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    Posts made by hansworst

    • RE: G41 HNS 1v1

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Anhwe to Jehol
                        Chinese take Jehol from Japanese
                  1 infantry moved from Anhwe to Shantung
                        Chinese take Shantung from Japanese
                  1 infantry moved from Anhwe to Hunan
                        Chinese take Hunan from Japanese
                  1 infantry moved from Shensi to Sikang
                  1 fighter moved from Suiyuyan to Sikang

      Combat - Chinese
                  Battle in Sikang
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  1/2 hits
                          Japanese roll dice for 1 artillery in Sikang, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Sikang
                      Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  1 fighter moved from Sikang to Tsinghai

      Place Units - Chinese
                  1 infantry placed in Tsinghai
                  1 infantry placed in Shensi
                  1 infantry placed in Hopei

      Turn Complete - Chinese
                  Chinese collect 11 PUs; end with 12 PUs

      triplea_40293_Chi5.tsvg

      posted in Play Boardgames
      H
      hansworst
    • RE: G41 HNS 1v1

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 5

      Research Technology - Americans

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                  2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                  1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                  1 bomber moved from United Kingdom to Holland Belgium
                  4 fighters moved from 54 Sea Zone to 42 Sea Zone
                  1 submarine moved from 56 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

      Combat - Americans
                  Battle in 42 Sea Zone
                      Americans attack with 4 fighters and 1 submarine
                      Japanese defend with 1 destroyer and 1 transport
                          Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 4 fighters in 42 Sea Zone, round 2 :  1/4 hits
                          Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 42 Sea Zone
                          1 transport owned by the Japanese lost in 42 Sea Zone
                      Americans win with 4 fighters remaining. Battle score for attacker is 9
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer and 1 transport
                  Battle in Holland Belgium
                      Americans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 1 infantry and 1 mech_infantry
                          Americans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/5 hits
                          Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  1/2 hits
                          1 mech_infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                      Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 infantry and 1 mech_infantry
                      Casualties for Americans: 1 infantry
                  Battle in Celebes
                      Americans attack with 1 artillery and 1 infantry
                      Japanese defend with 2 infantry
                          Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  2/2 hits
                          Japanese roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                          2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                      Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Americans
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                  1 bomber moved from Holland Belgium to United Kingdom
                  1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                  2 transports moved from 110 Sea Zone to 91 Sea Zone
                  1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                  4 fighters moved from 42 Sea Zone to 54 Sea Zone
                  1 fighter moved from Hawaiian Islands to 26 Sea Zone
                  1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                  1 carrier, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 110 Sea Zone: 2 infantry, 2 mech_infantrys and 2 transports
                  EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
                  EDIT: Adding units owned by Americans to United Kingdom: 1 infantry and 1 mech_infantry
                  EDIT: Turning off Edit Mode
                  1 battleship and 2 transports placed in 101 Sea Zone
                  3 submarines placed in 10 Sea Zone
                  1 fighter placed in Western United States
                  4 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 58 PUs; end with 59 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

      triplea_40293_Ame5.tsvg

      posted in Play Boardgames
      H
      hansworst
    • Marti Dice Roller notifications

      Hi,

      I just started playing a Forum game and got a message that the MARTI Dice Roller could not connect, because my emailaddress wasn’t registered. So I went on to register my emailaddress, but now I get notifications of litteraly every dice throw which has never happened before… How can I go back to playing the forum game with a working diceroller but without the continuous emails of every die thrown?

      posted in TripleA Support
      H
      hansworst
    • RE: HNS 2v2

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Japanese
                  1 transport moved from 46 Sea Zone to 62 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                  1 submarine moved from 62 Sea Zone to 33 Sea Zone
                  1 transport moved from 47 Sea Zone to 54 Sea Zone
                  1 infantry moved from South Australia to New South Wales

      Combat - ANZAC

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  2 artilleries placed in New South Wales
                  1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      triplea_39264_ANZ6.tsvg

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 2 PUs total

      triplea_39264_Chi6.tsvg

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

      Combat Move - Americans
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Portugal
                  2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
                  2 artilleries and 5 infantry moved from 91 Sea Zone to Spain
                  6 infantry moved from Eastern United States to 101 Sea Zone
                  6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  6 infantry moved from 91 Sea Zone to Spain
                  1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                  1 bomber moved from Finland to Spain
                  1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                  2 submarines moved from 26 Sea Zone to 33 Sea Zone
                  1 fighter moved from Hawaiian Islands to Caroline Islands
                  2 infantry moved from Western United States to 10 Sea Zone
                  1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                        Americans take 42 Sea Zone from Japanese
                  1 fighter moved from India to 39 Sea Zone
                  2 armour, 3 infantry and 2 mech_infantrys moved from Tunisia to Libya
                        Americans take Libya from Italians

      Combat - Americans
                  Battle in 39 Sea Zone
                      Americans attack with 1 destroyer and 1 fighter
                      Japanese defend with 1 submarine
                      Americans win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in Portugal
                      Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      Neutral_True defend with 2 infantry
                      Americans win, taking Portugal from Neutral_True with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Neutral_True: 2 infantry
                  Battle in Spain
                      Americans attack with 2 artilleries, 1 bomber, 12 infantry and 1 mech_infantry
                      Neutral_True defend with 6 infantry
                      Americans win, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                      Casualties for Americans: 3 infantry
                      Casualties for Neutral_True: 6 infantry

      Non Combat Move - Americans
                  1 bomber moved from Spain to Gibraltar
                  1 fighter and 1 tactical_bomber moved from Portugal to 91 Sea Zone
                  1 submarine moved from 92 Sea Zone to 91 Sea Zone
                  1 fighter moved from 39 Sea Zone to Burma
                  1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 16 Sea Zone to 22 Sea Zone
                  1 transport moved from 33 Sea Zone to 49 Sea Zone
                  2 infantry moved from Solomon Islands to 49 Sea Zone
                  2 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
                  2 infantry moved from 30 Sea Zone to Johnston Island
                  2 infantry moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  3 transports placed in 101 Sea Zone
                  2 fighters and 6 infantry placed in Eastern United States
                  1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 61 PUs; end with 61 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

      triplea_39264_Ame6.tsvg

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
                  1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                  1 infantry moved from 46 Sea Zone to New Guinea

      Combat - ANZAC
                  Battle in New Guinea
                  Battle in New Britain
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 2 infantry
                      Japanese win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is -7
                      Casualties for ANZAC: 1 artillery and 1 infantry

      Non Combat Move - ANZAC
                  1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                  1 submarine moved from 54 Sea Zone to 33 Sea Zone
                  2 fighters moved from Northern Territory to Caroline Islands
                  1 aaGun and 1 infantry moved from Northern Territory to Queensland
                  1 infantry moved from Northern Territory to South Australia

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      triplea_39264_ANZ5.tsvg

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 2 PUs total

      triplea_39264_Chi5.tsvg

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from United Kingdom to Germany
                  1 infantry moved from Algeria to Tunisia
                        Americans take Tunisia from Italians
                  2 armour, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
                  1 submarine moved from 91 Sea Zone to 92 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
                  1 carrier moved from 110 Sea Zone to 91 Sea Zone
                  1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                  1 mech_infantry moved from Morocco to Tunisia
                  1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                  3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                  1 destroyer moved from 91 Sea Zone to 110 Sea Zone

      Combat - Americans
                  Air Battle in Germany
                      Americans attacks with 1 units heading to Germany
                      Germans launches 1 interceptors out of Germany
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Germany
                      Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                      Bombing raid in Germany causes 8 damage total.
                  Battle in Celebes
                      Americans attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                      Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 92 Sea Zone
                      Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Germans defend with 1 destroyer
                      Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Caroline Islands
                      Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 airfield, 1 harbour and 2 infantry
                      Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 2 infantry
                  Cleaning up after air battles

      Non Combat Move - Americans
                  3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                  2 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                  1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                  1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 transport moved from 110 Sea Zone to 91 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                  2 transports moved from 91 Sea Zone to 101 Sea Zone
                  2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                  1 bomber moved from Germany to Finland

      Place Units - Americans
                  1 artillery and 7 infantry placed in Eastern United States
                  2 transports placed in 101 Sea Zone
                  1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 60 PUs; end with 60 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

      triplea_39264_Ame5.tsvg

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from New South Wales to Queensland

      Non Combat Move - ANZAC
                  1 infantry moved from South Australia to Northern Territory
                  1 aaGun moved from Queensland to Northern Territory
                  2 fighters moved from Borneo to Northern Territory
                  1 infantry moved from Queensland to Northern Territory

      Place Units - ANZAC
                  1 artillery and 1 infantry placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      triplea_39264_ANZ4.tsvg

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  1 fighter and 2 infantry moved from Tsinghai to Kansu

      Place Units - Chinese
                  1 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 3 PUs; end with 5 PUs total

      triplea_39264_Chi4.tsvg

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 infantry moved from United Kingdom to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to Holland Belgium
                  2 armour, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
                  1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                  1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                  1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  1 fighter moved from 54 Sea Zone to 42 Sea Zone
                  1 fighter moved from 54 Sea Zone to 42 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
                  1 fighter moved from Sumatra to India
                  1 bomber moved from United Kingdom to France
                  1 transport moved from 110 Sea Zone to 91 Sea Zone
                  3 transports moved from 91 Sea Zone to 101 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 110 Sea Zone

      Combat - Americans
                  Strategic bombing raid in France
                      Bombing raid in France rolls: 7 and causes: 6 damage to unit: airfield
                      Bombing raid in France causes 6 damage total.
                  Battle in Holland Belgium
                  Battle in 42 Sea Zone
                      Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                      Americans win, taking Holland Belgium from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in 16 Sea Zone
                      Americans attack with 1 destroyer and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                      Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Algeria
                      Americans attack with 2 armour, 3 infantry and 1 mech_infantry
                      Italians defend with 1 infantry
                      Americans win, taking Algeria from Italians with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry

      Non Combat Move - Americans
                  1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                  3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                  1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                  1 carrier, 1 fighter, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber moved from France to United Kingdom

      Place Units - Americans
                  2 artilleries and 4 infantry placed in Eastern United States
                  1 fighter and 1 tactical_bomber placed in Western United States
                  1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
                  Americans undo move 3.
                  2 submarines placed in 10 Sea Zone
                  1 cruiser and 1 destroyer placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 56 PUs; end with 56 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      triplea_39264_Ame4.tsvg

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 55 Sea Zone to 43 Sea Zone
                        ANZAC take 42 Sea Zone from Japanese
                  1 fighter moved from Queensland to Borneo
                  1 fighter moved from Sumatra to Borneo
                  1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

      Combat - ANZAC

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 infantry placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      triplea_39264_ANZ3.tsvg

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 fighter and 4 infantry moved from Tsinghai to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 1 artillery and 3 infantry
                      Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 artillery and 3 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Shensi to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 5 PUs total

      triplea_39264_Chi3.tsvg

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 bombers moved from United Kingdom to 113 Sea Zone
                  1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                  2 infantry moved from Gibraltar to 91 Sea Zone
                  3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                  1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                  1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                  2 fighters moved from 26 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 armour, 1 cruiser, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 infantry moved from British Columbia to Western United States

      Combat - Americans
                  Battle in Borneo
                      Americans attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                      Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 113 Sea Zone
                      Americans attack with 2 bombers
                      Germans defend with 1 cruiser and 1 transport
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 cruiser and 1 transport
                      Casualties for Americans: 1 bomber

      Non Combat Move - Americans
                  1 bomber moved from 113 Sea Zone to United Kingdom
                  3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                  2 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                  1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  1 infantry placed in Eastern United States
                  1 destroyer and 2 transports placed in 101 Sea Zone
                  1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                  1 fighter placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

      triplea_39264_Ame3.tsvg

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 fighter moved from Queensland to Sumatra
                  1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                  1 fighter moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,2,2,3,5
                  ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total

      triplea_39264_ANZ2.tsvg

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      Haha Lederhosen, dat was best tragisch. Gelukkig herpakte je je nog een beetje na dat AA schot ;)

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      Haha zolang je niet met Duitsland in Nieuw Zeeland bent geland, vind ik het prima :P

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      @hansworst:

      Nee die mag wel op de edit naar Nieuw Zeeland

      Met Nieuw Zeeland bedoel ik uiteraard Queensland.

      posted in Team Games
      H
      hansworst
    • RE: HNS 2v2

      Nee die mag wel op de edit naar Nieuw Zeeland

      posted in Team Games
      H
      hansworst
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