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    Posts made by hitechteo

    • RE: Nerd Group

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 cruiser, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Western United States to 10 Sea Zone
              2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 destroyer moved from 10 Sea Zone to 1 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 armour moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Western United States
              1 bomber moved from Central United States to Eastern United States
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 battleship, 1 cruiser and 1 transport placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              1 infantry placed in Western United States
              Americans undo move 3.
              1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Move Summary: Americans round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 battleship, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 cruiser moved from 10 Sea Zone to 26 Sea Zone
              1 battleship moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              1 bomber moved from Central United States to Eastern United States
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 armour moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Western United States
              1 mech_infantry moved from Central United States to Eastern United States
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 2 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 fighter moved from Russia to Belarus
              3 armour moved from Russia to Belarus
              1 mech_infantry moved from Russia to Belarus
              1 infantry moved from Russia to Bryansk
              6 infantry moved from Manchuria to Jehol
              1 infantry moved from Amur to Manchuria
              1 fighter moved from Sakha to Jehol
              1 infantry moved from Kazakhstan to Tsinghai
                    Chinese take Tsinghai from Japanese
              1 infantry moved from Novosibirsk to Kansu
                    Chinese take Kansu from Japanese
              3 infantry moved from Novosibirsk to Samara
      
          Combat - Russians
              Battle in Jehol
                  Russians attack with 1 fighter and 6 infantry
                  Japanese defend with 2 infantry and 1 tactical_bomber
                      Russians roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 2/7 hits, 1,50 expected hits
                      Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1,17 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                      Russians roll dice for 1 fighter and 5 infantry in Jehol, round 3 : 1/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 tactical_bomber in Jehol, round 3 : 0/1 hits, 0,50 expected hits
                      1 tactical_bomber owned by the Japanese lost in Jehol
                  Russians win, taking Jehol from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 14
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 2 infantry and 1 tactical_bomber
              Battle in Belarus
                  Russians attack with 3 armour, 1 fighter and 1 mech_infantry
                  Germans defend with 1 bomber, 2 fighters and 1 tactical_bomber
                      Russians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 2,17 expected hits
                      Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 2,00 expected hits
                      1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Belarus
                      Russians roll dice for 2 armour and 1 fighter in Belarus, round 3 : 1/3 hits, 1,50 expected hits
                      Germans roll dice for 2 fighters in Belarus, round 3 : 1/2 hits, 1,33 expected hits
                      1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                      Russians roll dice for 1 armour and 1 fighter in Belarus, round 4 : 1/2 hits, 1,00 expected hits
                      Germans roll dice for 1 fighter in Belarus, round 4 : 1/1 hits, 0,67 expected hits
                      1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                  Russians win with 1 fighter remaining. Battle score for attacker is 21
                  Casualties for Russians: 3 armour and 1 mech_infantry
                  Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
      
          Non Combat Move - Russians
              1 fighter moved from Belarus to Russia
              1 fighter moved from Jehol to Manchuria
      
          Place Units - Russians
              2 armour, 3 artilleries, 1 fighter and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,3,6,6,6,4,4,4,4,1,5,5,6,5,6,6,2,3,3,3,6,6
              Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,00
      Russians : -0,50
      Japanese : -0,67
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 2 armour, 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Manchuria to Jehol
              1 fighter moved from Sakha to Jehol
              1 infantry moved from Amur to Manchuria
              1 infantry moved from Novosibirsk to Kansu
                    Chinese take Kansu from Japanese
              1 infantry moved from Kazakhstan to Sikang
                    Chinese take Sikang from Japanese
              1 infantry moved from Novosibirsk to Tsinghai
                    Chinese take Tsinghai from Japanese
              1 infantry moved from Russia to Bryansk
              2 armour moved from Russia to Belarus
              1 mech_infantry moved from Russia to Belarus
              1 fighter moved from Russia to Belarus
      
          Combat - Russians
              Battle in Jehol
                  Russians attack with 1 fighter and 6 infantry
                  Japanese defend with 2 infantry and 1 tactical_bomber
                      Russians roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 1/7 hits, 1,50 expected hits
                      Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1,17 expected hits
                      1 infantry owned by the Japanese lost in Jehol
                      Russians roll dice for 1 fighter and 6 infantry in Jehol, round 3 : 3/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 3 : 2/2 hits, 0,83 expected hits
                      1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Jehol
                  Russians win, taking Jehol from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 2 infantry and 1 tactical_bomber
                  Casualties for Russians: 2 infantry
              Battle in Belarus
                  Russians attack with 2 armour, 1 fighter and 1 mech_infantry
                  Germans defend with 1 bomber, 2 fighters and 1 tactical_bomber
                      Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits
                      Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 2,00 expected hits
                      1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Belarus
                      Russians roll dice for 1 armour and 1 fighter in Belarus, round 3 : 1/2 hits, 1,00 expected hits
                      Germans roll dice for 2 fighters in Belarus, round 3 : 1/2 hits, 1,33 expected hits
                      1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                   retreated to Belarus
                  Germans win with 1 fighter remaining. Battle score for attacker is 17
                  Casualties for Russians: 2 armour and 1 mech_infantry
                  Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
      
          Non Combat Move - Russians
              1 fighter moved from Belarus to Russia
              1 fighter moved from Jehol to Manchuria
      
          Place Units - Russians
              2 armour, 2 artilleries, 2 fighters and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,1,4,1,2,3,3,4,3,5,3,2,5,1,3,1,3,4,6,1,2,4
              Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,33
      Russians : 1,33
      Japanese : -0,00
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Manchuria to Jehol
              1 fighter moved from Sakha to Jehol
              1 infantry moved from Korea to Manchuria
              1 infantry moved from Amur to Korea
              1 infantry moved from Kazakhstan to Volgograd
              4 infantry moved from Novosibirsk to Samara
              1 submarine moved from 125 Sea Zone to 110 Sea Zone
              1 fighter moved from Russia to Archangel
              1 mech_infantry moved from Russia to Archangel
      
          Combat - Russians
              Battle in Jehol
                  Russians attack with 1 fighter and 6 infantry
                  Japanese defend with 2 infantry and 1 tactical_bomber
                      Russians roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 2/7 hits, 1,50 expected hits
                      Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1,17 expected hits
                      2 infantry owned by the Japanese lost in Jehol
                      Russians roll dice for 1 fighter and 6 infantry in Jehol, round 3 : 2/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 tactical_bomber in Jehol, round 3 : 0/1 hits, 0,50 expected hits
                      1 tactical_bomber owned by the Japanese lost in Jehol
                  Russians win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 17
                  Casualties for Japanese: 2 infantry and 1 tactical_bomber
              Battle in Archangel
                  Russians attack with 1 fighter and 1 mech_infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - Russians
              1 fighter could not land in Jehol and was removed
              1 fighter moved from Archangel to Russia
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Volgograd
              4 armour and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,4,1,5,3,4,1,1,6,3,3,5,4,6,5,2,5,1,2,4,4,3
              Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,33
      Russians : 1,33
      Japanese : -1,67
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 2 armour, 4 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
              Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
              Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Russians
              1 infantry moved from Kazakhstan to Volgograd
              1 artillery moved from Kazakhstan to Volgograd
              1 infantry moved from Novosibirsk to Kazakhstan
              6 infantry moved from Finland to Norway
              4 infantry moved from Timguska to Novosibirsk
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              11 infantry moved from Amur to Manchuria
              1 infantry moved from Sakha to Amur
      
          Combat - Russians
              Battle in Manchuria
                  Russians attack with 11 infantry
                  Japanese defend with 1 aaGun and 3 infantry
                      Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits, 1,83 expected hits
                      Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 2/3 hits, 1,00 expected hits
                      2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                      Russians roll dice for 9 infantry in Manchuria, round 3 : 1/9 hits, 1,50 expected hits
                      Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Manchuria
                  Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 8
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 1 aaGun and 3 infantry
              Battle in Norway
                  Russians attack with 6 infantry
                  Germans defend with 3 infantry
                      Russians roll dice for 6 infantry in Norway, round 2 : 2/6 hits, 1,00 expected hits
                      Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                      Russians roll dice for 5 infantry in Norway, round 3 : 0/5 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 5 infantry in Norway, round 4 : 3/5 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                  Russians win, taking Norway from Germans with 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 3 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 infantry moved from Rostov to Ukraine
      
          Place Units - Russians
              1 artillery and 1 infantry placed in Ukraine
              2 armour, 3 artilleries, 1 fighter and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,4,4,6,2,5,5,6,2,3,3,5,4,1
              Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,33
      Russians : 3,00
      Japanese : 0,67
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 2 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
              4 infantry moved from Vyborg to Finland
              4 infantry moved from Karelia to Finland
              4 infantry moved from Bessarabia to Romania
              2 artilleries moved from Bessarabia to Romania
              1 mech_infantry moved from Bessarabia to Romania
              4 armour moved from Bessarabia to Romania
              1 mech_infantry moved from Ukraine to Romania
              1 infantry moved from Ukraine to Bessarabia
              1 armour moved from Western Ukraine to Romania
              1 artillery moved from Ukraine to Western Ukraine
              1 infantry moved from Rostov to Bryansk
              1 armour moved from Volgograd to Ukraine
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Samara to Russia
              1 artillery moved from Volgograd to Kazakhstan
              1 infantry moved from Novosibirsk to Kazakhstan
              1 infantry moved from Timguska to Novosibirsk
              4 infantry moved from Yenisey to Timguska
              6 infantry moved from Sakha to Amur
              1 infantry moved from Siberia to Sakha
              1 fighter moved from Novgorod to 115 Sea Zone
              1 tactical_bomber moved from Novgorod to 115 Sea Zone
              1 fighter moved from Novgorod to Finland
              1 tactical_bomber moved from Novgorod to Finland
      
          Combat - Russians
              Battle in Romania
                  Russians attack with 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                  Germans defend with 4 armour, 2 fighters and 6 infantry
                      Russians roll dice for 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Romania, round 2 : 2/13 hits, 4,50 expected hits
                      Germans roll dice for 4 armour, 2 fighters and 6 infantry in Romania, round 2 : 5/12 hits, 5,33 expected hits
                      1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                      Russians roll dice for 5 armour, 2 artilleries and 1 mech_infantry in Romania, round 3 : 3/8 hits, 3,50 expected hits
                      Germans roll dice for 4 armour, 2 fighters and 4 infantry in Romania, round 3 : 4/10 hits, 4,67 expected hits
                      1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Romania
                      Russians roll dice for 4 armour in Romania, round 4 : 0/4 hits, 2,00 expected hits
                      Germans roll dice for 4 armour, 2 fighters and 1 infantry in Romania, round 4 : 1/7 hits, 3,67 expected hits
                      1 armour owned by the Russians lost in Romania
                      Russians roll dice for 3 armour in Romania, round 5 : 0/3 hits, 1,50 expected hits
                      Germans roll dice for 4 armour, 2 fighters and 1 infantry in Romania, round 5 : 4/7 hits, 3,67 expected hits
                      3 armour owned by the Russians lost in Romania
                  Germans win with 4 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is -43
                  Casualties for Russians: 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                  Casualties for Germans: 5 infantry
              Battle in Finland
                  Russians attack with 1 fighter, 8 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 4 infantry
                      Russians roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Finland, round 2 : 2/10 hits, 2,50 expected hits
                      Neutral_Axis roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Finland
                      Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Finland, round 3 : 3/9 hits, 2,33 expected hits
                      Neutral_Axis roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Finland
                  Russians win, taking Finland from Neutral_Axis with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
                  Casualties for Neutral_Axis: 4 infantry
              Battle in 115 Sea Zone
                  Russians attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                  Germans defend with 1 battleship, 1 cruiser and 1 transport
                      Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 115 Sea Zone
                      Russians roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
                      Germans roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                      1 cruiser owned by the Russians lost in 115 Sea Zone
                      Russians roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                      Germans roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                      1 battleship owned by the Germans lost in 115 Sea Zone
                      1 transport owned by the Germans lost in 115 Sea Zone
                  Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                  Casualties for Russians: 1 cruiser and 1 submarine
                  Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
      
          Non Combat Move - Russians
              1 fighter moved from 115 Sea Zone to Novgorod
              1 tactical_bomber moved from 115 Sea Zone to Novgorod
              1 tactical_bomber moved from Finland to Novgorod
              1 fighter moved from Finland to Novgorod
      
          Place Units - Russians
              1 armour, 1 artillery and 1 fighter placed in Novgorod
              2 artilleries and 1 infantry placed in Ukraine
              1 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Germans : -3,83
      Russians : -8,17
      Neutral_Axis : 0,00
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Kazakhstan to Novosibirsk
              1 infantry moved from Yenisey to Timguska
              4 infantry moved from Yakut S.S.R. to Yenisey
              3 infantry moved from Sakha to Amur
              2 infantry moved from Buryatia to Amur
              1 artillery moved from Novgorod to Baltic States
              1 infantry moved from Novgorod to Karelia
              1 infantry moved from Rostov to Ukraine
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Bessarabia to Western Ukraine
              2 armour moved from Ukraine to Bessarabia
              1 armour moved from Ukraine to Western Ukraine
              1 armour moved from Novgorod to Baltic States
              2 infantry moved from Baltic States to Eastern Poland
              2 infantry moved from Novgorod to Baltic States
      
          Non Combat Move - Russians
      
          Place Units - Russians
              1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
              1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
              1 armour and 1 artillery placed in Volgograd
              1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Novgorod to Karelia
              1 infantry moved from Novgorod to Vyborg
              1 artillery moved from Bessarabia to Eastern Poland
              1 infantry moved from Bessarabia to Eastern Poland
              1 infantry moved from Volgograd to Rostov
              1 fighter moved from Yakut S.S.R. to Sakha
              1 infantry moved from Yakut S.S.R. to Yenisey
              2 infantry moved from Buryatia to Yakut S.S.R.
              1 infantry moved from Buryatia to Yakut S.S.R.
              1 infantry moved from Buryatia to Yakut S.S.R.
              2 infantry moved from Ukraine to Bessarabia
              2 artilleries moved from Ukraine to Bessarabia
              1 armour moved from Ukraine to Bessarabia
              1 infantry moved from Ukraine to Bessarabia
              2 infantry moved from Novgorod to Baltic States
              1 tactical_bomber moved from Russia to Novgorod
              1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
      
          Non Combat Move - Russians
      
          Place Units - Russians
              2 armour placed in Ukraine
              1 armour, 1 artillery and 1 infantry placed in Novgorod
              1 armour placed in Ukraine
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Belarus to Baltic States
              1 mech_infantry moved from Belarus to Baltic States
              1 artillery moved from Novgorod to Baltic States
              1 infantry moved from Western Ukraine to Eastern Poland
              1 artillery moved from Western Ukraine to Eastern Poland
              1 artillery moved from Bryansk to Ukraine
              1 armour moved from Ukraine to Bessarabia
              1 artillery moved from Ukraine to Bessarabia
              1 mech_infantry moved from Ukraine to Bessarabia
              1 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Novgorod to Baltic States
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
              1 infantry moved from Russia to Samara
              1 infantry moved from Volgograd to Kazakhstan
              1 tactical_bomber moved from Novosibirsk to Novgorod
              1 fighter moved from Russia to Yakut S.S.R.
              1 infantry moved from Buryatia to Yakut S.S.R.
      
          Non Combat Move - Russians
      
          Place Units - Russians
              1 armour, 1 artillery and 1 infantry placed in Ukraine
              1 tactical_bomber placed in Russia
              1 fighter placed in Novgorod
              1 infantry placed in Novgorod
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 artillery, 1 factory_major and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Eastern Poland to Baltic States
              1 mech_infantry moved from Volgograd to Ukraine
              1 armour moved from Volgograd to Ukraine
              2 infantry moved from Caucasus to Volgograd
              1 tactical_bomber moved from Russia to Novosibirsk
              1 mech_infantry moved from Russia to Belarus
              1 infantry moved from Belarus to Baltic States
              1 artillery moved from Russia to Bryansk
              1 armour moved from Russia to Belarus
              1 submarine moved from 127 Sea Zone to 112 Sea Zone
              1 infantry moved from Archangel to Novgorod
              1 infantry moved from Amur to Siberia
              3 infantry moved from Amur to Sakha
              1 infantry moved from Amur to Buryatia
      
          Non Combat Move - Russians
      
          Place Units - Russians
              1 artillery placed in Ukraine
              1 infantry placed in Novgorod
              1 factory_major placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 armour moved from Russia to Caucasus
              2 infantry moved from Russia to Caucasus
              2 fighters moved from Russia to Caucasus
              2 infantry moved from Evenki National Okrug to Vologda
      
          Combat - Russians
              Battle in Caucasus
                  Russians attack with 2 armour, 2 fighters and 2 infantry
                  Germans defend with 2 armour and 1 factory
                      Russians roll dice for 2 armour, 2 fighters and 2 infantry in Caucasus, round 2 : 2/6 hits, 2,33 expected hits
                      Germans roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1,00 expected hits
                      2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 armour
      
          Non Combat Move - Russians
              2 fighters moved from Caucasus to Russia
      
          Place Units - Russians
              2 armour, 2 artilleries and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 18 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Germans : 1,00
      Russians : -0,33
      

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      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery moved from Belorussia to Baltic States
                    Russians take Baltic States from Germans
              1 infantry moved from Caucasus to Kazakh S.S.R.
              1 artillery moved from Caucasus to Kazakh S.S.R.
              1 fighter moved from Caucasus to West Russia
              1 armour moved from Russia to West Russia
              1 infantry moved from Russia to West Russia
              1 artillery moved from Russia to West Russia
              2 fighters moved from Russia to West Russia
              1 infantry moved from Vologda to Russia
              2 infantry moved from Yakut S.S.R. to Evenki National Okrug
      
          Combat - Russians
              Battle in West Russia
                  Russians attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
                  Germans defend with 1 armour and 2 infantry
                      Russians roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in West Russia, round 2 : 4/6 hits, 2,67 expected hits
                      Germans roll dice for 1 armour and 2 infantry in West Russia, round 2 : 2/3 hits, 1,17 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
                  Russians win, taking West Russia from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 artillery and 1 infantry
                  Casualties for Germans: 1 armour and 2 infantry
      
          Non Combat Move - Russians
              1 fighter moved from West Russia to Caucasus
              2 fighters moved from West Russia to Russia
      
          Place Units - Russians
              1 armour and 1 infantry placed in Caucasus
              2 armour and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,83
      Russians : 1,33
      

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      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 2 armour, 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Caucasus to Ukraine S.S.R.
              1 armour moved from Russia to Ukraine S.S.R.
              1 infantry moved from West Russia to Belorussia
              1 armour moved from West Russia to Belorussia
              1 armour moved from West Russia to Belorussia
              1 infantry moved from Evenki National Okrug to Archangel
              1 infantry moved from Caucasus to West Russia
              1 armour moved from Russia to West Russia
              2 fighters moved from Russia to Belorussia
              1 infantry moved from Evenki National Okrug to Vologda
              1 artillery moved from West Russia to Belorussia
      
          Combat - Russians
              Battle in Belorussia
                  Russians attack with 2 armour, 1 artillery, 2 fighters and 1 infantry
                  Germans defend with 1 armour and 1 infantry
                      Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Belorussia, round 2 : 5/6 hits, 2,67 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0,83 expected hits
                      1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia
                  Russians win, taking Belorussia from Germans with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour and 1 infantry
              Battle in Ukraine S.S.R.
                  Russians attack with 1 armour and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1,00 expected hits
                      Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Ukraine S.S.R.
                  Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Belorussia to Caucasus
              1 fighter moved from Belorussia to Russia
      
          Place Units - Russians
              1 armour, 1 artillery and 1 fighter placed in Russia
              1 armour and 1 artillery placed in Caucasus
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,17
      Russians : 3,33
      

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      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 bomber, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 armour moved from Japan to 60 Sea Zone
              1 infantry moved from Japan to 60 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
              1 infantry moved from 61 Sea Zone to Yunnan
              1 armour moved from 61 Sea Zone to Yunnan
              1 infantry moved from Kazakh S.S.R. to Sinkiang
                    Japanese take Sinkiang from Americans
              1 artillery moved from Kazakh S.S.R. to Sinkiang
              1 bomber moved from Szechwan to Caucasus
              1 fighter moved from Szechwan to Persia
              1 fighter moved from Szechwan to Novosibirsk
              1 fighter moved from Manchuria to Evenki National Okrug
              1 fighter moved from Szechwan to Persia
              1 destroyer moved from 47 Sea Zone to 35 Sea Zone
              1 cruiser moved from 47 Sea Zone to 35 Sea Zone
              1 destroyer moved from 47 Sea Zone to 35 Sea Zone
              3 submarines moved from 59 Sea Zone to 60 Sea Zone
              1 destroyer moved from 59 Sea Zone to 60 Sea Zone
              1 battleship moved from 59 Sea Zone to 60 Sea Zone
              2 cruisers moved from 59 Sea Zone to 61 Sea Zone
              1 carrier moved from 59 Sea Zone to 60 Sea Zone
              1 fighter moved from Japan to Kwangtung
      
          Combat - Japanese
              Strategic bombing raid in Caucasus
                      AA fire in Caucasus : 1/1 hits, 0,17 expected hits
                  1 bomber killed by AA
                  Bombing raid in Caucasus causes 0 damage total. 
              Battle in Persia
                  Japanese attack with 2 fighters
                  British defend with 1 armour
                      Japanese roll dice for 2 fighters in Persia, round 2 : 2/2 hits, 1,00 expected hits
                      British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
                      1 fighter owned by the Japanese and 1 armour owned by the British lost in Persia
                  Japanese win with 1 fighter remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 1 armour
              Battle in Novosibirsk
                  Japanese attack with 1 fighter
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter in Novosibirsk, round 2 : 1/1 hits, 0,50 expected hits
                      Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                  Russians win with no units remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 fighter
                  Casualties for Russians: 1 infantry
              Battle in Evenki National Okrug
                  Japanese attack with 1 fighter
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter in Evenki National Okrug, round 2 : 0/1 hits, 0,50 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter in Evenki National Okrug, round 3 : 1/1 hits, 0,50 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
                  Russians win with no units remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 fighter
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 artillery moved from Yakut S.S.R. to Buryatia S.S.R.
              1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
              1 fighter moved from Persia to Szechwan
              1 fighter moved from Yunnan to Kwangtung
              1 fighter moved from Yunnan to Kwangtung
              1 fighter moved from Yunnan to Kwangtung
              1 fighter moved from Kwangtung to Yunnan
      
          Place Units - Japanese
              1 destroyer, 1 submarine and 1 transport placed in 60 Sea Zone
              1 transport placed in 62 Sea Zone
              1 bomber placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      British : 0,50
      Russians : 1,00
      Japanese : 1,50
      AA fire in Caucasus : : 0,83
      

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      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Soviet Far East to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 artillery moved from Soviet Far East to Yakut S.S.R.
              1 battleship moved from 50 Sea Zone to 59 Sea Zone
              1 cruiser moved from 52 Sea Zone to 59 Sea Zone
              2 submarines moved from 52 Sea Zone to 59 Sea Zone
              1 submarine moved from 60 Sea Zone to 59 Sea Zone
              1 cruiser moved from 50 Sea Zone to 59 Sea Zone
              1 destroyer moved from 50 Sea Zone to 59 Sea Zone
              1 cruiser moved from 50 Sea Zone to 47 Sea Zone
              2 destroyers moved from 50 Sea Zone to 47 Sea Zone
              1 infantry moved from French Indo-China Thailand to Burma
              1 armour moved from French Indo-China Thailand to Burma
              2 fighters moved from Kwangtung to Burma
              2 infantry moved from Persia to Kazakh S.S.R.
              1 artillery moved from Persia to Kazakh S.S.R.
              2 fighters moved from Szechwan to Kazakh S.S.R.
              1 bomber moved from Szechwan to India
              1 fighter moved from Szechwan to Novosibirsk
              1 fighter moved from Manchuria to Sinkiang
              1 carrier moved from 60 Sea Zone to 59 Sea Zone
              1 fighter moved from Japan to Manchuria
              1 fighter moved from Japan to Yunnan
      
          Combat - Japanese
              Strategic bombing raid in India
                      AA fire in India : 0/1 hits, 0,17 expected hits
                  Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory
                  Bombing raid in India causes 4 damage total. 
              Battle in Novosibirsk
                  Japanese attack with 1 fighter
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
                      Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter in Novosibirsk, round 3 : 0/1 hits, 0,50 expected hits
                      Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter in Novosibirsk, round 4 : 1/1 hits, 0,50 expected hits
                      Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Novosibirsk
                  Japanese win with 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Kazakh S.S.R.
                  Japanese attack with 1 artillery, 2 fighters and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/5 hits, 1,83 expected hits
                      Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
                  Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Burma
                  Japanese attack with 1 armour, 2 fighters and 1 infantry
                  British defend with 1 armour
                      Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1,67 expected hits
                      British roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma
                  Japanese win, taking Burma from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 armour
              Battle in Sinkiang
                  Japanese attack with 1 fighter
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter in Sinkiang, round 2 : 1/1 hits, 0,50 expected hits
                      Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Sinkiang
                  Japanese win with 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Sinkiang to Yunnan
              1 fighter moved from Novosibirsk to Kazakh S.S.R.
              2 fighters moved from Burma to Yunnan
              1 bomber moved from India to Szechwan
              1 fighter moved from Kazakh S.S.R. to Szechwan
              1 fighter moved from Kazakh S.S.R. to Szechwan
              1 fighter moved from Kazakh S.S.R. to Szechwan
      
          Place Units - Japanese
              1 submarine and 1 transport placed in 60 Sea Zone
              1 armour, 1 artillery, 1 fighter and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      British : 0,50
      Americans : -0,33
      AA fire in India : : -0,17
      Russians : -0,33
      Japanese : -0,50
      

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      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 bomber moved from Szechwan to India
              2 destroyers moved from 36 Sea Zone to 50 Sea Zone
              1 cruiser moved from 36 Sea Zone to 50 Sea Zone
              2 submarines moved from 60 Sea Zone to 52 Sea Zone
              1 cruiser moved from 60 Sea Zone to 52 Sea Zone
              1 infantry moved from Japan to 60 Sea Zone
              1 artillery moved from Japan to 60 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 artillery moved from Buryatia S.S.R. to Soviet Far East
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
              1 fighter moved from Buryatia S.S.R. to Soviet Far East
              1 artillery moved from Kazakh S.S.R. to Persia
              2 infantry moved from Kazakh S.S.R. to Persia
              3 fighters moved from Szechwan to Persia
              1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
              1 armour moved from 36 Sea Zone to French Indo-China Thailand
              1 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 fighter moved from 61 Sea Zone to French Indo-China Thailand
              2 fighters moved from Kwangtung to Burma
              1 carrier moved from 61 Sea Zone to 60 Sea Zone
              1 submarine moved from 61 Sea Zone to 60 Sea Zone
              1 cruiser moved from 61 Sea Zone to 50 Sea Zone
              1 destroyer moved from 61 Sea Zone to 50 Sea Zone
              1 battleship moved from 61 Sea Zone to 50 Sea Zone
      
          Combat - Japanese
              Strategic bombing raid in India
                      AA fire in India : 0/1 hits, 0,17 expected hits
                  Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
                  Bombing raid in India causes 6 damage total. 
              Battle in French Indo-China Thailand
                  Japanese attack with 1 armour, 1 fighter and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1,17 expected hits
                      British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in French Indo-China Thailand
                  Japanese win, taking French Indo-China Thailand from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Soviet Far East
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1,17 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Soviet Far East
                  Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Persia
                  Japanese attack with 1 artillery, 3 fighters and 2 infantry
                  British defend with 1 armour and 1 infantry
                      Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Persia, round 2 : 4/6 hits, 2,33 expected hits
                      British roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits, 0,83 expected hits
                      1 infantry owned by the British and 1 armour owned by the British lost in Persia
                  Japanese win, taking Persia from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for British: 1 armour and 1 infantry
              Battle in Burma
                  Japanese attack with 2 fighters
                  British defend with 1 infantry
                      Japanese roll dice for 2 fighters in Burma, round 2 : 1/2 hits, 1,00 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma
                  Japanese win with 1 fighter remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              3 fighters moved from Persia to Szechwan
              1 bomber moved from India to Szechwan
              1 fighter moved from Burma to Kwangtung
              1 fighter moved from French Indo-China Thailand to Kwangtung
              1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
              1 armour and 1 transport moved from 62 Sea Zone to 36 Sea Zone
              1 fighter moved from Soviet Far East to Manchuria
      
          Place Units - Japanese
              3 armour and 2 fighters placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      British : -0,50
      AA fire in India : : -0,17
      Russians : -0,33
      Japanese : 1,33
      

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      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 bomber moved from Kwangtung to India
              1 artillery moved from Sinkiang to Kazakh S.S.R.
              1 infantry moved from Szechwan to Kazakh S.S.R.
              3 fighters moved from Yunnan to Kazakh S.S.R.
              1 infantry moved from Japan to 60 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 cruiser moved from 63 Sea Zone to 61 Sea Zone
              1 destroyer moved from 63 Sea Zone to 61 Sea Zone
              1 battleship moved from 63 Sea Zone to 61 Sea Zone
              1 submarine moved from 63 Sea Zone to 61 Sea Zone
              1 carrier moved from 63 Sea Zone to 61 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 destroyer moved from 60 Sea Zone to 36 Sea Zone
              1 cruiser moved from 62 Sea Zone to 36 Sea Zone
              1 destroyer moved from 62 Sea Zone to 36 Sea Zone
              1 fighter moved from French Indo-China Thailand to 36 Sea Zone
              1 infantry moved from Sinkiang to Kazakh S.S.R.
              2 fighters moved from Buryatia S.S.R. to Yakut S.S.R.
              1 artillery moved from Soviet Far East to Yakut S.S.R.
              2 infantry moved from Soviet Far East to Yakut S.S.R.
              2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
              1 fighter moved from Manchuria to Yakut S.S.R.
      
          Combat - Japanese
              Strategic bombing raid in India
                      AA fire in India : 0/1 hits, 0,17 expected hits
                  Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
                  Bombing raid in India causes 6 damage total. 
              Battle in Yakut S.S.R.
                  Japanese attack with 1 artillery, 3 fighters and 4 infantry
                  Americans defend with 2 fighters; Russians defend with 4 infantry
                      Japanese roll dice for 1 artillery, 3 fighters and 4 infantry in Yakut S.S.R., round 2 : 1/8 hits, 2,67 expected hits
                      Russians roll dice for 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 4/6 hits, 2,67 expected hits
                      4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                      Japanese roll dice for 1 artillery and 3 fighters in Yakut S.S.R., round 3 : 1/4 hits, 1,83 expected hits
                      Russians roll dice for 2 fighters and 3 infantry in Yakut S.S.R., round 3 : 3/5 hits, 2,33 expected hits
                      2 fighters owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Yakut S.S.R.
                   retreated to Yakut S.S.R.
                  Russians win with 2 fighters and 2 infantry remaining. Battle score for attacker is -30
                  Casualties for Japanese: 1 artillery, 2 fighters and 4 infantry
                  Casualties for Russians: 2 infantry
              Battle in Kazakh S.S.R.
                  Japanese attack with 1 artillery, 3 fighters and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/6 hits, 2,33 expected hits
                      Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Kazakh S.S.R.
                  Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 36 Sea Zone
                  Japanese attack with 1 cruiser, 2 destroyers and 1 fighter
                  British defend with 1 cruiser, 1 submarine and 1 transport
                      Japanese roll dice for 1 cruiser, 2 destroyers and 1 fighter in 36 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                      British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 submarine owned by the British lost in 36 Sea Zone
                      Japanese roll dice for 1 cruiser, 2 destroyers and 1 fighter in 36 Sea Zone, round 3 : 1/4 hits, 1,67 expected hits
                      British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the British lost in 36 Sea Zone
                      1 transport owned by the British lost in 36 Sea Zone
                  Japanese win with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 25
                  Casualties for British: 1 cruiser, 1 submarine and 1 transport
      
          Non Combat Move - Japanese
              1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
              3 fighters moved from Kazakh S.S.R. to Szechwan
              2 fighters moved from French Indo-China Thailand to Kwangtung
              1 bomber moved from India to Szechwan
              1 transport moved from 62 Sea Zone to 60 Sea Zone
              1 fighter moved from 36 Sea Zone to 61 Sea Zone
      
          Place Units - Japanese
              1 armour, 1 artillery and 1 infantry placed in Japan
              1 cruiser and 2 submarines placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 38 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      British : -1,17
      AA fire in India : : -0,17
      Russians : 1,67
      Japanese : -5,17
      

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      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 cruiser, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 transport moved from 62 Sea Zone to 60 Sea Zone
              2 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
              3 infantry moved from Buryatia S.S.R. to Soviet Far East
              1 artillery moved from Buryatia S.S.R. to Soviet Far East
              2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              4 infantry moved from Burma to India
              1 artillery moved from Burma to India
              1 armour moved from Burma to India
              3 fighters moved from French Indo-China Thailand to India
              1 bomber moved from Kwangtung to India
              3 fighters moved from Yunnan to India
              1 fighter moved from Buryatia S.S.R. to Soviet Far East
              1 submarine moved from 58 Sea Zone to 63 Sea Zone
              1 destroyer moved from 58 Sea Zone to 63 Sea Zone
              1 cruiser moved from 58 Sea Zone to 63 Sea Zone
              2 fighters moved from Japan to 63 Sea Zone
              1 carrier moved from 62 Sea Zone to 63 Sea Zone
              1 battleship moved from 60 Sea Zone to 63 Sea Zone
              2 carriers moved from 60 Sea Zone to 63 Sea Zone
      
          Combat - Japanese
              Strategic bombing raid in India
                      AA fire in India : 0/1 hits, 0,17 expected hits
                  Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory
                  Bombing raid in India causes 5 damage total. 
              Battle in Soviet Far East
                  Japanese attack with 1 artillery, 1 fighter and 3 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Soviet Far East, round 2 : 1/5 hits, 1,50 expected hits
                      Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                      Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Soviet Far East, round 3 : 1/4 hits, 1,33 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Soviet Far East
                  Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in 63 Sea Zone
                  Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                  Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                      Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters in 63 Sea Zone, round 2 : 4/8 hits, 3,00 expected hits
                      Americans roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 63 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 submarine owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 63 Sea Zone
                      Japanese roll dice for 1 submarine in 63 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters in 63 Sea Zone, round 3 : 4/8 hits, 3,00 expected hits
                      Americans roll dice for 2 fighters in 63 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                      Americans roll dice for 1 battleship and 1 transport in 63 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                      2 carriers owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 63 Sea Zone
                  Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 55
                  Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                  Casualties for Japanese: 2 carriers
              Battle in India
                  Japanese attack with 1 armour, 1 artillery, 6 fighters and 4 infantry
                  British defend with 1 aaGun, 4 armour, 1 factory, 1 fighter and 4 infantry
                      AA fire in India : 0/3 hits, 0,50 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 6 fighters and 4 infantry in India, round 2 : 3/12 hits, 4,67 expected hits
                      British roll dice for 1 aaGun, 4 armour, 1 fighter and 4 infantry in India, round 2 : 2/9 hits, 4,00 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
                      Japanese roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in India, round 3 : 4/10 hits, 4,33 expected hits
                      British roll dice for 4 armour, 1 fighter and 2 infantry in India, round 3 : 3/7 hits, 3,33 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the British and 2 armour owned by the British lost in India
                      Japanese roll dice for 1 armour and 6 fighters in India, round 4 : 3/7 hits, 3,50 expected hits
                      British roll dice for 2 armour and 1 fighter in India, round 4 : 1/3 hits, 1,67 expected hits
                      1 armour owned by the Japanese, 1 fighter owned by the British and 2 armour owned by the British lost in India
                  Japanese win with 6 fighters remaining. Battle score for attacker is 29
                  Casualties for Japanese: 1 armour, 1 artillery and 4 infantry
                  Casualties for British: 1 aaGun, 4 armour, 1 fighter and 4 infantry
      
          Non Combat Move - Japanese
              3 fighters moved from India to Yunnan
              1 bomber moved from India to Kwangtung
              3 fighters moved from India to French Indo-China Thailand
              1 fighter moved from Soviet Far East to Buryatia S.S.R.
              1 fighter moved from 63 Sea Zone to Soviet Far East
              1 fighter moved from Soviet Far East to Buryatia S.S.R.
              1 fighter moved from 63 Sea Zone to Manchuria
      
          Place Units - Japanese
              1 armour and 1 infantry placed in Japan
              1 cruiser and 1 destroyer placed in 60 Sea Zone
              Japanese undo move 2.
              1 cruiser and 1 destroyer placed in 62 Sea Zone
              1 destroyer placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 37 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      British : -3,00
      Americans : -2,17
      AA fire in India : : -0,67
      Russians : 0,00
      Japanese : -1,00
      

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      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 artillery moved from Soviet Far East to Buryatia S.S.R.
              1 infantry moved from Soviet Far East to Buryatia S.S.R.
              1 fighter moved from Japan to Buryatia S.S.R.
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Yunnan to Szechwan
                    Japanese take Szechwan from Americans
              1 infantry moved from French Indo-China Thailand to Burma
              1 submarine moved from 57 Sea Zone to 58 Sea Zone
              1 cruiser moved from 61 Sea Zone to 58 Sea Zone
              1 destroyer moved from 61 Sea Zone to 58 Sea Zone
              2 infantry moved from Anhwei to Sinkiang
              1 artillery moved from Anhwei to Sinkiang
              1 fighter moved from Manchuria to Sinkiang
              1 fighter moved from Manchuria to Sinkiang
              1 infantry moved from Manchuria to Buryatia S.S.R.
              1 fighter moved from Kiangsu to Yunnan
              1 infantry moved from Yunnan to Burma
              1 carrier moved from 61 Sea Zone to 60 Sea Zone
              1 transport moved from 61 Sea Zone to 60 Sea Zone
              2 infantry moved from Japan to 60 Sea Zone
              1 carrier moved from 36 Sea Zone to 62 Sea Zone
              1 battleship moved from 36 Sea Zone to 60 Sea Zone
      
          Combat - Japanese
              Battle in Sinkiang
                  Japanese attack with 1 artillery, 2 fighters and 2 infantry
                  Americans defend with 2 infantry; Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sinkiang, round 2 : 2/5 hits, 1,83 expected hits
                      Americans roll dice for 3 infantry in Sinkiang, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sinkiang
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sinkiang, round 3 : 0/4 hits, 1,67 expected hits
                      Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sinkiang, round 4 : 2/4 hits, 1,67 expected hits
                      Americans roll dice for 1 infantry in Sinkiang, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Sinkiang
                  Japanese win, taking Sinkiang from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Sinkiang to Yunnan
              1 bomber moved from Manchuria to Kwangtung
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
              1 armour moved from 36 Sea Zone to Burma
              1 infantry moved from 36 Sea Zone to Burma
              1 transport moved from 63 Sea Zone to 62 Sea Zone
      
          Place Units - Japanese
              1 artillery, 2 fighters and 1 infantry placed in Japan
              1 transport placed in 62 Sea Zone
              1 carrier placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Americans : -0,67
      Japanese : -1,17
      

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