TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 armour moved from Hopei to Shensi
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Hunan
2 armour moved from Kwangsi to Shan State
1 mech_infantry moved from Kiangsu to Kwangsi
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Americans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports; ANZAC defend with 1 carrier
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Units damaged: 1 carrier owned by the ANZAC
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
1 carrier owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits
Americans roll dice for 1 fighter and 2 transports in 35 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 36
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for ANZAC: 1 carrier
Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Battle in Shan State
Japanese attack with 2 armour
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour in Shan State, round 2 : 0/2 hits, 1,00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
2 armour owned by the Japanese lost in Shan State
UK_Pacific win with 1 artillery and 2 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 2 armour
Battle in Shensi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter could not land in 35 Sea Zone and was removed
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
Place Units - Japanese
3 armour placed in Kiangsu
1 armour, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans : -0,33
Chinese : -1,00
UK_Pacific : 1,00
Japanese : -0,67