Personally, I don’t like the NO, yet I understand that it is a simple way to simulate the “real war”. All games has their way to “simulate” history. In World in Flames you have a tension table towards the entry of USA. Here you have the NO.
The problem is that I cant use my poor imagination to see what the NOs could be in “real life”… A morale boost for the people? Nah… Instead of making a -5 IPC rule when you land a RAF fighter in Russia, Larry could have made it less effective to defend together, and made a +5 IPC lend lease rule if Russia control Archangel. And why not make a rule for Gibraltar (impassible if you don’t control it, fort, coastal artillery etc) , rather then -5 IPC for the UK? Etc. etc. You see what I mean.
However, my friend like the NO, so I guess we will use the NO every second time. The positive thing with this is that we probably will play it for another 40 years or so!