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    Posts made by hitechteo

    • RE: Nerd Group

      TripleA Move Summary: French round 7

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Combat Move - French
              1 destroyer moved from 41 Sea Zone to 44 Sea Zone
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser and 2 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from New South Wales to Western Australia
              1 fighter moved from New South Wales to Queensland
              1 fighter moved from Queensland to Northern Territory
              1 transport moved from 42 Sea Zone to 56 Sea Zone
              1 submarine moved from 57 Sea Zone to 42 Sea Zone
              1 transport moved from 44 Sea Zone to 55 Sea Zone
              1 infantry moved from New South Wales to Queensland
              2 fighters moved from Malaya to Java
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              2 fighters placed in New South Wales
              1 cruiser placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 21 PUs; end with 21 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Korea to Shantung
              1 cruiser and 2 destroyers moved from 25 Sea Zone to 6 Sea Zone
              2 fighters moved from Guam to 6 Sea Zone
              2 cruisers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Eastern United States to Western United States
      
          Combat - Americans
              Strategic bombing raid in Shantung
                      AA fire in Shantung : 0/1 hits, 0,17 expected hits
                  Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Shantung causes 3 damage total. 
              Battle in 6 Sea Zone
                  Americans attack with 3 cruisers, 3 destroyers and 2 fighters
                  Japanese defend with 2 destroyers, 1 submarine and 2 transports
                      Americans roll dice for 3 cruisers, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/8 hits, 3,50 expected hits
                      Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                      Americans roll dice for 3 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 : 2/7 hits, 3,17 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                      1 transport owned by the Japanese lost in 6 Sea Zone
                  Americans win with 3 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 28
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 2 destroyers, 1 submarine and 2 transports
      
          Non Combat Move - Americans
              2 fighters moved from 6 Sea Zone to Korea
              1 bomber moved from Shantung to Korea
      
          Place Units - Americans
              1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
              1 carrier and 1 transport placed in 10 Sea Zone
              1 fighter placed in Western United States
              1 infantry placed in Western United States
              1 infantry placed in Western United States
              1 aaGun placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              7 infantry moved from Jehol to Chahar
              1 infantry moved from Jehol to Manchuria
              1 infantry moved from Jehol to Manchuria
              1 infantry moved from Jehol to Chahar
              1 infantry moved from Jehol to Chahar
      
          Non Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 10x factory_major; Remaining resources: 8 PUs; 
              UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to Southern France
              1 artillery, 3 infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Holland Belgium
              1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 battleship and 1 cruiser moved from 118 Sea Zone to 110 Sea Zone
              2 armour moved from Belgian Congo to Ethiopia
              2 armour moved from Union of South Africa to Belgian Congo
              1 armour moved from French Indo China to Kwangtung
                    Chinese take Kwangsi from Japanese
                    UK_Pacific take Kwangtung from Japanese
              1 infantry moved from French Indo China to Kwangsi
              1 artillery moved from Shan State to French Indo China
              1 infantry moved from West India to India
              1 fighter moved from Siam to 43 Sea Zone
              1 fighter moved from India to Siam
              1 fighter moved from West India to India
              1 artillery moved from Burma to Shan State
              1 artillery moved from India to Burma
      
          Combat - British
              Air Battle in Southern France
                  British attacks with 1 units heading to Southern France
                  Germans launches 1 interceptors out of Southern France
                      Attackers Fire,  : 0/1 hits, 0,17 expected hits
                      Defenders Fire,  : 0/1 hits, 0,17 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Southern France
                      AA fire in Southern France : 0/1 hits, 0,17 expected hits
                  Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Southern France causes 6 damage total. 
              Battle in 43 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Cleaning up after air battles
      
          Non Combat Move - British
              1 fighter moved from 43 Sea Zone to Siam
              1 bomber moved from Southern France to United Kingdom
      
          Place Units - British
              1 infantry placed in Quebec
              1 transport placed in 106 Sea Zone
              1 armour and 1 fighter placed in Union of South Africa
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
      
          Place Units - UK_Pacific
              2 artilleries placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,1,3,4,5,5
              UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
              Some Units in India change ownership: 2 artilleries
      

      Combat Hit Differential Summary :

      Defenders Fire,  : : -0,17
      AA fire in Shantung : : -0,17
      Americans : -2,67
      AA fire in Southern France : : -0,17
      Attackers Fire,  : : -0,17
      Japanese : -0,17
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Korea to Shantung
              1 cruiser and 2 destroyers moved from 25 Sea Zone to 6 Sea Zone
              2 fighters moved from Guam to 6 Sea Zone
              2 cruisers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Eastern United States to Western United States
      
          Combat - Americans
              Strategic bombing raid in Shantung
                      AA fire in Shantung : 0/1 hits, 0,17 expected hits
                  Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Shantung causes 3 damage total. 
              Battle in 6 Sea Zone
                  Americans attack with 3 cruisers, 3 destroyers and 2 fighters
                  Japanese defend with 2 destroyers, 1 submarine and 2 transports
                      Americans roll dice for 3 cruisers, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/8 hits, 3,50 expected hits
                      Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                      Americans roll dice for 3 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 : 2/7 hits, 3,17 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                      1 transport owned by the Japanese lost in 6 Sea Zone
                  Americans win with 3 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 28
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 2 destroyers, 1 submarine and 2 transports
      
          Non Combat Move - Americans
              2 fighters moved from 6 Sea Zone to Korea
              1 bomber moved from Shantung to Korea
      
          Place Units - Americans
              1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
              1 carrier and 1 transport placed in 10 Sea Zone
              1 fighter placed in Western United States
              1 infantry placed in Western United States
              1 infantry placed in Western United States
              1 aaGun placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      AA fire in Shantung : : -0,17
      Americans : -2,67
      Japanese : -0,17
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Urals to Yenisey
                    Russians take Timguska from Japanese
              1 mech_infantry moved from Russia to Kazakhstan
                    Russians take Kazakhstan from Japanese
              7 infantry moved from Jehol to Chahar
                    Chinese take Chahar from Japanese
              1 infantry moved from Jehol to Anhwe
                    Chinese take Anhwe from Japanese
              2 infantry moved from Jehol to Anhwe
      
          Combat - Russians
              Battle in Yenisey
                  Russians attack with 1 armour
                  Japanese defend with 1 mech_infantry
                      Russians roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Yenisey
                  Russians win, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Russians
      
          Place Units - Russians
              1 armour, 4 artilleries and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 22 PUs; end with 22 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Russians : 0,50
      Japanese : -0,33
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Wake Island to Japan
              1 cruiser and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
              2 cruisers, 1 destroyer and 1 submarine moved from 15 Sea Zone to 26 Sea Zone
              1 armour moved from Eastern United States to Western United States
              1 bomber moved from Spain to Western Germany
              4 fighters moved from Eastern United States to Spain
              2 fighters moved from West Indies to Spain
      
          Combat - Americans
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                  Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                  Bombing raid in Western Germany causes 8 damage total. 
              Strategic bombing raid in Japan
                      AA fire in Japan : 0/1 hits, 0,17 expected hits
                  Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                  Bombing raid in Japan causes 8 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Japan to Korea
              1 bomber moved from Western Germany to United Kingdom
      
          Place Units - Americans
              3 infantry placed in Spain
              1 battleship, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
              1 fighter and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 10 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Manchuria to Jehol
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              10 infantry placed in Jehol
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 2 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 14x factory_major; Remaining resources: 1 PUs; 
              UK_Pacific buy nothing; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 armour moved from Belgian Congo to Ethiopia
              2 armour moved from Union of South Africa to Belgian Congo
              1 fighter moved from Ethiopia to West India
              1 fighter moved from Union of South Africa to Ethiopia
              1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
              2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 118 Sea Zone
              1 battleship moved from 110 Sea Zone to 118 Sea Zone
              1 bomber moved from Norway to Normandy Bordeaux
              1 armour moved from Siam to French Indo China
              1 infantry moved from Shan State to French Indo China
              2 fighters moved from India to French Indo China
              1 battleship moved from 38 Sea Zone to 37 Sea Zone
      
          Combat - British
              Air Battle in Normandy Bordeaux
                  British attacks with 1 units heading to Normandy Bordeaux
                  Germans launches 1 interceptors out of Normandy Bordeaux
                      Attackers Fire,  : 0/1 hits, 0,17 expected hits
                      Defenders Fire,  : 0/1 hits, 0,17 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Normandy Bordeaux
                      AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                  Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                  Bombing raid in Normandy Bordeaux causes 5 damage total. 
              Battle in French Indo China
                  British attack with 1 armour, 2 fighters and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour, 2 fighters and 1 infantry in French Indo China, round 2 : 3/4 hits, 1,67 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - British
              2 fighters moved from French Indo China to Siam
              1 artillery moved from Shan State to Burma
              1 infantry moved from India to Burma
              1 artillery moved from Siam to Shan State
              1 bomber moved from Normandy Bordeaux to United Kingdom
              1 cruiser moved from 110 Sea Zone to 118 Sea Zone
      
          Place Units - British
              2 armour and 1 fighter placed in Union of South Africa
              1 artillery placed in Quebec
      
          Turn Complete - British
              British collect 26 PUs; end with 26 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Defenders Fire,  : : -0,17
      British : 1,33
      AA fire in Western Germany : : -0,17
      AA fire in Japan : : -0,17
      AA fire in Normandy Bordeaux : : -0,17
      Attackers Fire,  : : -0,17
      Japanese : -0,33
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Wake Island to Japan
              1 cruiser and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
              2 cruisers, 1 destroyer and 1 submarine moved from 15 Sea Zone to 26 Sea Zone
              1 armour moved from Eastern United States to Western United States
              1 bomber moved from Spain to Western Germany
              4 fighters moved from Eastern United States to Spain
              2 fighters moved from West Indies to Spain
      
          Combat - Americans
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                  Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                  Bombing raid in Western Germany causes 8 damage total. 
              Strategic bombing raid in Japan
                      AA fire in Japan : 0/1 hits, 0,17 expected hits
                  Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                  Bombing raid in Japan causes 8 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Japan to Korea
              1 bomber moved from Western Germany to United Kingdom
      
          Place Units - Americans
              3 infantry placed in Spain
              1 battleship, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
              1 fighter and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      AA fire in Western Germany : : -0,17
      AA fire in Japan : : -0,17
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 4 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 destroyer moved from 26 Sea Zone to 6 Sea Zone
              2 cruisers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 15 Sea Zone
              1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 bomber moved from Western United States to Wake Island
              1 fighter moved from Guam to Philippines
              1 fighter moved from Wake Island to Guam
              1 bomber moved from Morocco to Northern Italy
              2 fighters moved from Western United States to Eastern United States
              2 fighters moved from Eastern United States to 89 Sea Zone
              2 fighters moved from 89 Sea Zone to West Indies
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                  Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 5 damage total. 
              Battle in 6 Sea Zone
                  Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                  Japanese defend with 1 destroyer and 1 transport
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 cruiser and 2 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                      1 transport owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 9
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer and 1 transport
      
          Non Combat Move - Americans
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
              1 infantry moved from 104 Sea Zone to Spain
              1 mech_infantry moved from 104 Sea Zone to Spain
              1 fighter moved from Wake Island to Guam
              1 bomber moved from Northern Italy to Spain
      
          Place Units - Americans
              1 factory_minor placed in Spain
              3 armour, 1 artillery and 4 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 28 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Manchuria
              2 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 31 PUs
      
          Purchase Units - British
              British buy 2 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 armour and 1 artillery; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 battleship moved from 110 Sea Zone to 104 Sea Zone
              1 destroyer moved from 110 Sea Zone to 104 Sea Zone
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry and 1 transport moved from 110 Sea Zone to 117 Sea Zone
              1 fighter moved from United Kingdom to Spain
              3 fighters moved from Malta to Spain
              1 armour moved from Union of South Africa to Belgian Congo
              2 fighters moved from Union of South Africa to Ethiopia
              1 infantry moved from Italian Somaliland to Ethiopia
              2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
              1 cruiser and 2 destroyers moved from 72 Sea Zone to 76 Sea Zone
              1 bomber moved from Malta to Western Germany
              1 infantry moved from Burma to Yunnan
                    Chinese take Yunnan from Japanese
              1 armour moved from Burma to Siam
              1 artillery and 1 infantry moved from Shan State to Siam
              1 infantry moved from Burma to Shan State
              1 artillery moved from Burma to Shan State
              1 fighter moved from India to Siam
              1 battleship moved from 37 Sea Zone to 38 Sea Zone
      
          Combat - British
              Air Battle in Western Germany
                  British attacks with 1 units heading to Western Germany
                  Germans launches 1 interceptors out of Western Germany
                      Attackers Fire,  : 0/1 hits, 0,17 expected hits
                      Defenders Fire,  : 0/1 hits, 0,17 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                  Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                  Bombing raid in Western Germany causes 4 damage total. 
              Battle in Siam
                  British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Siam, round 2 : 2/4 hits, 1,67 expected hits
                      Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                  British win, taking Siam from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - British
              1 fighter moved from Siam to Burma
              2 infantry moved from 76 Sea Zone to Ethiopia
              1 bomber moved from Western Germany to Norway
      
          Place Units - British
              1 transport placed in 106 Sea Zone
              2 armour and 1 fighter placed in Union of South Africa
      
          Turn Complete - British
              British collect 26 PUs; end with 26 PUs
      
          Place Units - UK_Pacific
              3 armour and 1 artillery placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 15 PUs; end with 15 PUs
              Some Units in India change ownership: 3 armour and 1 artillery
      

      Combat Hit Differential Summary :

      Defenders Fire,  : : -0,17
      British : 0,33
      Americans : -0,50
      AA fire in Western Germany : : -0,17
      AA fire in Northern Italy : : -0,17
      Attackers Fire,  : : -0,17
      Japanese : 1,33
      

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      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 4 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 destroyer moved from 26 Sea Zone to 6 Sea Zone
              2 cruisers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 15 Sea Zone
              1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 bomber moved from Western United States to Wake Island
              1 fighter moved from Guam to Philippines
              1 fighter moved from Wake Island to Guam
              1 bomber moved from Morocco to Northern Italy
              2 fighters moved from Western United States to Eastern United States
              2 fighters moved from Eastern United States to 89 Sea Zone
              2 fighters moved from 89 Sea Zone to West Indies
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                  Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 5 damage total. 
              Battle in 6 Sea Zone
                  Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                  Japanese defend with 1 destroyer and 1 transport
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 cruiser and 2 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                      1 transport owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 9
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer and 1 transport
      
          Non Combat Move - Americans
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
              1 infantry moved from 104 Sea Zone to Spain
              1 mech_infantry moved from 104 Sea Zone to Spain
              1 fighter moved from Wake Island to Guam
              1 bomber moved from Northern Italy to Spain
      
          Place Units - Americans
              1 factory_minor placed in Spain
              3 armour, 1 artillery and 4 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Americans : -0,50
      AA fire in Northern Italy : : -0,17
      Japanese : 0,67
      

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      TripleA Move Summary: French round 4

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Combat Move - French
              1 infantry moved from Algeria to Tunisia
              1 destroyer moved from 76 Sea Zone to 79 Sea Zone
      

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      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
              3 fighters moved from Queensland to Malaya
              1 fighter moved from Western Australia to Malaya
              1 infantry moved from Queensland to New South Wales
              1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
      
          Non Combat Move - ANZAC
              1 aaGun moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 armour and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
              Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              3 fighters moved from Philippines to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 fighter moved from Guam to 35 Sea Zone
              1 fighter moved from Wake Island to 21 Sea Zone
              1 fighter moved from 21 Sea Zone to Guam
              2 fighters moved from Hawaiian Islands to Wake Island
              1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone
              1 battleship moved from 31 Sea Zone to 33 Sea Zone
              1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from Wake Island to Caroline Islands
              1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 102 Sea Zone to 104 Sea Zone
              4 infantry moved from 104 Sea Zone to Spain
              1 armour moved from 104 Sea Zone to Spain
              2 mech_infantrys moved from 104 Sea Zone to Spain
              2 cruisers moved from 102 Sea Zone to 104 Sea Zone
              1 artillery moved from 104 Sea Zone to Spain
              1 destroyer moved from 102 Sea Zone to 104 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
              1 infantry moved from 104 Sea Zone to Spain
              1 mech_infantry moved from 104 Sea Zone to Spain
              1 infantry moved from Central United States to Eastern United States
              1 fighter moved from West Indies to Gibraltar
              1 bomber moved from West Indies to Morocco
              1 bomber moved from West Indies to Gibraltar
              2 fighters moved from Eastern United States to Gibraltar
      
          Combat - Americans
              Battle in 35 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 2 infantry and 2 transports
                      2 infantry owned by the Japanese and 2 transports owned by the Japanese lost in 35 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 20
                  Casualties for Japanese: 2 infantry and 2 transports
              Battle in 36 Sea Zone
                  Americans attack with 3 fighters
                  Japanese defend with 1 carrier, 1 infantry and 1 transport
                      Americans roll dice for 3 fighters in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 carrier and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 carrier owned by the Japanese lost in 36 Sea Zone
                      1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 26
                  Casualties for Japanese: 1 carrier, 1 infantry and 1 transport
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                      Americans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/5 hits, 1,50 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in Spain
                  Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                  Neutral_True defend with 6 infantry
                      Americans roll dice for 2 cruisers in Spain, round 2 : 1/2 hits, 1,00 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Spain, round 2 : 1/10 hits, 2,33 expected hits
                      Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                      2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                      Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Spain, round 3 : 2/8 hits, 2,00 expected hits
                      Neutral_True roll dice for 4 infantry in Spain, round 3 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                      Americans roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Spain, round 4 : 3/7 hits, 1,83 expected hits
                      Neutral_True roll dice for 2 infantry in Spain, round 4 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Neutral_True lost in Spain
                  Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                  Casualties for Americans: 3 infantry
                  Casualties for Neutral_True: 6 infantry
      
          Non Combat Move - Americans
              3 fighters moved from 36 Sea Zone to Kwangtung
              1 fighter moved from Philippines to Kwangtung
              1 fighter moved from 35 Sea Zone to Philippines
              1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              2 cruisers, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 bomber and 2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 34 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 37 PUs
      
          Purchase Units - British
              British buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
              1 armour moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              2 battleships moved from 109 Sea Zone to 110 Sea Zone
              2 cruisers moved from 109 Sea Zone to 110 Sea Zone
              1 transport moved from 72 Sea Zone to 71 Sea Zone
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
              1 infantry moved from Kenya to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
              1 infantry moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 bomber moved from United Kingdom to Northern Italy
              2 fighters moved from Malta to 98 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 fighter moved from 96 Sea Zone to Malta
              2 fighters moved from 98 Sea Zone to Malta
              1 artillery moved from Burma to Shan State
              1 armour moved from India to Burma
              1 mech_infantry moved from India to Burma
              1 mech_infantry moved from India to Burma
      
          Combat - British
              Strategic bombing raid in Northern Italy
                      AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                  Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 3 damage total. 
              Battle in Holland Belgium
      
          Non Combat Move - British
              1 aaGun moved from Scotland to United Kingdom
              1 fighter moved from United Kingdom to Holland Belgium
              1 fighter moved from Holland Belgium to United Kingdom
              1 bomber moved from Northern Italy to Malta
      
          Place Units - British
              1 armour and 2 fighters placed in Union of South Africa
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
      
          Place Units - UK_Pacific
              2 armour and 1 fighter placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
              Some Units in India change ownership: 2 armour and 1 fighter
      

      Combat Hit Differential Summary :

      Americans : 0,17
      AA fire in Caroline Islands : : -0,17
      Neutral_True : -1,00
      AA fire in Northern Italy : : -0,17
      Japanese : 0,00
      

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      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
              Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              3 fighters moved from Philippines to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 fighter moved from Guam to 35 Sea Zone
              1 fighter moved from Wake Island to 21 Sea Zone
              1 fighter moved from 21 Sea Zone to Guam
              2 fighters moved from Hawaiian Islands to Wake Island
              1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone
              1 battleship moved from 31 Sea Zone to 33 Sea Zone
              1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from Wake Island to Caroline Islands
              1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 102 Sea Zone to 104 Sea Zone
              4 infantry moved from 104 Sea Zone to Spain
              1 armour moved from 104 Sea Zone to Spain
              2 mech_infantrys moved from 104 Sea Zone to Spain
              2 cruisers moved from 102 Sea Zone to 104 Sea Zone
              1 artillery moved from 104 Sea Zone to Spain
              1 destroyer moved from 102 Sea Zone to 104 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
              1 infantry moved from 104 Sea Zone to Spain
              1 mech_infantry moved from 104 Sea Zone to Spain
              1 infantry moved from Central United States to Eastern United States
              1 fighter moved from West Indies to Gibraltar
              1 bomber moved from West Indies to Morocco
              1 bomber moved from West Indies to Gibraltar
              2 fighters moved from Eastern United States to Gibraltar
      
          Combat - Americans
              Battle in 35 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 2 infantry and 2 transports
                      2 infantry owned by the Japanese and 2 transports owned by the Japanese lost in 35 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 20
                  Casualties for Japanese: 2 infantry and 2 transports
              Battle in 36 Sea Zone
                  Americans attack with 3 fighters
                  Japanese defend with 1 carrier, 1 infantry and 1 transport
                      Americans roll dice for 3 fighters in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 carrier and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 carrier owned by the Japanese lost in 36 Sea Zone
                      1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 26
                  Casualties for Japanese: 1 carrier, 1 infantry and 1 transport
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                      Americans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/5 hits, 1,50 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in Spain
                  Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                  Neutral_True defend with 6 infantry
                      Americans roll dice for 2 cruisers in Spain, round 2 : 1/2 hits, 1,00 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Spain, round 2 : 1/10 hits, 2,33 expected hits
                      Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                      2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                      Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Spain, round 3 : 2/8 hits, 2,00 expected hits
                      Neutral_True roll dice for 4 infantry in Spain, round 3 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                      Americans roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Spain, round 4 : 3/7 hits, 1,83 expected hits
                      Neutral_True roll dice for 2 infantry in Spain, round 4 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Neutral_True lost in Spain
                  Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                  Casualties for Americans: 3 infantry
                  Casualties for Neutral_True: 6 infantry
      
          Non Combat Move - Americans
              3 fighters moved from 36 Sea Zone to Kwangtung
              1 fighter moved from Philippines to Kwangtung
              1 fighter moved from 35 Sea Zone to Philippines
              1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              2 cruisers, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 bomber and 2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Americans : 0,17
      AA fire in Caroline Islands : : -0,17
      Neutral_True : -1,00
      Japanese : 0,00
      

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      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Russians
              4 infantry moved from Vyborg to Finland
              2 fighters moved from Novgorod to Finland
              2 fighters moved from Ukraine to Novgorod
              1 tactical_bomber moved from Novgorod to Finland
              1 armour moved from Novgorod to Finland
              1 armour moved from Belarus to Novgorod
              1 mech_infantry moved from Belarus to Novgorod
              1 mech_infantry moved from Bryansk to Belarus
              1 armour moved from Bryansk to Belarus
              1 infantry moved from Belarus to Novgorod
              1 infantry moved from Smolensk to Belarus
              1 infantry moved from Smolensk to Belarus
              1 artillery moved from Ukraine to Western Ukraine
              1 infantry moved from Bryansk to Smolensk
              1 infantry moved from Rostov to Ukraine
              1 infantry moved from Caucasus to Rostov
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              9 infantry moved from Amur to Manchuria
              8 infantry moved from Sakha to Amur
      
          Combat - Russians
              Battle in Manchuria
                  Russians attack with 9 infantry
                  Japanese defend with 1 aaGun and 4 infantry
                      Russians roll dice for 9 infantry in Manchuria, round 2 : 2/9 hits, 1,50 expected hits
                      Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                      Russians roll dice for 8 infantry in Manchuria, round 3 : 2/8 hits, 1,33 expected hits
                      Japanese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 1,00 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 7 infantry in Manchuria, round 4 : 1/7 hits, 1,17 expected hits
                      Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Manchuria
                  Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 11
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 1 aaGun and 4 infantry
              Battle in Finland
                  Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 2,83 expected hits
                      Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Finland to Novgorod
              2 fighters moved from Finland to Novgorod
              1 infantry moved from Russia to Samara
              2 aaGuns moved from Sakha to Amur
      
          Place Units - Russians
              2 armour and 1 artillery placed in Novgorod
              2 infantry placed in Ukraine
              1 armour and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,2,5,3,1,4,6,6,2,3,4,1,6
              Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,67
      Russians : 2,17
      Japanese : -0,67
      

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      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from New South Wales to Queensland
              2 fighters moved from Northern Territory to Queensland
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      
          Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 76 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 fighters moved from Guam to Philippines
              1 fighter moved from Wake Island to 21 Sea Zone
              1 fighter moved from 21 Sea Zone to Guam
              1 fighter moved from Hawaiian Islands to Wake Island
              2 fighters moved from Western United States to 26 Sea Zone
              2 fighters moved from 26 Sea Zone to Hawaiian Islands
              2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
              1 mech_infantry moved from Western United States to Eastern United States
              1 infantry moved from Western United States to Central United States
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 102 Sea Zone
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 fighters and 1 infantry placed in Eastern United States
              1 transport placed in 101 Sea Zone
              2 destroyers and 1 submarine placed in 10 Sea Zone
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 32 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 34 PUs
      
          Purchase Units - British
              British repair damage of 6x factory_major; Remaining resources: 18 PUs; 
              British buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Shan State to Yunnan
              1 fighter moved from Burma to Yunnan
              1 armour moved from India to Yunnan
              1 tactical_bomber moved from India to Yunnan
              2 fighters moved from India to Yunnan
              2 infantry moved from Burma to Yunnan
              3 infantry moved from India to Burma
              3 artilleries moved from India to Burma
              1 infantry moved from Malaya to Shan State
              1 battleship moved from 39 Sea Zone to 37 Sea Zone
              1 infantry moved from Kwangtung to Kwangsi
                    Chinese take Kwangsi from Japanese
              2 armour moved from Tanganyika Territory to Ethiopia
                    British take Kenya from Italians
                    British take Ethiopia from Italians
              2 infantry moved from Tanganyika Territory to Kenya
              2 fighters moved from Malta to 97 Sea Zone
              2 battleships, 2 cruisers and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
              1 infantry moved from Quebec to New Brunswick Nova Scotia
              1 artillery moved from Quebec to New Brunswick Nova Scotia
              1 fighter moved from Iceland to United Kingdom
      
          Combat - British
              Battle in 97 Sea Zone
                  British attack with 2 fighters
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 97 Sea Zone
                  British win with 2 fighters remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
              Battle in Yunnan
                  British attack with 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber
                  Japanese defend with 2 fighters and 2 tactical_bombers
                      British roll dice for 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits, 3,33 expected hits
                      Japanese roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 3/4 hits, 2,33 expected hits
                      2 tactical_bombers owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                      British roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/6 hits, 2,83 expected hits
                      Japanese roll dice for 2 fighters in Yunnan, round 3 : 0/2 hits, 1,33 expected hits
                      2 fighters owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
                  Casualties for British: 3 infantry
                  Casualties for Japanese: 2 fighters and 2 tactical_bombers
      
          Non Combat Move - British
              3 fighters moved from Yunnan to India
              1 tactical_bomber moved from Yunnan to India
              1 fighter moved from 97 Sea Zone to Malta
              1 fighter moved from 97 Sea Zone to Malta
      
          Place Units - British
              1 bomber placed in United Kingdom
              2 infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
              British collect 26 PUs; end with 26 PUs
      
          Place Units - UK_Pacific
              1 armour, 2 artilleries and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
              Some Units in India change ownership: 1 armour, 2 artilleries and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      British : 0,83
      Japanese : -0,67
      

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    • RE: Nerd Group

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 fighters moved from Guam to Philippines
              1 fighter moved from Wake Island to 21 Sea Zone
              1 fighter moved from 21 Sea Zone to Guam
              1 fighter moved from Hawaiian Islands to Wake Island
              2 fighters moved from Western United States to 26 Sea Zone
              2 fighters moved from 26 Sea Zone to Hawaiian Islands
              2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
              1 mech_infantry moved from Western United States to Eastern United States
              1 infantry moved from Western United States to Central United States
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 102 Sea Zone
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 fighters and 1 infantry placed in Eastern United States
              1 transport placed in 101 Sea Zone
              2 destroyers and 1 submarine placed in 10 Sea Zone
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

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    • RE: Nerd Group

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
              Russians takes Political Action: Political Action Allies To War With Mongolians
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for British and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Dutch and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Chinese and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for French and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Germans from Strict_Neutral to Friendly_Neutral
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Italians from Strict_Neutral to Friendly_Neutral
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Japanese from Strict_Neutral to Friendly_Neutral
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Neutral_Axis from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Russians
              1 artillery moved from Smolensk to Belarus
              1 infantry moved from Belarus to Baltic States
              1 artillery moved from Novgorod to Baltic States
              1 infantry moved from Smolensk to Belarus
              2 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Novgorod to Karelia
              1 infantry moved from Novgorod to Vyborg
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 artillery moved from Ukraine to Bessarabia
      
          Place Units - Russians
              1 armour, 1 fighter and 1 infantry placed in Ukraine
              2 armour placed in Novgorod
              2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

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      TripleA Move Summary: French round 2

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Politics - French
              French takes Political Action: Political Action French To War With Japanese
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - French
      

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      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Northern Territory to Western Australia
              1 artillery moved from Northern Territory to Western Australia
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from New South Wales to Western Australia
      
          Place Units - ANZAC
              1 artillery placed in New South Wales
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

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