…well, no scramble.
That one looks dangerous for both Russia and Germany^^
…well, no scramble.
That one looks dangerous for both Russia and Germany^^
Had no idea you couldn’t place a barracks in a 1 pu territory so I changed my moves a little.
…well, no problem. Placement is not crucial at all, noncombat too. No dice involved. :-)
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 5
Research Technology - Usa
Trigger americanaTIL: Usa gains access to ImprovedLogistics
Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
Trigger americanaTAC: Usa gains access to AdvancedCarriers
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover AdvancedCarriers
Combat Move - Usa
Trigger americanL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
1 americanInfantry moved from Southeastern US to 36 Sea Zone
1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 58 Sea Zone
1 americanInfantry moved from 58 Sea Zone to French Guyana
3 americanDestroyers moved from 39 Sea Zone to 59 Sea Zone
Combat - Usa
Battle in 59 Sea Zone
Usa attack with 3 americanDestroyers
Italy defend with 1 italianSubmarine
Usa win, taking 59 Sea Zone from Neutral with 3 americanDestroyers remaining. Battle score for attacker is 7
Casualties for Italy: 1 italianSubmarine
Battle in French Guyana
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttatchment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttatchment attached to americanMech.Infantry
Trigger americanL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger americanProd1: Usa has 1 Material placed in Washington
1 americanAirTransport and 1 americanParatrooper moved from Dutch New Guinea to Java
1 americanNavalFighter moved from 132 Sea Zone to Queensland
1 americanFighter moved from Gilbert Islands to Dutch New Guinea
1 americanCombatEngineer and 2 americanMarines moved from Marshall Islands to 132 Sea Zone
1 americanInfantry moved from Gilbert Islands to 132 Sea Zone
1 americanBattleship, 2 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 1 americanInfantry, 2 americanMarines, 2 americanNavalFighters, 3 americanSubmarines and 2 americanTransports moved from 132 Sea Zone to 116 Sea Zone
1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 116 Sea Zone to Johnston Island
2 americanMarines moved from San Francisco to 156 Sea Zone
1 americanBattleship, 1 americanCarrier, 2 americanMarines and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
2 americanMarines moved from 116 Sea Zone to Johnston Island
2 americanNavalFighters moved from Los Angeles to 116 Sea Zone
2 americanNavalFighters moved from Chicago to Los Angeles
1 americanInfantry moved from Alaska to 103 Sea Zone
1 Truck moved from Southeastern US to Eastern US
1 Truck moved from Southern US to Southeastern US
1 Material and 1 Truck moved from Southeastern US to Southern US
1 Material and 1 Truck moved from Washington to Southern US
1 Truck moved from Eastern US to Washington
1 americanAntiTankGun, 1 americanArtillery, 1 americanCombatEngineer, 2 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from Southeastern US to Southern US
1 americanArtillery moved from Southwestern US to Southern US
1 americanInfantry moved from Southern Central US to Los Angeles
1 americanInfantry moved from New York to Washington
Purchase Units - Usa
Usa buy 1 americanBarracks, 1 americanCruiser, 1 americanDestroyer, 3 americanNavalFighters, 1 americanSubmarine and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Usa
Units in Southern US being upgraded or consumed: 2 Materials
1 americanBarracks placed in Southern US
1 americanCruiser, 1 americanDestroyer and 1 americanTransport placed in 156 Sea Zone
3 americanNavalFighters placed in Chicago
1 americanSubmarine placed in 36 Sea Zone
Activate Technology - Usa
Usa activating AdvancedCarriers
Trigger americanL1: Setting isAirBase to true for unitAttatchment attached to americanCarrier
Trigger americanL1: Setting maxScrambleCount to 2 for unitAttatchment attached to americanCarrier
Trigger americanIC: Setting attack to 2 for unitAttatchment attached to americanCarrier
Trigger americanIC: Setting defense to 4 for unitAttatchment attached to americanCarrier
Trigger americanIC: Setting carrierCapacity to 3 for unitAttatchment attached to americanCarrier
Turn Complete - Usa
Usa collect 68 PUs; end with 68 PUs total
ResearchCenter in Chicago creates 3 techTokens; Usa end with 3 techTokens
ResearchCenter in Detroit creates 3 techTokens; Usa end with 6 techTokens
ResearchCenter in Los Angeles creates 3 techTokens; Usa end with 9 techTokens
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 5
Research Technology - Usa
Trigger americanaTIL: Usa gains access to ImprovedLogistics
Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
Trigger americanaTAC: Usa gains access to AdvancedCarriers
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover AdvancedCarriers
Combat Move - Usa
Trigger americanL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
1 americanInfantry moved from Southeastern US to 36 Sea Zone
1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 58 Sea Zone
1 americanInfantry moved from 58 Sea Zone to French Guyana
3 americanDestroyers moved from 39 Sea Zone to 59 Sea Zone
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 5
Supporting Britain - Canada
Canada collect 0 PUs; end with 15 PUs total
Organizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 19 PUs total
Preparing Defense - Egypt
Egypt collect 0 PUs; end with 10 PUs total
Marching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 7 PUs total
Preparing Ambushes - India
India collect 0 PUs; end with 14 PUs total
Preparing Naval Operations - Australia
Australia collect 0 PUs; end with 19 PUs total
Research Technology - Britain
Note to player Britain:
Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover Logistics
Combat Move - Britain
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
1 britishAlpineInfantry, 2 britishInfantrys and 3 britishMarines moved from Scotland to 24 Sea Zone
1 britishInfantry and 1 britishMarine moved from Central Britain to 24 Sea Zone
1 britishAlpineInfantry, 1 britishBattleship, 2 britishCarriers, 3 britishCruisers, 3 britishInfantrys, 4 britishMarines, 4 britishNavalFighters and 4 britishTransports moved from 24 Sea Zone to 13 Sea Zone
1 britishAlpineInfantry, 3 britishInfantrys, 4 britishMarines and 4 britishNavalFighters moved from 13 Sea Zone to Northern Norway
1 britishDestroyer and 1 britishSubmarine moved from 72 Sea Zone to 54 Sea Zone
1 britishNavalFighter moved from Cairo to 54 Sea Zone
1 britishInfantry and 1 britishMarine moved from Cairo to 72 Sea Zone
1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 72 Sea Zone to 54 Sea Zone
1 britishInfantry and 1 britishMarine moved from 54 Sea Zone to Syria
2 britishInfantrys and 1 britishTacticalBomber moved from Cairo to Central Egpyt
1 britishInfantry moved from Bombay to 75 Sea Zone
1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
1 britishInfantry moved from 72 Sea Zone to Central Egpyt
1 britishMech.Infantry moved from Western Anglo Egyptian Sudan to French Central Africa
ExiledAllies take French Central Africa from VichyFrance
1 britishInfantry and 1 britishTank moved from Cameroon to Nigeria
2 britishTanks moved from Belgian Congo to Nigeria
1 britishArtillery and 1 britishInfantry moved from Rangoon to Bengal
1 britishMech.Infantry moved from New Dehli to Bengal
1 britishInfantry moved from Calcutta to Bengal
1 britishInfantry moved from Rangoon to 86 Sea Zone
1 britishInfantry and 1 britishTransport moved from 86 Sea Zone to 87 Sea Zone
1 britishInfantry moved from 87 Sea Zone to Malay
1 britishMarine moved from Rangoon to 86 Sea Zone
1 britishBattleship, 1 britishCruiser, 5 britishDestroyers, 1 britishMarine, 1 britishSubmarine and 1 britishTransport moved from 86 Sea Zone to 87 Sea Zone
1 britishMarine moved from 87 Sea Zone to Sumatra
1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber moved from Java to Sumatra
Combat - Britain
Battle in Northern Norway
Britain attack with 1 britishAlpineInfantry, 3 britishInfantrys, 4 britishMarines and 4 britishNavalFighters
Germany defend with 1 Flagpole, 1 germanAirfield, 1 germanArtillery, 4 germanInfantrys and 1 germanParatrooper
Some non-combat units are destroyed:
Britain win, taking Northern Norway from Germany with 1 britishAlpineInfantry, 4 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 11
Casualties for Britain: 3 britishInfantrys
Casualties for Germany: 1 germanArtillery, 4 germanInfantrys and 1 germanParatrooper
Battle in 54 Sea Zone
Britain attack with 1 britishDestroyer, 1 britishNavalFighter, 1 britishSubmarine and 1 britishTransport
Germany defend with 1 germanDestroyer and 1 germanTransport
Britain win, taking 54 Sea Zone from Neutral with 1 britishDestroyer, 1 britishNavalFighter, 1 britishSubmarine and 1 britishTransport remaining. Battle score for attacker is 15
Casualties for Germany: 1 germanDestroyer and 1 germanTransport
Battle in Syria
Britain attack with 1 britishInfantry and 1 britishMarine
VichyFrance defend with 1 Flagpole; Germany defend with 1 germanInfantry
Britain win, taking Syria from VichyFrance with 1 britishMarine remaining. Battle score for attacker is 0
Casualties for Britain: 1 britishInfantry
Casualties for Germany: 1 germanInfantry
Battle in Central Egpyt
Britain attack with 3 britishInfantrys and 1 britishTacticalBomber
Germany defend with 1 Flagpole, 1 germanArtillery, 1 germanInfantry and 1 germanTank
Britain win, taking Central Egpyt from Germany with 1 britishInfantry and 1 britishTacticalBomber remaining. Battle score for attacker is 7
Casualties for Britain: 2 britishInfantrys
Casualties for Germany: 1 germanArtillery, 1 germanInfantry and 1 germanTank
Battle in Nigeria
Britain attack with 1 britishInfantry and 3 britishTanks
Germany defend with 1 Flagpole and 1 germanInfantry
Britain win, taking Nigeria from Germany with 1 britishInfantry and 3 britishTanks remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Battle in Bengal
Britain attack with 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry
Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseInfantry
Britain win, taking Bengal from Japan with 1 britishArtillery, 1 britishInfantry and 1 britishMech.Infantry remaining. Battle score for attacker is 4
Casualties for Britain: 1 britishInfantry
Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry
Battle in Sumatra
Britain attack with 1 britishFighter, 1 britishMarine, 1 britishNavalFighter and 1 britishStrategicBomber
Japan defend with 1 Flagpole and 1 japaneseInfantry
Britain win, taking Sumatra from Japan with 1 britishFighter, 1 britishMarine, 1 britishNavalFighter and 1 britishStrategicBomber remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseInfantry
Battle in Malay
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttatchment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttatchment attached to britishMech.Infantry
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
4 britishNavalFighters moved from Northern Norway to 13 Sea Zone
2 britishSubmarines moved from 19 Sea Zone to 3 Sea Zone
3 britishDestroyers and 4 britishSubmarines moved from 24 Sea Zone to 13 Sea Zone
1 britishDestroyer moved from 24 Sea Zone to 12 Sea Zone
1 britishDestroyer and 2 britishSubmarines moved from 24 Sea Zone to 7 Sea Zone
1 britishNavalFighter moved from 54 Sea Zone to Cairo
1 britishTacticalBomber moved from Central Egpyt to Cairo
1 Truck moved from Cameroon to Nigeria
1 britishArtillery moved from Western Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan
1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
1 Truck moved from Belgian Congo to Eastern South Africa
1 Truck and 1 britishAntiAirGun moved from Eastern South Africa to Belgian Congo
1 britishCombatEngineer moved from Belgian Congo to Southern Anglo Egyptian Sudan
1 britishMech.Infantry moved from Cape Town to Rhodesia
1 britishInfantry moved from Cape Town to Eastern South Africa
1 britishTransport moved from 76 Sea Zone to 71 Sea Zone
1 britishInfantry moved from Tanganyika to Kenya Uganda
1 britishTransport moved from 73 Sea Zone to 75 Sea Zone
1 Truck moved from Rangoon to Calcutta
1 Material and 1 Truck moved from Western Bengal to Rangoon
1 Truck moved from Western Bengal to Bombay
1 britishArtillery moved from New Dehli to Western Bengal
1 britishInfantry moved from Bombay to Western Madras
1 britishTransport moved from 145 Sea Zone to 152 Sea Zone
1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber moved from Sumatra to Java
1 britishAirTransport moved from Dutch New Guinea to Queensland
1 Truck and 1 britishAntiAirGun moved from New South Wales to Queensland
1 Truck moved from Queensland to New South Wales
1 britishMarine and 1 britishTank moved from Northwestern Australia to Northern Territory
1 britishArtillery and 1 britishInfantry moved from Southern Australia to Northern Territory
1 britishInfantry moved from New South Wales to Southern Australia
1 britishDestroyer and 1 britishSubmarine moved from 132 Sea Zone to 152 Sea Zone
1 britishCarrier and 1 britishDestroyer moved from 161 Sea Zone to 152 Sea Zone
1 britishTransport moved from 101 Sea Zone to 104 Sea Zone
1 britishArtillery moved from Yukon to Alaska
1 Truck moved from Yukon to Manitoba
1 britishInfantry moved from Southern Britain to Central Britain
Purchase Units - Britain
Trigger britishIP1: buybritishAirTransport added to britishMinorProduction
Trigger britishIP1: buybritishAirTransport added to britishMinorInfProduction
Britain buy 1 britishCruiser, 1 britishDestroyer, 1 britishFactory, 2 britishInfantrys and 3 britishMarines; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Britain
1 britishInfantry and 2 britishMarines placed in Scotland
1 britishCruiser and 1 britishDestroyer placed in 7 Sea Zone
1 britishInfantry and 1 britishMarine placed in London
Units in Rangoon being upgraded or consumed: 2 Materials
1 britishFactory placed in Rangoon
Activate Technology - Britain
Britain activating Logistics
Trigger britishL1: Setting isAirBase to true for unitAttatchment attached to britishCarrier
Trigger britishL1: Setting maxScrambleCount to 2 for unitAttatchment attached to britishCarrier
Britain giving technology to Usa: Logistics
Turn Complete - Britain
Britain collect 38 PUs; end with 38 PUs total
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 39 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs
ResearchCenter in Central Britain creates 3 techTokens; Britain end with 3 techTokens
ResearchCenter in London creates 3 techTokens; Britain end with 6 techTokens
ResearchCenter in Southern Britain creates 3 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Belgian Congo change ownership: 1 Material
Some Units in Bombay change ownership: 1 Material
Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer
Some Units in Java change ownership: 1 Material and 1 britishCombatEngineer
Some Units in New South Wales change ownership: 1 Material
Some Units in Quebec change ownership: 1 britishCombatEngineer
Some Units in Queensland change ownership: 1 Material
Some Units in Southern Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
Purchase Units - Canada
Canada buy 1 britishInfantry, 1 britishMarine and 1 britishTransport; Remaining resources: 1 PUs;
Place Units - Canada
1 britishTransport placed in 1 Sea Zone
1 britishInfantry and 1 britishMarine placed in British Columbia
Turn Complete - Canada
Canada collect 15 PUs; end with 16 PUs total
Units Change Ownership
Some Units in 1 Sea Zone change ownership: 1 britishTransport
Some Units in British Columbia change ownership: 1 britishInfantry and 1 britishMarine
Some Units in Quebec change ownership: 1 britishCombatEngineer
Trigger chineseLLftc2b: Setting isAir to true for unitAttatchment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttatchment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttatchment attached to chineseTacticalBomber
Purchase Units - ExiledAllies
ExiledAllies buy 1 britishMech.Infantry and 1 britishTank; Remaining resources: 8 PUs;
Place Units - ExiledAllies
1 britishMech.Infantry and 1 britishTank placed in Belgian Congo
Turn Complete - ExiledAllies
ExiledAllies collect 21 PUs; end with 29 PUs total
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 28 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 27 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 25 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 23 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 21 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 18 PUs
Units Change Ownership
Some Units in Belgian Congo change ownership: 1 Material, 1 britishMech.Infantry and 1 britishTank
Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer
Some Units in Java change ownership: 1 Material and 1 britishCombatEngineer
Purchase Units - Egypt
Egypt buy 1 britishArtillery and 2 britishInfantrys; Remaining resources: 0 PUs;
Place Units - Egypt
1 britishArtillery and 2 britishInfantrys placed in Cairo
Turn Complete - Egypt
Egypt collect 8 PUs; end with 8 PUs total
Units Change Ownership
Some Units in Cairo change ownership: 1 britishArtillery and 2 britishInfantrys
Some Units in Southern Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
Purchase Units - SouthAfrica
SouthAfrica buy 2 britishInfantrys; Remaining resources: 1 PUs;
Place Units - SouthAfrica
2 britishInfantrys placed in Cape Town
Turn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 8 PUs total
Some Units in Cape Town change ownership: 2 britishInfantrys
Purchase Units - India
India buy 4 britishInfantrys; Remaining resources: 2 PUs;
Place Units - India
2 britishInfantrys placed in Calcutta
2 britishInfantrys placed in Bombay
Turn Complete - India
India collect 13 PUs; end with 15 PUs total
Units Change Ownership
Some Units in Bombay change ownership: 1 Material and 2 britishInfantrys
Some Units in Calcutta change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
Australia buy 1 britishMarine and 1 britishNavalFighter; Remaining resources: 4 PUs;
Place Units - Australia
1 Material, 1 britishMarine and 1 britishNavalFighter placed in New South Wales
Turn Complete - Australia
Australia collect 17 PUs; end with 21 PUs total
Units Change Ownership
Some Units in New South Wales change ownership: 2 Materials, 1 britishMarine and 1 britishNavalFighter
Some Units in Queensland change ownership: 1 Material
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 5
Research Technology - Britain
Note to player Britain:
Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover Logistics
Combat Move - Britain
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
1 britishAlpineInfantry, 2 britishInfantrys and 3 britishMarines moved from Scotland to 24 Sea Zone
1 britishInfantry and 1 britishMarine moved from Central Britain to 24 Sea Zone
1 britishAlpineInfantry, 1 britishBattleship, 2 britishCarriers, 3 britishCruisers, 3 britishInfantrys, 4 britishMarines, 4 britishNavalFighters and 4 britishTransports moved from 24 Sea Zone to 13 Sea Zone
1 britishAlpineInfantry, 3 britishInfantrys, 4 britishMarines and 4 britishNavalFighters moved from 13 Sea Zone to Northern Norway
1 britishDestroyer and 1 britishSubmarine moved from 72 Sea Zone to 54 Sea Zone
1 britishNavalFighter moved from Cairo to 54 Sea Zone
1 britishInfantry and 1 britishMarine moved from Cairo to 72 Sea Zone
1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 72 Sea Zone to 54 Sea Zone
1 britishInfantry and 1 britishMarine moved from 54 Sea Zone to Syria
2 britishInfantrys and 1 britishTacticalBomber moved from Cairo to Central Egpyt
1 britishInfantry moved from Bombay to 75 Sea Zone
1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
1 britishInfantry moved from 72 Sea Zone to Central Egpyt
1 britishMech.Infantry moved from Western Anglo Egyptian Sudan to French Central Africa
ExiledAllies take French Central Africa from VichyFrance
1 britishInfantry and 1 britishTank moved from Cameroon to Nigeria
2 britishTanks moved from Belgian Congo to Nigeria
1 britishArtillery and 1 britishInfantry moved from Rangoon to Bengal
1 britishMech.Infantry moved from New Dehli to Bengal
1 britishInfantry moved from Calcutta to Bengal
1 britishInfantry moved from Rangoon to 86 Sea Zone
1 britishInfantry and 1 britishTransport moved from 86 Sea Zone to 87 Sea Zone
1 britishInfantry moved from 87 Sea Zone to Malay
1 britishMarine moved from Rangoon to 86 Sea Zone
1 britishBattleship, 1 britishCruiser, 5 britishDestroyers, 1 britishMarine, 1 britishSubmarine and 1 britishTransport moved from 86 Sea Zone to 87 Sea Zone
1 britishMarine moved from 87 Sea Zone to Sumatra
1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber moved from Java to Sumatra
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 5
Research Technology - China
China spend 0 on tech rolls
Combat Move - China
2 chineseArtillerys and 1 chineseInfantry moved from Tsinghai to Western Szechwan
1 chineseInfantry moved from Chungking to Western Szechwan
1 chineseFighter and 1 chineseInfantry moved from Chungking to Kansu
1 chineseAlpineInfantry and 1 chineseInfantry moved from Northern China to Kansu
Combat - China
Battle in Kansu
China attack with 1 chineseAlpineInfantry, 1 chineseFighter and 2 chineseInfantrys
Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseInfantry
China win, taking Kansu from Japan with 1 chineseAlpineInfantry, 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry
Casualties for China: 1 chineseInfantry
Battle in Western Szechwan
China attack with 2 chineseArtillerys and 2 chineseInfantrys
Japan defend with 1 Flagpole and 1 japaneseInfantry
China win, taking Western Szechwan from Japan with 2 chineseArtillerys and 2 chineseInfantrys remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseInfantry
Non Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
Trigger chineseProd1: China has 1 Material placed in Chungking
1 chineseFighter moved from Kansu to Chungking
1 Truck moved from Tsinghai to Altay
1 Truck moved from Northern China to Altay
1 Truck moved from Chungking to Ningsia
Purchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
China buy 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseEntrenchment and 2 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens;
Place Units - China
Units in Chungking being upgraded or consumed: 1 Material
1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseEntrenchment and 1 chineseInfantry placed in Chungking
1 chineseInfantry placed in Northern China
Turn Complete - China
China collect 16 PUs; end with 16 PUs total
ResearchCenter in Singkiang creates 3 techTokens; China end with 9 techTokens
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 5
Research Technology - China
China spend 0 on tech rolls
Combat Move - China
2 chineseArtillerys and 1 chineseInfantry moved from Tsinghai to Western Szechwan
1 chineseInfantry moved from Chungking to Western Szechwan
1 chineseFighter and 1 chineseInfantry moved from Chungking to Kansu
1 chineseAlpineInfantry and 1 chineseInfantry moved from Northern China to Kansu
…well, in Soviet Russia, groundforces trade YOUR planes! :D
Had a 5/12 chance to get one of your fgt. Russian numbers and Trenches are getting higher, while production is getting a bit lower. I guess that’s usual. We traded a lot of groundforces so far… :)
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 5
Research Technology - Russia
Trigger russianaTAP: Russia gains access to AdvancedProduction
Russia spend 0 on tech rolls
Combat Move - Russia
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 russianFighter, 1 russianInfantry and 1 russianStrategicBomber moved from Stalingrad to Caucasus
1 russianInfantry moved from Astrakhan to Caucasus
2 russianArtillerys and 2 russianInfantrys moved from Stalingrad to Voronezh
1 russianHeavyTank moved from Volgarod to Voronezh
2 russianFighters and 2 russianInfantrys moved from Moscow to Smolensk
1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber moved from Moscow to Novgorod
Combat - Russia
Germany scrambles 2 units out of Kharkov to defend against the attack in Voronezh
Battle in Caucasus
Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianStrategicBomber
Germany defend with 1 Flagpole and 1 germanInfantry
Russia win, taking Caucasus from Germany with 1 russianFighter, 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Battle in Voronezh
Russia attack with 2 russianArtillerys, 1 russianHeavyTank and 2 russianInfantrys
Germany defend with 1 Flagpole, 1 germanArtillery, 2 germanFighters and 2 germanInfantrys
Units damaged: 1 russianHeavyTank owned by the Russia
2 russianArtillerys owned by the Russia and 1 russianHeavyTank owned by the Russia retreated to Stalingrad
Germany win with 2 germanFighters remaining. Battle score for attacker is 4
Casualties for Russia: 2 russianInfantrys
Casualties for Germany: 1 germanArtillery and 2 germanInfantrys
Battle in Smolensk
Russia attack with 2 russianFighters and 2 russianInfantrys
Germany defend with 1 Flagpole and 1 germanInfantry
Russia win, taking Smolensk from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Battle in Novgorod
Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber
Germany defend with 1 Flagpole and 1 germanInfantry
Russia win, taking Novgorod from Germany with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Moving scrambled unit from Voronezh back to originating territory: Kharkov
Moving scrambled unit from Voronezh back to originating territory: Kharkov
Non Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttatchment attached to russianMech.Infantry
Trigger russianMecht2: Setting isLandTransport to false for unitAttatchment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
Trigger russianProd1: Russia has 1 Material placed in Moscow
2 russianInfantrys moved from Irkutsk to Yakut
1 russianTransport moved from 101 Sea Zone to 103 Sea Zone
1 russianDestroyer and 1 russianSubmarine moved from 101 Sea Zone to 105 Sea Zone
1 Truck moved from Yakut to Novosibirsk
1 Material and 1 Truck moved from Novosibirsk to Yakut
1 Material and 1 Truck moved from Novosibirsk to Stalingrad
3 russianInfantrys and 5 russianTanks moved from Volgarod to Tula
1 Truck moved from Volgarod to Urals
1 Truck and 1 russianAntiAirGun moved from Urals to Tula
1 Truck moved from Stalingrad to Volgarod
1 Truck and 1 russianAntiAirGun moved from Volgarod to Tula
1 Truck moved from Tula to Stalingrad
3 russianArtillerys, 2 russianInfantrys, 1 russianMech.Infantry and 1 russianParatrooper moved from Stalingrad to Tula
1 russianFighter and 1 russianStrategicBomber moved from Caucasus to Stalingrad
2 russianFighters moved from Smolensk to Volgarod
1 russianFighter and 1 russianTacticalBomber moved from Novgorod to Moscow
1 russianArtillery and 1 russianInfantry moved from Astrakhan to Stalingrad
1 russianInfantry moved from Urals to Volgarod
1 russianAntiTankGun, 1 russianCombatEngineer and 6 russianInfantrys moved from Moscow to Tula
1 Truck and 1 russianAntiAirGun moved from Moscow to Tula
1 Truck moved from Tula to Moscow
2 russianInfantrys moved from Vologda to Moscow
Purchase Units - Russia
Russia repair 1 damage on 1 russianBarracks; Remaining resources: 60 PUs; 6 techTokens;
Russia buy 3 Materials, 1 russianEntrenchment, 2 russianFortifications and 14 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens;
Place Units - Russia
Units in Stalingrad being upgraded or consumed: 1 Material
1 russianEntrenchment and 3 russianInfantrys placed in Stalingrad
2 russianInfantrys placed in Irkutsk
Units in Yakut being upgraded or consumed: 1 Material and 1 russianEntrenchment
1 russianFortification placed in Yakut
3 Materials placed in Novosibirsk
Units in Moscow being upgraded or consumed: 1 Material and 1 russianEntrenchment
1 russianFortification and 4 russianInfantrys placed in Moscow
2 russianInfantrys placed in Vologda
3 russianInfantrys placed in Volgarod
Turn Complete - Russia
Russia collect 55 PUs; end with 55 PUs total
Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 58 PUs
ResearchCenter in Moscow creates 3 techTokens; Russia end with 9 techTokens
ResearchCenter in Urals creates 3 techTokens; Russia end with 12 techTokens
…well, you can scramble Voronezh. I have 2inf 2art 1HeavyArm, you have 2inf 1art and up to 2fgt. Not sure there is a partial scramble that works. Has a lot of diceyness in it, as the firepowers are quite odd (attacker 20, defender 10,17 or 24).
I’ll be away tomorrow and Saturday. I’ll finish Russia tomorrow morning (~9 hours from now on), but then it will be like 36hours before I can even look at the map again.
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 5
Research Technology - Russia
Trigger russianaTAP: Russia gains access to AdvancedProduction
Russia spend 0 on tech rolls
Combat Move - Russia
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 russianFighter, 1 russianInfantry and 1 russianStrategicBomber moved from Stalingrad to Caucasus
1 russianInfantry moved from Astrakhan to Caucasus
2 russianArtillerys and 2 russianInfantrys moved from Stalingrad to Voronezh
1 russianHeavyTank moved from Volgarod to Voronezh
2 russianFighters and 2 russianInfantrys moved from Moscow to Smolensk
1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber moved from Moscow to Novgorod
…well, not scrambling.
The OOL for sz39 (Azores) is sub(British) - sub(USA) - Transports - DDs.
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Research Technology - Usa
Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover AdvancedHulls
Combat Move - Usa
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
1 americanBattleship, 2 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 1 americanInfantry, 2 americanMarines, 3 americanNavalFighters, 3 americanSubmarines and 2 americanTransports moved from 114 Sea Zone to 132 Sea Zone
1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 132 Sea Zone to Marshall Islands
1 americanHeavyStrategicBomber moved from Hawaiian Islands to Marshall Islands
1 americanNavalFighter moved from 132 Sea Zone to Marshall Islands
2 americanNavalFighters moved from 132 Sea Zone to 131 Sea Zone
1 americanInfantry moved from Los Angeles to 156 Sea Zone
1 americanInfantry moved from San Francisco to 156 Sea Zone
1 americanCruiser, 2 americanInfantrys and 1 americanTransport moved from 156 Sea Zone to 109 Sea Zone
2 americanInfantrys moved from 109 Sea Zone to Midway
Combat - Usa
Battle in Midway
Battle in Marshall Islands
Usa attack with 1 americanCombatEngineer, 1 americanHeavyStrategicBomber, 1 americanInfantry, 2 americanMarines and 1 americanNavalFighter
Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 2 japaneseInfantrys
Some non-combat units are destroyed:
Usa win, taking Midway from Japan, taking Marshall Islands from Japan with 1 americanCombatEngineer, 1 americanHeavyStrategicBomber, 2 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is 7
Casualties for Usa: 1 americanInfantry
Casualties for Japan: 1 japaneseAntiAirGun and 2 japaneseInfantrys
Battle in 131 Sea Zone
Usa attack with 2 americanNavalFighters
Japan defend with 1 japaneseTransport
Usa win with 2 americanNavalFighters remaining. Battle score for attacker is 7
Casualties for Japan: 1 japaneseTransport
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttatchment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttatchment attached to americanMech.Infantry
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger americanProd1: Usa has 1 Material placed in Washington
1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Dutch New Guinea
1 americanFighter moved from Johnston Island to Dutch New Guinea
2 americanNavalFighters moved from 131 Sea Zone to 132 Sea Zone
1 americanFighter moved from Hawaiian Islands to Gilbert Islands
1 americanNavalFighter moved from Marshall Islands to 132 Sea Zone
1 americanHeavyStrategicBomber moved from Marshall Islands to Dutch New Guinea
1 americanMarine moved from New York to 30 Sea Zone
3 americanMarines moved from Washington to 30 Sea Zone
3 americanDestroyers, 4 americanMarines, 2 americanSubmarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
4 americanMarines moved from 39 Sea Zone to Azores
1 Truck and 1 americanCombatEngineer moved from Washington to Southeastern US
1 Material and 1 americanMech.Infantry moved from Washington to Southeastern US
1 americanTank moved from Washington to Southeastern US
1 americanInfantry moved from Florida Peninsula to Southeastern US
1 americanArtillery and 2 americanInfantrys moved from Eastern US to Southeastern US
1 Truck moved from Central US to Washington
1 Truck moved from Los Angeles to Southern US
1 americanArtillery moved from Los Angeles to Southwestern US
1 americanInfantry moved from Western Central US to Southern Central US
2 americanNavalFighters moved from Chicago to Los Angeles
1 americanInfantry moved from Northeastern US to New York
Purchase Units - Usa
Usa buy 1 americanBattleship, 1 americanCarrier, 3 americanMarines, 2 americanNavalFighters and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Usa
1 americanTransport placed in 36 Sea Zone
Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls
1 americanBattleship, 1 americanCarrier and 1 americanTransport placed in 156 Sea Zone
3 americanMarines placed in San Francisco
2 americanNavalFighters placed in Chicago
Activate Technology - Usa
Usa activating AdvancedHulls
Trigger americanAH1: Setting defense to 7 for unitAttatchment attached to americanCruiser
Trigger americanAH1: Setting attackAA to 3 for unitAttatchment attached to americanCruiser
Trigger americanAH2: Setting defense to 9 for unitAttatchment attached to americanBattleship
Trigger americanImpFig1: Setting attack to 6 for unitAttatchment attached to americanFighter
Trigger americanImpFig1: Setting airAttack to 6 for unitAttatchment attached to americanFighter
Trigger americanImpFig1: Setting defense to 7 for unitAttatchment attached to americanFighter
Trigger americanImpFig1: Setting airDefense to 7 for unitAttatchment attached to americanFighter
Trigger americanImpFig2: Setting attack to 5 for unitAttatchment attached to americanNavalFighter
Trigger americanImpFig2: Setting airAttack to 5 for unitAttatchment attached to americanNavalFighter
Trigger americanImpFig2: Setting defense to 6 for unitAttatchment attached to americanNavalFighter
Trigger americanImpFig2: Setting airDefense to 6 for unitAttatchment attached to americanNavalFighter
Turn Complete - Usa
Usa collect 68 PUs; end with 68 PUs total
ResearchCenter in Chicago creates 3 techTokens; Usa end with 3 techTokens
ResearchCenter in Detroit creates 3 techTokens; Usa end with 6 techTokens
ResearchCenter in Los Angeles creates 3 techTokens; Usa end with 9 techTokens
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Research Technology - Usa
Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover AdvancedHulls
Combat Move - Usa
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
1 americanBattleship, 2 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 1 americanInfantry, 2 americanMarines, 3 americanNavalFighters, 3 americanSubmarines and 2 americanTransports moved from 114 Sea Zone to 132 Sea Zone
1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 132 Sea Zone to Marshall Islands
1 americanHeavyStrategicBomber moved from Hawaiian Islands to Marshall Islands
1 americanNavalFighter moved from 132 Sea Zone to Marshall Islands
2 americanNavalFighters moved from 132 Sea Zone to 131 Sea Zone
1 americanInfantry moved from Los Angeles to 156 Sea Zone
1 americanInfantry moved from San Francisco to 156 Sea Zone
1 americanCruiser, 2 americanInfantrys and 1 americanTransport moved from 156 Sea Zone to 109 Sea Zone
2 americanInfantrys moved from 109 Sea Zone to Midway
…well, now I gotty pray that the Straits of Malacca works as I thought. :)
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Supporting Britain - Canada
Canada collect 0 PUs; end with 15 PUs total
Organizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 24 PUs total
Preparing Defense - Egypt
Egypt collect 0 PUs; end with 9 PUs total
Marching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 8 PUs total
Preparing Ambushes - India
India collect 0 PUs; end with 14 PUs total
Preparing Naval Operations - Australia
Australia collect 0 PUs; end with 18 PUs total
Research Technology - Britain
Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedFighters
Combat Move - Britain
Trigger britishSW5: Setting combatOffenseEffect to 3:britishCombatEngineer for territoryEffectAttachment attached to Urban
Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger LLquLL: Britain has 1 Pg placed in Queensland
1 britishInfantry moved from Bengal to Rangoon
Britain take Rangoon from Japan
2 britishInfantrys moved from Java to 148 Sea Zone
1 britishBattleship, 1 britishCruiser, 5 britishDestroyers, 2 britishInfantrys, 1 britishSubmarine and 2 britishTransports moved from 148 Sea Zone to 86 Sea Zone
2 britishInfantrys moved from 86 Sea Zone to Sumatra
1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber moved from Java to Sumatra
2 britishMarines moved from British Columbia to 104 Sea Zone
2 britishMarines and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone
2 britishMarines moved from 101 Sea Zone to Kamchatka
Combat - Britain
Battle in Sumatra
Britain attack with 1 britishFighter, 2 britishInfantrys, 1 britishNavalFighter and 1 britishStrategicBomber
Japan defend with 1 Flagpole and 1 japaneseMarine
Britain win, taking Sumatra from Japan with 1 britishFighter, 2 britishInfantrys, 1 britishNavalFighter and 1 britishStrategicBomber remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseMarine
Battle in Kamchatka
Britain attack with 2 britishMarines
Japan defend with 1 Flagpole and 1 japaneseMech.Infantry
1 japaneseMech.Infantry owned by the Japan lost in Kamchatka
Britain win, taking Kamchatka from Japan with 2 britishMarines remaining. Battle score for attacker is 5
Casualties for Japan: 1 japaneseMech.Infantry
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttatchment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttatchment attached to britishMech.Infantry
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
1 britishSubmarine moved from 7 Sea Zone to 24 Sea Zone
1 britishBattleship, 2 britishCarriers, 2 britishCruisers, 5 britishDestroyers, 4 britishNavalFighters, 4 britishSubmarines and 2 britishTransports moved from 10 Sea Zone to 24 Sea Zone
1 britishSubmarine moved from 19 Sea Zone to 39 Sea Zone
1 britishTransport moved from 53 Sea Zone to 73 Sea Zone
1 britishNavalFighter and 1 britishTacticalBomber moved from Malta to Cairo
1 britishInfantry and 1 britishMarine moved from Syria to 53 Sea Zone
1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishInfantry, 1 britishMarine, 1 britishSubmarine and 1 britishTransport moved from 53 Sea Zone to 72 Sea Zone
1 britishInfantry and 1 britishMarine moved from 72 Sea Zone to Cairo
1 britishInfantry moved from Cairo to Central Egpyt
1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
1 britishArtillery and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
1 Truck moved from Anglo Egyptian Sudan to Belgian Congo
1 Truck, 1 britishInfantry and 1 britishTank moved from Rhodesia to Cameroon
1 britishTank moved from Cape Town to Rhodesia
1 Truck moved from Eastern South Africa to Cape Town
1 Truck and 1 britishAntiAirGun moved from Cape Town to Eastern South Africa
1 Material and 1 Truck moved from Rhodesia to Belgian Congo
1 britishMech.Infantry moved from Bengal to New Dehli
1 Material and 1 Truck moved from Bengal to Rangoon
1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys and 1 britishMarine moved from Bengal to Rangoon
1 Material and 1 Truck moved from Western Bengal to Calcutta
1 Truck moved from Calcutta to Western Bengal
1 Material and 1 Truck moved from Bombay to Western Bengal
1 britishArtillery moved from Bombay to New Dehli
1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber moved from Sumatra to Java
1 Material and 1 britishAirTransport moved from Queensland to Dutch New Guinea
1 britishCombatEngineer moved from Northwestern Australia to 151 Sea Zone
1 britishInfantry moved from Queensland to 151 Sea Zone
1 britishCombatEngineer, 1 britishInfantry and 1 britishTransport moved from 151 Sea Zone to 145 Sea Zone
1 britishCombatEngineer and 1 britishInfantry moved from 145 Sea Zone to Dutch New Guinea
1 Material and 1 Truck moved from New South Wales to Queensland
1 Truck moved from Queensland to New South Wales
1 britishInfantry and 1 britishMarine moved from New Zealand to 159 Sea Zone
1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 159 Sea Zone to 161 Sea Zone
1 britishInfantry and 1 britishMarine moved from 161 Sea Zone to Queensland
1 britishInfantry moved from Southern Australia to New South Wales
1 britishDestroyer and 1 britishSubmarine moved from 114 Sea Zone to 132 Sea Zone
1 britishDestroyer moved from 104 Sea Zone to 109 Sea Zone
1 britishTank moved from British Columbia to Alaska
1 Truck and 1 britishArtillery moved from Manitoba to Yukon
Purchase Units - Britain
Britain buy 1 britishCruiser, 1 britishInfantry, 1 britishMarine, 1 britishSubmarine and 2 britishTransports; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Britain
1 britishInfantry and 1 britishMarine placed in Scotland
1 britishCruiser and 2 britishTransports placed in 24 Sea Zone
1 britishSubmarine placed in 24 Sea Zone
Activate Technology - Britain
Britain activating ImprovedFighters
Trigger britishImpFig1: Setting attack to 6 for unitAttatchment attached to britishFighter
Trigger britishImpFig1: Setting airAttack to 6 for unitAttatchment attached to britishFighter
Trigger britishImpFig1: Setting defense to 7 for unitAttatchment attached to britishFighter
Trigger britishImpFig1: Setting airDefense to 7 for unitAttatchment attached to britishFighter
Trigger britishImpFig2: Setting attack to 5 for unitAttatchment attached to britishNavalFighter
Trigger britishImpFig2: Setting airAttack to 5 for unitAttatchment attached to britishNavalFighter
Trigger britishImpFig2: Setting defense to 6 for unitAttatchment attached to britishNavalFighter
Trigger britishImpFig2: Setting airDefense to 6 for unitAttatchment attached to britishNavalFighter
Britain giving technology to Usa: ImprovedFighters
Turn Complete - Britain
Britain collect 35 PUs; end with 35 PUs total
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 36 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 37 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs
ResearchCenter in Central Britain creates 3 techTokens; Britain end with 3 techTokens
ResearchCenter in London creates 3 techTokens; Britain end with 6 techTokens
ResearchCenter in Southern Britain creates 3 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Calcutta change ownership: 1 Material
Some Units in Dutch New Guinea change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Java change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Quebec change ownership: 2 Materials and 1 britishCombatEngineer
Some Units in Queensland change ownership: 1 Material
Some Units in Western Bengal change ownership: 1 Material
Purchase Units - Canada
Canada buy 1 britishAircraftPlant and 2 britishSubmarines; Remaining resources: 0 PUs;
Place Units - Canada
Units in Quebec being upgraded or consumed: 2 Materials
1 britishAircraftPlant placed in Quebec
2 britishSubmarines placed in 19 Sea Zone
Turn Complete - Canada
Canada collect 15 PUs; end with 15 PUs total
Units Change Ownership
Some Units in 19 Sea Zone change ownership: 2 britishSubmarines
Some Units in Quebec change ownership: 1 britishCombatEngineer
Trigger chineseLLftc2b: Setting isAir to true for unitAttatchment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttatchment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttatchment attached to chineseTacticalBomber
Purchase Units - ExiledAllies
ExiledAllies buy 1 britishEntrenchment and 2 britishTanks; Remaining resources: 11 PUs;
Place Units - ExiledAllies
2 britishTanks placed in Belgian Congo
Units in Dutch New Guinea being upgraded or consumed: 1 Material
1 britishEntrenchment placed in Dutch New Guinea
Turn Complete - ExiledAllies
ExiledAllies collect 21 PUs; end with 32 PUs total
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 31 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 30 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 28 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 26 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 24 PUs
Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 22 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 19 PUs
Units Change Ownership
Some Units in Belgian Congo change ownership: 1 Material, 1 britishCombatEngineer and 2 britishTanks
Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer
Some Units in Java change ownership: 1 Material and 1 britishCombatEngineer
Purchase Units - Egypt
Egypt buy 1 britishAntiTankGun and 1 britishInfantry; Remaining resources: 2 PUs;
Place Units - Egypt
1 britishAntiTankGun and 1 britishInfantry placed in Cairo
Turn Complete - Egypt
Egypt collect 8 PUs; end with 10 PUs total
Some Units in Cairo change ownership: 1 britishAntiTankGun and 1 britishInfantry
Purchase Units - SouthAfrica
SouthAfrica buy 1 britishInfantry and 1 britishMech.Infantry; Remaining resources: 0 PUs;
Place Units - SouthAfrica
1 britishInfantry and 1 britishMech.Infantry placed in Cape Town
Turn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 7 PUs total
Some Units in Cape Town change ownership: 1 britishInfantry and 1 britishMech.Infantry
Purchase Units - India
Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
India buy 1 britishCombatEngineer and 3 britishInfantrys; Remaining resources: 1 PUs;
Place Units - India
1 britishCombatEngineer and 1 britishInfantry placed in Calcutta
1 Material and 2 britishInfantrys placed in Bombay
Turn Complete - India
India collect 13 PUs; end with 14 PUs total
Units Change Ownership
Some Units in Bombay change ownership: 1 Material and 2 britishInfantrys
Some Units in Calcutta change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
Some Units in Western Bengal change ownership: 1 Material
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
Australia buy 1 britishCarrier and 1 britishDestroyer; Remaining resources: 2 PUs;
Place Units - Australia
Units in 161 Sea Zone being upgraded or consumed: 1 britishHull
1 britishCarrier placed in 161 Sea Zone
1 britishDestroyer placed in 161 Sea Zone
1 Material placed in New South Wales
Turn Complete - Australia
Australia collect 17 PUs; end with 19 PUs total
Units Change Ownership
Some Units in 161 Sea Zone change ownership: 1 britishCarrier and 1 britishDestroyer
Some Units in New South Wales change ownership: 1 Material
Some Units in Queensland change ownership: 1 Material
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Research Technology - Britain
Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedFighters
Combat Move - Britain
Trigger britishSW5: Setting combatOffenseEffect to 3:britishCombatEngineer for territoryEffectAttachment attached to Urban
Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger LLquLL: Britain has 1 Pg placed in Queensland
1 britishInfantry moved from Bengal to Rangoon
Britain take Rangoon from Japan
2 britishInfantrys moved from Java to 148 Sea Zone
1 britishBattleship, 1 britishCruiser, 5 britishDestroyers, 2 britishInfantrys, 1 britishSubmarine and 2 britishTransports moved from 148 Sea Zone to 86 Sea Zone
2 britishInfantrys moved from 86 Sea Zone to Sumatra
1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber moved from Java to Sumatra
2 britishMarines moved from British Columbia to 104 Sea Zone
2 britishMarines and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone
2 britishMarines moved from 101 Sea Zone to Kamchatka
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Research Technology - China
Trigger chineseaTIP: China gains access to ImprovedProduction
China spend 0 on tech rolls
Combat Move - China
2 chineseArtillerys and 1 chineseInfantry moved from Ningsia to Tsinghai
1 chineseFighter moved from Chungking to Kansu
2 chineseInfantrys moved from Northern China to Kansu
Combat - China
Battle in Tsinghai
China attack with 2 chineseArtillerys and 1 chineseInfantry
Japan defend with 1 Flagpole and 1 japaneseAlpineInfantry
China win, taking Tsinghai from Japan with 2 chineseArtillerys and 1 chineseInfantry remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseAlpineInfantry
Battle in Kansu
China attack with 1 chineseFighter and 2 chineseInfantrys
Japan defend with 1 Flagpole and 1 japaneseInfantry
China win, taking Kansu from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseInfantry
Non Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
Trigger chineseProd1: China has 1 Material placed in Chungking
1 chineseFighter moved from Kansu to Chungking
1 chineseInfantry and 1 chineseMech.Infantry moved from Ningsia to Chungking
1 chineseTank moved from Ningsia to Chungking
1 Truck moved from Chungking to Tsinghai
1 Truck and 1 chineseInfantry moved from Northern China to Chungking
1 Material and 1 Truck moved from Altay to Northern China
Purchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
China buy 1 chineseEntrenchment, 1 chineseFortification and 4 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens;
Place Units - China
Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment
1 chineseFortification and 3 chineseInfantrys placed in Chungking
Units in Northern China being upgraded or consumed: 1 Material
1 chineseEntrenchment and 1 chineseInfantry placed in Northern China
Turn Complete - China
China collect 15 PUs; end with 15 PUs total
ResearchCenter in Singkiang creates 3 techTokens; China end with 6 techTokens
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Research Technology - China
Trigger chineseaTIP: China gains access to ImprovedProduction
China spend 0 on tech rolls
Combat Move - China
2 chineseArtillerys and 1 chineseInfantry moved from Ningsia to Tsinghai
1 chineseFighter moved from Chungking to Kansu
2 chineseInfantrys moved from Northern China to Kansu