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    Posts made by Hellmet

    • RE: Larry's new tank rules for Global 1940 Alpha Beta

      @Shakespeare:

      This is all such a joke now!

      I agree!  We (battle group of five experienced players) have played both Global and Europe with the Alpha +2 Rules and have found them to be quite biased, except for the first few rounds, towards the Allies (the Allied states winners have gotten their way).  With very few exceptions we have found that the unit setups are adequate for the most part but all the rest of the stuff, NOs, SBRs, special Rules, etc., either force you into a specific strategy or are so complicated as to make the game slow and uninteresting.  Our next game we are going to scrap all NOs, use the setup changes, and apply a few of the special Rules (Scramble, AA gun cost, and a few others) just to see if we can’t make the game a little more user friendly and faster.  We will most likey add a FEW NOs as we go.  For all you that want to disagree with this, that’s fine, but each group plays a little differently and you can’t ‘balance’ a game for everyone and all player groups.  IMHO, just generate a somewhat balanced unit setup for a variety of scenarios and let House Rules balance the game for each different group of players.  I’ll now shutup.  :-)

      posted in Axis & Allies Global 1940
      HellmetH
      Hellmet
    • RE: Alpha +1 , alpha +2 setup

      @Panz3r:

      Where i can find em?

      ty :mrgreen:

      ALPHA +1:  http://harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=4060
      ALPHA +2:  http://harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=4167

      posted in Axis & Allies Europe 1940
      HellmetH
      Hellmet
    • RE: Alpha 2 set up for Europe only

      @Koningstiger:

      that’s great news. I’ll give Europe a try soon with the Alpha two set up! the NO’s stay the same as written in the rulebook, though when playing europe only, correct?

      Not necessarily.  We use the Alpha+.X NOs when we play E40.

      posted in Axis & Allies Europe 1940
      HellmetH
      Hellmet
    • RE: Brand New Alpha+.2

      Why the extra UK plane in Normandy??  I didn’t see any discussion on the Harris site regarding that addition.

      posted in Axis & Allies Global 1940
      HellmetH
      Hellmet
    • RE: Alpha+2 Global, Europe and Pacific Setup and NO charts - FINAL.

      Really, really great!  Thanks……one small observation:

      The UK battleship in SZ98 is a cruiser according to the blue changes.

      Am I correct or just hallucinating?

      posted in Axis & Allies Global 1940
      HellmetH
      Hellmet
    • RE: Use Alpha?

      @McMan:

      We’re about to start a game of Europe. Should we use Alpha with the blue changes?

      My suggestion is to go ahead and use the Alpha with blue changes.  Our battle group just played a game of E40 this past Saturday and we used that setup and rules.  We did, however, change US NO #1 to read:

      1. Collect 10 IPCs per turn for complete control of the continental US (CUS, EUS).

      posted in Axis & Allies Europe 1940
      HellmetH
      Hellmet
    • RE: Alpha Setups

      @mantlefan:

      Jeez, do the brits really need a strat bomber? I must have missed the conversation on this one.

      The last I saw was a possible removal (hurrah!) of the ANZAC/French fighter and now all-of-a-sudden the fighter remains and a strategic bomber appears.  Why not just bury the UK with units, forget about Sealion (I have), and wrap this thing up??  We need to move on.

      posted in Axis & Allies Global 1940
      HellmetH
      Hellmet
    • RE: Alpha +1, only for global?

      @calvinhobbesliker:

      @Hellmutt:

      @calvinhobbesliker:

      The 2 ANZAC inf are supposed to be replaced by 2 British inf, though I think 1 British inf is better to keep the balance

      Fair enough!  We just wanted the two units to be of a different nationality so they would be used mainly for defense.  Granted, they could move on their turn but couldn’t move with the British troops.

      Well, changing ANZAC to French also presents the discrepancy that ANZAC moves before Italy while France moves after. Thus, the 2 inf in Egypt, if they become French, can’t shadow the UK forces.

      I see your point!..…maybe changing two ANZAC to one British is better.

      posted in Axis & Allies Global 1940
      HellmetH
      Hellmet
    • RE: Alpha +1, only for global?

      @calvinhobbesliker:

      The 2 ANZAC inf are supposed to be replaced by 2 British inf, though I think 1 British inf is better to keep the balance

      Fair enough!  We just wanted the two units to be of a different nationality so they would be used mainly for defense.  Granted, they could move on their turn but couldn’t move with the British troops.

      posted in Axis & Allies Global 1940
      HellmetH
      Hellmet
    • RE: Alpha +1, only for global?

      @Boyardee:

      Does alpha =1 only apply to global,
      Or are the setup and rules change still good if playing only europe or only pacific?
      Tha a lot!

      Our Battle Group has been using the Alpha + .1 changes for the Europe ‘half-game’ and like them very much.  We only changed one of the NOs for the US at war which was to reduce the 15 IPCs for control of the Continental US to 10 IPCs. Also, any ANZAC units were replaced with French units.  We are scheduled to play on Jan 8 at which time we will use the 12/15/2010  modified Alpha + .1 Plus Larry’s most recent mods and see how it goes.  I really don’t like the airbase in Scotland nor the French fighter in the UK  so we might try a game without them.

      posted in Axis & Allies Global 1940
      HellmetH
      Hellmet
    • RE: Larry's NEW ALPHA+1 SETUP

      @Krieghund:

      @Hellmutt:

      It appears that the escorts get to fire one round and then leave unharmed.  Is that the case or can they remain on the battle board and be taken as casualties in lieu of the bombers?

      They cannot be taken as casualties instead of bombers.  Interceptors are looking to shoot down bombers, not escorts.  Of course, if there are more hits than there are bombers, escorts will be hit with the remainder.

      Thanks……that makes sense!

      posted in Axis & Allies Global 1940
      HellmetH
      Hellmet
    • RE: Larry's NEW ALPHA+1 SETUP

      I tried to post the following on LH’s website but got a message that it had to be reviewed before it could be posted.  I do have an account there but, obviously, I must not be a member of the privileged posting elite  :-D.  Consequently, maybe someone from ‘over there’ will look at this ‘over here’ and be able to provide an answer.

      –--------------------------------->

      Greetings!

      I have been following this discussion for quite sometime now and just wish to congratulate all involved for arriving at what appears to now be a well balanced game.  I particularly like the fact that there are major decisions to be made by all players and those decisions carry some serious consequences.  Also, the major battles are not cake walks for either participant.  Our Battle Group will be playing Europe 1940 this Saturday and will be using 99% of Alpha Plus .1.

      I do have one question on SBRs:

      9. Strategic Bombing Raids procedure:
      • Escorts fire @1, and interceptor casualties are immediately removed.
      • Bombers fire @ 1 and interceptors fire @ 2. Remove bomber and interceptor casualties
      • Surviving bombers are assigned a target
      • The target fires its AA guns at the attacking aircraft - @1
      • Surviving bombers attack their target, looking for the highest number possible.

      It appears that the escorts get to fire one round and then leave unharmed.  Is that the case or can they remain on the battle board and be taken as casualties in lieu of the bombers?

      Thanks for any assistance you can offer.

      posted in Axis & Allies Global 1940
      HellmetH
      Hellmet
    • RE: A&A 1940 Europe Rulebook

      The original Mega Upload link worked fine for me – THANKS!

      posted in Axis & Allies Europe 1940
      HellmetH
      Hellmet
    • RE: Optional Rules

      We always roll for the defending/escort fighter and Dardanelles/Bosporus Straits open/closed optional Rules.  Personally, I favor the defending/escort fighter Rule as it makes SBRs more challenging.

      posted in Axis & Allies Spring 1942 Edition
      HellmetH
      Hellmet
    • RE: AAG1940 Banking Program (Excel Spreadsheet)

      @Variable:

      Can anyone out there use this to program the macros for use on a Mac? I simply don’t know how to do this. The file will display for me, it’s just not able to “run visual basic macros”. Thank you in advance.

      I have a MacBook loaded with Office 2008 and the VBA macros do not work with that software version.

      posted in Axis & Allies Global 1940
      HellmetH
      Hellmet
    • RE: E/P/G Setup Sheets

      These are really sweet!  I too don’t use the storage boxes so this style of setup chart will certainly come in handy once they are laminated.  Thanks for making them.

      posted in Axis & Allies Global 1940
      HellmetH
      Hellmet
    • RE: A few questions/issues relating to first Global game

      @Krieghund:

      @13thguardsriflediv:

      Is it legal to use units from Southern Germany and one from Romania to ‘fake attack’ Yugoslavia for one round, disengage and move the stack to Romania?

      Yes.  This is known as a “strafing attack”.

      Are you required to conduct at least one round of combat before you can retreat or can you retreat without firing a shot??

      posted in Axis & Allies Global 1940
      HellmetH
      Hellmet
    • RE: CoolStuffInc ship yet?

      My copy arrived today, the 24th, in Florida from CoolStuff!!  Haven’t opened it yet but will do so this evening.

      posted in Axis & Allies Europe 1940
      HellmetH
      Hellmet
    • RE: Carrier Movement Question

      Thanks for the confirmation Krieghund!  I can’t believe I missed that in the Rule Book……must be old age.  :oops:

      posted in Axis & Allies Spring 1942 Edition
      HellmetH
      Hellmet
    • RE: Carrier Movement Question

      @johnnymarr:

      is the CV still required to move??

      if the fighter is destroyed, the CV does not have to move

      Thanks for the quick reply!  That is the way I have interpreted the Rules but one of our players asked for an A&A Forum clarification.

      posted in Axis & Allies Spring 1942 Edition
      HellmetH
      Hellmet
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