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    Posts made by Guerrilla Guy

    • RE: What decided WWII?

      @TG:

      Yeah, fighting across a 3,000 mile front generally isn’t a good thing…

      yeah, but even if they only fought on a 50 mile front the Russian guerrilla’s would have destroyed there logistics anyway and it is much easier to hit a 50 mile wide logistics line then 3,000… with 3,000 there harder to hit…

      posted in General Discussion
      Guerrilla GuyG
      Guerrilla Guy
    • RE: What decided WWII?

      @TG:

      No, logistics also deals with materiel and personnel.

      True… I’m not saying it isn’t it just doesn’t prove the german doctrine was logistical… the Russians had both the 5 on the battlefield and ten in a hour… which one had logistics :wink: ??

      posted in General Discussion
      Guerrilla GuyG
      Guerrilla Guy
    • RE: What decided WWII?

      @TG:

      How is it not?

      Logistics is supply of bullets and beans… I’ll write later to expound on it gtg…

      posted in General Discussion
      Guerrilla GuyG
      Guerrilla Guy
    • RE: House Rules

      @Guerrilla:

      Oh… and the russian winter :lol:

      Every “winter” (4 turn) the germans roll for every unit in caucusus, and Russia and keraila(possibly more) and every unit rolls 1d6 if a 2-1 that unit cannot move till spring (i’ll make it easy on em :wink: …)b

      posted in House Rules
      Guerrilla GuyG
      Guerrilla Guy
    • RE: What decided WWII?

      @TG:

      Give me evidence…

      Only other than the fact that that was the main German initative in Russia. :-? “5 tanks right now is much better than 10 tanks in an hour” Straight from a German General’s mouth

      That is not logistics :-?

      posted in General Discussion
      Guerrilla GuyG
      Guerrilla Guy
    • RE: Mechanized Infantry?

      some see it as t be developed but I think it should just cost 1 ipc per 2Inf transported… maybe…

      posted in House Rules
      Guerrilla GuyG
      Guerrilla Guy
    • RE: Aircraft

      @lnxduk:

      you could play with the optional rule that tanks can’t hit air (like subs can’t hit air)
      that way you will unlikely leave a tank unguarded to those bombers!
      It would also help balance the game, the usa can build bombers, and prevent armor only in eastern poland (sometimes I attack the german armor stack with air only anyway if I have a lot converted)

      Tank divisions had fighters in reality

      posted in Axis & Allies Europe
      Guerrilla GuyG
      Guerrilla Guy
    • RE: Miniatures

      or rules?

      posted in Other Games
      Guerrilla GuyG
      Guerrilla Guy
    • RE: D-Day in development…

      maybe Radar has to be developed?

      posted in Other Axis & Allies Variants
      Guerrilla GuyG
      Guerrilla Guy
    • RE: Strongest country

      Potential or stregnth?

      posted in Axis & Allies Classic
      Guerrilla GuyG
      Guerrilla Guy
    • RE: What decided WWII?

      @Janus1:

      the axis knew how to win a war too. there were many problems plaguing the axis that prevented them from victory. not least of which, the size of the area they were fighting in (Europe, into Africa and Asia, on two fronts. ) when you have essentially two countries fighting in an area that big against enemies of that size and power (US, UK, Russia), the odds are not in your favor. combined with many other factors, thats what screwed hitler and decided WWII.

      the general idea… but then who had overpowering odds… the gemans could have produced masses of weapons but they liked too much tech’s…

      posted in General Discussion
      Guerrilla GuyG
      Guerrilla Guy
    • RE: What decided WWII?

      @TG:

      I trying to make a bigger point… most people call you “less intelligent” if you have logistics over “crafted” weapons… I disagree and think that the germans were stupid in glitching it up in the beginning… the allies knew how to win a war…

      I dunno. The Germans had pretty good logistical support going into the war… in fact, much of German doctrine was concentrated over logistics versus superior numbers.

      Give me evidence…

      posted in General Discussion
      Guerrilla GuyG
      Guerrilla Guy
    • RE: House Rules

      Oh… and the russian winter :lol:

      posted in House Rules
      Guerrilla GuyG
      Guerrilla Guy
    • RE: House Rules

      either or… your choice

      posted in House Rules
      Guerrilla GuyG
      Guerrilla Guy
    • RE: House Rules

      IC i mean…
      8)

      posted in House Rules
      Guerrilla GuyG
      Guerrilla Guy
    • RE: What decided WWII?

      @TG:

      If you cannot create 85% of the war “business” (logistics) your stupid…regardless of your genereals (especially if they outnumber you by aircraft by about 8:1(conservative

      Yeah, the part that most people forget about. :) I agree, without logistics, it doesn’t matter how go of a general you are on the battlefield.

      I trying to make a bigger point… most people call you “less intelligent” if you have logistics over “crafted” weapons… I disagree and think that the germans were stupid in glitching it up in the beginning… the allies knew how to win a war…

      posted in General Discussion
      Guerrilla GuyG
      Guerrilla Guy
    • RE: House Rules

      You can build certain ships (subs, and transports) even if your nation is sorrounded

      posted in House Rules
      Guerrilla GuyG
      Guerrilla Guy
    • RE: Adding China…

      maybe you’ll have to combine china and us…just with different Production

      posted in Other Axis & Allies Variants
      Guerrilla GuyG
      Guerrilla Guy
    • RE: Aircraft

      In real life Infantry would have mobile Anti Aircraft gun Platforms etc.

      posted in Axis & Allies Europe
      Guerrilla GuyG
      Guerrilla Guy
    • RE: Paratroopers

      True MB… It is for fun mainly

      posted in Other Axis & Allies Variants
      Guerrilla GuyG
      Guerrilla Guy
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