Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. hansworst
    3. Posts
    0%
    H
    • Profile
    • Following 1
    • Followers 0
    • Topics 4
    • Posts 399
    • Best 11
    • Controversial 0
    • Groups 0

    Posts made by hansworst

    • RE: The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid

      TripleA Manual Gamesave Post: Germans round 10

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 2x factory; Remaining resources: 34 PUs; 0 techTokens; 
              Germans buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from Poland to East Poland
              1 fighter moved from Germany to East Poland
              2 armour moved from Bulgaria Romania to Ukraine
              1 bomber moved from Germany to 4 Sea Zone
      
          Combat - Germans
              Battle in 4 Sea Zone
                  Germans attack with 1 bomber
                  Americans defend with 2 transports
                      2 transports owned by the Americans lost in 4 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 transports
              Battle in East Poland
                  Germans attack with 1 artillery, 1 fighter and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/3 hits, 1,17 expected hits
                      Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                  Germans win, taking East Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Ukraine
                  Germans attack with 2 armour
                  Russians defend with 1 infantry
                      Germans roll dice for 2 armour in Ukraine, round 2 : 0/2 hits, 1,00 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1,00 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              3 artilleries and 13 infantry moved from Germany to Poland
              3 armour moved from Bulgaria Romania to Poland
              1 fighter moved from East Poland to Germany
              1 fighter moved from Germany to Libya
              1 armour and 1 infantry moved from Morocco Algeria to Libya
              1 bomber moved from 4 Sea Zone to Germany
      
          Place Units - Germans
              3 armour, 1 artillery and 5 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 32 PUs; end with 32 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Germany: 1 aaGun
              EDIT: Adding units owned by Germans to Poland: 1 aaGun
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Russians regular : 0,00
      Germans regular : -1,17
      

      Savegame

      posted in Play Boardgames
      H
      hansworst
    • RE: The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid

      @the_good_captain Russian sub is the classic Edit ;)

      I’m sorry about the 3,17 and -1,67. All risky ones went my way this turn.

      posted in Play Boardgames
      H
      hansworst
    • RE: The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 destroyer moved from 31 Sea Zone to 48 Sea Zone
              1 fighter and 1 submarine moved from 51 Sea Zone to 48 Sea Zone
              2 infantry moved from Caroline Islands to 51 Sea Zone
              2 infantry and 1 transport moved from 51 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to New Zealand
                    Japanese take New Zealand from British
              1 transport moved from 35 Sea Zone to 38 Sea Zone
              1 infantry moved from East Indies to 38 Sea Zone
              1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone
              1 infantry moved from 48 Sea Zone to New Guinea
              2 transports moved from 35 Sea Zone to 38 Sea Zone
              1 artillery and 2 infantry moved from East Indies to 38 Sea Zone
              1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
              1 artillery and 2 infantry moved from 39 Sea Zone to Australia
              1 battleship and 1 cruiser moved from 35 Sea Zone to 39 Sea Zone
              2 fighters moved from 35 Sea Zone to Australia
              1 fighter moved from 51 Sea Zone to 41 Sea Zone
              1 armour, 1 artillery, 1 fighter and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
              1 bomber moved from Bulgaria Romania to Evenki National Okrug
              1 armour and 3 fighters moved from India to Kazakh S.S.R.
              2 fighters moved from 35 Sea Zone to Kazakh S.S.R.
      
          Combat - Japanese
              Battle in 41 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 41 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 48 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans lost in 48 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in New Guinea
              Battle in Evenki National Okrug
                  Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                  Russians defend with 2 armour, 1 artillery and 2 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 5/6 hits, 2,50 expected hits
                      Russians roll dice for 2 armour, 1 artillery and 2 infantry in Evenki National Okrug, round 2 : 1/5 hits, 2,00 expected hits
                      1 infantry owned by the Japanese, 2 infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Evenki National Okrug
                  Japanese win, taking New Guinea from British, taking Evenki National Okrug from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 17
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 2 armour, 1 artillery and 2 infantry
              Battle in Kazakh S.S.R.
                  Japanese attack with 1 armour and 5 fighters
                  Russians defend with 2 infantry
                      Japanese roll dice for 1 armour and 5 fighters in Kazakh S.S.R., round 2 : 3/6 hits, 3,00 expected hits
                      Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians lost in Kazakh S.S.R.
                  Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 5 fighters remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Australia
                  Japanese attack with 1 artillery, 2 fighters and 2 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Australia, round 2 : 2/5 hits, 1,83 expected hits
                      British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Americans lost in Australia
                  Japanese win, taking Australia from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Australia to 39 Sea Zone
              2 carriers, 2 destroyers and 1 transport moved from 35 Sea Zone to 39 Sea Zone
              1 fighter moved from 41 Sea Zone to 42 Sea Zone
              1 fighter moved from 48 Sea Zone to 42 Sea Zone
              1 carrier moved from 51 Sea Zone to 42 Sea Zone
              1 transport moved from 36 Sea Zone to 61 Sea Zone
              1 artillery and 2 infantry moved from Suiyuan to Ningxia
              1 artillery and 2 infantry moved from Manchuria to Suiyuan
              2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
              1 fighter moved from Evenki National Okrug to Persia
              5 fighters moved from Kazakh S.S.R. to Persia
              1 aaGun, 4 artilleries and 16 infantry moved from India to Persia
              1 bomber moved from Evenki National Okrug to Yakut S.S.R.
              1 destroyer moved from 51 Sea Zone to 48 Sea Zone
      
          Place Units - Japanese
              1 destroyer placed in 38 Sea Zone
              3 infantry placed in East Indies
              1 artillery, 1 fighter and 1 infantry placed in India
              1 artillery and 2 infantry placed in Manchuria
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 51 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 3,17
      Russians regular : -1,67
      British regular : -0,67
      

      Savegame

      posted in Play Boardgames
      H
      hansworst
    • RE: The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 destroyer moved from 35 Sea Zone to 31 Sea Zone
              1 destroyer moved from 35 Sea Zone to 48 Sea Zone
              2 fighters moved from 62 Sea Zone to 48 Sea Zone
              4 fighters moved from Burma to 31 Sea Zone
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
              1 fighter moved from Ningxia to Evenki National Okrug
              1 bomber moved from Ningxia to Russia
              2 infantry moved from India to Persia
              1 fighter moved from Burma to Persia
              1 fighter moved from Burma to Persia
              1 fighter moved from Burma to Persia
      
          Combat - Japanese
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                  Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
                  Bombing raid in Russia causes 5 damage total. 
              Battle in 48 Sea Zone
                  Japanese attack with 1 destroyer and 2 fighters
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 2 fighters in 48 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                      Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Americans lost in 48 Sea Zone
                  Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 31 Sea Zone
                  Japanese attack with 1 destroyer and 4 fighters
                  British defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 4 fighters in 31 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                      British roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the British lost in 31 Sea Zone
                  Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                  Casualties for British: 1 submarine
              Battle in Persia
                  Japanese attack with 3 fighters and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 3 fighters and 2 infantry in Persia, round 2 : 1/5 hits, 1,83 expected hits
                      British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Persia
                  Japanese win, taking Persia from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Evenki National Okrug
                  Japanese attack with 1 fighter and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 4 : 1/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Evenki National Okrug
                  Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Evenki National Okrug to Yakut S.S.R.
              1 artillery and 2 infantry moved from Manchuria to Suiyuan
              2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
              1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 51 Sea Zone
              2 fighters moved from 48 Sea Zone to 51 Sea Zone
              4 fighters moved from 31 Sea Zone to 35 Sea Zone
              3 fighters moved from Persia to India
              2 transports moved from 35 Sea Zone to 38 Sea Zone
              4 infantry moved from East Indies to 38 Sea Zone
              4 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone
              4 infantry moved from 35 Sea Zone to India
              1 bomber moved from Russia to Bulgaria Romania
              2 infantry moved from Japan to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
              2 infantry moved from 51 Sea Zone to Caroline Islands
              1 infantry moved from Burma to India
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in Manchuria
              1 infantry placed in India
              2 destroyers placed in 35 Sea Zone
              1 artillery and 3 infantry placed in East Indies
              1 infantry placed in Japan
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
              EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 47 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,17
      Japanese regular : -0,50
      Russians regular : -1,00
      British regular : -0,50
      Russians AA : -0,17
      

      Savegame

      posted in Play Boardgames
      H
      hansworst
    • RE: The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Burma to India
                    Japanese take India from British
              1 infantry moved from French Indo-China Thailand to 37 Sea Zone
              1 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
              1 armour, 1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to India
      
          Combat - Japanese
      
          Non Combat Move - Japanese
              1 aaGun, 2 artilleries and 4 infantry moved from Burma to India
              2 infantry moved from French Indo-China Thailand to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 62 Sea Zone
              1 carrier moved from 36 Sea Zone to 62 Sea Zone
              2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 aaGun moved from Stanovoj Chrebet to Yakut S.S.R.
              1 artillery and 5 infantry moved from French Indo-China Thailand to 36 Sea Zone
              1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
              1 artillery and 5 infantry moved from 35 Sea Zone to India
              1 infantry moved from Suiyuan to Ningxia
              2 armour moved from Manchuria to Ningxia
              2 armour moved from Yunnan to Ningxia
              1 infantry moved from French Indo-China Thailand to Burma
              1 fighter moved from 37 Sea Zone to Burma
              1 bomber moved from East Indies to Ningxia
              1 fighter moved from 36 Sea Zone to 62 Sea Zone
              1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
              1 fighter moved from 37 Sea Zone to Burma
              1 fighter moved from 37 Sea Zone to Burma
              1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
              1 fighter moved from French Indo-China Thailand to Ningxia
              4 fighters moved from French Indo-China Thailand to Burma
              1 fighter moved from Manchuria to 62 Sea Zone
      
          Place Units - Japanese
              4 infantry placed in East Indies
              1 artillery and 2 infantry placed in Manchuria
              2 infantry placed in Japan
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 45 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      H
      hansworst
    • RE: The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid

      @The_Good_Captain Could you edit the placed fighter from Manchuria to East Indies?

      posted in Play Boardgames
      H
      hansworst
    • RE: The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 artillery, 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Soviet Far East to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 armour, 1 artillery and 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
              2 infantry moved from East Indies to 38 Sea Zone
              2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
              1 battleship and 1 cruiser moved from 38 Sea Zone to 37 Sea Zone
              2 infantry moved from 37 Sea Zone to Burma
              3 fighters moved from French Indo-China Thailand to Burma
              4 fighters moved from 38 Sea Zone to Burma
      
          Combat - Japanese
              Battle in Burma
                  Japanese attack with 7 fighters and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1,17 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from British with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              2 carriers moved from 38 Sea Zone to 37 Sea Zone
              1 destroyer moved from 38 Sea Zone to 37 Sea Zone
              1 infantry moved from Sikang to Ningxia
              1 infantry moved from Suiyuan to Ningxia
              2 armour moved from Ningxia to Yunnan
              3 fighters moved from Burma to French Indo-China Thailand
              2 armour moved from Manchuria to Hupeh
              1 infantry moved from Manchuria to Suiyuan
              6 infantry moved from Buryatia S.S.R. to 62 Sea Zone
              2 infantry moved from Japan to 62 Sea Zone
              8 infantry and 4 transports moved from 62 Sea Zone to 36 Sea Zone
              8 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 36 Sea Zone
              1 aaGun and 1 infantry moved from East Indies to 38 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
              1 aaGun and 1 infantry moved from 37 Sea Zone to Burma
              2 artilleries and 2 infantry moved from French Indo-China Thailand to Burma
              1 artillery and 1 infantry moved from Fukien to French Indo-China Thailand
              1 aaGun and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
              2 fighters moved from Burma to 37 Sea Zone
              1 fighter moved from Burma to 37 Sea Zone
              1 fighter moved from Burma to French Indo-China Thailand
              1 fighter moved from 36 Sea Zone to French Indo-China Thailand
      
          Place Units - Japanese
              2 armour and 1 fighter placed in Manchuria
              1 armour, 1 artillery and 1 bomber placed in East Indies
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Hupeh: 2 armour
              EDIT: Adding units owned by Japanese to Ningxia: 2 armour
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 42 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,83
      British regular : -0,33
      

      Savegame

      posted in Play Boardgames
      H
      hansworst
    • RE: The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                    Japanese take Stanovoj Chrebet from Russians
              2 infantry moved from Yunnan to Sikang
              2 infantry moved from Yunnan to Burma
              2 fighters moved from Yunnan to Sikang
              1 infantry moved from Suiyuan to Ningxia
                    Japanese take Ningxia from Chinese
              2 fighters moved from 37 Sea Zone to Burma
              1 artillery and 2 infantry moved from Suiyuan to Ningxia
              3 fighters moved from 36 Sea Zone to Burma
      
          Combat - Japanese
              Battle in Burma
                  Japanese attack with 5 fighters and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 5 fighters and 2 infantry in Burma, round 2 : 4/7 hits, 2,83 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Sikang
                  Japanese attack with 2 fighters and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 fighters and 2 infantry in Sikang, round 2 : 2/4 hits, 1,33 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 armour moved from Hupeh to Ningxia
              1 armour moved from Manchuria to Ningxia
              1 armour moved from Manchuria to Stanovoj Chrebet
              1 infantry moved from Manchuria to Suiyuan
              1 artillery and 1 infantry moved from Kiangsu to Fukien
              1 carrier moved from 36 Sea Zone to 62 Sea Zone
              1 fighter moved from 36 Sea Zone to 62 Sea Zone
              1 transport moved from 61 Sea Zone to 62 Sea Zone
              1 transport moved from 36 Sea Zone to 62 Sea Zone
              1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 aaGun and 7 infantry moved from Japan to 62 Sea Zone
              1 aaGun and 7 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 carrier and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
              1 aaGun moved from French Indo-China Thailand to 37 Sea Zone
              1 aaGun, 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 37 Sea Zone to 38 Sea Zone
              1 aaGun moved from 38 Sea Zone to East Indies
              4 fighters moved from Burma to 38 Sea Zone
              1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
              2 fighters moved from Sikang to French Indo-China Thailand
              1 fighter moved from Burma to French Indo-China Thailand
      
          Place Units - Japanese
              1 destroyer placed in 62 Sea Zone
              2 armour and 1 infantry placed in Manchuria
              4 infantry placed in East Indies
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,33
      Japanese regular : 1,83
      British regular : -0,33
      

      Savegame

      posted in Play Boardgames
      H
      hansworst
    • RE: The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid

      @the_good_captain Done!

      posted in Play Boardgames
      H
      hansworst
    • RE: The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 factory and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from 63 Sea Zone to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 artillery and 1 infantry moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
              1 artillery and 3 infantry moved from Manchuria to Suiyuan
                    Japanese take Suiyuan from Chinese
              1 infantry moved from French Indo-China Thailand to Burma
              2 fighters moved from 39 Sea Zone to Burma
              4 fighters moved from 50 Sea Zone to Kiangsu
              1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
              1 armour moved from Manchuria to Stanovoj Chrebet
              1 fighter moved from Manchuria to Stanovoj Chrebet
              1 armour moved from French Indo-China Thailand to Hupeh
                    Japanese take Hupeh from Chinese
              1 infantry moved from French Indo-China Thailand to Burma
              2 fighters moved from French Indo-China Thailand to Burma
      
          Combat - Japanese
              Battle in Stanovoj Chrebet
                  Japanese attack with 1 armour, 1 fighter and 1 infantry
                  Russians defend with 3 infantry
                      Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Stanovoj Chrebet, round 2 : 1/3 hits, 1,17 expected hits
                      Russians roll dice for 3 infantry in Stanovoj Chrebet, round 2 : 2/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Stanovoj Chrebet
                  1 fighter owned by the Japanese retreated
                  Russians win with 2 infantry remaining. Battle score for attacker is -5
                  Casualties for Japanese: 1 armour and 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Kiangsu
                  Japanese attack with 1 artillery, 4 fighters and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Kiangsu, round 2 : 1/6 hits, 2,67 expected hits
                      Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kiangsu
                  Japanese win, taking Kiangsu from Chinese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Burma
                  Japanese attack with 4 fighters and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 4 fighters and 2 infantry in Burma, round 2 : 4/6 hits, 2,33 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from 12 Sea Zone: 1 submarine
              EDIT: Adding units owned by Russians to 23 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              2 infantry moved from French Indo-China Thailand to Yunnan
              1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R.
              4 fighters moved from Kiangsu to 36 Sea Zone
              1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
              1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 aaGun, 1 artillery and 1 infantry moved from Australia to 39 Sea Zone
              1 aaGun, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to French Indo-China Thailand
              2 fighters moved from Burma to 37 Sea Zone
              2 fighters moved from Burma to Yunnan
              1 transport moved from 62 Sea Zone to 59 Sea Zone
              1 infantry moved from Iwo Jima to 59 Sea Zone
              1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 aaGun moved from 37 Sea Zone to French Indo-China Thailand
      
          Place Units - Japanese
              2 armour and 1 infantry placed in Manchuria
              3 infantry placed in Japan
              1 factory placed in East Indies
      
          Turn Complete - Japanese
              Japanese collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,33
      Japanese regular : -0,17
      Russians regular : 1,00
      British regular : -0,33
      

      Savegame

      posted in Play Boardgames
      H
      hansworst
    • RE: The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid

      @the_good_captain That’s okay, the offloading of units in combat from multiple transports has always been a thing. Everything seems to be right though :)

      posted in Play Boardgames
      H
      hansworst
    • RE: The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 fighter moved from 32 Sea Zone to 29 Sea Zone
              1 artillery and 1 infantry moved from French Madagascar to 32 Sea Zone
              1 artillery, 1 infantry and 2 transports moved from 32 Sea Zone to 39 Sea Zone
              1 artillery and 1 infantry moved from 39 Sea Zone to Australia
              1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
              1 fighter moved from 32 Sea Zone to Australia
              1 artillery and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone
              1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
              4 fighters moved from 36 Sea Zone to Philippine Islands
      
          Combat - Japanese
              Battle in 29 Sea Zone
                  Japanese attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 29 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Philippine Islands
                  Japanese attack with 1 artillery, 4 fighters and 1 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Philippine Islands, round 2 : 2/6 hits, 2,67 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Americans lost in Philippine Islands
                  Japanese win, taking Philippine Islands from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
              Battle in Australia
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  British defend with 1 aaGun and 2 infantry
                      British roll AA dice in Australia : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 2/2 hits, 1,17 expected hits
                      British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the British lost in Australia
                  Japanese win, taking Australia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              1 carrier moved from 32 Sea Zone to 39 Sea Zone
              1 fighter moved from 29 Sea Zone to 39 Sea Zone
              1 fighter moved from Australia to 39 Sea Zone
              2 carriers moved from 36 Sea Zone to 50 Sea Zone
              4 fighters moved from Philippine Islands to 50 Sea Zone
              1 destroyer moved from 36 Sea Zone to 50 Sea Zone
              1 transport moved from 36 Sea Zone to 62 Sea Zone
              2 infantry moved from Japan to 62 Sea Zone
              2 infantry moved from 62 Sea Zone to Manchuria
              2 infantry moved from French Indo-China Thailand to Yunnan
              2 transports moved from 36 Sea Zone to 62 Sea Zone
              1 fighter moved from Japan to Manchuria
      
          Place Units - Japanese
              1 armour, 1 artillery and 1 infantry placed in Manchuria
              2 artilleries and 6 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 36 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,67
      Japanese regular : 0,17
      British AA : -0,17
      British regular : -0,67
      

      Savegame

      posted in Play Boardgames
      H
      hansworst
    • RE: The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 factory and 1 fighter; Remaining resources: 7 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Manchuria to Buryatia S.S.R.
              3 fighters moved from 62 Sea Zone to Buryatia S.S.R.
              1 artillery and 1 infantry moved from Burma to 37 Sea Zone
              2 infantry moved from East Indies to 38 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 32 Sea Zone
              2 infantry and 1 transport moved from 38 Sea Zone to 32 Sea Zone
              1 artillery and 3 infantry moved from 32 Sea Zone to French Madagascar
                    Japanese take French Madagascar from British
              2 fighters moved from 37 Sea Zone to 30 Sea Zone
      
          Combat - Japanese
              Battle in 30 Sea Zone
                  Japanese attack with 2 fighters
                  British defend with 1 destroyer
                      Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      British roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 30 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 1 destroyer
              Battle in Buryatia S.S.R.
                  Japanese attack with 3 fighters and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 3 fighters and 1 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1,67 expected hits
                      Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from 30 Sea Zone to 32 Sea Zone
              1 carrier moved from 37 Sea Zone to 32 Sea Zone
              1 fighter moved from French Indo-China Thailand to 32 Sea Zone
              1 infantry moved from Yunnan to Burma
              2 infantry moved from Borneo to 49 Sea Zone
              2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
              2 infantry moved from Fukien to 61 Sea Zone
              1 infantry moved from Kwangtung to 61 Sea Zone
              1 infantry moved from Kiangsu to 61 Sea Zone
              2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
              4 infantry moved from 36 Sea Zone to French Indo-China Thailand
              2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 armour moved from Kwangtung to French Indo-China Thailand
              3 fighters moved from Buryatia S.S.R. to 36 Sea Zone
              2 carriers and 1 fighter moved from 62 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 destroyer moved from 62 Sea Zone to 36 Sea Zone
              1 battleship and 1 cruiser moved from 50 Sea Zone to 38 Sea Zone
      
          Place Units - Japanese
              1 fighter placed in Japan
              1 factory placed in Manchuria
      
          Turn Complete - Japanese
              Japanese collect 32 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,33
      Russians regular : -0,33
      British regular : 0,67
      

      Savegame

      posted in Play Boardgames
      H
      hansworst
    • RE: The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Caroline Islands to 51 Sea Zone
              2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
              2 infantry moved from 38 Sea Zone to East Indies
                    Japanese take East Indies from British
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              2 fighters moved from 57 Sea Zone to 56 Sea Zone
              2 fighters moved from 57 Sea Zone to 53 Sea Zone
              1 destroyer moved from 51 Sea Zone to 53 Sea Zone
              2 fighters moved from 61 Sea Zone to 35 Sea Zone
              1 infantry moved from Caroline Islands to 51 Sea Zone
              1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
              1 infantry moved from Okinawa to 60 Sea Zone
              2 infantry moved from Manchuria to Suiyuan
              1 fighter moved from Manchuria to Suiyuan
              3 infantry moved from French Indo-China Thailand to Yunnan
              1 fighter moved from Formosa to Yunnan
              1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Burma
              2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
              2 infantry moved from 49 Sea Zone to Borneo
                    Japanese take Borneo from British
              1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
              2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
              1 fighter moved from Japan to Fukien
              2 infantry moved from 61 Sea Zone to Fukien
              2 infantry moved from Kiangsu to Hupeh
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
              1 infantry moved from Kiangsu to Hupeh
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Fukien
                  Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 56 Sea Zone
                  Japanese attack with 2 fighters
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in 50 Sea Zone
                  Japanese attack with 1 battleship and 1 cruiser
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 50 Sea Zone
                      1 transport owned by the Americans lost in 50 Sea Zone
                  Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in 35 Sea Zone
                  Japanese attack with 2 fighters
                  British defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 35 Sea Zone
                      1 transport owned by the British lost in 35 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in 53 Sea Zone
                  Japanese attack with 1 destroyer and 2 fighters
                  Americans defend with 1 battleship
                      Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                      Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 battleship
              Battle in Kwangtung
                  Japanese attack with 1 armour and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 fighter and 3 infantry
                  Chinese defend with 1 fighter and 1 infantry
                      Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1,00 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                      Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Chinese: 1 fighter and 1 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Burma
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Hupeh
                  Japanese attack with 3 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hupeh
                      Japanese roll dice for 2 infantry in Hupeh, round 4 : 0/2 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hupeh
                  1 infantry owned by the Japanese retreated to Kiangsu
                  Chinese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Japanese: 2 infantry
              Battle in Suiyuan
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuan
                      Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 0/2 hits, 0,67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuan
                  1 fighter owned by the Japanese retreated
                  Chinese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Suiyuan to French Indo-China Thailand
              1 fighter moved from Yunnan to French Indo-China Thailand
              1 fighter moved from Fukien to French Indo-China Thailand
              2 carriers moved from 57 Sea Zone to 62 Sea Zone
              2 fighters moved from 53 Sea Zone to 62 Sea Zone
              2 fighters moved from 56 Sea Zone to 62 Sea Zone
              1 carrier moved from 61 Sea Zone to 37 Sea Zone
              2 fighters moved from 35 Sea Zone to 37 Sea Zone
      
          Place Units - Japanese
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1,33
      Americans regular : -0,33
      Japanese regular : -1,17
      British regular : -1,00
      

      Savegame

      posted in Play Boardgames
      H
      hansworst
    • RE: NL (X) vs The_Good_Captain (L)

      @the_good_captain I will start my Japanese mindset and we’ll await Lederhosens German move :)

      posted in Play Boardgames
      H
      hansworst
    • RE: NL (X) vs The_Good_Captain (L)

      Hi Captain,

      I accept your concession. I feel that the fall of Moscow is a little too much to get back from, even though the infrastructure is good for UK & US. Income & production is a problem now.

      I really liked your aggressive first round build with the British, it took us a little off-guard. It surely commits a lot or Russian support to India and we didn’t bring ourselves in the position to have you choose between Moscow, Caucasus and India early on. I felt there was a moment you could have taken on Karelia with the Americans in a 50/50 1 or 2 rounds before you went for it. That little bit of pace could have made a difference, but I have no idea how it would have turned out.

      All in all I liked how you played the Allies. And I applaud the German and Jap. Good game everyone!

      As I have only been playing Italy, I can’t say it has been very time-consuming for me, so I am absolutely open for a rematch. I’m open for all formats, like a bid, flipping sides same rules, whatever. I will await my teammates’ decision about this :)

      posted in Play Boardgames
      H
      hansworst
    • RE: NL (X) vs The_Good_Captain (L)

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 11
      
          Research Technology - Italians
              Italians spend 0 on tech rolls
                  Italians rolls : 1/1 hits, 0,00 expected hits
              Italians removing all Technology Tokens after successful research.
              Italians discover Rockets Advance
      
          Activate Technology - Italians
              Italians activating Rockets Advance
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 infantry moved from Ukraine to Caucasus
                    Italians take Caucasus from Russians
              1 infantry moved from East Poland to Baltic States
              1 artillery moved from East Poland to Eastern Ukraine
              1 infantry moved from Bulgaria Romania to Ukraine
              1 infantry moved from France to Italy
              1 infantry moved from Italy to Balkans
              1 infantry moved from Balkans to Bulgaria Romania
              1 infantry moved from Bulgaria Romania to Ukraine
      
          Combat - Italians
              Rocket attack in Egypt does 4 damage to factory owned by British
                  Rockets in Italy roll: 5
      
          Non Combat Move - Italians
              1 fighter moved from East Poland to Ukraine
              1 infantry moved from Italy to Balkans
      
          Place Units - Italians
              1 fighter placed in Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Italians rolls : 1,00
      

      Savegame

      posted in Play Boardgames
      H
      hansworst
    • RE: NL (X) vs The_Good_Captain (L)

      Hi Captain,

      You can take down my poor Italian warrior first. They have utterly proven te be useless historically.

      posted in Play Boardgames
      H
      hansworst
    • RE: NL (X) vs The_Good_Captain (L)

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 10
      
          Research Technology - Italians
              Italians spend 0 on tech rolls
                  Italians rolls : 0/1 hits, 0,00 expected hits
      
          Purchase Units - Italians
              Italians buy 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Italians
              2 armour, 1 artillery and 2 infantry moved from Belorussia to Archangel
              1 infantry moved from Italy to France
              1 fighter moved from Italy to France
      
          Combat - Italians
              Battle in Archangel
                  Italians attack with 2 armour, 1 artillery and 2 infantry
                  Americans defend with 1 aaGun and 3 infantry; Russians defend with 1 aaGun and 2 infantry
                      Italians roll dice for 2 armour, 1 artillery and 2 infantry in Archangel, round 2 : 1/5 hits, 1,83 expected hits
                      Russians roll dice for 5 infantry in Archangel, round 2 : 1/5 hits, 1,67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
                      Italians roll dice for 2 armour, 1 artillery and 1 infantry in Archangel, round 3 : 2/4 hits, 1,67 expected hits
                      Russians roll dice for 4 infantry in Archangel, round 3 : 2/4 hits, 1,33 expected hits
                      2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Archangel
                      Italians roll dice for 2 armour in Archangel, round 4 : 0/2 hits, 1,00 expected hits
                      Russians roll dice for 2 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits
                      1 armour owned by the Italians lost in Archangel
                      Italians roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0,50 expected hits
                      Russians roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Americans lost in Archangel
                      Italians roll dice for 1 armour in Archangel, round 6 : 1/1 hits, 0,50 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 6 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel
                  Russians win with no units remaining. Battle score for attacker is -5
                  Casualties for Italians: 2 armour, 1 artillery and 2 infantry
                  Casualties for Russians: 2 infantry
                  Casualties for Americans: 3 infantry
              Battle in France
                  Italians attack with 1 fighter and 1 infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 fighter and 1 infantry in France, round 2 : 2/2 hits, 0,67 expected hits
                      British roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in France
                  Italians win, taking France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from France to East Poland
              1 infantry moved from Ukraine to Eastern Ukraine
              1 infantry moved from Bulgaria Romania to Ukraine
              1 artillery and 1 infantry moved from Bulgaria Romania to East Poland
              1 infantry moved from Balkans to Bulgaria Romania
              1 infantry moved from East Poland to Belorussia
              1 infantry moved from Balkans to Bulgaria Romania
              1 infantry moved from Balkans to Italy
      
          Place Units - Italians
              4 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Italians rolls : 0,00
      Italians regular : 0,83
      Russians regular : 0,33
      British regular : -0,33
      

      Savegame

      posted in Play Boardgames
      H
      hansworst
    • RE: NL (X) vs The_Good_Captain (L)

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 9
      
          Research Technology - Italians
              Italians spend 0 on tech rolls
                  Italians rolls : 0/1 hits, 0,00 expected hits
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Italians
              1 infantry moved from Belorussia to Archangel
              1 armour moved from East Poland to Archangel
      
          Combat - Italians
              Battle in Archangel
                  Italians attack with 1 armour and 1 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Italians win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 infantry moved from Bulgaria Romania to Ukraine
              1 artillery and 2 infantry moved from East Poland to Belorussia
              2 armour moved from Bulgaria Romania to Belorussia
              1 infantry moved from Bulgaria Romania to East Poland
              1 artillery and 2 infantry moved from Balkans to Bulgaria Romania
              1 infantry moved from Italy to Balkans
      
          Place Units - Italians
              1 fighter placed in Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Italians rolls : 0,00
      Italians regular : 0,33
      Russians regular : -0,33
      

      Savegame

      posted in Play Boardgames
      H
      hansworst
    • 1 / 1