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    Posts made by Guderian1

    • RE: L42 PTV Guderian1 (X+10) vs MikawaGunichi

      TripleA Manual Gamesave Post: Germans round 9

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 10x factory_major; Remaining resources: 67 PUs; 
              Germans buy 1 carrier, 9 infantry and 4 transports; Remaining resources: 0 PUs; 
              Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
      
          Combat Move - Germans
              2 infantry moved from Western Germany to Denmark
              1 infantry moved from Southern France to France
              1 infantry moved from France to Western Germany
              1 infantry moved from Normandy Bordeaux to France
              1 infantry moved from France to Western Germany
              1 infantry moved from Novgorod to Smolensk
                    Germans take Smolensk from Russians
              1 infantry moved from Northern Caucasus to Stalingrad
              1 infantry moved from Rostov to Stalingrad
              1 infantry moved from Tambov to Stalingrad
              23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys moved from Bryansk to Tula
              1 fighter and 1 tactical_bomber moved from Northern Caucasus to Stalingrad
              1 infantry moved from Novgorod to Yaroslavl
              1 infantry moved from Vologda to Yaroslavl
              3 fighters and 4 tactical_bombers moved from Leningrad to Yaroslavl
              1 fighter and 2 tactical_bombers moved from Western Germany to Denmark
              1 fighter moved from Germany to Denmark
              1 tactical_bomber moved from Western Germany to Denmark
              1 fighter moved from Germany to Denmark
              1 fighter moved from Germany to Denmark
              2 bombers moved from Leningrad to Yaroslavl
      
          Combat - Germans
              Battle in Tula
                  Germans attack with 23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys
                  Russians defend with 2 infantry
                      Germans roll dice for 23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys in Tula, round 2 : 24/63 hits, 23.67 expected hits
                      Russians roll dice for 2 infantry in Tula, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Tula
                  Germans win, taking Tula from Russians with 23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Denmark
                  Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
                  French defend with 1 infantry
                      Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Denmark, round 2 : 4/9 hits, 4.33 expected hits
                      French roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Denmark
                  Germans win, taking Denmark from French with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in Yaroslavl
                  Germans attack with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
                  Russians defend with 2 infantry
                      Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Yaroslavl, round 2 : 5/11 hits, 5.33 expected hits
                      Russians roll dice for 2 infantry in Yaroslavl, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Yaroslavl
                  Germans win, taking Yaroslavl from Russians with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Stalingrad
                  Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/5 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Stalingrad, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Stalingrad
                      2 infantry owned by the Russians lost in Stalingrad
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 3 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 artillery in Stalingrad, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Stalingrad
                      1 artillery owned by the Russians lost in Stalingrad
                  Germans win, taking Stalingrad from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 artillery and 2 infantry
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Stalingrad to Ukraine
              1 aaGun moved from Rostov to Ukraine
              1 artillery moved from Southern Caucasus to Northern Caucasus
              1 armour moved from Northern Caucasus to Rostov
              1 mech_infantry moved from Northern Caucasus to Rostov
              4 fighters and 3 tactical_bombers moved from Denmark to Western Germany
              2 artilleries moved from France to Western Germany
              2 mech_infantrys moved from Western Germany to Poland
              2 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus
              1 artillery moved from Leningrad to Novgorod
              1 infantry moved from Leningrad to Vologda
              1 artillery moved from Leningrad to Novgorod
              3 fighters moved from Yaroslavl to Leningrad
              2 bombers and 4 tactical_bombers moved from Yaroslavl to Leningrad
              1 cruiser, 1 destroyer and 1 transport moved from 118 Sea Zone to 116 Sea Zone
              2 infantry moved from Germany to Western Germany
              7 infantry moved from Germany to Poland
              2 fighters moved from Western Germany to 116 Sea Zone
              1 infantry moved from France to Western Germany
              1 infantry moved from Western Germany to Germany
              2 infantry moved from Western Germany to Germany
              1 infantry moved from Western Germany to Germany
              1 infantry moved from Southern Caucasus to Northern Caucasus
      
          Place Units - Germans
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Russians regular : -0.67
      Germans regular : -0.50
      

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: Guderian1(axis) vs Caesar1(allies+21) g40 OOB

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
              1 artillery and 2 infantry moved from Northern Italy to Southern France
              2 armour moved from Southern Italy to Northern Italy
      
          Combat - Italians
              Battle in 92 Sea Zone
                  Italians attack with 1 bomber and 1 fighter
                  British defend with 1 destroyer; French defend with 1 destroyer
                      Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      French roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 fighter owned by the Italians lost in 92 Sea Zone
                      1 destroyer owned by the British lost in 92 Sea Zone
                      Italians roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      French roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the French lost in 92 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 fighter
                  Casualties for British: 1 destroyer
                  Casualties for French: 1 destroyer
      
          Non Combat Move - Italians
              1 bomber moved from 92 Sea Zone to Southern Italy
      
          Place Units - Italians
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 15
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,6,4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,2,6,5,2,6,2,2,6,3,3,6
              Italians collect 0 PUs (15 lost to blockades); end with 0 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.00
      Italians regular : 0.17
      

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR

      @Guderian1 the british fighter can fly over the canal, right? can I edit him to fly into battle?

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR

      @Guderian1 the game chose your fighter as automatic casualty in the battle and afterwards held a “fight” between the fighters. I guess this is was wrongly handled?

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War I 1914

      Game History

      Round: 4
      
          Puchase Units - French
              Condition TankProductionFrench: French has their production frontier changed to: lateWarProduction
              French buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - French
              1 infantry moved from Lorraine to Belgium
              14 artilleries, 1 fighter and 31 infantry moved from Picardy to Belgium
              4 artilleries and 3 infantry moved from Paris to Picardy
              2 infantry moved from Portugal to SZ 14
              2 infantry and 1 transport moved from SZ 14 to SZ 8
              2 infantry moved from SZ 8 to Picardy
              1 artillery and 1 transport moved from SZ 23 to SZ 24
              1 infantry moved from Nigeria to SZ 24
              1 artillery, 1 infantry and 1 transport moved from SZ 24 to SZ 25
              1 artillery moved from SZ 25 to Union of South Africa
                    British take Union of South Africa from Germans
              1 infantry moved from SZ 25 to Union of South Africa
              1 transport moved from SZ 22 to SZ 14
              2 infantry moved from Portugal to SZ 14
              2 infantry and 1 transport moved from SZ 14 to SZ 7
      
          Combat - French
              Battle in Belgium
                  French attack with 14 artilleries, 1 fighter and 32 infantry
                  Germans defend with 13 artilleries, 1 fighter and 28 infantry
                      French roll dice for 14 artilleries, 1 fighter and 32 infantry in Belgium, round 2 : 27/47 hits, 22.67 expected hits
                      Germans roll dice for 13 artilleries, 1 fighter and 28 infantry in Belgium, round 2 : 25/42 hits, 23.00 expected hits
                      25 infantry owned by the French lost in Belgium
                      1 fighter owned by the Germans and 26 infantry owned by the Germans lost in Belgium
                  Germans and French reach a stalemate
                  . Battle score for attacker is 9
                  Casualties for French: 25 infantry
                  Casualties for Germans: 1 fighter and 26 infantry
              Air Battle in Belgium
                  Air Battle is over, the defenders have all died
      
          Combat Move - French
      
          Place Units - French
              2 fighters and 5 infantry placed in Paris
      
          Turn Complete - French
              French collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      French regular : 4.33
      Germans regular : 2.00
      

      Savegame

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR

      @Guderian1 why did the guy in south africa flip to being neutral and then back to german?

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR

      @Eqqman yeah. I misremembered it to be 4 territories

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Total World War 3.0 7 players

      @surfer Its the same rule as in Labrador. one american aircraft per turn per territory.

      posted in Team Games
      Guderian1G
      Guderian1
    • RE: napoleonic empires

      TripleA Turn Summary: Spain round 1

      TripleA Turn Summary for game: Napoleonic Empires

      Game History

      Round: 1
      
          Combat Move - Spain
              1 Artillery and 2 Fusilierss moved from Leon to Oporto
              1 Artillery, 1 Dragoons and 1 Fusiliers moved from Galicia to Oporto
              1 Cuirassiers moved from New Castille to Oporto
              1 Chasseurs moved from New Castille to Extremadura
              1 Cutter and 1 Frigate moved from SZ49 to SZ54
              1 Brigantine moved from SZ57 to SZ56
              2 Barques moved from SZ57 to SZ56
              1 Hussars moved from Aragon to Valencia
              1 Fusiliers moved from Aragon to Valencia
              1 Chasseurs, 1 Fusiliers and 1 Marines moved from Catalonia to Valencia
      
          Purchase Units - Spain
              Spain buy 1 Dragoons, 1 Grenadiers, 1 Howitzer and 2 Mariness; Remaining resources: 0 PUs; 
      
          Combat - Spain
              Battle in Oporto
                  Spain attack with 2 Artillerys, 1 Cuirassiers, 1 Dragoons and 3 Fusilierss
                  Neutral defend with 3 Fusilierss
                      Spain roll dice for 2 Artillerys, 1 Cuirassiers, 1 Dragoons and 3 Fusilierss in Oporto, round 2 : 3/1 hits, 2.33 expected hits
                      Neutral roll dice for 3 Fusilierss in Oporto, round 2 : 1/0 hits, 1.00 expected hits
                      1 Fusiliers owned by the Spain lost in Oporto
                      3 Fusilierss owned by the Neutral lost in Oporto
                  Spain loses 0 PUs for violating Oportos neutrality.
                  Spain win, taking Oporto from Neutral with 2 Artillerys, 1 Cuirassiers, 1 Dragoons and 2 Fusilierss remaining. Battle score for attacker is 8
                  Casualties for Spain: 1 Fusiliers
                  Casualties for Neutral: 3 Fusilierss
      
          Non Combat Move - Spain
              1 Corvette moved from SZ47 to SZ53
              1 Barque and 1 Brigantine moved from SZ47 to SZ53
      
          Place Units - Spain
              1 Dragoons, 1 Grenadiers, 1 Howitzer and 2 Mariness placed in New Castille
      
          Turn Complete - Spain
              Spain collect 34 PUs; end with 34 PUs
              Objective Balancing Income for balanced game: Spain met a national objective for an additional -10 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Neutral regular : 0.00
      Spain regular : 0.67
      

      Savegame

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War I 1914

      Game History

      Round: 4
      
          Puchase Units - Russians
              Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction
              Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Karelia to Moscow
      
          Combat - Russians
              Russians creates battle in territory Belarus
              Battle in Belarus
                  Russians attack with 14 artilleries and 14 infantry
                  AustroHungarians defend with 2 artilleries, 1 fighter and 1 infantry
                      Russians roll dice for 14 artilleries and 14 infantry in Belarus, round 2 : 17/28 hits, 14.00 expected hits
                      AustroHungarians roll dice for 2 artilleries, 1 fighter and 1 infantry in Belarus, round 2 : 0/4 hits, 2.17 expected hits
                      1 infantry owned by the AustroHungarians, 1 fighter owned by the AustroHungarians and 2 artilleries owned by the AustroHungarians lost in Belarus
                  Russians win with 14 artilleries and 14 infantry remaining. Battle score for attacker is 17
                  Casualties for AustroHungarians: 2 artilleries, 1 fighter and 1 infantry
      
          Combat Move - Russians
      
          Place Units - Russians
              1 artillery and 4 infantry placed in Moscow
      
          Turn Complete - Russians
              Russians collect 16 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 3.00
      AustroHungarians regular : -2.17
      

      Savegame

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 2 fighters and 1 infantry; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 38 Sea Zone to 39 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 79 Sea Zone
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery and 1 transport moved from 54 Sea Zone to 32 Sea Zone
              1 artillery moved from 32 Sea Zone to Marshall Islands
              1 destroyer moved from 54 Sea Zone to 32 Sea Zone
              2 infantry moved from Trans-Jordan to Iraq
      
          Combat - ANZAC
              Battle in Marshall Islands
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              2 fighters and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 19 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
      
          Combat Move - French
              2 infantry moved from Trans-Jordan to Iraq
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: L42 PTV Guderian1 (X+10) vs MikawaGunichi

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 1 destroyer; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 destroyer moved from 99 Sea Zone to 95 Sea Zone
              1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
      
          Combat - Italians
              Battle in 95 Sea Zone
                  Italians attack with 1 bomber, 1 destroyer and 1 fighter
                  British defend with 1 submarine; Americans defend with 1 submarine
                      Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 95 Sea Zone
                      1 submarine owned by the Americans lost in 95 Sea Zone
                  British and Italians reach a stalemate
                  . Battle score for attacker is -2
                  Casualties for Italians: 1 destroyer
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Italians
              1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3
              Italians collect 10 PUs (2 lost to blockades); end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      British regular : 0.67
      

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War I 1914

      Game History

      Round: 3
      
          Puchase Units - Americans
              Americans buy 5 artilleries; Remaining resources: 0 PUs; 
      
          Place Units - Americans
              5 artilleries placed in United States of America
      
          Turn Complete - Americans
              Americans collect 20 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War I 1914

      Game History

      Round: 3
      
          Puchase Units - Italians
              Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Egypt to SZ 28
              1 infantry and 1 transport moved from SZ 28 to SZ 17
              1 infantry moved from SZ 17 to Tuscany
              2 artilleries and 2 infantry moved from Tuscany to Venice
              5 infantry moved from Rome to Tuscany
      
          Combat - Italians
      
          Combat Move - Italians
      
          Place Units - Italians
              2 artilleries and 1 fighter placed in Rome
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: L42 PTV Guderian1 (X+10) vs MikawaGunichi

      @mikawagunichi yes three

      posted in League
      Guderian1G
      Guderian1
    • RE: Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War I 1914

      Game History

      Round: 3
      
          Puchase Units - British
              British buy 3 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - British
              4 artilleries and 7 infantry moved from Persia to Sevastopol
              4 artilleries and 2 infantry moved from India to Persia
              1 infantry moved from Egypt to Anglo Egyptian Sudan
              1 artillery moved from Egypt to Anglo Egyptian Sudan
              1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
              1 infantry moved from Egypt to Anglo Egyptian Sudan
              1 infantry moved from Yorkshire to SZ 9
              1 infantry moved from Scotland to SZ 9
              1 artillery moved from London to SZ 9
              1 artillery moved from London to SZ 9
              2 artilleries and 2 infantry moved from SZ 9 to Picardy
              2 transports moved from SZ 29 to SZ 28
      
          Combat - British
              British creates battle in territory SZ 10
              British creates battle in territory Union of South Africa
              Battle in Union of South Africa
                  British attack with 1 infantry
                      British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the British lost in Union of South Africa
                  Germans win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for British: 1 infantry
              Battle in Sevastopol
                  British attack with 4 artilleries and 7 infantry
                  AustroHungarians defend with 1 infantry and 1 port
                      British roll dice for 4 artilleries and 7 infantry in Sevastopol, round 2 : 3/11 hits, 5.00 expected hits
                      AustroHungarians roll dice for 1 infantry in Sevastopol, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the British lost in Sevastopol
                      1 infantry owned by the AustroHungarians lost in Sevastopol
                  British win, taking Sevastopol from AustroHungarians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for AustroHungarians: 1 infantry
      
          Combat Move - British
      
          Place Units - British
              3 artilleries and 4 infantry placed in India
              2 transports placed in SZ 8
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.50
      AustroHungarians regular : 0.50
      British regular : -2.33
      

      Savegame

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War I 1914

      Game History

      Round: 3
      
          Puchase Units - French
              French buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - French
              1 infantry moved from Burgundy to Lorraine
                    French take Lorraine from Germans
              1 infantry moved from Togoland to Nigeria
                    British take Nigeria from Germans
              1 artillery moved from Portugal to SZ 14
              1 artillery and 1 transport moved from SZ 14 to SZ 23
              1 transport moved from SZ 24 to SZ 22
              1 transport moved from SZ 23 to SZ 14
              1 infantry moved from Morocco to SZ 14
              1 infantry moved from SZ 14 to Portugal
              1 battleship moved from SZ 24 to SZ 22
              3 artilleries and 4 infantry moved from Paris to Picardy
      
          Combat - French
      
          Combat Move - French
      
          Place Units - French
              4 artilleries and 3 infantry placed in Paris
      
          Turn Complete - French
              French collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      @Guderian1 I feel I didnt do anything this turn

      posted in League
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 armour and 1 artillery moved from Central United States to 101 Sea Zone
              2 armour, 1 artillery and 3 transports moved from 101 Sea Zone to 11 Sea Zone
              1 submarine moved from 44 Sea Zone to 43 Sea Zone
              1 submarine moved from 54 Sea Zone to 43 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
      
          Combat - Americans
              Battle in 43 Sea Zone
                  Americans attack with 2 submarines
                  Japanese defend with 1 destroyer and 1 transport
                      Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 43 Sea Zone
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  Americans win, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 destroyer and 1 transport
              Battle in 35 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 35 Sea Zone
                  Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 submarine moved from 41 Sea Zone to 79 Sea Zone
              1 battleship, 2 carriers, 3 cruisers, 5 destroyers and 2 transports moved from 38 Sea Zone to 79 Sea Zone
              3 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
              1 armour, 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 4 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
              2 fighters moved from 91 Sea Zone to Gibraltar
              1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
              1 mech_infantry moved from Gibraltar to 92 Sea Zone
              1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
              2 mech_infantrys moved from Algeria to Tunisia
              1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              3 infantry moved from Central United States to Western United States
              2 fighters moved from Western United States to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to Caroline Islands
              7 submarines moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
              4 infantry moved from 96 Sea Zone to Tobruk
              1 artillery moved from 96 Sea Zone to Tobruk
              1 armour moved from 96 Sea Zone to Tobruk
              2 infantry moved from 33 Sea Zone to Caroline Islands
      
          Place Units - Americans
              1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 15 infantry moved from Shensi to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 artillery and 15 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 15 infantry in Szechwan, round 2 : 2/16 hits, 3.00 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Greece to Bulgaria
                    British take Bulgaria from Germans
              3 armour moved from Eastern Persia to India
              1 armour moved from Tunisia to Libya
                    British take Libya from Italians
              1 armour moved from Libya to Tobruk
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 infantry moved from Algeria to 92 Sea Zone
              1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
              1 infantry moved from 96 Sea Zone to Libya
      
          Combat - British
      
          Non Combat Move - British
              1 fighter moved from 97 Sea Zone to Greece
              2 fighters moved from Egypt to Greece
              1 transport moved from 97 Sea Zone to 96 Sea Zone
              1 aaGun moved from Malta to 96 Sea Zone
              1 aaGun and 1 transport moved from 96 Sea Zone to 98 Sea Zone
              1 aaGun moved from 98 Sea Zone to Egypt
              1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
              2 armour moved from Tobruk to Egypt
              1 armour moved from Egypt to Iraq
      
          Place Units - British
              2 transports placed in 98 Sea Zone
              1 infantry placed in Egypt
              2 fighters placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
              British collect 38 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              2 aaGuns placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Some Units in India change ownership: 2 aaGuns
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : 1.00
      Japanese regular : -1.00
      

      Savegame

      posted in League
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      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 15 infantry moved from Shensi to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 artillery and 15 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 15 infantry in Szechwan, round 2 : 2/16 hits, 3.00 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : -0.33
      

      Savegame

      posted in League
      Guderian1G
      Guderian1
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