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    hitechteo

    @hitechteo

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    • RE: Nerd Group

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 4 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Japan to 35 Sea Zone
              1 tactical_bomber moved from French Indo China to 35 Sea Zone
              1 armour moved from Hopei to Shensi
              1 armour moved from Kiangsu to Kweichow
              1 armour moved from Kiangsu to Hunan
              2 armour moved from Kwangsi to Shan State
              1 mech_infantry moved from Kiangsu to Kwangsi
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 1 armour
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
                  Americans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports; ANZAC defend with 1 carrier
                      Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                  Units damaged: 1 carrier owned by the ANZAC
                      Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                  Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                      Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                      Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                      1 carrier owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                      Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits
                      Americans roll dice for 1 fighter and 2 transports in 35 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                      1 fighter owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                      1 transport owned by the Americans lost in 35 Sea Zone
                  Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 36
                  Casualties for Japanese: 1 carrier and 1 destroyer
                  Casualties for ANZAC: 1 carrier
                  Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports
              Battle in Shan State
                  Japanese attack with 2 armour
                  ANZAC defend with 1 artillery and 2 infantry
                      Japanese roll dice for 2 armour in Shan State, round 2 : 0/2 hits, 1,00 expected hits
                      UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
                      2 armour owned by the Japanese lost in Shan State
                  UK_Pacific win with 1 artillery and 2 infantry remaining. Battle score for attacker is -12
                  Casualties for Japanese: 2 armour
              Battle in Shensi
                  Japanese attack with 1 armour
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter could not land in 35 Sea Zone and was removed
              1 tactical_bomber moved from 35 Sea Zone to Kwangtung
      
          Place Units - Japanese
              3 armour placed in Kiangsu
              1 armour, 1 fighter and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Americans : -0,33
      Chinese : -1,00
      UK_Pacific : 1,00
      Japanese : -0,67
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              5 armour moved from Western Germany to France
              2 fighters and 3 tactical_bombers moved from Western Germany to France
              1 armour moved from Western Germany to Germany
              2 artilleries and 2 infantry moved from Western Germany to Germany
      
          Combat - Germans
              Battle in France
                  Germans attack with 5 armour, 2 fighters and 3 tactical_bombers
                  British defend with 2 artilleries and 4 infantry; French defend with 1 airfield and 1 factory_minor
                      Germans roll dice for 5 armour, 2 fighters and 3 tactical_bombers in France, round 2 : 4/10 hits, 5,50 expected hits
                      French roll dice for 2 artilleries and 4 infantry in France, round 2 : 1/6 hits, 2,00 expected hits
                      1 armour owned by the Germans and 4 infantry owned by the British lost in France
                      Germans roll dice for 4 armour, 2 fighters and 3 tactical_bombers in France, round 3 : 5/9 hits, 5,00 expected hits
                      French roll dice for 2 artilleries in France, round 3 : 0/2 hits, 0,67 expected hits
                      2 artilleries owned by the British lost in France
                  Germans captures 16PUs while taking French capital
                  Germans win, taking France from French with 4 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                  Casualties for Germans: 1 armour
                  Casualties for British: 2 artilleries and 4 infantry
      
          Non Combat Move - Germans
              2 fighters and 3 tactical_bombers moved from France to Western Germany
      
          Place Units - Germans
              10 armour placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 26 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,50
      French : -1,67
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Combat Move - Italians
              1 mech_infantry moved from Egypt to Syria
                    Italians take Syria from French
              1 infantry moved from Egypt to Alexandria
              1 armour moved from Egypt to Syria
              1 infantry moved from Egypt to Trans-Jordan
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Turn Complete - Italians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 14x factory_major; Remaining resources: 35 PUs; 
              Germans buy 4 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Northern Italy to Greater Southern Germany
              1 mech_infantry moved from Novgorod to Poland
              1 infantry moved from Baltic States to Poland
              3 armour moved from Novgorod to Poland
              1 tactical_bomber moved from Western Germany to France
              1 infantry moved from Northern Italy to France
              5 infantry moved from Western Germany to France
              1 fighter and 1 tactical_bomber moved from Northern Italy to France
              6 armour moved from Western Germany to France
              1 armour moved from Western Germany to France
              3 armour moved from Northern Italy to Southern France
              1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
      
          Combat - Germans
              Battle in France
                  Germans attack with 7 armour, 1 fighter, 6 infantry and 2 tactical_bombers
                  British defend with 1 armour and 3 artilleries; French defend with 1 airfield, 1 factory_minor and 6 infantry; Americans defend with 2 fighters and 1 tactical_bomber
                      Germans roll dice for 7 armour, 1 fighter, 6 infantry and 2 tactical_bombers in France, round 2 : 8/16 hits, 6,33 expected hits
                      French roll dice for 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in France, round 2 : 2/13 hits, 5,33 expected hits
                      2 infantry owned by the Germans, 6 infantry owned by the French and 2 artilleries owned by the British lost in France
                      Germans roll dice for 7 armour, 1 fighter, 4 infantry and 2 tactical_bombers in France, round 3 : 5/14 hits, 6,00 expected hits
                      French roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in France, round 3 : 2/5 hits, 2,67 expected hits
                      1 tactical_bomber owned by the Americans, 2 infantry owned by the Germans, 2 fighters owned by the Americans, 1 artillery owned by the British and 1 armour owned by the British lost in France
                  Germans captures 14PUs while taking French capital
                  Germans win, taking France from French with 7 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 55
                  Casualties for Germans: 4 infantry
                  Casualties for British: 1 armour and 3 artilleries
                  Casualties for French: 6 infantry
                  Casualties for Americans: 2 fighters and 1 tactical_bomber
              Battle in Southern France
                  Germans attack with 3 armour
                  French defend with 1 factory_minor and 1 harbour; Americans defend with 1 armour
                      Germans roll dice for 3 armour in Southern France, round 2 : 0/3 hits, 1,50 expected hits
                      French roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in Southern France
                      Germans roll dice for 2 armour in Southern France, round 3 : 2/2 hits, 1,00 expected hits
                      French roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Americans lost in Southern France
                  Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 armour
                  Casualties for Americans: 1 armour
      
          Non Combat Move - Germans
              1 fighter and 2 tactical_bombers moved from France to Western Germany
      
          Place Units - Germans
              3 armour, 2 artilleries and 1 infantry placed in Western Germany
              1 armour placed in Novgorod
              Germans undo move 2.
              1 armour placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 53 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,17
      French : -4,00
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Combat Move - Italians
              1 armour moved from Algeria to Morocco
                    Italians take Morocco from French
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Turn Complete - Italians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs; 
              Germans buy 7 armour and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 unit repaired.
              1 mech_infantry moved from Archangel to Nenetsia
                    Germans take Nenetsia from Russians
              1 infantry and 1 mech_infantry moved from Archangel to Novgorod
              1 infantry moved from Karelia to Novgorod
              1 infantry moved from Slovakia Hungary to Romania
                    Germans take Romania from Russians
              1 infantry moved from Poland to Slovakia Hungary
              1 infantry moved from Baltic States to Eastern Poland
                    Germans take Eastern Poland from Russians
              1 infantry moved from Novgorod to Baltic States
              3 infantry moved from Western Germany to Northern Italy
              3 armour moved from Western Germany to Northern Italy
              1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
              1 armour moved from Western Germany to Northern Italy
      
          Combat - Germans
      
          Non Combat Move - Germans
              3 aaGuns moved from Germany to Western Germany
      
          Place Units - Germans
              3 armour placed in Novgorod
              4 armour and 6 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 39 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Combat Move - Italians
              1 infantry moved from Trans-Jordan to Egypt
              1 armour moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Greater Southern Germany to Yugoslavia
              1 armour moved from Northern Italy to Yugoslavia
              5 infantry moved from Northern Italy to Southern Italy
              3 artilleries moved from Northern Italy to Southern Italy
              1 tactical_bomber moved from Northern Italy to Southern Italy
      
          Combat - Italians
              Battle in Yugoslavia
                  Italians attack with 3 armour
                  Russians defend with 1 armour
                      Italians roll dice for 3 armour in Yugoslavia, round 2 : 3/3 hits, 1,50 expected hits
                      Russians roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Russians and 1 armour owned by the Italians lost in Yugoslavia
                  Italians win, taking Yugoslavia from Russians with 2 armour remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 armour
                  Casualties for Russians: 1 armour
              Battle in Southern Italy
                  Italians attack with 3 artilleries, 5 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                      Italians roll dice for 3 artilleries, 5 infantry and 1 tactical_bomber in Southern Italy, round 2 : 3/9 hits, 2,83 expected hits
                      Americans roll dice for 1 artillery and 3 infantry in Southern Italy, round 2 : 1/4 hits, 1,33 expected hits
                      3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                      Italians roll dice for 3 artilleries, 4 infantry and 1 tactical_bomber in Southern Italy, round 3 : 2/8 hits, 2,67 expected hits
                      Americans roll dice for 1 artillery in Southern Italy, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                  Italians win, taking Southern Italy from Americans with 3 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 2 infantry
                  Casualties for Americans: 1 artillery and 3 infantry
      
          Non Combat Move - Italians
              1 aaGun moved from Southern France to Northern Italy
              1 tactical_bomber moved from Southern Italy to Northern Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Italians : 1,00
      Americans : 0,33
      Russians : 0,50
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 armour and 1 infantry moved from 35 Sea Zone to Philippines
              1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
              2 bombers moved from Kwangtung to India
              1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone
              1 carrier moved from 38 Sea Zone to 79 Sea Zone
              1 battleship and 2 destroyers moved from 38 Sea Zone to 79 Sea Zone
              1 armour moved from Hopei to Shensi
              1 fighter moved from Kiangsu to Kwangtung
              1 armour moved from Hopei to Suiyuyan
              1 armour moved from Kiangsu to Kweichow
              1 armour moved from Kiangsu to Hunan
              1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
              1 submarine moved from 18 Sea Zone to 33 Sea Zone
                    Japanese take 22 Sea Zone from Americans
              1 infantry moved from Kwangtung to Kwangsi
              1 artillery moved from Yunnan to French Indo China
              1 infantry moved from Malaya to Shan State
      
          Combat - Japanese
              Air Battle in India
                  Japanese attacks with 2 units heading to India
                  UK_Pacific launches 1 interceptors out of India
                      Attackers Fire,  : 0/2 hits, 0,33 expected hits
                      Defenders Fire,  : 0/1 hits, 0,17 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in India
                      AA fire in India : 0/2 hits, 0,33 expected hits
                  Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
                  Bombing raid in India causes 10 damage total. 
              Battle in Kweichow
                  Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1,67 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Suiyuyan
                  Japanese attack with 1 armour
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Philippines
                  Japanese attack with 1 armour and 1 infantry
                  Americans defend with 1 airfield, 1 harbour and 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in Philippines, round 3 : 1/2 hits, 0,67 expected hits
                      Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Shensi
                  Japanese attack with 1 armour
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
              2 bombers moved from India to Yunnan
              1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
              1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
      
          Place Units - Japanese
              3 armour placed in Kiangsu
              1 carrier placed in 6 Sea Zone
              1 artillery and 1 fighter placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,1,3,1,2,6,3,5,4,4,6,1,6,1,3,5,1,1,3,3,2,1,1
              Japanese collect 44 PUs (4 lost to blockades); end with 44 PUs
      

      Combat Hit Differential Summary :

      Defenders Fire,  : : -0,17
      Americans : 0,33
      Chinese : -1,67
      Attackers Fire,  : : -0,33
      AA fire in India : : -0,33
      Japanese : 1,00
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 8x factory_major; Remaining resources: 65 PUs; 
              Germans buy 9 armour and 1 fighter; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Germany to Western Germany
              2 armour moved from Germany to France
              1 infantry moved from Baltic States to Poland
              2 armour moved from Germany to Poland
              1 bomber moved from Germany to Ukraine
              1 fighter and 1 tactical_bomber moved from Germany to Belarus
              1 infantry moved from Novgorod to Belarus
              1 infantry moved from Novgorod to Belarus
              1 infantry moved from Finland to Karelia
              1 infantry moved from Novgorod to Baltic States
              2 infantry and 1 mech_infantry moved from Novgorod to Archangel
              1 mech_infantry moved from Novgorod to Archangel
              3 armour and 2 infantry moved from Volgograd to Rostov
              4 fighters moved from Normandy Bordeaux to France
              4 fighters moved from France to Normandy Bordeaux
      
          Combat - Germans
              Strategic bombing raid in Ukraine
                      AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                  Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Ukraine causes 6 damage total. 
              Battle in Archangel
                  Germans attack with 2 infantry and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 2 infantry and 2 mech_infantrys in Archangel, round 2 : 3/4 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Rostov
                  Germans attack with 3 armour and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 3 armour and 2 infantry in Rostov, round 2 : 3/5 hits, 1,83 expected hits
                      Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                  Germans win, taking Rostov from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Belarus
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Ukraine to Volgograd
              1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
      
          Place Units - Germans
              9 armour and 1 fighter placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 50 PUs; end with 51 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Germans : 4,00
      AA fire in Ukraine : : -0,17
      Russians : 0,67
      

      Savegame

      posted in Play Boardgames
      H
      hitechteo
    • RE: Nerd Group

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Northern Italy to Slovakia Hungary
              1 armour moved from Southern France to Greater Southern Germany
              1 artillery moved from Southern Italy to Northern Italy
              1 infantry moved from Southern France to Normandy Bordeaux
              1 armour moved from Southern France to Northern Italy
              1 infantry moved from Egypt to Trans-Jordan
                    Italians take Trans-Jordan from British
              1 mech_infantry moved from Tobruk to Egypt
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 factory_minor placed in Egypt
              2 artilleries and 1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      H
      hitechteo