Zone to 91 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      38 Sea Zone : 1 destroyer
          Egypt : 1 infantry
          United Kingdom : 1 fighter and 2 infantry
          French Equatorial Africa : 1 infantry
          91 Sea Zone : 1 cruiser

      Production/PUs Summary :

      Germans : 43 / 53
          Russians : 37 / 37
          Japanese : 30 / 43
          Americans : 52 / 52
          Chinese : 7 / 7
          British : 29 / 21
          UK_Pacific : 25 / 25
          Italians : 15 / 31
          ANZAC : 14 / 24
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in League
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      HopLight
    • RE: UnknownSoldier(Axis) vs. HopLight (Allies+12), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                  1 transport moved from 42 Sea Zone to 54 Sea Zone
                  2 infantry moved from Egypt to Trans-Jordan

      Non Combat Move - ANZAC
                  2 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode

      posted in League
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      HopLight
    • RE: UnknownSoldier(Axis) vs. HopLight (Allies+12), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                  1 transport moved from 42 Sea Zone to 54 Sea Zone
                  2 infantry moved from Egypt to Trans-Jordan

      Non Combat Move - ANZAC
                  2 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      posted in League
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      HopLight
    • RE: 13L G40 MrRoboto (Allies +6) vs HopLight (Axis) Rematch

      Edited Italian NCM.

      posted in League
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      HopLight
    • RE: 13L G40 MrRoboto (Allies +6) vs HopLight (Axis) Rematch

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 5

      Purchase Units - Italians
                  Italians buy 1 airfield and 1 factory_minor; Remaining resources: 5 PUs;

      Combat Move - Italians
                  1 armour moved from Ukraine to Caucasus
                        Italians take Caucasus from Russians
                  2 artilleries moved from Iraq to Trans-Jordan
                  1 armour moved from Iraq to Persia
                        Italians take Persia from Russians
                  1 armour moved from Iraq to Northwest Persia
                        Italians take Northwest Persia from Russians
                  1 armour moved from Northwest Persia to Iraq
                  1 armour moved from Persia to Iraq
                  1 carrier, 1 destroyer and 1 submarine moved from 81 Sea Zone to 94 Sea Zone
                  2 bombers moved from Southern Italy to 104 Sea Zone
                  2 infantry moved from Romania to Bessarabia
                  1 artillery and 1 infantry moved from Tobruk to Alexandria
                  1 bomber moved from Egypt to Alexandria
                  2 fighters moved from Trans-Jordan to Alexandria

      Combat - Italians
                  Battle in 104 Sea Zone
                      Italians attack with 2 bombers
                      British defend with 1 destroyer
                          Italians roll dice for 2 bombers in 104 Sea Zone, round 2 :  2/2 hits
                          British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the British lost in 104 Sea Zone
                      Italians win with 2 bombers remaining. Battle score for attacker is 8
                      Casualties for British: 1 destroyer

      Non Combat Move - Italians
                  2 bombers moved from 104 Sea Zone to Normandy Bordeaux

      Place Units - Italians
                  1 factory_minor placed in Iraq
                  1 airfield placed in Egypt

      Turn Complete - Italians
                  Italians collect 25 PUs; end with 30 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Alexandria: 1 bomber
                  EDIT: Adding units owned by Italians to Iraq: 1 bomber
                  EDIT: Turning off Edit Mode

      Territory Summary for Italians :

      Trans-Jordan : 1 flag, 2 artilleries
          Alexandria : 1 flag, 1 artillery, 2 fighters and 1 infantry
          Egypt : 1 flag, 1 airfield and 1 harbour
          Normandy Bordeaux : 2 bombers
          Syria : 1 flag
          Northern Italy : 1 factory_major
          Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
          Bessarabia : 2 infantry
          Ukraine : 1 flag, 1 factory_minor
          Caucasus : 1 flag, 1 armour
          94 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
          93 Sea Zone : 1 flag
          Bulgaria : 1 flag
          Greece : 1 flag
          Iraq : 1 flag, 2 armour, 1 bomber and 1 factory_minor
          Northwest Persia : 1 flag
          Persia : 1 flag
          Yugoslavia : 1 flag

      Production/PUs Summary :

      Germans : 52 / 65
          Russians : 21 / 26
          Japanese : 56 / 56
          Americans : 52 / 73
          Chinese : 5 / 6
          British : 28 / 28
          UK_Pacific : 7 / 17
          Italians : 25 / 46
          ANZAC : 13 / 16
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      H
      HopLight
    • RE: 13L G40 MrRoboto (Allies +6) vs HopLight (Axis) Rematch

      Another big battle outside Gibraltar, I’m a little bit scared considering what happened to the Axis last time, but I simply can’t pass up a 98% chance at killing that fleet.

      posted in League
      H
      HopLight
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