Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. henryindiana
    H
    • Profile
    • Following 0
    • Followers 1
    • Topics 4
    • Posts 283
    • Best 1
    • Controversial 0
    • Groups 0

    henryindiana

    @henryindiana

    1
    Reputation
    27
    Profile views
    283
    Posts
    1
    Followers
    0
    Following
    Joined Last Online
    Age 24

    henryindiana Unfollow Follow

    Best posts made by henryindiana

    • RE: trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL

      @trulpen That all looks good to me

      posted in League
      H
      henryindiana

    Latest posts made by henryindiana

    • RE: Lyonsj (Ax) vs Henry Indiana (AL) BM3 Game 1

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 artillery moved from Bryansk to Western Ukraine
              1 infantry moved from Bryansk to Western Ukraine
              3 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Rostov to Bryansk
              2 aaGuns moved from Belarus to Bryansk
              1 artillery moved from Belarus to Bryansk
              5 infantry moved from Belarus to Bryansk
              1 submarine moved from 124 Sea Zone to 110 Sea Zone
              1 infantry moved from Western Ukraine to Bessarabia
              3 infantry moved from Volgograd to Rostov
              3 infantry moved from Russia to Bryansk
              1 fighter moved from Russia to Western Ukraine
              1 fighter moved from Novgorod to Western Ukraine
              1 infantry moved from Western Ukraine to Bessarabia
              1 infantry moved from Eastern Poland to Western Ukraine
              1 fighter moved from Ukraine to Western Ukraine
              1 tactical_bomber moved from Ukraine to Caucasus
              6 infantry moved from Yakut S.S.R. to Yenisey
              2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
      
          Place Units - Russians
              1 armour and 7 infantry placed in Russia
              1 fighter placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      H
      henryindiana
    • RE: trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              8 armour, 15 artilleries, 17 infantry and 3 mech_infantrys moved from Russia to Bryansk
              2 infantry moved from Russia to Bryansk
              3 fighters moved from Russia to Bryansk
              2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 8 armour, 15 artilleries, 3 fighters, 19 infantry and 3 mech_infantrys
                  Germans defend with 4 aaGuns, 9 armour, 8 artilleries, 13 infantry and 6 mech_infantrys
                      AA fire in Bryansk : 2/3 hits, 0.50 expected hits
                      2 fighters owned by the Russians lost in Bryansk
                      Russians roll dice for 8 armour, 15 artilleries, 1 fighter, 19 infantry and 3 mech_infantrys in Bryansk, round 2 : 16/46 hits, 15.67 expected hits
                      Germans roll dice for 4 aaGuns, 9 armour, 8 artilleries, 13 infantry and 6 mech_infantrys in Bryansk, round 2 : 13/36 hits, 13.50 expected hits
                      13 infantry owned by the Russians, 4 aaGuns owned by the Germans and 12 infantry owned by the Germans lost in Bryansk
                      Russians roll dice for 8 armour, 15 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys in Bryansk, round 3 : 10/33 hits, 12.50 expected hits
                      Germans roll dice for 9 armour, 8 artilleries, 1 infantry and 6 mech_infantrys in Bryansk, round 3 : 8/24 hits, 9.50 expected hits
                      6 infantry owned by the Russians, 3 artilleries owned by the Germans, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Bryansk
                      Russians roll dice for 8 armour, 13 artilleries, 1 fighter and 3 mech_infantrys in Bryansk, round 4 : 16/25 hits, 9.83 expected hits
                      Germans roll dice for 9 armour and 5 artilleries in Bryansk, round 4 : 6/14 hits, 6.17 expected hits
                      5 artilleries owned by the Germans, 6 artilleries owned by the Russians and 9 armour owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 8 armour, 7 artilleries, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 60
                  Casualties for Russians: 8 artilleries, 2 fighters and 19 infantry
                  Casualties for Germans: 4 aaGuns, 9 armour, 8 artilleries, 13 infantry and 6 mech_infantrys
              Battle in Northwest Persia
                  Russians attack with 2 fighters and 1 tactical_bomber
                  Germans defend with 1 armour and 1 mech_infantry
                      Russians roll dice for 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 3/3 hits, 1.67 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                      1 fighter owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                  Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 fighter
                  Casualties for Germans: 1 armour and 1 mech_infantry
      
          Non Combat Move - Russians
              3 aaGuns moved from Russia to Bryansk
              1 fighter moved from Bryansk to Iraq
              1 fighter moved from Northwest Persia to Iraq
              1 tactical_bomber moved from Northwest Persia to Iraq
      
          Place Units - Russians
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 4 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.00
      AA fire in Bryansk : : 1.50
      Russians : 5.33
      

      Savegame

      posted in League
      H
      henryindiana
    • RE: trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              3 fighters moved from Queensland to 42 Sea Zone
              1 bomber moved from Queensland to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 1 submarine
                  Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 42 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
                      1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 bomber, 1 cruiser, 1 destroyer and 5 fighters in 42 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits
                      1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                      ANZAC roll dice for 1 bomber and 2 fighters in 42 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 42 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                      1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 bomber in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
                  Japanese win with 1 transport remaining. Battle score for attacker is 1
                  Casualties for ANZAC: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 1 submarine
                  Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
      
          Non Combat Move - ANZAC
              1 artillery moved from Queensland to New South Wales
              2 aaGuns moved from Queensland to New South Wales
              1 infantry moved from Queensland to New South Wales
              1 transport moved from 62 Sea Zone to 29 Sea Zone
              1 infantry moved from Trans-Jordan to Iraq
      
          Place Units - ANZAC
              1 fighter and 1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
              1 infantry moved from Trans-Jordan to Egypt
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 1.00
      Japanese : 1.67
      

      Savegame

      posted in League
      H
      henryindiana
    • RE: trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              3 fighters moved from Queensland to 42 Sea Zone
              1 bomber moved from Queensland to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 1 submarine
                  Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 42 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
                      1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 bomber, 1 cruiser, 1 destroyer and 5 fighters in 42 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits
                      1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                      ANZAC roll dice for 1 bomber and 2 fighters in 42 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 42 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                      1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 bomber in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
                  Japanese win with 1 transport remaining. Battle score for attacker is 1
                  Casualties for ANZAC: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 1 submarine
                  Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
      
          Non Combat Move - ANZAC
              1 artillery moved from Queensland to New South Wales
              2 aaGuns moved from Queensland to New South Wales
              1 infantry moved from Queensland to New South Wales
              1 transport moved from 62 Sea Zone to 29 Sea Zone
              1 infantry moved from Trans-Jordan to Iraq
      
          Place Units - ANZAC
              1 fighter and 1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 1.00
      Japanese : 1.67
      

      Savegame

      posted in League
      H
      henryindiana
    • RE: Lyonsj (Ax) vs Henry Indiana (AL) BM3 Game 1

      TripleA Move Summary: French round 1

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
              1 destroyer moved from 72 Sea Zone to 58 Sea Zone
      

      Savegame

      posted in League
      H
      henryindiana
    • RE: Lyonsj (Ax) vs Henry Indiana (AL) BM3 Game 1

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              2 fighters moved from New Zealand to 62 Sea Zone
              1 fighter moved from Queensland to 62 Sea Zone
      
          Combat - ANZAC
              Battle in 62 Sea Zone
                  ANZAC attack with 1 cruiser and 3 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 62 Sea Zone
                  ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              3 fighters moved from 62 Sea Zone to New South Wales
              2 infantry moved from Queensland to New South Wales
              1 artillery moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 artillery placed in New South Wales
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -1.00
      Japanese : -0.33
      

      Savegame

      posted in League
      H
      henryindiana
    • RE: trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              1 mech_infantry moved from Queensland to 54 Sea Zone
              1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 mech_infantry moved from 44 Sea Zone to Celebes
              1 armour moved from Tunisia to Tobruk
                    Americans take Tobruk from Italians
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in Philippines
              Battle in Celebes
              Battle in 16 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 16 Sea Zone
                  Japanese win, taking Philippines from Japanese, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Americans
              1 carrier and 1 fighter moved from 9 Sea Zone to 10 Sea Zone
              1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
              1 bomber moved from Queensland to New South Wales
              1 artillery moved from Queensland to New South Wales
              1 artillery and 1 infantry moved from Tunisia to Libya
              1 infantry moved from Algeria to Tunisia
              1 aaGun, 1 artillery and 3 infantry moved from Morocco to Algeria
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 submarine moved from 119 Sea Zone to 109 Sea Zone
              1 destroyer moved from 101 Sea Zone to 104 Sea Zone
              1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Morocco
              1 aaGun moved from 91 Sea Zone to Morocco
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              1 fighter moved from Scotland to 91 Sea Zone
      
          Place Units - Americans
              1 destroyer placed in 101 Sea Zone
              4 infantry placed in Eastern United States
              1 infantry placed in Western United States
              1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Sikang to Tsinghai
                    Chinese take Tsinghai from Japanese
              5 infantry moved from Sikang to Szechwan
              1 fighter moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 2 mech_infantrys
                      Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese lost in Szechwan
                      Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 3 : 4/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
                  Casualties for Japanese: 2 mech_infantrys
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Burma
      
          Place Units - Chinese
              1 infantry placed in Sikang
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 1 airfield, 1 armour, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
              3 artilleries moved from Burma to Yunnan
              1 infantry moved from Burma to Yunnan
              1 fighter moved from India to Yunnan
              1 fighter moved from Sikang to Yunnan
              1 armour moved from Burma to French Indo China
              3 fighters and 3 tactical_bombers moved from Sikang to French Indo China
      
          Combat - British
              Battle in Yunnan
                  British attack with 3 artilleries, 2 fighters and 1 infantry
                  Japanese defend with 1 armour and 2 mech_infantrys
                      British roll dice for 3 artilleries, 2 fighters and 1 infantry in Yunnan, round 2 : 1/6 hits, 2.33 expected hits
                      Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                      British roll dice for 2 artilleries and 2 fighters in Yunnan, round 3 : 2/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 7
                  Casualties for British: 1 artillery and 1 infantry
                  Casualties for Japanese: 1 armour and 2 mech_infantrys
              Battle in French Indo China
                  British attack with 1 armour, 3 fighters and 3 tactical_bombers
                  Japanese defend with 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
                      British roll dice for 1 armour, 3 fighters and 3 tactical_bombers in French Indo China, round 2 : 5/7 hits, 4.00 expected hits
                      Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.17 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                  Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
      
          Non Combat Move - British
              3 fighters and 3 tactical_bombers moved from French Indo China to Shan State
              3 infantry moved from Burma to Shan State
              1 aaGun moved from Burma to Shan State
              1 mech_infantry moved from India to Shan State
              1 armour moved from Eastern Persia to India
              1 infantry moved from West India to Eastern Persia
              1 infantry moved from West India to India
              3 infantry moved from India to Burma
              2 artilleries moved from India to Burma
              1 artillery moved from India to Burma
              2 fighters moved from Yunnan to India
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
              1 artillery moved from 81 Sea Zone to Trans-Jordan
              3 infantry moved from 81 Sea Zone to Trans-Jordan
              1 infantry moved from Egypt to Trans-Jordan
              1 destroyer moved from 91 Sea Zone to 94 Sea Zone
              1 fighter moved from Tunisia to Egypt
      
          Place Units - British
              1 destroyer placed in 81 Sea Zone
              1 airfield placed in Egypt
              1 armour and 1 infantry placed in Egypt
              1 destroyer placed in 71 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              1 armour placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 9 PUs; end with 9 PUs
              Some Units in India change ownership: 1 armour
      

      Combat Hit Differential Summary :

      British : -0.00
      Americans : -0.33
      Chinese : 2.33
      Japanese : -1.50
      

      Savegame

      posted in League
      H
      henryindiana
    • RE: trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Sikang to Tsinghai
                    Chinese take Tsinghai from Japanese
              5 infantry moved from Sikang to Szechwan
              1 fighter moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 2 mech_infantrys
                      Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese lost in Szechwan
                      Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 3 : 4/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
                  Casualties for Japanese: 2 mech_infantrys
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Burma
      
          Place Units - Chinese
              1 infantry placed in Sikang
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      

      Combat Hit Differential Summary :

      Chinese : 2.33
      Japanese : -1.00
      

      Savegame

      posted in League
      H
      henryindiana
    • RE: trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              1 mech_infantry moved from Queensland to 54 Sea Zone
              1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 mech_infantry moved from 44 Sea Zone to Celebes
              1 armour moved from Tunisia to Tobruk
                    Americans take Tobruk from Italians
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in Philippines
              Battle in Celebes
              Battle in 16 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 16 Sea Zone
                  Japanese win, taking Philippines from Japanese, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Americans
              1 carrier and 1 fighter moved from 9 Sea Zone to 10 Sea Zone
              1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
              1 bomber moved from Queensland to New South Wales
              1 artillery moved from Queensland to New South Wales
              1 artillery and 1 infantry moved from Tunisia to Libya
              1 infantry moved from Algeria to Tunisia
              1 aaGun, 1 artillery and 3 infantry moved from Morocco to Algeria
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 submarine moved from 119 Sea Zone to 109 Sea Zone
              1 destroyer moved from 101 Sea Zone to 104 Sea Zone
              1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Morocco
              1 aaGun moved from 91 Sea Zone to Morocco
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              1 fighter moved from Scotland to 91 Sea Zone
      
          Place Units - Americans
              1 destroyer placed in 101 Sea Zone
              4 infantry placed in Eastern United States
              1 infantry placed in Western United States
              1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Japanese : 0.67
      

      Savegame

      posted in League
      H
      henryindiana
    • RE: Lyonsj (Ax) vs Henry Indiana (AL) BM3 Game 1

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              2 fighters moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from 16 Sea Zone to 26 Sea Zone
              1 cruiser and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 10 Sea Zone to 89 Sea Zone
              1 fighter moved from Western United States to 101 Sea Zone
              1 fighter moved from Eastern United States to 101 Sea Zone
              1 bomber moved from Central United States to New Zealand
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 artillery moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 armour and 1 infantry moved from Central United States to Southeast Mexico
              1 mech_infantry moved from Central United States to Eastern United States
              1 infantry moved from Western United States to Central United States
              1 artillery and 1 infantry moved from Western United States to British Columbia
      
          Place Units - Americans
              1 carrier and 1 submarine placed in 10 Sea Zone
              1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Suiyuyan to Chahar
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Szechwan to Hunan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Chahar
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                      Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                  Japanese win with no units remaining. Battle score for attacker is -3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              2 infantry moved from Yunnan to Szechwan
              1 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Hunan to Szechwan
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 cruiser moved from 91 Sea Zone to 106 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 bomber moved from United Kingdom to 106 Sea Zone
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
              1 fighter moved from Malta to 96 Sea Zone
              1 mech_infantry moved from Egypt to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 tactical_bomber moved from 98 Sea Zone to Ethiopia
              1 infantry moved from India to 39 Sea Zone
              1 artillery moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              3 infantry moved from Malaya to Shan State
              1 fighter moved from Burma to Shan State
              1 tactical_bomber moved from India to Shan State
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 destroyer and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in Shan State
                  British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in 106 Sea Zone
                  British attack with 1 bomber, 1 cruiser and 1 destroyer
                  Germans defend with 2 submarines
                      British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 bomber in 106 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      British roll dice for 1 cruiser in 106 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                  1 submarine owned by the Germans Submerged
                  British win, taking 106 Sea Zone from Germans with 1 bomber and 1 cruiser remaining. Battle score for attacker is -2
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in Ethiopia
                  British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians lost in Ethiopia
                      British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 1/5 hits, 1.50 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 4 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 2 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from 106 Sea Zone to Quebec
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 mech_infantry moved from United Kingdom to 109 Sea Zone
              1 mech_infantry and 1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
              1 fighter moved from Gibraltar to French Central Africa
              1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 aaGun moved from Malta to 96 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
              1 infantry moved from 81 Sea Zone to Egypt
              1 aaGun moved from 81 Sea Zone to Egypt
              1 armour and 1 artillery moved from Alexandria to Egypt
              1 infantry moved from Alexandria to Egypt
              1 fighter moved from 96 Sea Zone to Egypt
              1 carrier moved from 98 Sea Zone to 81 Sea Zone
              1 cruiser moved from 98 Sea Zone to 81 Sea Zone
              1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
              2 infantry moved from Union of South Africa to Rhodesia
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              1 fighter and 1 tactical_bomber moved from Shan State to India
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 aaGun moved from Scotland to United Kingdom
              1 fighter moved from Scotland to United Kingdom
              2 infantry moved from Scotland to United Kingdom
      
          Place Units - British
              1 destroyer placed in 106 Sea Zone
              1 fighter and 2 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
              British collect 27 PUs (2 lost to blockades); end with 29 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              3 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 3 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : 0.50
      British : -2.50
      Italians : -1.33
      Americans : 0.67
      Chinese : 0.67
      Japanese : 1.33
      

      Savegame

      posted in League
      H
      henryindiana