Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Guderian1
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 11
    • Posts 390
    • Best 25
    • Controversial 0
    • Groups 0

    Posts made by Guderian1

    • RE: Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War I 1914

      Game History

      Round: 5
      
          Puchase Units - French
              French buy 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - French
              Turning on Edit Mode
                  EDIT: French takes Alsace from Germans
              EDIT: Turning off Edit Mode
              EDIT: 1 infantry moved from Belgium to Alsace
              EDIT: 14 artilleries, 1 fighter and 6 infantry moved from Belgium to Lorraine
              4 artilleries and 5 infantry moved from Picardy to Lorraine
              2 fighters moved from Paris to Lorraine
              5 infantry moved from Paris to Picardy
              2 infantry and 1 transport moved from SZ 7 to SZ 8
              2 infantry moved from SZ 8 to Picardy
              1 transport moved from SZ 8 to SZ 14
              1 infantry moved from Union of South Africa to SZ 25
              1 artillery moved from Union of South Africa to SZ 25
              1 artillery, 1 infantry and 1 transport moved from SZ 25 to SZ 26
              1 artillery and 1 infantry moved from SZ 26 to German East Africa
      
          Combat - French
              Battle in German East Africa
                  French attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      French roll dice for 1 artillery and 1 infantry in German East Africa, round 2 : 0/2 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in German East Africa, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the French lost in German East Africa
                  Germans and French reach a stalemate
                  . Battle score for attacker is -3
                  Casualties for French: 1 infantry
                  Turning on Edit Mode
                  EDIT: Adding units owned by French to German East Africa: 1 infantry
                  EDIT: Removing units owned by French from German East Africa: 1 artillery
                  EDIT: Turning off Edit Mode
              Battle in Lorraine
                  French attack with 18 artilleries, 3 fighters and 11 infantry
                  Germans defend with 1 infantry
                      French roll dice for 18 artilleries, 3 fighters and 11 infantry in Lorraine, round 2 : 22/32 hits, 18.50 expected hits
                      Germans roll dice for 1 infantry in Lorraine, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the French lost in Lorraine
                      1 infantry owned by the Germans lost in Lorraine
                  French win, taking Lorraine from Germans with 18 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 0
                  Casualties for French: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Combat Move - French
      
          Place Units - French
              9 infantry placed in Paris
      
          Turn Complete - French
              French collect 30 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      French regular : 2.50
      Germans regular : 1.00
      

      Savegame

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Kazakhstan to Caucasus
                    Russians take Caucasus from Germans
              1 infantry moved from Samara to Volgograd
                    Russians take Volgograd from Germans
              1 infantry moved from Tambov to Rostov
                    Russians take Rostov from Italians
              6 armour and 8 mech_infantrys moved from Russia to Belarus
              1 infantry moved from Smolensk to Belarus
              1 infantry moved from Vologda to Archangel
              1 fighter and 1 tactical_bomber moved from Russia to Archangel
              9 artilleries moved from Tambov to Rostov
              33 infantry moved from Tambov to Rostov
              3 infantry moved from Tambov to Rostov
              2 infantry moved from Tambov to Rostov
              2 infantry moved from Tambov to Rostov
              1 infantry moved from Russia to Smolensk
              4 infantry moved from Russia to Bryansk
              1 fighter moved from Russia to Bryansk
              1 fighter moved from Russia to Archangel
              8 artilleries and 21 infantry moved from Tambov to Rostov
              1 infantry moved from Novosibirsk to Samara
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 1 fighter and 4 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 2 : 0/5 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 3 : 0/5 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                      Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 4 : 2/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Archangel
                  Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Belarus
                  Russians attack with 6 armour, 1 infantry and 8 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 6 armour, 1 infantry and 8 mech_infantrys in Belarus, round 2 : 5/15 hits, 4.50 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 6 armour and 8 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Archangel to Russia
              1 tactical_bomber moved from Archangel to Russia
              1 fighter moved from Bryansk to Russia
      
          Place Units - Russians
              2 armour and 3 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : -1.67
      

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: Total World War 3.0 7 players

      The pbem info was erased after chinas turn. I put it back in. The post above me contains a save file at the start of Britains turn with the correct info

      posted in Team Games
      Guderian1G
      Guderian1
    • RE: Total World War 3.0 7 players

      TripleA Manual Gamesave Post: Britain round 2

      TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

      Game History

      Round: 2
      
          Research Technology - Britain
              Note to players Britain: <body><img src="tobruk.png"/></body>
              Note to players Britain: <body><img src="hongkong.png"/></body>
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      Guderian1G
      Guderian1
    • RE: Guderian1(axis) vs Caesar1(allies+21) g40 OOB

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              8 armour, 7 artilleries, 15 infantry and 2 mech_infantrys moved from Burma to India
              2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to India
              1 armour moved from Buryatia to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 armour moved from Yakut S.S.R. to Buryatia
              1 infantry moved from Sakha to Buryatia
              1 submarine moved from 6 Sea Zone to 25 Sea Zone
              1 fighter moved from French Indo China to 42 Sea Zone
              5 fighters and 5 tactical_bombers moved from French Indo China to India
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from 21 Sea Zone to Guam
              2 armour and 4 infantry moved from Japan to 6 Sea Zone
              2 fighters moved from 6 Sea Zone to 25 Sea Zone
              1 fighter moved from 6 Sea Zone to 25 Sea Zone
      
          Combat - Japanese
              Battle in Guam
              Battle in 42 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 25 Sea Zone
                  Japanese attack with 3 fighters and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 3 fighters remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in India
                  Japanese attack with 8 armour, 7 artilleries, 2 bombers, 7 fighters, 15 infantry, 2 mech_infantrys and 7 tactical_bombers
                  British defend with 3 aaGuns, 3 artilleries, 2 fighters, 21 infantry, 4 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                      British roll AA dice in India : 2/9 hits, 1.50 expected hits
                      2 fighters owned by the Japanese lost in India
                      Japanese roll dice for 8 armour, 7 artilleries, 2 bombers, 5 fighters, 15 infantry, 2 mech_infantrys and 7 tactical_bombers in India, round 2 : 24/46 hits, 18.83 expected hits
                      UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 2 fighters, 22 infantry, 4 mech_infantrys and 1 tactical_bomber in India, round 2 : 12/32 hits, 11.50 expected hits
                      12 infantry owned by the Japanese lost in India
                      1 infantry owned by the ANZAC, 3 aaGuns owned by the British and 20 infantry owned by the British lost in India
                      Japanese roll dice for 8 armour, 7 artilleries, 2 bombers, 5 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers in India, round 3 : 21/34 hits, 16.50 expected hits
                      UK_Pacific roll dice for 3 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in India, round 3 : 5/11 hits, 4.50 expected hits
                      3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India
                      4 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the British, 1 infantry owned by the British and 2 fighters owned by the British lost in India
                  Japanese captures 5PUs while taking UK_Pacific capital
                  Japanese converts factory_major into different units
                  Japanese win, taking India from UK_Pacific with 8 armour, 5 artilleries, 2 bombers, 5 fighters, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 67
                  Casualties for Japanese: 2 artilleries, 2 fighters and 15 infantry
                  Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 21 infantry, 4 mech_infantrys and 1 tactical_bomber
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from India to Yunnan
              5 fighters and 7 tactical_bombers moved from India to Yunnan
              2 bombers moved from Yunnan to French Indo China
              1 fighter moved from 42 Sea Zone to 36 Sea Zone
              1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
              2 armour, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              2 armour and 4 infantry moved from 36 Sea Zone to French Indo China
              1 infantry moved from Jehol to Shantung
              1 infantry moved from Korea to Manchuria
              3 fighters moved from 25 Sea Zone to 6 Sea Zone
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from Amur to Manchuria
      
          Place Units - Japanese
              3 mech_infantrys placed in French Indo China
              1 fighter, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone
              Japanese undo move 2.
              2 submarines and 1 tactical_bomber placed in 6 Sea Zone
              3 armour, 1 fighter and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 62 PUs; end with 67 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Japanese regular : 9.83
      British AA : 0.50
      UK_Pacific regular : 1.00
      

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      @Avner none

      posted in League
      Guderian1G
      Guderian1
    • RE: G40 Guderian Vs questioneer

      @questioneer
      -install tripleA version 2.6
      -click download maps, click “ww2 europe 1940 2nd edition”
      -download the latest savegame file in this thread.
      -(in triplea game) click open saved game.
      -locate the same file as you downloaded

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Total World War 3.0 7 players

      @dawgoneit It works fine with me

      posted in Team Games
      Guderian1G
      Guderian1
    • RE: Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War I 1914

      Game History

      Round: 4
      
          Puchase Units - Americans
              EDIT: Condition TankProductionAmericans: Americans has their production frontier changed to: lateWarProduction
              EDIT: Americans buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              EDIT: Trigger AmericansRemoveRestrictions: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              EDIT: Trigger AmericansJoinWar: Changing Relationship for AustroHungarians and Americans from Neutral to War
              EDIT: Trigger AmericansJoinWar: Changing Relationship for Russians and Americans from Neutral to Allied
              EDIT: Trigger AmericansJoinWar: Changing Relationship for Germans and Americans from Neutral to War
              EDIT: Trigger AmericansJoinWar: Changing Relationship for French and Americans from Neutral to Allied
              EDIT: Trigger AmericansJoinWar: Changing Relationship for British and Americans from Neutral to Allied
              EDIT: Trigger AmericansJoinWar: Changing Relationship for Ottomans and Americans from Neutral to War
              EDIT: Trigger AmericansJoinWar: Changing Relationship for Italians and Americans from Neutral to Allied
              EDIT: 1 artillery moved from United States of America to SZ 1
              EDIT: 3 artilleries moved from United States of America to SZ 1
              EDIT: 4 infantry moved from United States of America to SZ 1
              EDIT: 4 artilleries, 4 infantry and 4 transports moved from SZ 1 to SZ 14
              EDIT: Americans undo move 4.
              EDIT: 4 artilleries, 4 infantry and 4 transports moved from SZ 1 to SZ 14
              EDIT: 1 battleship and 1 cruiser moved from SZ 2 to SZ 14
      
          Combat Move - Americans
              EDIT: Cleaning up during movement phase
      
          Place Units - Americans
              EDIT: 1 transport placed in SZ 1
              EDIT: 2 artilleries and 2 infantry placed in United States of America
      
          Turn Complete - Americans
              EDIT: Americans collect 20 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR

      @Eqqman what if I purchase 2 artillery and no men. is that illegal? does it mean I can not move them until I get a man there?

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War I 1914

      Game History

      Round: 4
      
          Puchase Units - Italians
              EDIT: Condition TankProductionItalians: Italians has their production frontier changed to: lateWarProduction
              EDIT: Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              EDIT: 1 fighter moved from Rome to Venice
              EDIT: 2 artilleries moved from Rome to Tuscany
              EDIT: 5 infantry moved from Tuscany to Venice
      
          Combat Move - Italians
              EDIT: Cleaning up during movement phase
      
          Place Units - Italians
              EDIT: 2 artilleries and 1 fighter placed in Rome
      
          Turn Complete - Italians
              EDIT: Italians collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 54 Sea Zone to 43 Sea Zone
              1 submarine moved from 41 Sea Zone to 43 Sea Zone
              2 fighters moved from New South Wales to Western Australia
              2 infantry moved from Iraq to Persia
              1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
      
          Combat - ANZAC
              Battle in 43 Sea Zone
                  ANZAC attack with 2 submarines
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the ANZAC lost in 43 Sea Zone
                      ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 43 Sea Zone
                  ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              2 infantry moved from Dutch New Guinea to New Guinea
              1 artillery moved from Marshall Islands to 32 Sea Zone
              1 artillery and 1 transport moved from 32 Sea Zone to 47 Sea Zone
              1 artillery moved from 47 Sea Zone to New Britain
              2 infantry moved from New South Wales to 62 Sea Zone
              1 infantry moved from New South Wales to Queensland
              2 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
              2 infantry moved from 47 Sea Zone to New Britain
      
          Place Units - ANZAC
              1 carrier and 1 submarine placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
              2 infantry moved from Iraq to Persia
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.00
      ANZAC regular : -0.67
      

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: Total World War 3.0 7 players

      @Grinchveld I sent you a message when I took my turn. You are after me. Yes, its your turn

      posted in Team Games
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
                    Americans take 22 Sea Zone from Japanese
                    Americans take 20 Sea Zone from Japanese
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 submarine moved from 33 Sea Zone to 44 Sea Zone
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 destroyer moved from 33 Sea Zone to 35 Sea Zone
              1 fighter moved from Caroline Islands to 35 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
              1 infantry moved from 21 Sea Zone to Guam
      
          Combat - Americans
              Americans creates battle in territory 6 Sea Zone
              Battle in Guam
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 44 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese, taking Guam from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in 35 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 4 submarines
                  Japanese defend with 1 destroyer
                      Americans roll dice for 4 submarines in 35 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 35 Sea Zone
                  Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter and 4 submarines remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 35 Sea Zone to Dutch New Guinea
              1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
              2 armour, 1 artillery and 3 transports moved from 11 Sea Zone to 26 Sea Zone
              1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 1 submarine and 2 transports moved from 79 Sea Zone to 80 Sea Zone
              1 armour moved from Tobruk to Egypt
              1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 3 destroyers, 4 infantry and 3 transports moved from 96 Sea Zone to 81 Sea Zone
              2 fighters moved from Gibraltar to Tobruk
              2 mech_infantrys moved from Tunisia to Tobruk
              1 infantry moved from Algeria to Tunisia
              1 mech_infantry moved from Algeria to Libya
              2 infantry moved from Morocco to Algeria
      
          Place Units - Americans
              1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
              1 armour, 2 fighters and 1 tactical_bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 artillery and 16 infantry moved from Szechwan to Sikang
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 bomber, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 units repaired.
              1 submarine moved from 98 Sea Zone to 97 Sea Zone
              1 infantry moved from Bulgaria to Albania
                    British take Albania from Italians
      
          Combat - British
      
          Non Combat Move - British
              1 infantry moved from Libya to 96 Sea Zone
              1 artillery moved from Tobruk to 96 Sea Zone
              1 armour moved from Tobruk to Egypt
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
              1 infantry moved from 81 Sea Zone to Egypt
              1 artillery moved from 81 Sea Zone to Egypt
              2 armour moved from Egypt to 98 Sea Zone
              3 infantry moved from Egypt to 98 Sea Zone
              2 armour, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 tactical_bomber and 3 transports moved from 98 Sea Zone to 80 Sea Zone
              1 armour moved from 80 Sea Zone to Eastern Persia
              1 armour moved from 80 Sea Zone to Eastern Persia
              1 infantry moved from 80 Sea Zone to Eastern Persia
              1 infantry moved from 80 Sea Zone to Eastern Persia
              1 infantry moved from 80 Sea Zone to Eastern Persia
              1 bomber moved from Egypt to Eastern Persia
              3 fighters moved from Greece to Eastern Persia
              1 artillery moved from Tobruk to Alexandria
              1 armour moved from Iraq to Eastern Persia
              1 fighter moved from Gibraltar to Tobruk
              2 fighters moved from United Kingdom to Gibraltar
      
          Place Units - British
              1 bomber and 1 fighter placed in United Kingdom
              1 submarine placed in 98 Sea Zone
              2 mech_infantrys placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
              British collect 38 PUs (1 lost to blockades); end with 39 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Japanese regular : -0.33
      

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      @Avner im gonna finish the rest afterwards

      posted in League
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
                    Americans take 22 Sea Zone from Japanese
                    Americans take 20 Sea Zone from Japanese
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 submarine moved from 33 Sea Zone to 44 Sea Zone
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 destroyer moved from 33 Sea Zone to 35 Sea Zone
              1 fighter moved from Caroline Islands to 35 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
              1 infantry moved from 21 Sea Zone to Guam
      
          Combat - Americans
              Americans creates battle in territory 6 Sea Zone
              Battle in Guam
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 44 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese, taking Guam from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in 35 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 4 submarines
                  Japanese defend with 1 destroyer
                      Americans roll dice for 4 submarines in 35 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 35 Sea Zone
                  Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter and 4 submarines remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 35 Sea Zone to Dutch New Guinea
              1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
              2 armour, 1 artillery and 3 transports moved from 11 Sea Zone to 26 Sea Zone
              1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 1 submarine and 2 transports moved from 79 Sea Zone to 80 Sea Zone
              1 armour moved from Tobruk to Egypt
              1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 3 destroyers, 4 infantry and 3 transports moved from 96 Sea Zone to 81 Sea Zone
              2 fighters moved from Gibraltar to Tobruk
              2 mech_infantrys moved from Tunisia to Tobruk
              1 infantry moved from Algeria to Tunisia
              1 mech_infantry moved from Algeria to Libya
              2 infantry moved from Morocco to Algeria
      
          Place Units - Americans
              1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
              1 armour, 2 fighters and 1 tactical_bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Japanese regular : -0.33
      

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      @Guderian1 scramble in phillipines

      posted in League
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Manual Gamesave Post: Americans round 8

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
                    Americans take 22 Sea Zone from Japanese
                    Americans take 20 Sea Zone from Japanese
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 submarine moved from 33 Sea Zone to 44 Sea Zone
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
                    Americans take 19 Sea Zone from Japanese
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 destroyer moved from 33 Sea Zone to 35 Sea Zone
              1 fighter moved from Caroline Islands to 35 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
              1 infantry moved from 21 Sea Zone to Guam
      
          Combat - Americans
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: napoleonic empires

      @Guderian1 dont add the dragoon. Im still learning. Its more educational if I get punished for my mistakes.

      Please prioritize TWW over your next turn here. Its 7 people. if they dont get to take their turn within reasonable limit, they lose interest

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      @Avner no scramble in India. max defense

      posted in League
      Guderian1G
      Guderian1
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 19
    • 20
    • 5 / 20