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    Posts made by Hank13

    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :8

      Purchase Units - Italians
                  Italians buy 2 bombers; Remaining resources: 10 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  1 artillery moved from Novosibirsk to Timguska
                        Italians take Timguska from Russians

      Combat - Italians
                  Recording Battle Statistics

      Non Combat Move - Italians
                  1 infantry moved from Tsinghai to Kazakhstan
                  1 infantry moved from Caucasus to Northwest Persia

      Place Units - Italians
                  2 bombers placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 22 PUs; end with 32 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs

      Territory Summary for Italians :

      Tsinghai : 1 flag,    Timguska : 1 flag, 1 artillery
          Kazakhstan : 1 flag, 1 infantry
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 10 infantry
          Southern Italy : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 14 infantry and 2 mech_infantrys
          Rostov : 1 flag,    Bessarabia : 1 flag,    Tambov : 1 flag,    Western Ukraine : 1 flag,    Novosibirsk : 1 flag,    Caucasus : 1 flag,

      posted in Tournaments
      H
      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :8

      Purchase Units - Japanese
                  Japanese buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  1 armour moved from West India to Eastern Persia
                        Japanese take Eastern Persia from Neutral_Allies
                  2 artilleries and 2 infantry moved from India to West India
                  2 fighters moved from Japan to 36 Sea Zone
                  1 bomber moved from India to 36 Sea Zone
                  1 infantry moved from Ceylon to 39 Sea Zone
                  1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                  1 infantry moved from 80 Sea Zone to Persia
                        Japanese take Persia from ANZAC
                  1 armour moved from Eastern Persia to Persia

      Combat - Japanese
                  Battle in 36 Sea Zone
                      Japanese attack with 1 bomber and 2 fighters
                      Americans defend with 2 battleships, 1 carrier and 2 submarines
                      2 submarines owned by the Americans Submerged
                          Japanese roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 1 :  3/3 hits
                          Americans roll dice for 2 battleships and 1 carrier in 36 Sea Zone, round 1 :  3/3 hits
                          2 battleships owned by the Americans , 1 carrier owned by the Americans , 1 bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 36 Sea Zone
                      Americans win with no units remaining. Battle score for attacker is 24
                      Casualties for Japanese: 1 bomber and 2 fighters
                      Casualties for Americans: 2 battleships and 1 carrier
                      Japanese win with no units remaining. Battle score for attacker is 24
                      Casualties for Japanese: 1 bomber and 2 fighters
                      Casualties for Americans: 2 battleships and 1 carrier
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  1 artillery moved from Yunnan to Burma

      Place Units - Japanese
                  2 armour and 1 mech_infantry placed in India
                  10 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 32 PUs (6 lost to blockades); end with 32 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs

      Territory Summary for Japanese :

      Paulau Island : 1 infantry
          Shantung : 1 artillery
          Kwangsi : 1 airfield
          Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 17 infantry
          Jehol : 1 infantry
          Hainan : 1 harbour
          Yunnan : 1 flag,    Hunan : 1 flag,    Anhwe : 1 flag,    Ceylon : 1 flag,    Shan State : 1 flag,    Burma : 1 flag, 1 artillery
          India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
          Kwangtung : 1 flag, 1 harbour
          French Indo China : 1 flag,    West India : 1 flag, 2 artilleries and 2 infantry
          80 Sea Zone : 1 transport
          Eastern Persia : 1 flag,    Persia : 1 flag, 1 armour and 1 infantry

      Production/PUs Summary :

      Germans : 55 / 76
          Russians : 13 / 0
          Japanese : 38 / 37
          Americans : 55 / 84
          Chinese : 7 / 9
          British : 36 / 40
          UK_Pacific : 4 / 0
          Italians : 22 / 34
          ANZAC : 25 / 52
          French : 10 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      H
      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      Can’t defend Egypt, but Tsinghai… awesome…
      Stupid Italy.

      posted in Tournaments
      H
      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :7

      Purchase Units - Italians
                  Italians buy 1 bomber; Remaining resources: 10 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  1 infantry moved from Kazakhstan to Sikang
                        Italians take Sikang from Chinese
                  1 infantry moved from Kazakhstan to Tsinghai
                        Italians take Tsinghai from Chinese
                  1 artillery moved from Kazakhstan to Novosibirsk
                        Italians take Novosibirsk from Russians

      Combat - Italians
                  Recording Battle Statistics

      Non Combat Move - Italians
                  1 artillery moved from Southern Italy to Northern Italy
                  1 infantry moved from Northern Italy to Southern Italy
                  1 infantry moved from Rostov to Caucasus

      Place Units - Italians
                  1 bomber placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 22 PUs; end with 32 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs

      Territory Summary for Italians :

      Tsinghai : 1 flag, 1 infantry
          Sikang : 1 flag, 1 infantry
          Kazakhstan : 1 flag,    Southern France : 1 flag, 1 factory_minor and 1 harbour
          Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 10 infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 14 infantry and 2 mech_infantrys
          Rostov : 1 flag,    Bessarabia : 1 flag,    Tambov : 1 flag,    Western Ukraine : 1 flag,    Novosibirsk : 1 flag, 1 artillery
          Caucasus : 1 flag, 1 infantry

      posted in Tournaments
      H
      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      Ok will do. I will edit the fighter and the sub on my Italian turn.

      posted in Tournaments
      H
      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      I have a bit of a problem. I would not have chosen to scramble any fighters in Japan for the attack in sea zone 6 if given that option. Considering I lost a fighter in that battle I’m kinda annoyed, as now it looks like I’m trying to take back a move.

      Anybody have any thoughts on how to reconcile this?

      posted in Tournaments
      H
      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :7

      Purchase Units - Japanese
                  Japanese buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  1 infantry moved from Manchuria to Jehol
                        Japanese take Jehol from Chinese
                  1 artillery moved from Kiangsu to Shantung
                        Japanese take Shantung from Chinese
                  1 infantry moved from Kiangsi to Anhwe
                        Japanese take Anhwe from Chinese
                  3 armour moved from Yunnan to Anhwe
                        Japanese take Hunan from Chinese
                  1 armour moved from India to West India
                        Japanese take West India from ANZAC
                  1 infantry moved from Malaya to 37 Sea Zone
                  1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                  1 infantry moved from 39 Sea Zone to Ceylon
                        Japanese take Ceylon from UK_Pacific
                  1 bomber moved from Kwangsi to Yunnan
                  2 fighters moved from Kwangsi to Yunnan
                  1 bomber, 2 fighters and 1 mech_infantry moved from Yunnan to Szechwan

      Combat - Japanese
                  Battle in Szechwan
                      Japanese attack with 1 bomber, 2 fighters and 1 mech_infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Szechwan, round 1 :  3/4 hits
                          Chinese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                          1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                      Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 mech_infantry
                      Casualties for Chinese: 1 infantry
                      Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 mech_infantry
                      Casualties for Chinese: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  1 bomber moved from Szechwan to India
                  2 fighters moved from Szechwan to 36 Sea Zone
                  1 artillery moved from Kwangsi to Yunnan
                  2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                  1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                  1 carrier, 2 fighters and 2 transports moved from 19 Sea Zone to 36 Sea Zone

      Place Units - Japanese
                  2 artilleries placed in India
                  1 destroyer placed in 6 Sea Zone
                  7 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 40 PUs; end with 41 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs

      Territory Summary for Japanese :

      Paulau Island : 1 infantry
          Shantung : 1 artillery
          Kwangsi : 1 airfield
          Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
          Jehol : 1 infantry
          Hainan : 1 harbour
          Yunnan : 1 flag, 1 artillery
          Hunan : 1 flag,    Anhwe : 1 flag, 3 armour and 1 infantry
          Ceylon : 1 flag, 1 infantry
          Shan State : 1 flag,    Burma : 1 flag,    India : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
          Malaya : 1 flag, 1 harbour
          Kwangtung : 1 flag, 1 harbour
          French Indo China : 1 flag,

      posted in Tournaments
      H
      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :6

      Purchase Units - Italians
                  Italians buy 2 fighters; Remaining resources: 1 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  1 infantry moved from Caucasus to Rostov
                        Italians take Rostov from Russians
                  1 artillery and 2 infantry moved from Caucasus to Kazakhstan
                        Italians take Kazakhstan from Russians

      Combat - Italians
                  Recording Battle Statistics

      Non Combat Move - Italians

      Place Units - Italians
                  2 fighters placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 19 PUs; end with 20 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs

      Territory Summary for Italians :

      Kazakhstan : 1 flag, 1 artillery and 2 infantry
          British Somaliland : 1 flag, 1 infantry
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 11 infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 2 mech_infantrys
          Rostov : 1 flag, 1 infantry
          Bessarabia : 1 flag,    Tambov : 1 flag,    Western Ukraine : 1 flag,    Caucasus : 1 flag,

      posted in Tournaments
      H
      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :6

      Purchase Units - Japanese
                  Japanese buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  1 infantry moved from Japan to 6 Sea Zone
                  1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  1 infantry moved from 19 Sea Zone to Manchuria
                        Japanese take Manchuria from Chinese
                  1 artillery moved from Japan to 6 Sea Zone
                  1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  1 artillery moved from 19 Sea Zone to Kiangsu
                        Japanese take Kiangsu from Chinese
                  1 infantry moved from Kwangsi to Yunnan
                  2 artilleries and 2 infantry moved from French Indo China to Yunnan
                  1 armour moved from Siam to Yunnan
                  1 armour and 1 mech_infantry moved from Shan State to Yunnan
                  1 armour and 2 mech_infantrys moved from India to Yunnan
                  1 infantry moved from Kwangtung to Kiangsi
                        Japanese take Kiangsi from Chinese
                  1 artillery moved from Kwangtung to Kwangsi
                  2 fighters moved from 20 Sea Zone to Yunnan
                  1 bomber moved from Formosa to Yunnan
                  1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                        Japanese take 35 Sea Zone from ANZAC
                  2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                  1 infantry moved from Siam to 37 Sea Zone
                  1 infantry moved from 37 Sea Zone to Malaya

      Combat - Japanese
                  Battle in 37 Sea Zone
                      Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport
                      ANZAC defend with 1 submarine
                          ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  4/5 hits
                          1 submarine owned by the ANZAC lost in 37 Sea Zone
                      Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 submarine
                      Japanese win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 submarine
                  Battle in 44 Sea Zone
                      Japanese attack with 1 destroyer
                      ANZAC defend with 1 transport
                          1 transport owned by the ANZAC lost in 44 Sea Zone
                      Japanese win, taking Malaya from UK_Pacific, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                      Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Yunnan
                      Japanese attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys
                      Chinese defend with 11 infantry
                          Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys in Yunnan, round 1 :  5/14 hits
                          Chinese roll dice for 11 infantry in Yunnan, round 1 :  4/11 hits
                          3 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                          Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters and 2 mech_infantrys in Yunnan, round 2 :  2/10 hits
                          Chinese roll dice for 6 infantry in Yunnan, round 2 :  2/6 hits
                          2 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                          Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Yunnan, round 3 :  4/8 hits
                          Chinese roll dice for 4 infantry in Yunnan, round 3 :  1/4 hits
                          4 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 3 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                      Casualties for Japanese: 2 artilleries, 3 infantry and 2 mech_infantrys
                      Casualties for Chinese: 11 infantry
                      Japanese win with 3 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                      Casualties for Japanese: 2 artilleries, 3 infantry and 2 mech_infantrys
                      Casualties for Chinese: 11 infantry
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  1 bomber and 2 fighters moved from Yunnan to Kwangsi
                  2 fighters moved from Japan to 6 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 19 Sea Zone

      Place Units - Japanese
                  1 armour and 2 infantry placed in India
                  2 fighters placed in Japan

      Turn Complete - Japanese
                  Japanese collect 33 PUs; end with 33 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Paulau Island : 1 infantry
          Kwangsi : 1 airfield, 1 artillery, 1 bomber and 2 fighters
          Kiangsu : 1 artillery
          Kiangsi : 1 infantry
          Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
          Manchuria : 1 infantry
          Hainan : 1 harbour
          Yunnan : 1 flag, 3 armour and 1 mech_infantry
          Shan State : 1 flag,    Burma : 1 flag,    India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
          Malaya : 1 flag, 1 harbour and 1 infantry
          Kwangtung : 1 flag, 1 harbour
          French Indo China : 1 flag,

      posted in Tournaments
      H
      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :5

      Purchase Units - Italians
                  Italians buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  1 armour moved from Bessarabia to Rostov
                  1 armour and 1 mech_infantry moved from Western Ukraine to Tambov
                  1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                        Italians take Caucasus from Russians

      Combat - Italians
                  Battle in Rostov
                      Italians attack with 1 armour
                      Russians defend with 1 mech_infantry
                          Italians roll dice for 1 armour in Rostov, round 1 :  0/1 hits
                          Russians roll dice for 1 mech_infantry in Rostov, round 1 :  1/1 hits
                          1 armour owned by the Italians lost in Rostov
                      Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
                      Casualties for Italians: 1 armour
                  Battle in Tambov
                      Italians attack with 1 armour and 1 mech_infantry
                      Russians defend with 1 artillery
                          Italians roll dice for 1 armour and 1 mech_infantry in Tambov, round 1 :  1/2 hits
                          Russians roll dice for 1 artillery in Tambov, round 1 :  0/1 hits
                          1 artillery owned by the Russians lost in Tambov
                      Italians win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 artillery
                      Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 artillery
                  Recording Battle Statistics

      Non Combat Move - Italians
                  4 infantry moved from Northern Italy to Southern Italy
                  2 infantry moved from Yugoslavia to Northern Italy

      Place Units - Italians
                  3 infantry placed in Southern Italy
                  3 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs

      Territory Summary for Italians :

      British Somaliland : 1 flag, 1 infantry
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 11 infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 13 infantry and 2 mech_infantrys
          Bessarabia : 1 flag,    Tambov : 1 flag, 1 armour and 1 mech_infantry
          Western Ukraine : 1 flag,    Caucasus : 1 flag, 1 artillery and 3 infantry

      posted in Tournaments
      H
      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :5

      Purchase Units - Japanese
                  Japanese buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  2 units repaired.
                  Giving bonus movement to units
                  1 armour and 1 mech_infantry moved from India to Shan State
                        Japanese take Burma from UK_Pacific
                        Japanese take Shan State from UK_Pacific
                  1 infantry moved from Yunnan to Kwangsi
                        Japanese take Kwangsi from Chinese
                  2 artilleries and 2 infantry moved from Yunnan to French Indo China
                  1 infantry moved from India to 39 Sea Zone
                  1 armour moved from India to 39 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                  1 armour and 1 infantry moved from 37 Sea Zone to Siam
                  1 infantry moved from Japan to 6 Sea Zone
                  1 artillery moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                  1 bomber moved from Japan to 20 Sea Zone
                  1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                  1 bomber moved from 20 Sea Zone to Kwangtung
                  1 submarine moved from 6 Sea Zone to 34 Sea Zone
                  2 cruisers moved from 36 Sea Zone to 20 Sea Zone
                  2 battleships moved from 36 Sea Zone to 20 Sea Zone
                  1 carrier moved from 36 Sea Zone to 20 Sea Zone
                  Turning on Edit Mode
                  EDIT: Japanese player Removing units owned by PlayerID named:Germans from Ukraine: 3 mech_infantrys
                  EDIT: Japanese player Removing units owned by PlayerID named:Germans from Ukraine: 1 mech_infantry
                  EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Hunan: 2 armour
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hunan: 2 armour
                  EDIT: Turning off Edit Mode

      posted in Tournaments
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      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      Ignore that last post - it won’t let me attack with the tanks either.

      posted in Tournaments
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      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      For some reason I’m not allowed to use my 2 Japanese fighters to attack Kwantung. They both are in range so I don’t know what the problem is. I edited in 2 tanks to replicate the fighters. I will delete them after the battle and land the planes as if they attacked.

      posted in Tournaments
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      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      Sorry. Will do.

      posted in Tournaments
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      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      Board has been edited as follows:

      Russian AA guns have moved from Jehol to Chahar (1) and Anhwe(1)

      German changes:

      • 4 Mech Inf. now in Ukraine
      • 3 AA 2 fighters, 2 tac bombers in Germany
      • 2 I, 1 Art 3 fighters, 3 tac bombers in Western Germany
      • 1 I, 2 Art in France

      I was going to add 3 Italian planes, but I figured why bother.

      posted in Tournaments
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      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      I believe it’s pronounced La Trans Jordan.

      posted in Tournaments
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      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :4

      Purchase Units - Italians
                  Italians buy 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  1 bomber moved from Southern Italy to Russia
                  1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                  1 armour and 1 mech_infantry moved from Romania to Bessarabia
                  1 artillery and 3 infantry moved from Iraq to Northwest Persia
                        Italians take Northwest Persia from Neutral_Allies
                  1 infantry moved from Ethiopia to British Somaliland
                        Italians take British Somaliland from British

      Combat - Italians
                  Air Battle in Russia
                  Italians attacks with 1 units heading to Russia
                  Russians launches 1 interceptors out of Russia
                          Defenders Fire,  :  1/1 hits
                          Attackers Fire,  :  0/1 hits
                          1 bomber owned by the Italians lost in Russia
                      Air Battle is over, the bombers have all died
                  Battle in Bessarabia
                      Italians attack with 1 armour and 1 mech_infantry
                      Russians defend with 1 infantry
                          Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 1 :  1/2 hits
                          Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia
                      Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 mech_infantry
                      Italians win with 1 armour remaining. Battle score for attacker is -1
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 mech_infantry
                  Battle in Western Ukraine
                      Italians attack with 1 armour and 1 mech_infantry
                      Russians defend with 1 infantry
                          Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 1 :  0/2 hits
                          Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                          Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 :  0/2 hits
                          Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                          Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 :  0/2 hits
                          Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                          Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 4 :  1/2 hits
                          Russians roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                          1 infantry owned by the Russians lost in Western Ukraine
                      Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Recording Battle Statistics
                  Cleaning up after air battles

      Non Combat Move - Italians
                  2 infantry moved from Bulgaria to Yugoslavia
                  2 infantry moved from Southern Italy to Northern Italy
                  2 mech_infantrys moved from Northern Italy to Southern Italy

      Place Units - Italians
                  3 infantry placed in Southern Italy
                  5 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs

      Territory Summary for Italians :

      British Somaliland : 1 flag, 1 infantry
          Kenya : 1 flag,    Southern France : 1 flag, 1 factory_minor and 1 harbour
          Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 10 infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
          Bessarabia : 1 flag, 1 armour
          Western Ukraine : 1 flag, 1 armour and 1 mech_infantry

      posted in Tournaments
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      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      Italian bomber is strategically bombing Russia. Would you like to scramble your fighter?

      posted in Tournaments
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      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :4

      Purchase Units - Japanese
                  Japanese buy 1 armour, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  1 bomber moved from French Indo China to 36 Sea Zone
                  1 bomber, 2 carriers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
                  1 armour moved from India to West India
                        Japanese take West India from UK_Pacific

      Combat - Japanese
                  Battle in 6 Sea Zone
                      Japanese attack with 1 bomber, 2 carriers, 3 destroyers and 1 submarine
                      Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                          Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 bomber, 2 carriers and 3 destroyers in 6 Sea Zone, round 1 :  3/4 hits
                          Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 6 Sea Zone, round 1 :  1/4 hits
                      Units damaged: 1 carrier owned by the Japanese
                          1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone
                          Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 bomber, 2 carriers and 3 destroyers in 6 Sea Zone, round 2 :  2/4 hits
                          Americans roll dice for 1 battleship and 1 cruiser in 6 Sea Zone, round 2 :  2/2 hits
                      Units damaged: 1 carrier owned by the Japanese
                          1 battleship owned by the Americans , 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                      Japanese win, taking 6 Sea Zone from Americans with 1 bomber, 2 carriers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 54
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                      Japanese win with 1 bomber, 2 carriers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 54
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  1 bomber moved from 6 Sea Zone to Japan
                  2 artilleries and 3 infantry moved from Kweichow to Yunnan
                  1 armour moved from West India to India
                  2 battleships, 1 carrier, 2 cruisers, 1 fighter and 2 transports moved from 39 Sea Zone to 36 Sea Zone

      Place Units - Japanese
                  2 destroyers and 1 transport placed in 6 Sea Zone
                  2 fighters placed in Japan
                  1 armour, 1 infantry and 1 mech_infantry placed in India

      Turn Complete - Japanese
                  Japanese collect 27 PUs; end with 27 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Paulau Island : 1 infantry
          Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
          Hainan : 1 harbour
          Yunnan : 1 flag, 2 artilleries and 3 infantry
          Suiyuyan : 1 flag,    Kweichow : 1 flag,    Hunan : 1 flag,    Hopei : 1 flag,    Chahar : 1 flag,    Anhwe : 1 flag,    India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
          French Indo China : 1 flag,

      posted in Tournaments
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      Hank13
    • RE: XDAP round 2: Numenoreans vs. AllWeNeedIsTank

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

      Game History

      Round :3

      Purchase Units - Italians
                  Italians buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  1 infantry moved from Trans-Jordan to Egypt
                  1 artillery moved from Trans-Jordan to Egypt
                  1 bomber and 2 fighters moved from Alexandria to Egypt
                  1 infantry moved from Kenya to Ethiopia
                        Italians take Ethiopia from British

      Combat - Italians
                  Battle in Egypt
                      Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                      British defend with 1 armour, 1 harbour and 1 infantry
                          Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 1 :  0/5 hits
                          British roll dice for 1 armour and 1 infantry in Egypt, round 1 :  1/2 hits
                          1 infantry owned by the Italians lost in Egypt
                          Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Egypt, round 2 :  1/4 hits
                          British roll dice for 1 armour and 1 infantry in Egypt, round 2 :  1/2 hits
                          1 infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
                      retreated to Egypt
                      British win with 1 armour remaining. Battle score for attacker is -4
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 artillery and 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Italians
                  1 artillery moved from Trans-Jordan to Iraq
                        Italians take Iraq from Neutral_Axis
                  1 bomber and 2 fighters moved from Egypt to Alexandria
                  1 bomber moved from Alexandria to Southern Italy
                  1 battleship and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                  1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                  1 armour moved from Yugoslavia to Romania
                  2 infantry moved from Albania to Bulgaria

      Place Units - Italians
                  1 artillery and 2 infantry placed in Southern Italy
                  1 infantry and 2 mech_infantrys placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 17 PUs; end with 17 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

      Territory Summary for Italians :

      Trans-Jordan : 1 flag,    Alexandria : 1 flag, 2 fighters
          Kenya : 1 flag,    Southern France : 1 flag, 1 factory_minor and 1 harbour
          Romania : 2 armour and 2 mech_infantrys
          Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
          Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
          Ethiopia : 1 infantry

      posted in Tournaments
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      Hank13
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