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    Posts made by Helmutpower

    • RE: L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 17

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 artilleries; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Suiyuyan
                        Chinese take Suiyuyan from Japanese
                  1 infantry moved from Shensi to Hopei
                        Chinese take Hopei from Japanese
                  1 artillery moved from Anhwe to Chahar
                        Chinese take Chahar from Japanese
                  3 artilleries moved from Anhwe to Jehol
                        Chinese take Jehol from Japanese
                  2 infantry moved from Hunan to Anhwe
                  3 artilleries and 5 infantry moved from Kiangsi to Kiangsu

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  5 artilleries placed in Jehol

      Turn Complete - Chinese
                  Chinese collect 20 PUs; end with 20 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

      Production/PUs Summary :

      Germans : 53 / 65
          Russians : 35 / 35
          Japanese : 11 / 8
          Americans : 69 / 107
          Chinese : 20 / 26
          British : 26 / 0
          UK_Pacific : 22 / 27
          Italians : 1 / 0
          ANZAC : 20 / 37
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 17

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  5 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                  3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                  3 artilleries moved from Southern France to Northern Italy
                  1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                  7 artilleries, 7 infantry and 7 transports moved from 91 Sea Zone to 95 Sea Zone
                  7 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
                  1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                  1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                  1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                  2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                  1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                  3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                  1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                  1 artillery and 1 infantry moved from Central United States to Eastern United States

      Combat - Americans
                  Battle in Korea
                  Battle in French Indo China
                  Battle in Southern Italy
                      Americans attack with 7 artilleries and 7 infantry
                      Germans defend with 6 infantry; Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                          Americans roll dice for 1 cruiser in Southern Italy, round 2 :  1/1 hits
                          Americans roll dice for 7 artilleries and 7 infantry in Southern Italy, round 2 :  4/14 hits
                          Italians roll dice for 1 aaGun, 1 artillery and 11 infantry in Southern Italy, round 2 :  5/12 hits
                          1 aaGun owned by the Italians, 5 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy
                          Americans roll dice for 7 artilleries and 2 infantry in Southern Italy, round 3 :  2/9 hits
                          Italians roll dice for 1 artillery and 7 infantry in Southern Italy, round 3 :  3/8 hits
                          1 artillery owned by the Americans, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                          Americans roll dice for 6 artilleries in Southern Italy, round 4 :  2/6 hits
                          Italians roll dice for 1 artillery and 5 infantry in Southern Italy, round 4 :  1/6 hits
                          1 artillery owned by the Americans and 2 infantry owned by the Germans lost in Southern Italy
                          Americans roll dice for 5 artilleries in Southern Italy, round 5 :  1/5 hits
                          Italians roll dice for 1 artillery and 3 infantry in Southern Italy, round 5 :  1/4 hits
                          1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Southern Italy
                          Americans roll dice for 4 artilleries in Southern Italy, round 6 :  0/4 hits
                          Italians roll dice for 1 artillery and 2 infantry in Southern Italy, round 6 :  1/3 hits
                          1 artillery owned by the Americans lost in Southern Italy
                          Americans roll dice for 3 artilleries in Southern Italy, round 7 :  2/3 hits
                          Italians roll dice for 1 artillery and 2 infantry in Southern Italy, round 7 :  1/3 hits
                          1 artillery owned by the Americans and 2 infantry owned by the Germans lost in Southern Italy
                          Americans roll dice for 2 artilleries in Southern Italy, round 8 :  1/2 hits
                          Italians roll dice for 1 artillery in Southern Italy, round 8 :  1/1 hits
                          1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Southern Italy
                      Americans captures 13PUs while taking Italians capital
                      Americans win, taking Korea from Japanese, taking French Indo China from Japanese, taking Southern Italy from Italians with 1 artillery remaining. Battle score for attacker is -3
                      Casualties for Germans: 6 infantry
                      Casualties for Italians: 1 aaGun, 1 artillery and 5 infantry
                      Casualties for Americans: 6 artilleries and 7 infantry
                  Battle in Northern Italy
                      Americans attack with 4 artilleries and 1 infantry
                      Italians defend with 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
                          Americans roll dice for 4 artilleries and 1 infantry in Northern Italy, round 2 :  2/5 hits
                          Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northern Italy, round 2 :  0/3 hits
                          1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                          Americans roll dice for 4 artilleries and 1 infantry in Northern Italy, round 3 :  1/5 hits
                          Italians roll dice for 1 artillery in Northern Italy, round 3 :  0/1 hits
                          1 artillery owned by the Italians lost in Northern Italy
                      Americans converts factory_major into different units
                      Americans win, taking Northern Italy from Italians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 11
                      Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry

      Non Combat Move - Americans
                  1 carrier moved from 91 Sea Zone to 95 Sea Zone
                  3 destroyers moved from 91 Sea Zone to 95 Sea Zone
                  2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                  2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                  2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                  3 submarines moved from 19 Sea Zone to 6 Sea Zone

      Place Units - Americans
                  3 infantry placed in Southern France
                  1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                  2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 69 PUs; end with 82 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs

      Production/PUs Summary :

      Germans : 53 / 65
          Russians : 35 / 35
          Japanese : 15 / 8
          Americans : 69 / 107
          Chinese : 16 / 20
          British : 26 / 0
          UK_Pacific : 22 / 27
          Italians : 1 / 0
          ANZAC : 20 / 37
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: L14 G40 Helmutpower (Axis) vs Odonis (Allies+10)

      Scramble SZ6 max (4 planes)
      Scramble SZ112 max (3 planes)

      Max defense!

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: L14 G40 Helmutpower (Axis) vs Odonis (Allies+10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Japanese
                  Japanese buy 1 airfield, 1 armour and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  4 armour and 1 mech_infantry moved from Samara to Russia
                  3 armour moved from Samara to Russia
                  1 artillery moved from Novosibirsk to Vologda
                  3 armour and 1 mech_infantry moved from Yenisey to Olgiy
                        Japanese take Olgiy from Russians
                  3 armour and 1 mech_infantry moved from Olgiy to Timguska
                  3 armour moved from Buryatia to Yenisey

      Combat - Japanese
                  Battle in Vologda
                      Japanese attack with 1 artillery
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 artillery in Vologda, round 2 :  1/1 hits
                          Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Vologda
                      Russians win with no units remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 artillery
                      Casualties for Russians: 1 infantry
                  Battle in Timguska
                      Japanese attack with 3 armour and 1 mech_infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 3 armour and 1 mech_infantry in Timguska, round 2 :  1/4 hits
                          Russians roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Timguska
                      Japanese win, taking Timguska from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Russia
                      Japanese attack with 7 armour and 1 mech_infantry
                      British defend with 1 mech_infantry; Russians defend with 1 airfield, 1 armour, 1 factory_minor and 2 infantry
                          Japanese roll dice for 7 armour and 1 mech_infantry in Russia, round 2 :  6/8 hits
                          Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Russia, round 2 :  1/4 hits
                          2 infantry owned by the Russians, 1 armour owned by the Russians, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Russia
                      Japanese captures 48PUs while taking Russians capital
                      Japanese win, taking Russia from Russians with 7 armour remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 mech_infantry
                      Casualties for British: 1 mech_infantry
                      Casualties for Russians: 1 armour and 2 infantry

      Non Combat Move - Japanese

      Place Units - Japanese
                  1 airfield, 1 armour and 1 fighter placed in Korea

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
                  Japanese collect 27 PUs (1 lost to blockades); end with 75 PUs total

      Production/PUs Summary :

      Germans : 33 / 33
          Russians : 32 / 0
          Japanese : 28 / 75
          Americans : 63 / 92
          Chinese : 23 / 29
          British : 34 / 39
          UK_Pacific : 20 / 25
          Italians : 10 / 17
          ANZAC : 17 / 28
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: L14 G40 Helmutpower (Axis) vs Odonis (Allies+10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 6 artilleries, 4 fighters and 12 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 infantry moved from Western Germany to Denmark
                  1 tactical_bomber moved from Western Germany to Denmark

      Combat - Germans
                  Battle in Denmark
                      Germans attack with 3 infantry and 1 tactical_bomber
                      French defend with 1 infantry
                          Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 2 :  0/4 hits
                          Americans roll dice for 1 infantry in Denmark, round 2 :  0/1 hits
                          Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 3 :  1/4 hits
                          Americans roll dice for 1 infantry in Denmark, round 3 :  1/1 hits
                          1 infantry owned by the French and 1 infantry owned by the Germans lost in Denmark
                      Germans win, taking Denmark from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for French: 1 infantry

      Non Combat Move - Germans
                  1 tactical_bomber moved from Denmark to Germany
                  7 infantry moved from Western Germany to Germany
                  3 infantry moved from Normandy Bordeaux to France
                  5 infantry moved from France to Western Germany
                  1 artillery moved from Holland Belgium to France
                  1 artillery and 3 infantry moved from Holland Belgium to Western Germany

      Place Units - Germans
                  3 artilleries, 3 fighters and 4 infantry placed in Western Germany
                  1 fighter and 2 infantry placed in Germany
                  3 artilleries placed in France
                  3 infantry placed in Normandy Bordeaux
                  3 infantry placed in Southern France

      Turn Complete - Germans
                  Germans collect 33 PUs; end with 33 PUs total

      Production/PUs Summary :

      Germans : 33 / 33
          Russians : 33 / 0
          Japanese : 26 / 31
          Americans : 63 / 92
          Chinese : 23 / 29
          British : 34 / 39
          UK_Pacific : 20 / 25
          Italians : 11 / 17
          ANZAC : 17 / 28
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)

      I need your scramble order in SZ6 (Japan)

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 17

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  5 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                  3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                  3 artilleries moved from Southern France to Northern Italy
                  1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                  7 artilleries, 7 infantry and 7 transports moved from 91 Sea Zone to 95 Sea Zone
                  7 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
                  1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                  1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                  1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                  2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                  1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                  3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                  1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                  1 artillery and 1 infantry moved from Central United States to Eastern United States

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: Napoleon Game 4: Eight players looking for their marshal's baton!

      Cease fire accepted!

      posted in Team Games
      HelmutpowerH
      Helmutpower
    • RE: Helmutpower (Allies +10) vrs Zhukov4 (Axis)

      I’ll play my turn next monday!

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: L14 G40 Helmutpower (Axis) vs Whackamatt (Allies+12)

      I,ll be out for the week. I’ll be back next monday!

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: Napoleon Game 4: Eight players looking for their marshal's baton!

      I’ll be out for the week! Be back next monday!

      posted in Team Games
      HelmutpowerH
      Helmutpower
    • RE: L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)

      I’ll be out for the week! I’ll be back monday…

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 17

      Purchase Units - Russians
                  Russians buy 13 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  3 armour and 3 artilleries moved from Baltic States to Novgorod
                  2 armour, 2 artilleries and 1 infantry moved from Belarus to Novgorod
                  1 armour and 1 mech_infantry moved from Archangel to Novgorod
                  1 infantry moved from Ukraine to Bessarabia
                  2 infantry moved from Western Ukraine to Bryansk
                  1 infantry moved from Ukraine to Bryansk
                  1 infantry moved from Belarus to Baltic States
                  1 mech_infantry moved from Russia to Urals
                        Russians take Urals from Japanese
                  3 armour moved from Russia to Bryansk

      Combat - Russians
                  Battle in Novgorod
                      Russians attack with 6 armour, 5 artilleries, 1 infantry and 1 mech_infantry
                      Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                          Russians roll dice for 6 armour, 5 artilleries, 1 infantry and 1 mech_infantry in Novgorod, round 2 :  5/13 hits
                          Germans roll dice for 2 artilleries and 5 infantry in Novgorod, round 2 :  1/7 hits
                          1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
                          Russians roll dice for 6 armour, 5 artilleries and 1 mech_infantry in Novgorod, round 3 :  9/12 hits
                          Germans roll dice for 2 artilleries in Novgorod, round 3 :  1/2 hits
                          1 artillery owned by the Russians and 2 artilleries owned by the Germans lost in Novgorod
                      Russians win, taking Novgorod from Germans with 6 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 16
                      Casualties for Germans: 2 artilleries and 5 infantry
                      Casualties for Russians: 1 artillery and 1 infantry

      Non Combat Move - Russians
                  2 aaGuns and 2 infantry moved from Amur to Buryatia

      Place Units - Russians
                  3 infantry placed in Ukraine
                  10 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 35 PUs; end with 35 PUs total

      Production/PUs Summary :

      Germans : 53 / 65
          Russians : 35 / 35
          Japanese : 20 / 8
          Americans : 57 / 82
          Chinese : 16 / 20
          British : 26 / 0
          UK_Pacific : 22 / 27
          Italians : 8 / 13
          ANZAC : 20 / 37
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: L14 G40 Helmutpower (Axis) vs Odonis (Allies+10)

      Wow!

      I was so Lucky! if you take again Germany, I never could win that one! Ok, my odd was low to win that war!

      I’ll be out for the week, see you next monday!

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: L14 G40 Helmutpower (Axis) vs Odonis (Allies+10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Italians
                  Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Italians
                  1 fighter moved from Southern Italy to 99 Sea Zone
                  2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                  1 infantry moved from Northern Italy to Yugoslavia
                        Italians take Yugoslavia from Russians
                  1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
                  1 infantry moved from Slovakia Hungary to Eastern Poland
                        Italians take Eastern Poland from Russians
                  1 artillery and 1 infantry moved from Northern Italy to Yugoslavia

      Combat - Italians
                  Battle in 98 Sea Zone
                      Italians attack with 2 destroyers
                      British defend with 1 destroyer
                          Italians roll dice for 2 destroyers in 98 Sea Zone, round 2 :  0/2 hits
                          British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                          Italians roll dice for 2 destroyers in 98 Sea Zone, round 3 :  0/2 hits
                          British roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                          Italians roll dice for 2 destroyers in 98 Sea Zone, round 4 :  0/2 hits
                          British roll dice for 1 destroyer in 98 Sea Zone, round 4 :  0/1 hits
                          Italians roll dice for 2 destroyers in 98 Sea Zone, round 5 :  2/2 hits
                          British roll dice for 1 destroyer in 98 Sea Zone, round 5 :  0/1 hits
                          1 destroyer owned by the British lost in 98 Sea Zone
                      Italians win, taking 98 Sea Zone from British with 2 destroyers remaining. Battle score for attacker is 8
                      Casualties for British: 1 destroyer
                  Battle in 99 Sea Zone
                      Italians attack with 1 fighter
                      British defend with 1 transport
                          1 transport owned by the British lost in 99 Sea Zone
                      Italians win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport

      Non Combat Move - Italians
                  1 fighter moved from 99 Sea Zone to Southern Italy

      Place Units - Italians
                  1 artillery placed in Northern Italy
                  1 fighter and 1 infantry placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 11 PUs; end with 12 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

      Production/PUs Summary :

      Germans : 31 / 100
          Russians : 33 / 0
          Japanese : 26 / 31
          Americans : 65 / 92
          Chinese : 23 / 29
          British : 34 / 39
          UK_Pacific : 20 / 25
          Italians : 11 / 17
          ANZAC : 14 / 35
          French : 5 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: Helmutpower (Allies +10) vrs Zhukov4 (Axis)

      I’ll be out for the week… See you next monday!

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: Helmutpower (Allies +10) vrs Zhukov4 (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  6 infantry moved from Korea to Manchuria
                  2 infantry moved from Bryansk to Smolensk
                  1 infantry moved from Novgorod to Baltic States
                        Russians take Baltic States from Italians
                  2 infantry moved from Karelia to Finland
                  1 tactical_bomber moved from Russia to Finland
                  1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
                  1 submarine moved from 124 Sea Zone to 110 Sea Zone
                  1 fighter moved from Russia to Smolensk
                  1 fighter moved from Bryansk to Smolensk

      Combat - Russians
                  Battle in Finland
                      Russians attack with 2 infantry and 1 tactical_bomber
                      Germans defend with 2 infantry
                          Russians roll dice for 2 infantry and 1 tactical_bomber in Finland, round 2 :  1/1 hits
                          Germans roll dice for 2 infantry in Finland, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Finland
                          Russians roll dice for 2 infantry and 1 tactical_bomber in Finland, round 3 :  1/1 hits
                          Germans roll dice for 1 infantry in Finland, round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                      Russians win, taking Finland from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Manchuria
                      Russians attack with 6 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 6 infantry in Manchuria, round 2 :  1/0 hits
                          Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Manchuria
                      Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Smolensk
                      Russians attack with 2 fighters and 2 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 :  1/1 hits
                          Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 fighters moved from Smolensk to Russia
                  2 aaGuns, 2 armour, 3 artilleries, 18 infantry and 2 mech_infantrys moved from Bryansk to Russia
                  2 aaGuns, 3 artilleries and 12 infantry moved from Archangel to Vologda
                  1 tactical_bomber moved from Finland to Karelia
                  1 infantry moved from Bessarabia to Ukraine
                  2 infantry moved from Volgograd to Tambov

      Place Units - Russians
                  1 infantry placed in Novgorod
                  1 artillery and 9 infantry placed in Russia
                  2 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

      Production/PUs Summary :

      Germans : 38 / 41
          Russians : 37 / 45
          Japanese : 51 / 63
          Americans : 55 / 74
          Chinese : 6 / 5
          British : 31 / 32
          UK_Pacific : 6 / 6
          Italians : 19 / 33
          ANZAC : 14 / 15
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: L14 G40 Helmutpower (Axis) vs DeadTom (Allies+11)

      Scramble all… lets kill some british…

      i’ll be out for the week! I’ll be back next monday!

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: Helmutpower (Allies +10) vrs Zhukov4 (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French
                  2 infantry moved from Algeria to Tunisia
                        French take Tunisia from Italians
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 fighter moved from Algeria to Gibraltar

      Combat - French

      Non Combat Move - French

      Turn Complete - French

      Production/PUs Summary :

      Germans : 38 / 50
          Russians : 34 / 40
          Japanese : 54 / 63
          Americans : 57 / 74
          Chinese : 3 / 5
          British : 31 / 32
          UK_Pacific : 6 / 6
          Italians : 20 / 33
          ANZAC : 14 / 15
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      HelmutpowerH
      Helmutpower
    • RE: Helmutpower (Allies +10) vrs Zhukov4 (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java

      Combat - ANZAC
                  Battle in Java
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/1 hits
                          Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Java
                      ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs total

      Production/PUs Summary :

      Germans : 38 / 50
          Russians : 34 / 40
          Japanese : 54 / 63
          Americans : 57 / 74
          Chinese : 3 / 5
          British : 31 / 32
          UK_Pacific : 6 / 6
          Italians : 21 / 33
          ANZAC : 14 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      HelmutpowerH
      Helmutpower
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