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    Posts made by Guderian1

    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 51 Sea Zone to 63 Sea Zone
              1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 fighter moved from Philippines to 54 Sea Zone
              1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
              2 fighters moved from Hawaiian Islands to 89 Sea Zone
              1 carrier moved from 10 Sea Zone to 89 Sea Zone
              1 bomber moved from Hawaiian Islands to Eastern United States
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 10 Sea Zone to 89 Sea Zone
      
          Place Units - Americans
              1 destroyer and 2 transports placed in 101 Sea Zone
              2 infantry placed in Central United States
              1 submarine placed in 101 Sea Zone
              3 submarines placed in 10 Sea Zone
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery and 7 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 artillery and 7 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 artillery and 7 infantry in Yunnan, round 2 : 4/8 hits, 1.67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 4 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Burma to Shan State
              1 fighter moved from India to Shan State
              1 tactical_bomber moved from India to Shan State
      
          Combat - British
              Battle in Shan State
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Shan State to India
              1 tactical_bomber moved from Shan State to India
              3 aaGuns, 2 artilleries and 10 infantry moved from Burma to Yunnan
              1 infantry moved from India to Burma
              1 armour moved from India to Yunnan
              2 mech_infantrys moved from India to Yunnan
              2 artilleries moved from Kenya to 72 Sea Zone
              2 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 mech_infantry moved from Kenya to Egypt
              2 artilleries, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
              1 battleship moved from 76 Sea Zone to 81 Sea Zone
              2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
              1 armour moved from Iraq to Egypt
              2 infantry moved from Iraq to Trans-Jordan
              1 artillery moved from Iraq to Trans-Jordan
              1 fighter moved from Egypt to 81 Sea Zone
              1 tactical_bomber moved from Malta to 81 Sea Zone
              1 fighter moved from Morocco to Malta
              1 fighter moved from United Kingdom to Morocco
              1 armour moved from Quebec to New Brunswick Nova Scotia
              1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
      
          Place Units - British
              1 armour placed in Egypt
              1 destroyer and 1 submarine placed in 81 Sea Zone
              1 tactical_bomber placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1
              British collect 32 PUs (1 lost to blockades); end with 36 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              1 armour, 4 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,1,6,2
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
              UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
              Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 2.33
      Japanese regular : -0.33
      British regular : 0.50
      

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery and 7 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 artillery and 7 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 artillery and 7 infantry in Yunnan, round 2 : 4/8 hits, 1.67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2.33
      Japanese regular : 0.33
      

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 51 Sea Zone to 63 Sea Zone
              1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 fighter moved from Philippines to 54 Sea Zone
              1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
              2 fighters moved from Hawaiian Islands to 89 Sea Zone
              1 carrier moved from 10 Sea Zone to 89 Sea Zone
              1 bomber moved from Hawaiian Islands to Eastern United States
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 10 Sea Zone to 89 Sea Zone
      
          Place Units - Americans
              1 destroyer and 2 transports placed in 101 Sea Zone
              2 infantry placed in Central United States
              1 submarine placed in 101 Sea Zone
              3 submarines placed in 10 Sea Zone
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: Eqqman Vs Guderian AA 1914

      TripleA Turn Summary: Ottomans round 4

      TripleA Turn Summary for game: World War I 1914

      Game History

      Round: 4
      
          Puchase Units - Ottomans
              Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction
              Ottomans buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Ottomans
              2 infantry moved from Ankara to Constantinople
      
          Combat - Ottomans
              Ottomans creates battle in territory Trans-Jordan
              Battle in Trans-Jordan
                  Ottomans attack with 3 artilleries and 5 infantry
                  British defend with 1 infantry
                      Ottomans roll dice for 3 artilleries and 5 infantry in Trans-Jordan, round 2 : 3/8 hits, 3.67 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                      1 infantry owned by the British lost in Trans-Jordan
                  Ottomans win with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Combat Move - Ottomans
      
          Place Units - Ottomans
              4 infantry placed in Constantinople
      
          Turn Complete - Ottomans
              Ottomans collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Ottomans regular : -0.67
      British regular : -0.50
      

      Savegame

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Eqqman Vs Guderian AA 1914

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War I 1914

      Game History

      Round: 4
      
          Puchase Units - Germans
              Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction
              Germans buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              7 artilleries and 20 infantry moved from Belarus to Ukraine
              2 artilleries and 8 infantry moved from Prussia to Poland
              2 artilleries, 3 fighters and 10 infantry moved from Berlin to Prussia
              3 fighters moved from Prussia to Poland
              1 fighter moved from Livonia to Poland
              2 infantry moved from Livonia to Poland
              1 artillery moved from Livonia to Poland
              1 infantry moved from Poland to Belarus
              1 infantry moved from Belgium to Lorraine
              1 infantry moved from Ruhr to Belgium
              2 infantry moved from Ruhr to Belgium
              1 artillery moved from Ruhr to Belgium
      
          Combat - Germans
              Germans creates battle in territory Rhodesia
              Germans creates battle in territory South West Africa
              Battle in Rhodesia
                  Germans attack with 1 infantry
                  British defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Rhodesia
                      1 infantry owned by the British lost in Rhodesia
                  British win with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in South West Africa
                  Germans attack with 1 infantry
                  French defend with 1 artillery and 3 infantry
                      Germans roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0.33 expected hits
                      French roll dice for 1 artillery and 3 infantry in South West Africa, round 2 : 1/4 hits, 2.00 expected hits
                      1 infantry owned by the Germans lost in South West Africa
                  French win with 1 artillery and 3 infantry remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 infantry
              Battle in Ukraine
                  Germans attack with 7 artilleries and 20 infantry
                  Russians defend with 5 artilleries and 1 infantry
                      Germans roll dice for 7 artilleries and 20 infantry in Ukraine, round 2 : 9/27 hits, 11.33 expected hits
                      Russians roll dice for 5 artilleries and 1 infantry in Ukraine, round 2 : 1/6 hits, 3.00 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                      1 infantry owned by the Russians and 5 artilleries owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 7 artilleries and 19 infantry remaining. Battle score for attacker is 20
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 5 artilleries and 1 infantry
      
          Combat Move - Germans
      
          Place Units - Germans
              5 artilleries and 10 infantry placed in Berlin
      
          Turn Complete - Germans
              Germans collect 46 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      French regular : -1.00
      Russians regular : -2.00
      Germans regular : -2.00
      British regular : 0.00
      

      Savegame

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Guderian1(axis) vs Caesar1(allies+21) g40 OOB

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 destroyer moved from 95 Sea Zone to 92 Sea Zone
              1 bomber moved from Southern France to 92 Sea Zone
              1 armour moved from Southern France to Yugoslavia
              2 infantry moved from Albania to Yugoslavia
              1 artillery moved from Albania to Yugoslavia
              1 armour moved from Albania to Yugoslavia
              1 fighter moved from Southern Italy to 92 Sea Zone
              1 fighter moved from Southern Italy to Yugoslavia
              1 artillery moved from Northern Italy to Yugoslavia
              1 infantry moved from Northern Italy to Yugoslavia
              1 transport moved from 92 Sea Zone to 95 Sea Zone
              1 infantry moved from Northern Italy to Yugoslavia
      
          Combat - Italians
              Battle in 92 Sea Zone
                  Italians attack with 1 bomber, 1 destroyer and 1 fighter
                  British defend with 1 submarine
                      Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the British lost in 92 Sea Zone
                  Italians win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for British: 1 submarine
              Battle in Yugoslavia
                  Italians attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry
                  Neutral_Allies defend with 5 infantry
                      Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 2/9 hits, 3.17 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
                      2 infantry owned by the Neutral_Allies lost in Yugoslavia
                      Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 3 : 5/9 hits, 3.17 expected hits
                      Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 15
                  Casualties for Neutral_Allies: 5 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Yugoslavia to 95 Sea Zone
              1 fighter moved from 92 Sea Zone to 95 Sea Zone
              1 bomber moved from 92 Sea Zone to Southern Italy
              1 aaGun moved from Southern France to Northern Italy
              1 infantry moved from Northern Italy to Southern Italy
              1 aaGun moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 carrier and 1 destroyer placed in 95 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
              Italians collect 13 PUs (4 lost to blockades); end with 15 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      Neutral_Allies regular : -2.67
      British regular : -0.17
      

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: Looking for a G40 game on Triple A

      @Guderian1 send me your mail that you want to use for dice. We can play a game, but I assume you will struggle against me if you havent played in a while. Im starting a multiplayer version with 7 players. Im only missing a few. Do you wanna join?

      posted in Find Online Players
      Guderian1G
      Guderian1
    • RE: Looking for a G40 game on Triple A

      @questioneer ok. It seems most people play with the 2.6 version. the save files are not compatible with the 2.5 version. (its possible to have both). Download the latest prerelease https://github.com/triplea-game/triplea/releases/

      posted in Find Online Players
      Guderian1G
      Guderian1
    • RE: Eqqman Vs Guderian AA 1914

      @Guderian1 or send me the correct save file…

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Eqqman Vs Guderian AA 1914

      @Eqqman you gave me the save file after the austro-hungarians turn. You need to take the russian turn

      posted in Play Boardgames
      Guderian1G
      Guderian1
    • RE: Guderian1(axis) vs Caesar1(allies+21) g40 OOB

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Amur to Siberia
                    Japanese take Siberia from Russians
              1 transport moved from 2 Sea Zone to 4 Sea Zone
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
              1 destroyer moved from 42 Sea Zone to 61 Sea Zone
              1 destroyer moved from 37 Sea Zone to 61 Sea Zone
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 61 Sea Zone
              1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 infantry moved from Malaya to 37 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
              1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
              1 artillery moved from 44 Sea Zone to Celebes
              1 infantry moved from Siam to Shan State
                    Japanese take Shan State from UK_Pacific
              1 infantry moved from French Indo China to Yunnan
                    Japanese take Yunnan from Chinese
              1 infantry moved from Chahar to Hopei
              1 infantry moved from Suiyuyan to Shensi
                    Japanese take Shensi from Chinese
              1 mech_infantry moved from Suiyuyan to Hopei
              1 artillery moved from Suiyuyan to Hopei
              2 infantry moved from Jehol to Chahar
              1 infantry moved from Kweichow to Hopei
              1 infantry moved from Hunan to Kweichow
              3 artilleries and 7 infantry moved from Anhwe to Hopei
              1 infantry moved from French Indo China to Kwangsi
              1 artillery moved from French Indo China to Kwangsi
              1 armour moved from Java to 42 Sea Zone
              1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone
              1 armour moved from 36 Sea Zone to Kwangsi
              1 submarine moved from 6 Sea Zone to 25 Sea Zone
              1 destroyer moved from 16 Sea Zone to 25 Sea Zone
              2 cruisers moved from 36 Sea Zone to 37 Sea Zone
              1 battleship moved from 36 Sea Zone to 37 Sea Zone
              2 fighters moved from French Indo China to Kwangsi
              2 tactical_bombers moved from French Indo China to Kwangsi
      
          Combat - Japanese
              Battle in Sumatra
              Battle in Celebes
              Battle in Kwangsi
                  Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/7 hits, 3.50 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                  Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kwangsi from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 25 Sea Zone
                  Japanese attack with 1 destroyer and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 destroyer
              Battle in 61 Sea Zone
                  Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                  British defend with 1 battleship
                      Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                      British roll dice for 1 battleship in 61 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese lost in 61 Sea Zone
                      1 battleship owned by the British lost in 61 Sea Zone
                  Japanese win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 1 battleship
              Battle in 62 Sea Zone
                  Japanese attack with 2 fighters and 1 tactical_bomber
                  ANZAC defend with 1 cruiser and 1 destroyer
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      ANZAC roll dice for 1 cruiser and 1 destroyer in 62 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 fighter owned by the Japanese lost in 62 Sea Zone
                      1 destroyer owned by the ANZAC lost in 62 Sea Zone
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                      ANZAC roll dice for 1 cruiser in 62 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Japanese lost in 62 Sea Zone
                      Japanese roll dice for 1 tactical_bomber in 62 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                      ANZAC roll dice for 1 cruiser in 62 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      1 tactical_bomber owned by the Japanese lost in 62 Sea Zone
                  ANZAC win with 1 cruiser remaining. Battle score for attacker is -23
                  Casualties for Japanese: 2 fighters and 1 tactical_bomber
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - Japanese
              2 carriers moved from 42 Sea Zone to 61 Sea Zone
              1 carrier moved from 37 Sea Zone to 61 Sea Zone
              4 fighters moved from French Indo China to 61 Sea Zone
              1 tactical_bomber moved from French Indo China to 61 Sea Zone
              1 tactical_bomber moved from Kwangsi to 6 Sea Zone
              1 fighter moved from Kwangsi to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
              2 transports moved from 36 Sea Zone to 6 Sea Zone
              1 submarine moved from 35 Sea Zone to 37 Sea Zone
              1 aaGun moved from Jehol to Chahar
      
          Place Units - Japanese
              1 carrier and 1 submarine placed in 6 Sea Zone
              1 armour and 2 infantry placed in French Indo China
              2 armour and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 63 PUs; end with 63 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : 0.33
      Japanese regular : -1.67
      ANZAC regular : 1.17
      British regular : 0.33
      

      Savegame

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      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Novgorod to Baltic States
              1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
              1 fighter moved from Novgorod to Baltic States
      
          Combat - Russians
              Russians creates battle in territory 125 Sea Zone
              Battle in 125 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 submarine
                  1 submarine owned by the Germans submerged
              Battle in Baltic States
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  Russians winRussians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 1 submarine remaining, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Baltic States to Novgorod
              1 tactical_bomber moved from Baltic States to Novgorod
              1 aaGun moved from Novgorod to Archangel
              1 aaGun moved from Novgorod to Archangel
              3 artilleries moved from Novgorod to Archangel
              5 infantry moved from Novgorod to Archangel
              1 infantry moved from Belarus to Bryansk
              3 infantry moved from Smolensk to Bryansk
              2 infantry moved from Ukraine to Bryansk
              2 artilleries moved from Ukraine to Bryansk
              1 aaGun, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
              1 infantry moved from Western Ukraine to Bryansk
              1 infantry moved from Novgorod to Belarus
              12 infantry moved from Novgorod to Archangel
              1 infantry moved from Ukraine to Bryansk
              2 infantry moved from Russia to Bryansk
              6 infantry moved from Yenisey to Timguska
              6 infantry moved from Yakut S.S.R. to Yenisey
              4 infantry moved from Buryatia to Yakut S.S.R.
              1 aaGun moved from Buryatia to Yakut S.S.R.
      
          Place Units - Russians
              2 infantry placed in Volgograd
              1 artillery and 1 infantry placed in Novgorod
              1 artillery, 4 infantry and 2 mech_infantrys placed in Russia
              Russians undo move 2.
              Russians undo move 2.
              2 infantry placed in Novgorod
              2 artilleries, 3 infantry and 2 mech_infantrys placed in Russia
              Russians undo move 2.
              1 infantry placed in Novgorod
              1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -1.00
      

      Savegame

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      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
              3 fighters moved from Java to India
      
          Non Combat Move - ANZAC
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              1 carrier and 1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Syria to Trans-Jordan
              1 infantry moved from Algeria to Morocco
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      Guderian1
    • RE: Guderian1(axis) vs Caesar1(allies+21) g40 OOB

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 armour, 5 artilleries, 21 infantry and 1 tactical_bomber moved from Eastern Poland to Belarus
              1 artillery moved from Poland to Baltic States
              1 armour moved from Germany to Baltic States
              1 mech_infantry moved from Germany to Baltic States
              1 infantry moved from Poland to Baltic States
              3 fighters and 1 tactical_bomber moved from Western Germany to Belarus
              2 bombers moved from Western Germany to Belarus
              4 infantry moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              2 armour moved from Germany to Baltic States
              1 mech_infantry moved from Germany to Baltic States
      
          Combat - Germans
              Battle in Baltic States
                  Germans attack with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/7 hits, 2.50 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 3 armour, 5 artilleries, 2 bombers, 3 fighters, 21 infantry and 2 tactical_bombers
                  Russians defend with 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys
                      Russians roll AA dice in Belarus : 1/7 hits, 1.17 expected hits
                      1 fighter owned by the Germans lost in Belarus
                      Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 21 infantry and 2 tactical_bombers in Belarus, round 2 : 11/35 hits, 11.17 expected hits
                      Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys in Belarus, round 2 : 10/24 hits, 9.00 expected hits
                      10 infantry owned by the Germans lost in Belarus
                      7 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Belarus
                      Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers in Belarus, round 3 : 10/25 hits, 9.50 expected hits
                      Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys in Belarus, round 3 : 4/17 hits, 6.67 expected hits
                      4 infantry owned by the Germans lost in Belarus
                      2 mech_infantrys owned by the Russians, 6 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Belarus
                      Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers in Belarus, round 4 : 5/21 hits, 8.83 expected hits
                      Russians roll dice for 2 armour, 3 artilleries and 2 fighters in Belarus, round 4 : 5/7 hits, 3.33 expected hits
                      5 infantry owned by the Germans lost in Belarus
                      2 armour owned by the Russians and 3 artilleries owned by the Russians lost in Belarus
                      Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 5 : 7/16 hits, 7.50 expected hits
                      Russians roll dice for 2 fighters in Belarus, round 5 : 2/2 hits, 1.33 expected hits
                      2 infantry owned by the Germans lost in Belarus
                      2 fighters owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 3 armour, 5 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
                  Casualties for Germans: 1 fighter and 21 infantry
                  Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys
      
          Non Combat Move - Germans
              1 aaGun moved from Eastern Poland to Belarus
              1 aaGun moved from Poland to Baltic States
              2 artilleries and 5 infantry moved from Poland to Eastern Poland
              7 armour and 2 mech_infantrys moved from Germany to Eastern Poland
              1 aaGun moved from Holland Belgium to Western Germany
              1 infantry moved from Holland Belgium to France
              1 artillery moved from France to Western Germany
              5 mech_infantrys moved from Western Germany to Poland
              5 infantry moved from Germany to Poland
              1 artillery moved from Germany to Poland
              2 tactical_bombers moved from Southern Italy to Western Germany
              2 fighters moved from Belarus to Eastern Poland
              2 tactical_bombers moved from Belarus to Eastern Poland
              2 bombers moved from Belarus to Germany
      
          Place Units - Germans
              1 armour and 7 mech_infantrys placed in Germany
              3 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
              Germans collect 38 PUs (2 lost to blockades); end with 38 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.33
      Germans regular : -3.50
      Russians AA : -0.17
      

      Savegame

      posted in League
      Guderian1G
      Guderian1
    • RE: Guderian1(axis) vs Caesar1(allies+21) g40 OOB

      @Caesar1 was there supposed to be combat?

      posted in League
      Guderian1G
      Guderian1
    • RE: Looking for a G40 game on Triple A

      @questioneer have you found anyone? do you wanna join me in a game?

      posted in Find Online Players
      Guderian1G
      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 marine moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
      
          Non Combat Move - Americans
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Central United States to 101 Sea Zone
              1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 51 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              2 destroyers and 1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery and 3 infantry moved from Shensi to Szechwan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 2 armour, 1 carrier and 1 fighter; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - British
              British takes Political Action: Political Action British To War With Japanese
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - British
              1 infantry moved from Burma to Yunnan
              1 fighter moved from Burma to Yunnan
              1 tactical_bomber moved from India to Yunnan
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
              1 bomber moved from Malta to Iraq
              1 fighter moved from Trans-Jordan to Iraq
              1 artillery moved from Persia to Iraq
              3 infantry moved from Persia to Iraq
              1 artillery moved from Ethiopia to Kenya
              1 mech_infantry moved from Ethiopia to Kenya
              1 infantry moved from Ethiopia to Kenya
              1 armour moved from Egypt to Iraq
              1 artillery moved from Ethiopia to Kenya
      
          Combat - British
              Battle in Yunnan
                  British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Iraq
                  British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Iraq, round 2 : 4/7 hits, 2.67 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Iraq
                      3 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Kenya
                  British attack with 2 artilleries, 1 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kenya
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              2 infantry moved from Rhodesia to Tanganyika Territory
              1 transport moved from 76 Sea Zone to 72 Sea Zone
              1 transport moved from 80 Sea Zone to 72 Sea Zone
              1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
              1 battleship moved from 39 Sea Zone to 76 Sea Zone
              4 infantry moved from India to Burma
              2 artilleries moved from India to Burma
              2 infantry moved from Shan State to Burma
              1 aaGun moved from India to Burma
              1 bomber and 1 fighter moved from Iraq to Egypt
              1 fighter moved from United Kingdom to Morocco
              1 fighter moved from Yunnan to India
              1 tactical_bomber moved from Yunnan to India
      
          Place Units - British
              2 armour placed in Egypt
              1 carrier placed in 81 Sea Zone
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
              British collect 30 PUs (3 lost to blockades); end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              1 armour, 1 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
              UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
              Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      Japanese regular : -0.33
      Neutral_Axis regular : 0.00
      British regular : 0.67
      

      Savegame

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      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery and 3 infantry moved from Shensi to Szechwan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Guderian1
    • RE: L24 Avner - Guderian1 (+21)

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 marine moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
      
          Non Combat Move - Americans
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Central United States to 101 Sea Zone
              1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 51 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              2 destroyers and 1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Guderian1
    • RE: Eqqman Vs Guderian AA 1914

      TripleA Turn Summary: AustroHungarians round 4

      TripleA Turn Summary for game: World War I 1914

      Game History

      Round: 4
      
          Puchase Units - AustroHungarians
              Condition TankProductionAustroHungarians: AustroHungarians has their production frontier changed to: lateWarProduction
              AustroHungarians buy 1 artillery, 8 infantry and 1 tank; Remaining resources: 0 PUs; 
      
          Combat Move - AustroHungarians
              4 infantry moved from Budapest to Romania
              2 artilleries moved from Budapest to Romania
              1 fighter moved from Vienna to Romania
              4 infantry moved from Trieste to Albania
              1 artillery moved from Trieste to Albania
              2 infantry moved from Vienna to Budapest
              1 artillery and 1 infantry moved from Vienna to Trieste
              1 artillery moved from Vienna to Budapest
              1 infantry moved from Vienna to Trieste
      
          Combat - AustroHungarians
              AustroHungarians creates battle in territory SZ 18
              Battle in SZ 18
                  AustroHungarians attack with 1 battleship, 1 cruiser, 1 mines and 1 transport
                  Italians defend with 1 battleship and 1 cruiser
                      AustroHungarians roll dice for 1 battleship, 1 cruiser and 1 transport in SZ 18, round 2 : 1/2 hits, 1.17 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship and 1 cruiser in SZ 18, round 2 : 1/2 hits, 1.17 expected hits
                  Units damaged: 1 battleship owned by the AustroHungarians
                      AustroHungarians roll dice for 1 battleship, 1 cruiser and 1 transport in SZ 18, round 3 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 battleship and 1 cruiser in SZ 18, round 3 : 1/2 hits, 1.17 expected hits
                      1 cruiser owned by the AustroHungarians lost in SZ 18
                      1 cruiser owned by the Italians lost in SZ 18
                      AustroHungarians roll dice for 1 battleship and 1 transport in SZ 18, round 4 : 1/1 hits, 0.67 expected hits
                      Italians roll dice for 1 battleship in SZ 18, round 4 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the AustroHungarians lost in SZ 18
                      1 battleship owned by the Italians lost in SZ 18
                  AustroHungarians win with 1 transport remaining. Battle score for attacker is 0
                  Casualties for AustroHungarians: 1 battleship and 1 cruiser
                  Casualties for Italians: 1 battleship and 1 cruiser
              Battle in Romania
                  AustroHungarians attack with 2 artilleries, 1 fighter and 4 infantry
                  Russians defend with 1 artillery and 2 infantry
                      AustroHungarians roll dice for 2 artilleries, 1 fighter and 4 infantry in Romania, round 2 : 2/7 hits, 3.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 2/3 hits, 1.50 expected hits
                      2 infantry owned by the AustroHungarians lost in Romania
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
                  Russians and AustroHungarians reach a stalemate
                  . Battle score for attacker is 1
                  Casualties for AustroHungarians: 2 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Albania
                  AustroHungarians attack with 1 artillery and 4 infantry
                  Italians defend with 1 infantry
                      AustroHungarians roll dice for 1 artillery and 4 infantry in Albania, round 2 : 0/5 hits, 2.00 expected hits
                      Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the AustroHungarians lost in Albania
                  Italians and AustroHungarians reach a stalemate
                  . Battle score for attacker is -3
                  Casualties for AustroHungarians: 1 infantry
      
          Combat Move - AustroHungarians
              1 infantry moved from Vienna to Budapest
              1 artillery moved from Vienna to Budapest
      
          Place Units - AustroHungarians
              1 artillery, 8 infantry and 1 tank placed in Vienna
      
          Turn Complete - AustroHungarians
              AustroHungarians collect 30 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.50
      Russians regular : 0.50
      AustroHungarians regular : -3.33
      

      Savegame

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