TripleA Turn Summary: Federation round 13
TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4
Game History
Round: 13
Combat Move - Federation
Trigger Federation Strike Fleet arrives: has removed 1 Request-Strike-Force owned by Federation in Contact Starfleet
Trigger Federation Strike Fleet arrives: Federation has 5 Escort-Cruisers, 4 Light-Cruisers and 6 Scout-Ships placed in Federation Space
1 Support-Vessel moved from SZ 5 to Orbit 05
1 Security-Force moved from Planet 02 to Orbit 02
1 Security-Force moved from Planet 02 to Orbit 02
1 Light-Cruiser and 2 Security-Forces moved from Orbit 02 to Orbit 05
Federation take SZ 6 from AI
1 Scout-Ship moved from SZ 11 to Orbit 05
1 Scout-Ship moved from SZ 4 to Orbit 05
1 Scout-Ship moved from SZ 4 to Orbit 05
1 Security-Force moved from Planet 20 to Orbit 20
1 Escort-Cruiser and 1 Security-Force moved from Orbit 20 to Orbit 26
Federation take SZ 63 from AI
1 Security-Force moved from Orbit 26 to Planet 26
Federation take Planet 26 from AI
1 Security-Force moved from Planet 19 to Orbit 19
1 Escort-Cruiser and 1 Security-Force moved from Orbit 19 to Orbit 25
Federation take SZ 62 from Cardassians
1 Security-Force moved from Orbit 25 to Planet 25
Federation take Planet 25 from Cardassians
1 Scout-Ship moved from Orbit 19 to SZ 74
Federation take SZ 74 from Cardassians
1 Scout-Ship moved from SZ 74 to Orbit 25
Combat - Federation
Battle in Orbit 05
Federation attack with 1 Light-Cruiser, 3 Scout-Ships, 2 Security-Forces and 1 Support-Vessel
Dominion defend with 1 Escort-Cruiser and 2 Light-Cruisers
Federation roll dice for 1 Light-Cruiser, 3 Scout-Ships and 1 Support-Vessel in Orbit 05, round 2 : 4/5 hits, 2.10 expected hits
Dominion roll dice for 1 Escort-Cruiser and 2 Light-Cruisers in Orbit 05, round 2 : 1/3 hits, 1.30 expected hits
1 Escort-Cruiser owned by the Dominion, 2 Light-Cruisers owned by the Dominion and 1 Scout-Ship owned by the Federation lost in Orbit 05
Federation win with 1 Light-Cruiser, 2 Scout-Ships and 1 Support-Vessel remaining. Battle score for attacker is 0
Casualties for Federation: 1 Scout-Ship
Casualties for Dominion: 1 Escort-Cruiser and 2 Light-Cruisers
Non Combat Move - Federation
1 Security-Force moved from Planet 13 to Orbit 13
1 Security-Force moved from Planet 13 to Orbit 13
1 Light-Cruiser and 2 Security-Forces moved from Orbit 13 to Orbit 19
1 Security-Force moved from Orbit 19 to Planet 19
1 Security-Force moved from Orbit 19 to Planet 19
1 Escort-Cruiser moved from Orbit 13 to Orbit 19
1 Security-Force moved from Planet 07 to Orbit 07
1 Security-Force moved from Planet 07 to Orbit 07
1 Light-Cruiser and 2 Security-Forces moved from Orbit 07 to Orbit 13
1 Security-Force moved from Orbit 13 to Planet 13
1 Security-Force moved from Orbit 13 to Planet 13
1 Support-Vessel moved from SZ 9 to Orbit 07
1 Scout-Ship moved from Federation Space to SZ 4
1 Scout-Ship moved from Federation Space to SZ 23
1 Scout-Ship moved from Federation Space to SZ 23
1 Scout-Ship moved from Federation Space to SZ 23
1 Scout-Ship moved from Federation Space to SZ 23
1 Security-Force moved from Federation Outpost to Federation Space
1 Security-Force moved from Federation Outpost to Federation Space
1 Light-Cruiser and 2 Security-Forces moved from Federation Space to Orbit 07
1 Security-Force moved from Orbit 07 to Planet 07
1 Security-Force moved from Orbit 07 to Planet 07
1 Security-Force moved from Federation Outpost to Federation Space
1 Security-Force moved from Federation Outpost to Federation Space
1 Light-Cruiser and 2 Security-Forces moved from Federation Space to Orbit 07
1 Security-Force moved from Orbit 07 to Planet 07
1 Security-Force moved from Orbit 07 to Planet 07
1 Escort-Cruiser moved from Federation Space to SZ 3
1 Escort-Cruiser moved from Federation Space to SZ 3
1 Security-Force moved from Federation Outpost to Federation Space
1 Security-Force moved from Federation Outpost to Federation Space
1 Light-Cruiser and 2 Security-Forces moved from Federation Space to SZ 3
1 Security-Force moved from Federation Outpost to Federation Space
1 Escort-Cruiser and 1 Security-Force moved from Federation Space to Orbit 07
1 Security-Force moved from Orbit 07 to Planet 07
1 Scout-Ship moved from Federation Space to SZ 23
1 Escort-Cruiser moved from Federation Space to Orbit 07
1 Escort-Cruiser moved from Federation Space to SZ 3
1 Security-Force moved from Federation Outpost to Federation Space
1 Light-Cruiser and 1 Security-Force moved from Federation Space to Orbit 07
1 Security-Force moved from Orbit 07 to Planet 07
Acquire Technology - Federation
Federation spend 40 on tech rolls
Federation roll 8,9,7,6 for Escort-Cruiser-Defensive-Weapons-Upgrade and gets 0 hits
Call Reinforcements - Federation
Federation buy 1 Heavy-Cruiser, 1 Scout-Ship and 3 Security-Forces; Remaining resources: 1 Command; 96 Engineering; 2 PUs; 6 Dilithium;
Place Reinforcements - Federation
1 Scout-Ship placed in Federation Space
1 Heavy-Cruiser placed in Orbit 04
3 Security-Forces placed in Planet 04
Turn Complete - Federation
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet Radan
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Vulcan Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Dominion Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Federation Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Klingon Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Cardassian Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Romulan Outpost
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 01
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 02
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 03
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 04
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 05
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 06
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 07
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 08
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 09
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 10
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 11
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 12
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 13
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 14
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 15
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 16
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 17
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 18
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 19
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 20
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 21
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 22
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 23
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 24
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 25
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 26
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 27
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 28
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 29
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 30
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 31
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 32
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 33
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 34
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 35
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 36
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 37
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 38
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 39
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 40
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 41
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 42
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 43
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 44
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 45
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 46
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 47
Trigger Planet PU value removed: Setting production to 0 for territoryAttachment attached to Planet 48
Trigger Planet 01 captured by Federation: Federation captures territory Planet 01 Place
Trigger Planet 19 captured by Federation: Federation captures territory Planet 19 Place
Trigger Planet 20 captured by Federation: Federation captures territory Planet 20 Place
Trigger Planet 02 captured by Federation: Federation captures territory Planet 02 Place
Trigger Planet 03 captured by Federation: Federation captures territory Planet 03 Place
Trigger Planet 04 captured by Federation: Federation captures territory Planet 04 Place
Trigger Planet 26 captured by Federation: Federation captures territory Planet 26 Place
Trigger Planet 25 captured by Federation: Federation captures territory Planet 25 Place
Trigger Planet 07 captured by Federation: Federation captures territory Planet 07 Place
Trigger Planet 10 captured by Federation: Federation captures territory Planet 10 Place
Trigger Planet 13 captured by Federation: Federation captures territory Planet 13 Place
Trigger Planet 06 captured by Federation: Federation captures territory Planet 06 Place
Trigger Planet 12 captured by Federation: Federation captures territory Planet 12 Place
Trigger Planet 11 captured by Federation: Federation captures territory Planet 11 Place
Trigger Planet 14 captured by Federation: Federation captures territory Planet 14 Place
Federation collect 0 PUs; end with 2 PUs
Units generate 59 Engineering; Federation end with 155 Engineering
Units generate 48 Command; Federation end with 49 Command
Units generate 48 PUs; Federation end with 50 PUs
Units generate 7 Dilithium; Federation end with 13 Dilithium
Combat Hit Differential Summary :
Dominion regular : -0.30
Federation regular : 1.90