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    Posts made by henryV

    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      It’s basically a race for Japan to take Australia before the Americans can take Italy or Germany. India is kind of a foregone conclusion from my perspective, but the british can keep reinforcing from the middleeast, while unfortunately having to deal with Italian pressure in North Africa, but the good thing is they don’t necessarily need to win in that theater. Just play defense and let the Americans drop forces.

      posted in League
      henryVH
      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      @JDOW The Americans will kill whatever subs remain in the atlantic at the end of the turn, but yeah Italy has two turns to move infantry into North Africa which is great for them. Japan is pretty close to taking India, The unfortunate part is that Germany’s airforce is extremely depleted reducing the risk of Luftwaffe attacks on allied transports unloading into Western Europe. They only have 2 fighters and two bombers vs a US battleship, allied fighter support and likely another two allied aircraft carriers. Russia is in a pretty strong position defensively with two turns of infantry builds. They could’ve maybe built more artillery to support counter-attacks but Overall I think the Axis will have a hard time getting the necessary amount of victory cities or taking moscow. Britain will be able to land troops much sooner than most games given the reduced chance of Germany’s airforce. I

      posted in League
      henryVH
      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      @aequitas-et-veritas If you want to continue this game I’d be happy to keep playing if you want to pull back the concession. Just wanted to put that out there, if not no worries at all

      posted in League
      henryVH
      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      @aequitas-et-veritas ty, you were making some serious inroads in the pacific! If I hadn’t taken shan state with britain you might have been able to take india next round which would have been a pretty big blow! GG I do think the pendulum swung towards the Allies pretty harshly in that battle. Thanks for playing me! Now that christmas break is about to be over I have to start concentrating on searching for a job again so I will not likely be playing again with anyone very soon. Once I have a regular job, I will be likely back for a rematch!
      P.S. I really liked what you did in the pacific with that airbase, pretty good move in my opinon

      posted in League
      henryVH
      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
                    Americans take 106 Sea Zone from Germans
              1 bomber moved from Eastern United States to 123 Sea Zone
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
              2 fighters moved from Hawaiian Islands to 25 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
              1 infantry moved from 32 Sea Zone to Marshall Islands
              1 battleship moved from 26 Sea Zone to 25 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
      
          Combat - Americans
              Battle in Marshall Islands
              Battle in 25 Sea Zone
                  Americans attack with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win, taking Marshall Islands from Japanese with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 123 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters
                  Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                      Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 123 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 123 Sea Zone
                      Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 battleship and 1 cruiser in 123 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                      Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport in 123 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                      1 cruiser owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 123 Sea Zone
                      Americans roll dice for 1 battleship, 1 bomber and 2 fighters in 123 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
                      Germans roll dice for 1 battleship, 1 fighter and 1 transport in 123 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                      1 battleship owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 123 Sea Zone
                  Americans win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 64
                  Casualties for Americans: 1 carrier, 1 cruiser and 1 fighter
                  Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport
      
          Non Combat Move - Americans
              1 fighter moved from 123 Sea Zone to Iceland
              1 bomber moved from 123 Sea Zone to United Kingdom
              1 carrier moved from 26 Sea Zone to 32 Sea Zone
              1 destroyer moved from 26 Sea Zone to 32 Sea Zone
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 32 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from 25 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 cruiser moved from 26 Sea Zone to 25 Sea Zone
              1 cruiser moved from 26 Sea Zone to 32 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour and 1 infantry moved from Brazil to 86 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
              1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
      
          Place Units - Americans
              2 submarines placed in 10 Sea Zone
              2 infantry placed in Western United States
              Americans undo move 2.
              1 infantry placed in Western United States
              2 fighters and 1 infantry placed in Eastern United States
              Americans undo move 3.
              1 infantry placed in Eastern United States
              1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
              Americans undo move 1.
              1 submarine placed in 10 Sea Zone
              1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 infantry moved from Szechwan to Kweichow
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              2 infantry moved from Persia to Iraq
              1 tactical_bomber moved from Syria to Iraq
              1 tactical_bomber moved from India to Iraq
              1 infantry moved from Anglo Egyptian Sudan to Kenya
              1 armour and 1 mech_infantry moved from Egypt to Kenya
              1 infantry moved from Eastern Persia to 80 Sea Zone
              1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
              1 cruiser moved from 76 Sea Zone to 72 Sea Zone
              1 infantry moved from 72 Sea Zone to Kenya
              1 bomber moved from Syria to Kenya
              1 fighter moved from India to Iraq
              1 infantry moved from Persia to Iraq
              1 infantry moved from Burma to Shan State
              1 fighter moved from Burma to Shan State
      
          Combat - British
              Battle in Iraq
                  British attack with 1 fighter, 3 infantry and 2 tactical_bombers
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 2.17 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Kenya
                  British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 3 infantry
                      British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Kenya, round 2 : 0/5 hits, 1.67 expected hits
                      Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the British lost in Kenya
                  1 armour and 1 mech_infantry retreated to Anglo Egyptian Sudan
                  Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
                  Casualties for British: 2 infantry
              Battle in Shan State
                  British attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Shan State to India
              1 artillery moved from Burma to India
              6 infantry moved from Burma to India
              1 aaGun moved from Burma to India
              2 infantry moved from Rhodesia to Tanganyika Territory
              1 bomber moved from Kenya to Egypt
              1 fighter moved from Malta to Egypt
              1 infantry moved from Alexandria to Egypt
              1 artillery moved from Egypt to Anglo Egyptian Sudan
              1 infantry moved from Egypt to Anglo Egyptian Sudan
              1 fighter moved from Iraq to Persia
              2 tactical_bombers moved from Iraq to Persia
              1 tactical_bomber moved from Persia to Eastern Persia
              1 fighter moved from New Brunswick Nova Scotia to Iceland
              1 fighter moved from Iceland to United Kingdom
              1 transport moved from 93 Sea Zone to 91 Sea Zone
              1 transport moved from 87 Sea Zone to 82 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
      
          Place Units - British
              1 factory_minor placed in Persia
              1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 31 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              4 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,5,1
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
              Some Units in India change ownership: 4 infantry
      

      Combat Hit Differential Summary :

      Germans : -2.00
      British : -1.00
      Italians : 0.67
      Americans : 2.67
      Chinese : 0.33
      Neutral_Axis : 0.00
      Japanese : 0.00
      

      Savegame

      posted in League
      henryVH
      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 infantry moved from Szechwan to Kweichow
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.33
      Japanese : -0.33
      

      Savegame

      posted in League
      henryVH
      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
                    Americans take 106 Sea Zone from Germans
              1 bomber moved from Eastern United States to 123 Sea Zone
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
              2 fighters moved from Hawaiian Islands to 25 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
              1 infantry moved from 32 Sea Zone to Marshall Islands
              1 battleship moved from 26 Sea Zone to 25 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
      
          Combat - Americans
              Battle in Marshall Islands
              Battle in 25 Sea Zone
                  Americans attack with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win, taking Marshall Islands from Japanese with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 123 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters
                  Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                      Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 123 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 123 Sea Zone
                      Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 battleship and 1 cruiser in 123 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                      Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport in 123 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                      1 cruiser owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 123 Sea Zone
                      Americans roll dice for 1 battleship, 1 bomber and 2 fighters in 123 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
                      Germans roll dice for 1 battleship, 1 fighter and 1 transport in 123 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                      1 battleship owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 123 Sea Zone
                  Americans win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 64
                  Casualties for Americans: 1 carrier, 1 cruiser and 1 fighter
                  Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport
      
          Non Combat Move - Americans
              1 fighter moved from 123 Sea Zone to Iceland
              1 bomber moved from 123 Sea Zone to United Kingdom
              1 carrier moved from 26 Sea Zone to 32 Sea Zone
              1 destroyer moved from 26 Sea Zone to 32 Sea Zone
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 32 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from 25 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 cruiser moved from 26 Sea Zone to 25 Sea Zone
              1 cruiser moved from 26 Sea Zone to 32 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour and 1 infantry moved from Brazil to 86 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
              1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
      
          Place Units - Americans
              2 submarines placed in 10 Sea Zone
              2 infantry placed in Western United States
              Americans undo move 2.
              1 infantry placed in Western United States
              2 fighters and 1 infantry placed in Eastern United States
              Americans undo move 3.
              1 infantry placed in Eastern United States
              1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
              Americans undo move 1.
              1 submarine placed in 10 Sea Zone
              1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.00
      Americans : 2.67
      Japanese : 0.67
      

      Savegame

      posted in League
      henryVH
      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      Sinked carrier and then went for max defense as you requested. I am sorry, you had some terrible luck in this battle. very unfortunate. Didn’t really deserve it.

      posted in League
      henryVH
      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      @aequitas-et-veritas post a map? I am a little confused , but happy to help if I can. Only got one hit with battleship so only one sub was taken.

      posted in League
      henryVH
      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      TripleA Manual Gamesave Post: Americans round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
                    Americans take 106 Sea Zone from Germans
              1 bomber moved from Eastern United States to 123 Sea Zone
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
              2 fighters moved from Hawaiian Islands to 25 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
              1 infantry moved from 32 Sea Zone to Marshall Islands
              1 battleship moved from 26 Sea Zone to 25 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
      
          Combat - Americans
              Battle in Marshall Islands
              Battle in 25 Sea Zone
                  Americans attack with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win, taking Marshall Islands from Japanese with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 123 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters
                  Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                      Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 123 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 123 Sea Zone
                      Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
      

      Combat Hit Differential Summary :

      Germans : -0.50
      Americans : 1.17
      Japanese : 0.67
      

      Savegame

      posted in League
      henryVH
      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      I assumed you would like to not submerge your subs in the iceland sea battle to protect your higher value units. OOL?

      posted in League
      henryVH
      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      TripleA Manual Gamesave Post: Americans round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
                    Americans take 106 Sea Zone from Germans
              1 bomber moved from Eastern United States to 123 Sea Zone
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
              2 fighters moved from Hawaiian Islands to 25 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
              1 infantry moved from 32 Sea Zone to Marshall Islands
              1 battleship moved from 26 Sea Zone to 25 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
      
          Combat - Americans
              Battle in Marshall Islands
              Battle in 25 Sea Zone
                  Americans attack with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win, taking Marshall Islands from Japanese with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 123 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters
                  Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                      Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Americans : 1.00
      Japanese : 0.67
      

      Savegame

      posted in League
      henryVH
      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 infantry moved from Buryatia to Amur
              1 aaGun moved from Buryatia to Amur
              1 infantry moved from Buryatia to Sakha
              1 infantry moved from Buryatia to Sakha
              6 infantry moved from Yakut S.S.R. to Yenisey
              1 infantry moved from Bryansk to Western Ukraine
              3 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Rostov to Ukraine
              1 artillery moved from Bryansk to Western Ukraine
              5 infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 submarine moved from 125 Sea Zone to 110 Sea Zone
      
          Place Units - Russians
              3 infantry placed in Novgorod
              3 infantry placed in Ukraine
              1 artillery and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              2 fighters moved from New Zealand to Queensland
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from Egypt to Anglo Egyptian Sudan
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
              1 infantry moved from French West Africa to French Central Africa
              1 cruiser moved from 93 Sea Zone to 97 Sea Zone
              1 destroyer moved from 93 Sea Zone to 97 Sea Zone
      
          Non Combat Move - French
              1 fighter moved from United Kingdom to Iceland
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              2 fighters moved from New Zealand to Queensland
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from Egypt to Anglo Egyptian Sudan
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      Yeah that makes more sense to have a OOL. Thanks for explaining all that! :)

      posted in League
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      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      ITaly.tsvg

      posted in League
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      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      I guess you can take a hit on one of my fighters. I took your bomber hit on my destroyer, so it’s my carrier with no hits and one british fighter vs one italian bomber and one italian fighter.

      posted in League
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      henryV
    • RE: L19/20 henryV (L) vs AetV (X) BM3 game 1

      TripleA Manual Gamesave Post: Italians round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Italians To War With Chinese
                  Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
      
          Combat Move - Italians
              1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 armour and 1 mech_infantry moved from Tobruk to Tunisia
              2 artilleries and 2 infantry moved from Northern Italy to Southern France
              1 bomber moved from Northern Italy to 97 Sea Zone
              1 armour moved from Northern Italy to Southern France
              1 artillery and 2 infantry moved from Ethiopia to Kenya
                    Italians take Kenya from British
      
          Combat - Italians
              Battle in Tunisia
                  Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.33 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in Southern France
                  Italians attack with 1 armour, 2 artilleries and 2 infantry
                  British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
                      French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the French, 1 infantry owned by the British and 1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                  Casualties for French: 1 artillery and 1 infantry
                  Casualties for British: 1 infantry
              Battle in 97 Sea Zone
                  Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                  British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                      Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                      1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
                      Italians roll dice for 1 bomber in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                      1 destroyer owned by the British and 1 bomber owned by the Italians lost in 97 Sea Zone
                  British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -18
                  Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                  Casualties for British: 1 cruiser and 1 destroyer
      
          Non Combat Move - Italians
              Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
      

      Combat Hit Differential Summary :

      Italians : 2.33
      British : -0.50
      French : -1.33
      

      Savegame

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    • RE: Wiz (X) vs Len (L) BM3

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              7 infantry moved from Bryansk to Western Ukraine
              1 artillery moved from Bryansk to Western Ukraine
              3 infantry moved from Ukraine to Western Ukraine
              5 infantry moved from Russia to Bryansk
              1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
              4 infantry moved from Buryatia to Amur
              1 infantry moved from Sakha to Amur
              1 aaGun moved from Buryatia to Amur
              6 infantry moved from Yenisey to Timguska
              1 artillery moved from Russia to Bryansk
              1 aaGun moved from Russia to Bryansk
      
          Place Units - Russians
              3 infantry placed in Novgorod
              3 infantry placed in Ukraine
              3 infantry placed in Volgograd
              1 artillery and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

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