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    Posts made by hendriks1

    • RE: Forss vs Hendriks1

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5

      Game History

      Round :4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  Giving bonus movement to units
                  1 artillery and 1 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 artillery, 1 fighter and 1 infantry
                      Japanese defend with 2 infantry
                          Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 1 :  1/3 hits
                          Japanese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 2 :  2/2 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                          1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Yunnan
                      Chinese win with 1 fighter remaining. Battle score for attacker is -1
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 1 artillery and 1 infantry
                      Chinese win with 1 fighter remaining. Battle score for attacker is -1
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 1 artillery and 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Szechwan

      Place Units - Chinese
                  3 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 4 PUs total

      Territory Summary for Chinese :

      Szechwan : 1 fighter and 7 infantry

      Production/PUs Summary :

      Japanese : 63 / 66
          Americans : 15 / 57
          Chinese : 2 / 4
          British : 4 / 6
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 0 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Forss vs Hendriks1

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5

      Game History

      Round :4

      Purchase Units - Americans
                  Americans buy 1 battleship, 2 submarines and 3 transports; Remaining resources: 2 PUs;
                  Game Loaded
                      Japanese are now being played by: Human
                      ANZAC is now being played by: Human
                      French is now being played by: Human
                      British are now being played by: Human
                      Russians are now being played by: Human
                      Chinese are now being played by: Human
                      Americans are now being played by: Human
                      Dutch is now being played by: Human

      Combat Move - Americans
                  Giving bonus movement to units
                  1 bomber moved from Midway to 20 Sea Zone
                  1 bomber moved from Midway to 20 Sea Zone

      Combat - Americans
                  Battle in 20 Sea Zone
                      Americans attack with 2 bombers
                      Japanese defend with 1 cruiser and 1 transport
                          Americans roll dice for 2 bombers in 20 Sea Zone, round 1 :  2/2 hits
                          Japanese roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 1 :  1/1 hits
                          1 transport owned by the Japanese , 1 cruiser owned by the Japanese and 1 bomber owned by the Americans lost in 20 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 cruiser and 1 transport
                      Casualties for Americans: 1 bomber
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 cruiser and 1 transport
                      Casualties for Americans: 1 bomber
                  Recording Battle Statistics

      Non Combat Move - Americans
                  1 bomber moved from 20 Sea Zone to Guam
                  2 carriers, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone

      Place Units - Americans
                  1 battleship, 2 submarines and 3 transports placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 15 PUs; end with 17 PUs total
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 57 PUs

      Territory Summary for Americans :

      India : 1 bomber
          Guam : 1 airfield and 1 bomber
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
          Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
          Midway : 1 airfield, 1 armour and 1 infantry
          26 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
          10 Sea Zone : 1 battleship, 2 submarines and 3 transports

      Production/PUs Summary :

      Japanese : 63 / 66
          Americans : 15 / 57
          Chinese : 2 / 11
          British : 4 / 6
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 0 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Forss vs Hendriks1

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5

      Game History

      Round :3

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  2 fighters moved from Queensland to 42 Sea Zone
                  1 fighter moved from New South Wales to Queensland

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 2 fighters and 1 submarine
                      Japanese defend with 1 carrier and 2 fighters
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                      Units damaged: 1 carrier owned by the Japanese
                          ANZAC roll dice for 2 fighters in 42 Sea Zone, round 1 :  2/2 hits
                          Japanese roll dice for 2 fighters in 42 Sea Zone, round 1 :  1/2 hits
                          Japanese roll dice for 1 carrier in 42 Sea Zone, round 1 :  0/1 hits
                          1 carrier owned by the Japanese , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                      1 submarine owned by the ANZAC Submerged
                          ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 :  1/1 hits
                          1 fighter owned by the ANZAC lost in 42 Sea Zone
                      Japanese win with 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 carrier and 1 fighter
                      Casualties for ANZAC: 2 fighters
                  Recording Battle Statistics
                      1 fighter owned by the Japanese forced to land in Java

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      Territory Summary for ANZAC :

      Queensland : 1 airfield, 1 fighter, 1 harbour and 2 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
          42 Sea Zone : 1 submarine

      Production/PUs Summary :

      Japanese : 58 / 66
          Americans : 15 / 55
          Chinese : 5 / 11
          British : 6 / 6
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 0 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Forss vs Hendriks1

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5

      Game History

      Round :3

      Purchase Units - British
                  British buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  Giving bonus movement to units
                  2 fighters moved from Yunnan to 41 Sea Zone
                  1 battleship moved from 39 Sea Zone to 41 Sea Zone
                  1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                  2 carriers and 2 fighters moved from 39 Sea Zone to 41 Sea Zone
                  1 fighter moved from 39 Sea Zone to 41 Sea Zone
                  1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                  1 fighter moved from Yunnan to 38 Sea Zone

      Combat - British
                  Battle in 38 Sea Zone
                      British attack with 1 fighter
                      Japanese defend with 1 destroyer and 1 transport
                          British roll dice for 1 fighter in 38 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 destroyer and 1 transport in 38 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 fighter in 38 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer and 1 transport in 38 Sea Zone, round 2 :  1/1 hits
                          1 fighter owned by the British lost in 38 Sea Zone
                      Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                      Casualties for British: 1 fighter
                  Battle in 41 Sea Zone
                      ANZAC loiter and taunt with ; British attack with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
                      Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                          Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  1/1 hits
                      Units damaged: 1 carrier owned by the British
                          British roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 1 :  3/4 hits
                      Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                          British roll dice for 1 battleship, 2 carriers and 1 cruiser in 41 Sea Zone, round 1 :  1/2 hits
                          Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 41 Sea Zone, round 1 :  4/7 hits
                          1 fighter owned by the British , 1 submarine owned by the Japanese , 2 fighters owned by the ANZAC and 2 carriers owned by the British lost in 41 Sea Zone
                          British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 :  4/5 hits
                          Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 41 Sea Zone, round 2 :  4/7 hits
                          1 tactical_bomber owned by the British , 1 cruiser owned by the British , 1 cruiser owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 2 fighters owned by the British and 1 fighter owned by the Japanese lost in 41 Sea Zone
                          British roll dice for 1 battleship in 41 Sea Zone, round 3 :  1/1 hits
                          Japanese roll dice for 2 battleships, 1 fighter and 2 transports in 41 Sea Zone, round 3 :  2/3 hits
                          1 battleship owned by the British and 1 fighter owned by the Japanese lost in 41 Sea Zone
                      Japanese win with 2 battleships and 2 transports remaining. Battle score for attacker is -63
                      Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                      Casualties for ANZAC: 2 fighters
                      Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
                  Recording Battle Statistics

      Non Combat Move - British
                  1 artillery moved from Yunnan to Burma
                  1 aaGun moved from Yunnan to Burma
                  1 infantry moved from Yunnan to Shan State
                  3 infantry moved from Yunnan to Burma

      Place Units - British
                  2 infantry and 1 mech_infantry placed in India

      Turn Complete - British
                  British collect 6 PUs; end with 6 PUs total

      Territory Summary for British :

      Yunnan : 1 infantry
          Shan State : 1 infantry
          Burma : 1 aaGun, 1 artillery and 3 infantry
          India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
          39 Sea Zone : 2 transports

      Production/PUs Summary :

      Japanese : 58 / 66
          Americans : 15 / 55
          Chinese : 5 / 11
          British : 6 / 6
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 0 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Forss vs Hendriks1

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5

      Game History

      Round :3

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Giving bonus movement to units
                  1 infantry moved from Szechwan to Shensi
                  1 infantry moved from Szechwan to Shensi
                  1 infantry moved from Szechwan to Shensi
                  1 infantry moved from Szechwan to Kweichow
                  1 infantry moved from Szechwan to Kweichow
                  1 infantry moved from Yunnan to Kweichow
                  1 infantry moved from Yunnan to Kweichow
                  1 fighter moved from Szechwan to Shensi
                  1 infantry moved from Yunnan to Kweichow

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 :  1/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  0/2 hits
                          1 infantry owned by the Japanese lost in Shensi
                          Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  1/4 hits
                          Japanese roll dice for 1 artillery in Shensi, round 2 :  1/1 hits
                          1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Chinese: 1 infantry
                      Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Kweichow
                      Chinese attack with 5 infantry
                      Japanese defend with 2 infantry
                          Chinese roll dice for 5 infantry in Kweichow, round 1 :  0/5 hits
                          Japanese roll dice for 2 infantry in Kweichow, round 1 :  2/2 hits
                          2 infantry owned by the Chinese lost in Kweichow
                      3 infantry owned by the Chinese retreated to Szechwan
                      Japanese win with 2 infantry remaining. Battle score for attacker is -6
                      Casualties for Chinese: 2 infantry
                  Recording Battle Statistics

      Non Combat Move - Chinese
                  1 fighter moved from Shensi to Szechwan

      Place Units - Chinese
                  1 artillery and 2 infantry placed in Szechwan
                  1 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs total
                  Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

      Territory Summary for Chinese :

      Shensi : 3 infantry
          Szechwan : 1 artillery, 1 fighter and 5 infantry

      Production/PUs Summary :

      Japanese : 58 / 66
          Americans : 15 / 55
          Chinese : 5 / 11
          British : 6 / 10
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 0 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Forss vs Hendriks1

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5

      Game History

      Round :3

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
                  Game Loaded
                      Japanese are now being played by: Human
                      ANZAC is now being played by: Human
                      French is now being played by: Human
                      British are now being played by: Human
                      Russians are now being played by: Human
                      Americans are now being played by: Human
                      Chinese are now being played by: Human
                      Dutch is now being played by: Human

      Combat Move - Americans
                  Giving bonus movement to units
                  1 bomber moved from Guam to 37 Sea Zone

      Combat - Americans
                  Battle in 37 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 37 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Recording Battle Statistics

      Non Combat Move - Americans
                  1 bomber moved from 37 Sea Zone to India

      Place Units - Americans
                  1 carrier placed in 10 Sea Zone
                  2 fighters and 2 tactical_bombers placed in Western United States

      Turn Complete - Americans
                  Americans collect 15 PUs; end with 15 PUs total
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 55 PUs

      Territory Summary for Americans :

      India : 1 bomber
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
          Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
          Midway : 1 airfield, 1 armour, 2 bombers and 1 infantry
          10 Sea Zone : 2 carriers, 1 cruiser and 1 destroyer

      Production/PUs Summary :

      Japanese : 59 / 66
          Americans : 15 / 55
          Chinese : 4 / 13
          British : 6 / 10
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 0 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Forss vs Hendriks1

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5

      Game History

      Round :2

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 infantry moved from South Australia to New South Wales
                  1 submarine moved from 47 Sea Zone to 54 Sea Zone
                  1 destroyer and 1 transport moved from 61 Sea Zone to 54 Sea Zone
                  1 fighter moved from Queensland to 39 Sea Zone
                  1 fighter moved from Queensland to 39 Sea Zone
                  2 fighters moved from New South Wales to Queensland

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      Territory Summary for ANZAC :

      Malaya : 1 infantry
          Queensland : 1 airfield, 2 fighters, 1 harbour and 2 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
          39 Sea Zone : 2 fighters
          54 Sea Zone : 1 destroyer, 1 submarine and 1 transport

      Production/PUs Summary :

      Japanese : 49 / 50
          Americans : 15 / 58
          Chinese : 7 / 13
          British : 9 / 10
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 4 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Forss vs Hendriks1

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5

      Game History

      Round :2

      Purchase Units - British
                  British buy 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  Giving bonus movement to units
                  4 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone

      Combat - British
                  Battle in 37 Sea Zone
                      British attack with 4 fighters and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          British roll dice for 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 :  3/5 hits
                          Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 37 Sea Zone
                      British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                      British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Recording Battle Statistics

      Non Combat Move - British
                  1 aaGun moved from Burma to Yunnan
                  5 infantry moved from Burma to Yunnan
                  1 artillery moved from Burma to Yunnan
                  4 infantry moved from Malaya to Shan State
                  1 fighter moved from 37 Sea Zone to 39 Sea Zone
                  1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                  1 fighter moved from 37 Sea Zone to Yunnan
                  1 fighter moved from 37 Sea Zone to Yunnan
                  1 fighter moved from 37 Sea Zone to Yunnan
                  1 destroyer moved from 39 Sea Zone to 41 Sea Zone

      Place Units - British
                  1 carrier placed in 39 Sea Zone
                  1 mech_infantry placed in India

      Turn Complete - British
                  British collect 9 PUs; end with 10 PUs total

      Territory Summary for British :

      Yunnan : 1 aaGun, 1 artillery, 3 fighters and 5 infantry
          Shan State : 4 infantry
          India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
          Malaya : 1 harbour
          41 Sea Zone : 1 destroyer
          39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports

      Production/PUs Summary :

      Japanese : 49 / 50
          Americans : 15 / 58
          Chinese : 7 / 13
          British : 9 / 10
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 4 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Forss vs Hendriks1

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5

      Game History

      Round :2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Giving bonus movement to units
                  6 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 6 infantry
                      Japanese defend with 1 armour, 2 artilleries and 3 infantry
                          Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 1 :  2/7 hits
                          Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Yunnan, round 1 :  1/6 hits
                          2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  3/6 hits
                          Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Yunnan, round 2 :  2/4 hits
                          1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Yunnan
                          Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  2/4 hits
                          Japanese roll dice for 1 armour in Yunnan, round 3 :  0/1 hits
                          1 armour owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
                      Casualties for Chinese: 3 infantry
                      Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
                      Casualties for Chinese: 3 infantry
                  Recording Battle Statistics

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Szechwan
                  1 infantry moved from Hopei to Shensi

      Place Units - Chinese
                  5 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total
                  Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      Territory Summary for Chinese :

      Shensi : 1 infantry
          Yunnan : 3 infantry
          Szechwan : 1 fighter and 5 infantry

      Production/PUs Summary :

      Japanese : 49 / 50
          Americans : 15 / 58
          Chinese : 7 / 13
          British : 9 / 21
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 4 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Forss vs Hendriks1

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5

      Game History

      Round :2

      Purchase Units - Americans
                  Americans buy 1 cruiser and 1 destroyer; Remaining resources: 3 PUs;
                  Game Loaded
                      Japanese are now being played by: Human
                      ANZAC is now being played by: Human
                      French is now being played by: Human
                      British are now being played by: Human
                      Russians are now being played by: Human
                      Americans are now being played by: Human
                      Chinese are now being played by: Human
                      Dutch is now being played by: Human

      Combat Move - Americans
                  Giving bonus movement to units
                  1 bomber moved from Midway to 25 Sea Zone
                  1 bomber moved from Midway to 25 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                  1 fighter moved from Guam to 37 Sea Zone
                  1 bomber moved from Midway to 20 Sea Zone

      Combat - Americans
                  Battle in 20 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 20 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 37 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 fighter in 37 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                          1 fighter owned by the Americans lost in 37 Sea Zone
                      Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                      Casualties for Americans: 1 fighter
                  Battle in 25 Sea Zone
                      Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                      Japanese defend with 2 cruisers
                          Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  1/4 hits
                          Japanese roll dice for 2 cruisers in 25 Sea Zone, round 1 :  2/2 hits
                          1 fighter owned by the Americans , 1 cruiser owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 25 Sea Zone
                          Americans roll dice for 2 bombers in 25 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 1 cruiser in 25 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 2 bombers in 25 Sea Zone, round 3 :  1/2 hits
                          Japanese roll dice for 1 cruiser in 25 Sea Zone, round 3 :  0/1 hits
                          1 cruiser owned by the Japanese lost in 25 Sea Zone
                      Americans win with 2 bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 cruisers
                      Casualties for Americans: 1 fighter and 1 tactical_bomber
                      Americans win with 2 bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 cruisers
                      Casualties for Americans: 1 fighter and 1 tactical_bomber
                  Recording Battle Statistics

      Non Combat Move - Americans
                  1 bomber moved from 20 Sea Zone to Guam
                  2 bombers moved from 25 Sea Zone to Midway

      Place Units - Americans
                  1 cruiser and 1 destroyer placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 15 PUs; end with 18 PUs total
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 58 PUs

      Territory Summary for Americans :

      Guam : 1 airfield and 1 bomber
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
          Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
          Midway : 1 airfield, 1 armour, 2 bombers and 1 infantry
          10 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer

      Production/PUs Summary :

      Japanese : 50 / 50
          Americans : 15 / 58
          Chinese : 6 / 15
          British : 9 / 21
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 4 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Forss vs Hendriks1

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5

      Game History

      Round :1

      Purchase Units - ANZAC
                  ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                  1 artillery moved from Queensland to New South Wales
                  2 fighters moved from New Zealand to New South Wales
                  1 fighter moved from New Zealand to Queensland
                  1 infantry moved from New South Wales to South Australia

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  2 infantry and 1 mech_infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      Territory Summary for ANZAC :

      Malaya : 1 infantry
          Queensland : 1 airfield, 2 fighters, 1 harbour and 2 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
          South Australia : 1 infantry
          47 Sea Zone : 1 submarine
          61 Sea Zone : 1 destroyer and 1 transport

      Production/PUs Summary :

      Japanese : 31 / 32
          Americans : 17 / 23
          Chinese : 9 / 15
          British : 16 / 21
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Forss vs Hendriks1

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5

      Game History

      Round :1

      Purchase Units - British
                  British buy 1 carrier; Remaining resources: 0 PUs;

      Combat Move - British
                  Giving bonus movement to units
                  1 battleship and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                  4 infantry moved from India to Burma
                  3 fighters moved from India to Burma
                  1 tactical_bomber moved from India to Burma
                  1 artillery moved from India to Burma

      Non Combat Move - British
                  1 aaGun moved from India to Burma

      Place Units - British
                  1 carrier placed in 39 Sea Zone

      Turn Complete - British
                  British collect 16 PUs; end with 16 PUs total
                  Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 21 PUs

      Territory Summary for British :

      Burma : 1 aaGun, 1 artillery, 4 fighters, 5 infantry and 1 tactical_bomber
          India : 1 airfield, 1 factory_major and 1 harbour
          Malaya : 1 harbour and 4 infantry
          Kwangtung : 1 harbour and 2 infantry
          39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports

      Production/PUs Summary :

      Japanese : 31 / 32
          Americans : 17 / 23
          Chinese : 9 / 15
          British : 16 / 21
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Forss vs Hendriks1

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5

      Game History

      Round :1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  3 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 artillery and 2 infantry
                          Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 :  0/4 hits
                          Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                          Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                          Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                          1 infantry owned by the Japanese lost in Yunnan
                          Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  0/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                          Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 :  0/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  1/2 hits
                          1 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 :  2/3 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 :  0/2 hits
                          1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 2 infantry
                      Casualties for Chinese: 1 infantry
                      Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 2 infantry
                      Casualties for Chinese: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Szechwan
                  1 infantry moved from Suiyuan to Hopei
                  1 infantry moved from Shensi to Szechwan

      Place Units - Chinese
                  4 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      Territory Summary for Chinese :

      Yunnan : 2 infantry
          Suiyuan : 1 infantry
          Kweichow : 1 infantry
          Hopei : 1 infantry
          Szechwan : 1 fighter and 6 infantry

      Production/PUs Summary :

      Japanese : 31 / 32
          Americans : 17 / 23
          Chinese : 9 / 15
          British : 16 / 16
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Forss vs Hendriks1

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5

      Game History

      Round :1

      Purchase Units - Americans
                  Americans buy 1 carrier; Remaining resources: 1 PUs;
                  Game Loaded
                      Japanese are now being played by: Human
                      ANZAC is now being played by: Human
                      French is now being played by: Human
                      British are now being played by: Human
                      Russians are now being played by: Human
                      Chinese are now being played by: Human
                      Americans are now being played by: Human
                      Dutch is now being played by: Human

      Combat Move - Americans
                  Giving bonus movement to units
                  1 bomber moved from Hawaiian Islands to Midway
                  1 bomber and 1 fighter moved from Western United States to Midway
                  1 bomber moved from Philippines to Midway
                  1 fighter moved from Philippines to Guam
                  1 destroyer moved from 35 Sea Zone to 17 Sea Zone
                  1 transport moved from 35 Sea Zone to 23 Sea Zone
                  1 transport moved from 26 Sea Zone to 25 Sea Zone
                  1 armour moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                  1 infantry moved from 25 Sea Zone to Midway
                  1 armour moved from 25 Sea Zone to Midway
                  1 tactical_bomber moved from Western United States to Midway

      Non Combat Move - Americans

      Place Units - Americans
                  1 carrier placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 17 PUs; end with 18 PUs total
                  Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 23 PUs

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield and 1 fighter
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
          Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
          Midway : 1 airfield, 1 armour, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
          23 Sea Zone : 1 transport
          25 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
          10 Sea Zone : 1 carrier
          17 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Japanese : 32 / 32
          Americans : 17 / 23
          Chinese : 8 / 12
          British : 16 / 16
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Axis and Allies Global <<<>>> Forss (Axis) vs. Hendriks (Allies) <<<>>>

      TripleA Turn Summary for game: World War II Global 1940, version: 2.1

      Game History

      Round :3

      Combat Move - French
                  Giving bonus movement to units

      Non Combat Move - French
                  1 destroyer moved from 80 Sea Zone to 39 Sea Zone

      Turn Complete - French

      Territory Summary for French :

      39 Sea Zone : 1 destroyer
          Trans-Jordan : 1 infantry
          United Kingdom : 1 infantry
          French Equatorial Africa : 1 infantry
          Algeria : 2 infantry

      Production/PUs Summary :

      Germans : 47 / 59
          Russians : 29 / 34
          Japanese : 36 / 47
          British : 27 / 30
          UK_Pacific : 10 / 5
          ANZAC : 10 / 17
          Italians : 20 / 30
          Americans : 50 / 81
          Chinese : 16 / 21
          French : 7 / 0
          Dutch : 7 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Axis and Allies Global <<<>>> Forss (Axis) vs. Hendriks (Allies) <<<>>>

      TripleA Turn Summary for game: World War II Global 1940, version: 2.1

      Game History

      Round :3

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                  Chinese buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Giving bonus movement to units
                  5 infantry moved from Kweichow to Anhwe
                        Chinese take Anhwe from Japanese
                  5 infantry moved from Hopei to Chahar
                        Chinese take Chahar from Japanese
                  1 fighter moved from Manchuria to Kwangsi

      Non Combat Move - Chinese

      Place Units - Chinese
                  6 infantry placed in Kwangsi

      Turn Complete - Chinese
                  Chinese collect 15 PUs (1 lost to blockades); end with 15 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

      Territory Summary for Chinese :

      Kwangsi : 1 flag, 1 fighter and 6 infantry
          Manchuria : 1 flag, 1 aaGun, 1 artillery and 1 factory_minor
          Chahar : 5 infantry
          Anhwe : 5 infantry

      Production/PUs Summary :

      Germans : 47 / 59
          Russians : 29 / 34
          Japanese : 36 / 47
          British : 27 / 30
          UK_Pacific : 10 / 5
          ANZAC : 10 / 17
          Italians : 20 / 30
          Americans : 50 / 81
          Chinese : 16 / 21
          French : 7 / 0
          Dutch : 7 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Axis and Allies Global <<<>>> Forss (Axis) vs. Hendriks (Allies) <<<>>>

      TripleA Turn Summary for game: World War II Global 1940, version: 2.1

      Game History

      Round :3

      Politics - Americans
                  Game Loaded
                      Japanese are now being played by: Human
                      Germans are now being played by: Human
                      French is now being played by: Human
                      British are now being played by: Human
                      Chinese are now being played by: Human
                      Dutch is now being played by: Human
                      Neutral_Axis are now being played by: Human
                      Neutral_Allies are now being played by: Human
                      ANZAC is now being played by: Human
                      Russians are now being played by: Human
                      UK_Pacific is now being played by: Human
                      Neutral_True is now being played by: Human
                      Italians are now being played by: Human
                      Americans are now being played by: Human

      Purchase Units - Americans
                  Americans buy 3 armour, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  Giving bonus movement to units
                  1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 infantry moved from 33 Sea Zone to Caroline Islands
                        Americans take Caroline Islands from Japanese
                  1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 artillery moved from 33 Sea Zone to Caroline Islands
                  2 fighters moved from Wake Island to Western United States
                  3 armour and 3 infantry moved from Iceland to 123 Sea Zone
                  1 armour, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                  2 armour, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
                  3 armour and 3 infantry moved from 109 Sea Zone to United Kingdom
                  1 bomber moved from United Kingdom to Normandy Bordeaux
                  1 bomber moved from United Kingdom to Normandy Bordeaux
                  1 bomber moved from United Kingdom to France
                  1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to Quebec
                  2 cruisers and 3 transports moved from 101 Sea Zone to 106 Sea Zone

      Combat - Americans
                  Strategic bombing raid in France
                          AA guns fire in France :  0/1 hits
                  Bombing raid in France causes: 2 damage to unit: factory_minor
                      Bombing raid in France causes 2 damage total.
                  Strategic bombing raid in Normandy Bordeaux
                          AA guns fire in Normandy Bordeaux :  1/2 hits
                      1 bomber killed by AA guns
                  Bombing raid in Normandy Bordeaux causes: 1 damage to unit: harbour
                      Bombing raid in Normandy Bordeaux causes 1 damage total.
                  Recording Battle Statistics

      Non Combat Move - Americans
                  1 bomber moved from France to United Kingdom
                  1 bomber moved from Normandy Bordeaux to United Kingdom

      Place Units - Americans
                  1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
                  3 armour and 3 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 51 PUs total
                  Objective Americans 1 At War: Americans met a national objective for an additional 30 PUs; end with 81 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
          Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
          Midway : 1 airfield, 1 fighter and 1 tactical_bomber
          33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports

      posted in Play Boardgames
      H
      hendriks1
    • RE: Axis and Allies Global <<<>>> Forss (Axis) vs. Hendriks (Allies) <<<>>>

      TripleA Turn Summary for game: World War II Global 1940, version: 2.1

      Game History

      Round :3

      Combat Move - French
                  Giving bonus movement to units
                  1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      39 Sea Zone : 1 destroyer
          Trans-Jordan : 1 infantry
          United Kingdom : 1 infantry
          Anglo Egyptian Sudan : 1 infantry
          Algeria : 2 infantry

      Production/PUs Summary :

      Germans : 47 / 59
          Russians : 29 / 34
          Japanese : 28 / 0
          British : 27 / 30
          UK_Pacific : 10 / 5
          ANZAC : 10 / 17
          Italians : 20 / 30
          Americans : 58 / 136
          Chinese : 16 / 21
          French : 7 / 0
          Dutch : 7 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Axis and Allies Global <<<>>> Forss (Axis) vs. Hendriks (Allies) <<<>>>

      TripleA Turn Summary for game: World War II Global 1940, version: 2.1

      Game History

      Round :3

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                  Chinese buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Giving bonus movement to units
                  1 infantry moved from Hopei to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Hopei to Chahar
                  1 infantry moved from Hopei to Chahar
                  1 infantry moved from Hopei to Chahar
                  1 infantry moved from Hopei to Chahar
                  1 infantry moved from Kweichow to Anhwe
                        Chinese take Anhwe from Japanese
                  1 infantry moved from Kweichow to Anhwe
                  1 infantry moved from Kweichow to Anhwe
                  1 infantry moved from Kweichow to Anhwe
                  1 infantry moved from Kweichow to Anhwe

      Non Combat Move - Chinese

      Place Units - Chinese
                  6 infantry placed in Kwangsi

      Turn Complete - Chinese
                  Chinese collect 15 PUs (1 lost to blockades); end with 15 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

      Territory Summary for Chinese :

      Kwangsi : 1 flag, 6 infantry
          Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 fighter
          Chahar : 5 infantry
          Anhwe : 5 infantry

      Production/PUs Summary :

      Germans : 47 / 59
          Russians : 29 / 34
          Japanese : 28 / 0
          British : 27 / 30
          UK_Pacific : 10 / 5
          ANZAC : 10 / 17
          Italians : 20 / 30
          Americans : 58 / 136
          Chinese : 16 / 21
          French : 7 / 0
          Dutch : 7 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      H
      hendriks1
    • RE: Axis and Allies Global <<<>>> Forss (Axis) vs. Hendriks (Allies) <<<>>>

      TripleA Turn Summary for game: World War II Global 1940, version: 2.1

      Game History

      Round :3

      Politics - Americans
                  Game Loaded
                      Japanese are now being played by: Human
                      Germans are now being played by: Human
                      French is now being played by: Human
                      British are now being played by: Human
                      Chinese are now being played by: Human
                      Dutch is now being played by: Human
                      Neutral_Axis are now being played by: Human
                      Neutral_Allies are now being played by: Human
                      ANZAC is now being played by: Human
                      Russians are now being played by: Human
                      UK_Pacific is now being played by: Human
                      Italians are now being played by: Human
                      Neutral_True is now being played by: Human
                      Americans are now being played by: Human

      Purchase Units - Americans
                  Americans buy 3 armour, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  Giving bonus movement to units
                  3 armour and 3 infantry moved from Iceland to 123 Sea Zone
                  3 armour, 1 destroyer, 3 infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
                  3 armour and 3 infantry moved from 109 Sea Zone to United Kingdom
                  1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to Quebec
                  2 cruisers and 3 transports moved from 101 Sea Zone to 106 Sea Zone
                  1 bomber moved from United Kingdom to Normandy Bordeaux
                  1 bomber moved from United Kingdom to France
                  1 bomber moved from United Kingdom to Normandy Bordeaux
                  1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 fighter moved from Midway to Japan
                  1 tactical_bomber moved from Midway to Japan
                  1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                  1 infantry moved from 6 Sea Zone to Japan
                  1 infantry moved from 6 Sea Zone to Japan
                  1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                  1 infantry moved from 6 Sea Zone to Japan
                  1 artillery moved from 6 Sea Zone to Japan
                  1 fighter moved from Wake Island to 6 Sea Zone
                  1 fighter moved from Wake Island to 6 Sea Zone

      Combat - Americans
                  Japanese scrambles 4 units out of Japan to defend against the attack in 6 Sea Zone
                  Japanese scrambles to create a battle in territory 6 Sea Zone
                  Battle in 6 Sea Zone
                      Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                      Japanese defend with 2 fighters, 1 submarine and 2 tactical_bombers
                          Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 1 :  4/5 hits
                          Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 :  2/4 hits
                      Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                          2 tactical_bombers owned by the Japanese , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                          Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 2 :  1/5 hits
                          Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 carrier owned by the Americans
                          1 fighter owned by the Japanese lost in 6 Sea Zone
                      Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 48
                      Casualties for Japanese: 2 fighters, 1 submarine and 2 tactical_bombers
                  Battle in Japan
                      Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                      Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
                          AA guns fire in Japan :  0/2 hits
                          Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Japan, round 1 :  2/6 hits
                          Japanese roll dice for 3 infantry in Japan, round 1 :  2/3 hits
                          2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                          Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Japan, round 2 :  4/4 hits
                          Japanese roll dice for 1 infantry in Japan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Japan
                      Americans captures 47PUs while taking Japanese capital
                      Americans converts factory_major into different units
                      Americans win, taking Japan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 3 infantry
                      Casualties for Americans: 2 infantry
                  Strategic bombing raid in France
                          AA guns fire in France :  0/1 hits
                  Bombing raid in France causes: 6 damage to unit: factory_minor
                      Bombing raid in France causes 6 damage total.
                  Strategic bombing raid in Normandy Bordeaux
                          AA guns fire in Normandy Bordeaux :  0/2 hits
                  Bombing raid in Normandy Bordeaux causes: 5 damage to unit: harbour
                  Bombing raid in Normandy Bordeaux causes: 1 damage to unit: factory_minor
                      Bombing raid in Normandy Bordeaux causes 6 damage total.
      Damaged units is as follows: harbour = 5, factory_minor = 1
                  Recording Battle Statistics

      Non Combat Move - Americans
                  1 bomber moved from France to United Kingdom
                  2 bombers moved from Normandy Bordeaux to United Kingdom
                  2 tactical_bombers moved from 26 Sea Zone to Midway
                  2 fighters moved from 26 Sea Zone to Central United States
                  1 fighter and 1 tactical_bomber could not land in Japan and were removed

      Place Units - Americans
                  3 armour and 3 infantry placed in Eastern United States
                  1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
                  2 fighters could not land in 6 Sea Zone and were removed

      Turn Complete - Americans
                  Americans collect 58 PUs; end with 106 PUs total
                  Objective Americans 1 At War: Americans met a national objective for an additional 30 PUs; end with 136 PUs

      Territory Summary for Americans :

      Japan : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
          Midway : 1 airfield and 2 tactical_bombers

      posted in Play Boardgames
      H
      hendriks1
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