Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. hewhoisnickel
    3. Posts
    0%
    • Profile
    • Following 0
    • Followers 0
    • Topics 9
    • Posts 110
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by hewhoisnickel

    • RE: Axis & Allies: Victories and the Victor Poll

      Bump.

      I just finished my first game for a good month or so, though I’ve been playing it every weekend with my brother for 4-5 hours. I, as the Axis, won after a good 20 hours of play. We aren’t exactly great at Axis and Allies, which might explain the Axis victory, but both of us made pretty big mistakes. The first few turns were filled with a failed Sea Lion, an explosively powerful Italy (my brother pulled his navy back to defend England, rather than taking Italy’s navy out) and an average Japan. It was a G2 attack on Russia and a J3 attack on the Allies. Germany was worst off through the early game, only taking the border territories of Russia, but when Italy put pressure on Stalingrad and Japan marched through Siberia, the tide turned. I put a lot of money into Japan’s navy after taking India mid-game, and not quite enough into the mainland.

      As a consequence, China rose up from near destruction, and managed in a few turns to take Shanghai. It was right around there that Russia fell to Germany, and that Gibraltar was retaken by the Allies, never to be taken back. Italy had built a tank force in Stalingrad earlier, and was pushing eastwards into China, while Germany built sub after sub to sink the American/British navy at Gibraltar without having to fear the British air force. America was pushing through North Africa, and was close to taking Cairo when Honolulu fell. Only one more VC was needed, and all the while Italian VCs Rome and Cairo were threatened by an intimidating American force. Despite this, Italy was the one to take the last VC, by pushing through China with tanks and taking Shanghai.

      Italy won the game by taking Shanghai. Awesome.

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: Sub casulaties - when to remove?

      Wait, wait, wait. Surprise strikes are before EVERY round in a sea battle? If so, I’ve been using subs wrong the whole time I’ve played Axis and Allies.

      posted in Axis & Allies Europe 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: Axis & Allies: Victories and the Victor Poll

      Bump. A very late bump.  :-P

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: Axis & Allies: Victories and the Victor Poll

      Bumpity.

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: Axis & Allies: Victories and the Victor Poll

      @cminke:

      if ittaly actualy did as good as they did in my game we’d be speaking Italian–------> they took usa than canada 4 the win

      How in the hell did they manage to take the States? I’d like to see pictures of that game…

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: Official optional rules?

      Jesus, you two bicker like a married couple, and in every thread on the forums, it seems.

      MaherC, you don’t need to be so angry just because Calvin doesn’t think the game is broken. I haven’t seen Calvin say one mean thing to you, yet again and again you try to insult him. I mean really, it’s just a game. So he has a different opinion than you. Big deal. Get over yourself.

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: Axis & Allies: Victories and the Victor Poll

      Bumpadoodledoo.

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: If America retakes Java…..

      @calvinhobbesliker:

      @hewhoisnickel:

      What if America takes Java while it’s still Dutch? What happens then?

      It can move into them but not capture them

      So, let’s say an American infantry moves onto Java. Can a plane land with him? If no, can a plane land on Java too the next turn?

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: If America retakes Java…..

      What if America takes Java while it’s still Dutch? What happens then?

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • Axis & Allies: Victories and the Victor Poll

      PLEASE READ BEFORE VOTING

      This poll is very simple. Who won your LATEST game, and which nation on that side managed to win the game by taking the last VC (Axis) or Axis Capital (Allies)? If the victory was won through an enemy surrender, switch the second part of the question with, which nation contributed most to the victory? Now, a few more things…

      First off, do NOT abuse this poll. Its first and foremost purpose is to enlighten the Forums as to which side is winning more, and how it’s changes over time.

      Second, only vote if:
      a) you haven’t voted before.
      OR
      b) you have played a game since the last time you voted.

      Third, this poll is reset after every 30 voters so that voters may have more or less unlimited votes. Unfortunately, you’re slightly limited by the fact that you may only vote once every 30 voters, but it should work out since I don’t expect people to have played a game every 3 days or so.

      Fourth, I know I already made this poll, I’m remaking it due to people taking advantage of a mistake I made making the poll.

      Fifth, for now, OOB, Alpha and Alpha Plus can all be used. However, the switch to Alpha Plus is recommended, as it is the most balanced version. If Alpha Plus (or a similar equivalent) becomes standard or official, it will be required.

      First 30:

      Germany: 5
      Japan: 6
      Italy: 1
      Axis Total: 12

      US: 8
      UK: 4
      USSR: 6
      ANZAC: 0
      France: 0
      China: 0
      Allied Total: 18

      Second 30:

      Germany: 4
      Japan: 8
      Italy: 4
      Axis Total: 16

      US: 8
      UK: 1
      USSR: 3
      ANZAC: 1
      France: 1
      China: 0
      Allied Total: 14

      Third 30:

      Germany: 6
      Japan: 4
      Italy: 1
      Axis Total: 11

      US: 15
      UK: 3
      USSR: 1
      ANZAC: 0
      France: 0
      China: 0
      Allied Total: 19

      Fourth 30

      Germany: 4
      Japan: 2
      Italy: 1
      Axis Totals: 7

      US: 17
      UK: 2
      USSR: 4
      ANZAC: 0
      France: 0
      China: 0
      Allied Totals: 23

      Grand Totals:

      Germany: 19
      Japan: 20
      Italy: 7
      Axis Grand Total: 46

      US: 48
      UK: 10
      USSR: 14
      ANZAC: 1
      France: 1
      China: 0
      Allied Grand Total: 74

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: Axis and Allies: Victories and the Victor Poll

      I am remaking the poll to disable cheating and switching over the data so far. Please do not post on this thread again. If any admins have the ability, lock this thread. Thank you.

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: Axis and Allies: Victories and the Victor Poll

      Hmm. People are now misusing the poll. There are 16 total voters and about 28 votes. Should I remake the poll?

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: Axis and Allies: Victories and the Victor Poll

      Bump. Gotta keep people voting!

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: New game and questions regarding neutrals

      @calvinhobbesliker:

      @hewhoisnickel:

      @calvinhobbesliker:

      @McLovin1985:

      I doubt anybody would try to attack a strict neutral just for the fact that all the other 40 or so troops in each strict neutral would be come Pro-Axis/Pro-Ally depending on who attacked it.

      Unless of course you position yourself to take them all out at once in one turn? The large ones that have the most IPC vaule I mean. Still I don’t think it’d be worth it.

      Many will do it just because they can and they have nothing better to do(like if Berlin and Rome had fallen, the troops in Europe have noting better to do)

      But is there any good reason (other than being in a huge position of power and having the ability to do so without any repercussions) to attack the strict neutrals?

      Well, if you need ipcs and your enemy is in no position to activate the neutrals…

      Still seems like an extremely risky move that would rarely pay off in the long run. Perhaps if you could hit Spain, Sweden and Turkey all at once it would be alright. Have you ever attacked strict neutrals (for reasons other than being really powerful and having nothing better to do)?

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: New game and questions regarding neutrals

      @calvinhobbesliker:

      @McLovin1985:

      I doubt anybody would try to attack a strict neutral just for the fact that all the other 40 or so troops in each strict neutral would be come Pro-Axis/Pro-Ally depending on who attacked it.

      Unless of course you position yourself to take them all out at once in one turn? The large ones that have the most IPC vaule I mean. Still I don’t think it’d be worth it.

      Many will do it just because they can and they have nothing better to do(like if Berlin and Rome had fallen, the troops in Europe have noting better to do)

      But is there any good reason (other than being in a huge position of power and having the ability to do so without any repercussions) to attack the strict neutrals?

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: Axis and Allies: Victories and the Victor Poll

      @Canuck12:

      Superbe! Et bienvenue a la communaute de AA.org

      And thanks for the poll nickel. I hope it sheds some clear light on the balance in the game.

      No problem! I thought with all of the claims that the game was broken and such, I’d try to see if they were right.

      @Canuck12:

      Also this is assuming we played with the OOB setup or the new suggested Pacific setup from Larry Harris?

      I didn’t really think about that. I play the OOB because my group is somewhat hesitant about the complexity and hugeness of the game, so I try to keep it simple, but I assume that it’s about half and half on AA Forums. So, either one, I suppose. Is this a problem?

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: Battle Board Casualty Zone Error

      @robbie358:

      @hewhoisnickel:

      @marechallannes:

      Who cares?

      Never used the casualty strip.

      Same here. What’s the point? You can just put them off to the side or back in their bin.

      By the rules, if you don’t use the battle board and casualty strip, the game doesn’t count.

      That just seems like an entirely unnecessary formality. And it sure as hell counts to me, no matter what the rules say.

      posted in Axis & Allies Europe 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: Axis and Allies: Victories and the Victor Poll

      I reset the poll to zero. Everyone can vote again. Only vote if you haven’t voted yet or if you’ve played a game since the last time you voted. Thank ya all very much.

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: Mech Inf Move and Attack

      Are you using French artillery for the Chinese? Good idea, sort of, just looks odd.

      And Calvin is right.

      posted in Axis & Allies Global 1940
      hewhoisnickelH
      hewhoisnickel
    • RE: Battle Board Casualty Zone Error

      @marechallannes:

      Who cares?

      Never used the casualty strip.

      Same here. What’s the point? You can just put them off to the side or back in their bin.

      posted in Axis & Allies Europe 1940
      hewhoisnickelH
      hewhoisnickel
    • 1 / 1