Sorry! They aren’t moving, so just skip through the turn and do Germany.
Posts made by Hank13
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RE: Hank13 + 12 Allies-VS-dawgoneit Axisposted in League
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RE: 2013 G40 League Post Game Results Here - Threadposted in League
Hank13 (axis) defeats Axisplaya (allies +11)
http://www.axisandallies.org/forums/index.php?topic=31834.120
After another multi-week dark period (this time 19 days) and with the season ending tomorrow, I’m calling this one.
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RE: 2013 G40 League Post Game Results Here - Threadposted in League
Mr. Roboto (allies +9) defeats Hank13 (axis).
http://www.axisandallies.org/forums/index.php?topic=31853.0
If you’re looking for a great player and great person to play I highly recommend Mr. Roboto.
Very enjoyable. Great game sir!
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RE: Mr. Roboto (allies +9) vs Hank (axis)posted in League
I’m officially calling this one for you!
Congrats. You played a great game and you are very enjoyable to play against. I hope we can play again in the new season.
If you want to continue until you take Germany I’m game, but I want to get this one on the books before the deadline.
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RE: 13L G40 Hank13 (Allies + 12) vs Alexgreatposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 24 / 36
Japanese : 62 / 60
Americans : 55 / 76
Chinese : 0 / 1
British : 33 / 34
UK_Pacific : 7 / 7
Italians : 20 / 30
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: Axisplaya (allies +11) vs Hank (axis)posted in League
Well, it’s been 19 days and it is the end of the season, so I’m going to call this one.
I’m going to take a bit of a break as we get into the 2014 season but if you want to play again sometime PM me.
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RE: Hank13 + 12 Allies-VS-dawgoneit Axisposted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 bomber; Remaining resources: 4 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Kweichow to Kwangtung
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Shan State to Kwangtung
1 artillery, 2 fighters and 1 infantry moved from 20 Sea Zone to KwangtungCombat - ANZAC
Battle in Kwangtung
ANZAC attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits
ANZAC roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Kwangtung, round 2 : 6/10 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Kwangtung
ANZAC win, taking Kwangtung from Japanese with 3 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Kwangtung to 20 Sea Zone
1 bomber and 1 fighter moved from Kwangtung to Kiangsi
3 submarines moved from 62 Sea Zone to 33 Sea Zone
2 destroyers moved from 33 Sea Zone to 20 Sea ZonePlace Units - ANZAC
1 airfield and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Kiangsi : 1 bomber and 1 fighter
Kwangtung : 3 artilleries and 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 3 submarines
20 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 40 / 51
Russians : 34 / 39
Japanese : 22 / 30
Americans : 59 / 82
Chinese : 17 / 20
British : 37 / 42
UK_Pacific : 25 / 22
Italians : 11 / 17
ANZAC : 14 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: Hank13 + 12 Allies-VS-dawgoneit Axisposted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 2 bombers and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 mech_infantry moved from Kweichow to Shantung
Chinese take Shantung from Japanese
1 bomber moved from Belarus to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.Non Combat Move - British
1 bomber moved from Germany to Norway
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
2 mech_infantrys moved from Caucasus to Tambov
3 fighters moved from Volgograd to Novgorod
3 mech_infantrys moved from Persia to Caucasus
1 armour moved from Tobruk to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Union of South Africa to Egypt
1 fighter and 1 tactical_bomber moved from India to Kiangsi
1 armour and 4 mech_infantrys moved from Yunnan to Kiangsi
1 mech_infantry moved from Kweichow to Kiangsi
1 mech_infantry moved from Siam to KwangsiPlace Units - British
2 bombers and 2 fighters placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
3 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 3 armour and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Shantung : 1 mech_infantry
Kwangsi : 1 mech_infantry
Kiangsi : 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Siam : 1 flag
Sikang : 1 mech_infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
36 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Tunisia : 1 flag
Norway : 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Tambov : 2 mech_infantrys
Novgorod : 3 fighters
Caucasus : 3 mech_infantrys
112 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Iraq : 1 flag, 3 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship and 2 transports
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor
Suriname : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 40 / 51
Russians : 34 / 39
Japanese : 25 / 30
Americans : 59 / 82
Chinese : 17 / 20
British : 37 / 42
UK_Pacific : 22 / 22
Italians : 11 / 17
ANZAC : 14 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: Hank13 + 12 Allies-VS-dawgoneit Axisposted in League
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 bomber and 1 fighter moved from Java to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
2 submarines moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,4,4
Battle in 6 Sea Zone
Americans attack with 6 submarines
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 6 submarines in 6 Sea Zone, round 3 : 2/6 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 6 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 transports
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 transports in 20 Sea Zone, round 2 : 3/10 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Americans
1 transport owned by the Japanese , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 transports remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Battle in Formosa
Battle in Kiangsi
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
Americans win, taking Formosa from Japanese, taking Kiangsi from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in NorwayNon Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsi to French Indo China
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to Queensland
1 bomber moved from 20 Sea Zone to French Indo ChinaPlace Units - Americans
5 bombers placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag, 2 infantry
Kwangsi : 1 infantry
Kiangsi : 1 armour, 1 artillery and 2 infantry
Hainan : 1 flag
Shan State : 1 artillery
Queensland : 2 bombers
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 1 harbour
French Indo China : 1 flag, 1 bomber and 1 fighter
42 Sea Zone : 2 destroyers
37 Sea Zone : 1 transport
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
22 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 destroyer and 6 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 2 infantry and 2 mech_infantrys
Algeria : 1 flag
Norway : 1 flag, 3 artilleries and 3 infantry
Tobruk : 1 mech_infantry
Libya : 1 infantry
112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transports
101 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 4 destroyers and 2 transportsProduction/PUs Summary :
Germans : 40 / 51
Russians : 34 / 39
Japanese : 28 / 30
Americans : 59 / 82
Chinese : 14 / 18
British : 37 / 44
UK_Pacific : 22 / 30
Italians : 11 / 17
ANZAC : 14 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: 13L G40 Hank13 (Allies + 12) vs Alexgreatposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
1 infantry moved from Libya to Tunisia
British take Tunisia from ItaliansCombat - British
Battle in 41 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
2 fighters moved from Persia to Russia
3 fighters moved from Bryansk to Russia
4 mech_infantrys moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 artilleries and 1 infantry moved from Libya to TobrukPlace Units - British
3 infantry placed in Egypt
2 fighters placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,6,4
British collect 34 PUs (1 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 5 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
Central United States : 1 artillery and 1 infantry
Eastern United States : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag, 3 artilleries and 1 infantry
Libya : 1 flag
Ethiopia : 1 flag
Russia : 5 fighters
Volgograd : 4 mech_infantrys
Iraq : 1 flag, 1 armour and 1 mech_infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship and 3 destroyers
Persia : 1 flag, 1 factory_minor and 2 fightersProduction/PUs Summary :
Germans : 49 / 61
Russians : 25 / 36
Japanese : 62 / 60
Americans : 55 / 76
Chinese : 0 / 1
British : 35 / 34
UK_Pacific : 7 / 7
Italians : 17 / 28
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: 13L G40 Hank13 (Allies + 12) vs Alexgreatposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 1 harbour, 6 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 6 Sea ZoneNon Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 23 Sea Zone to 25 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 armour, 3 artilleries, 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 5 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 6 transports moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to MidwayPlace Units - Americans
1 harbour placed in Midway
1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag
India : 2 bombers
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 bomber and 1 harbour
25 Sea Zone : 1 armour, 4 artilleries, 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 7 fighters, 7 infantry, 2 mech_infantrys, 10 submarines, 1 tactical_bomber and 8 transports
10 Sea Zone : 1 destroyer and 5 submarines
6 Sea Zone : 1 flag
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 flag, 5 destroyers, 4 submarines and 2 transports
Brazil : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 25 / 36
Japanese : 63 / 60
Americans : 55 / 76
Chinese : 0 / 1
British : 34 / 29
UK_Pacific : 6 / 5
Italians : 18 / 28
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: 13L G40 Hank13 (Allies + 12) vs Alexgreatposted in League
Look at that, it is my turn!
Let’s see how quickly the US can retreat…
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RE: Hank13 + 12 Allies-VS-dawgoneit Axisposted in League
2 decisions for you:
1. In sz6 you can choose to submerge your sub or have it fight
2. In sz 20 you can use your KamikazesWhat would you like to do?
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RE: Hank13 + 12 Allies-VS-dawgoneit Axisposted in League
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 bomber and 1 fighter moved from Java to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
2 submarines moved from 26 Sea Zone to 6 Sea Zone -
RE: X-DAP FINAL MATCH Dairy Qyrn vs Allweneedishankposted in Tournaments
Has it really been 2 years?
It cetainly feels that way, but I thought that was because we just played Bold :)
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RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Jehol to ShantungCombat - Japanese
Battle in Shantung
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Shantung, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Korea to Jehol
4 mech_infantrys moved from Shan State to Yunnan
5 bombers moved from Shan State to Egypt
3 bombers moved from India to Egypt
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Samara to RussiaPlace Units - Japanese
3 mech_infantrys placed in Korea
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in India
1 bomber, 1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 2 armour and 2 mech_infantrys
Kwangsi : 1 flag
Korea : 1 factory_minor, 1 harbour and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 4 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Shan State : 1 flag, 1 airfield
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Northern Territory : 1 flag
South Australia : 1 flag, 3 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers
Western Australia : 1 flag
New Guinea : 1 flag
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
Buyant-Uhaa : 1 flag
West India : 1 flag, 1 harbour
Egypt : 1 artillery, 8 bombers and 1 infantry
Russia : 1 infantry
Turkmenistan : 1 flag
Samara : 1 flag
Afghanistan : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 62 / 151
Russians : 10 / 0
Japanese : 63 / 64
Americans : 63 / 89
Chinese : 5 / 8
British : 23 / 26
UK_Pacific : 0 / 0
Italians : 38 / 54
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
@alexgreat:
Make it a normal, regular reroll, if reroll is what you want. Would improve chances, but not guarantee anything, and could even backfire.
I find a lot of players will do this automatically if an attack goes really bad (ie/ you had 95%+ chance of winning with multiple units and instead your opponent keeps multiple units). I think if you are playing for fun and/or for the challenge of the game, then this is something you do naturally.
@alexgreat:
There you are, broke my own intention of not posting anymore…
You’re hooked. It’s too late to turn back now :-P
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RE: XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutchposted in Tournaments
@alexgreat:
as much as I hate unevenly divided luck, those LL rerolls are a bad idea, even if it sounds good initially.
I agree Alex. They are less of a safety net and more of something you plan to use to ensure your turn works out exactly how you wanted it to go. Definitely a strategic decision on our side to agree to them, but I don’t think I would want to play this way in a regular game.