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    Posts made by GuamSolo

    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Hunan
              1 infantry moved from Yunnan to Hunan
              1 fighter moved from Szechwan to Hunan
              1 infantry moved from Szechwan to Kweichow
              1 artillery moved from Szechwan to Kweichow
              1 artillery moved from Shensi to Suiyuyan
              1 infantry moved from Shensi to Suiyuyan
              1 infantry moved from Shensi to Suiyuyan
              1 infantry moved from Shensi to Suiyuyan
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Chinese win with 1 fighter remaining. Battle score for attacker is 4
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
              Battle in Suiyuyan
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Szechwan
              1 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              1 artillery placed in Suiyuyan
              2 artilleries placed in Szechwan
              1 artillery placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Japanese regular : 0.00
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Sakha: 2 aaGuns
              EDIT: Adding units owned by Russians to Amur: 2 aaGuns
              EDIT: Turning off Edit Mode
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              1 fighter moved from Queensland to 62 Sea Zone
              1 fighter moved from New Zealand to 62 Sea Zone
              1 fighter moved from New Zealand to 62 Sea Zone
      
          Combat - ANZAC
              Battle in 62 Sea Zone
                  ANZAC attack with 1 cruiser and 3 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                  ANZAC win with 3 fighters remaining. Battle score for attacker is -4
                  Casualties for ANZAC: 1 cruiser
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from 62 Sea Zone to Queensland
              1 fighter moved from 62 Sea Zone to New South Wales
              1 fighter moved from 62 Sea Zone to New South Wales
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
              1 destroyer moved from 72 Sea Zone to 76 Sea Zone
              1 infantry moved from Syria to Trans-Jordan
              1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
              1 cruiser moved from 110 Sea Zone to 91 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              1 infantry moved from Tunisia to Libya
                    French take Libya from Italians
              1 infantry moved from Algeria to Tunisia
              1 infantry moved from French West Africa to French Central Africa
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      ANZAC regular : 1.00
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Pacific Island Showdown - OOB Global 40

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 artilleries, 1 fighter and 8 infantry moved from Bryansk to Western Ukraine
              5 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
              1 infantry moved from Novgorod to Belarus
              1 artillery moved from Novgorod to Belarus
              1 infantry moved from Novgorod to Belarus
      
          Combat - Russians
              Battle in Western Ukraine
                  Russians attack with 2 artilleries, 6 fighters, 8 infantry and 1 tactical_bomber
                  Germans defend with 2 artilleries and 9 infantry
                      Russians roll dice for 2 artilleries, 6 fighters, 8 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/17 hits, 6.00 expected hits
                      Germans roll dice for 2 artilleries and 9 infantry in Western Ukraine, round 2 : 4/11 hits, 3.67 expected hits
                      4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine
                      Russians roll dice for 2 artilleries, 6 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 7/13 hits, 5.33 expected hits
                      Germans roll dice for 2 artilleries and 5 infantry in Western Ukraine, round 3 : 2/7 hits, 2.33 expected hits
                      2 infantry owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                  Casualties for Russians: 6 infantry
                  Casualties for Germans: 2 artilleries and 9 infantry
              Battle in Belarus
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery and 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Rostov to Caucasus
              1 infantry moved from Bryansk to Rostov
              2 aaGuns, 4 armour, 2 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Russia
              1 infantry moved from Finland to Karelia
              1 infantry moved from Finland to Karelia
              1 armour moved from Karelia to Novgorod
              1 fighter moved from Western Ukraine to Novgorod
              5 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
              1 armour moved from Karelia to Novgorod
              1 armour moved from Novgorod to Archangel
              5 mech_infantrys moved from Karelia to Novgorod
              1 mech_infantry moved from Novgorod to Archangel
              1 mech_infantry moved from Novgorod to Archangel
              1 mech_infantry moved from Novgorod to Archangel
              6 infantry moved from Novosibirsk to Samara
      
          Place Units - Russians
              1 infantry placed in Novgorod
              1 armour and 7 infantry placed in Russia
              1 fighter and 1 infantry placed in Novgorod
              1 infantry placed in Russia
              Russians undo move 4.
              1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.67
      Russians regular : -1.50
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kweichow to Hunan
              1 infantry moved from Kweichow to Hunan
              1 infantry moved from Yunnan to Hunan
              1 infantry moved from Yunnan to Hunan
              1 fighter moved from Szechwan to Hunan
              1 infantry moved from Yunnan to Hunan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 3 : 0/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 4 : 0/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 5 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 3 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Szechwan
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Szechwan to Shensi
              1 infantry moved from Szechwan to Yunnan
      
          Place Units - Chinese
              1 artillery placed in Shensi
              2 artilleries placed in Szechwan
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
              EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Japanese regular : 0.00
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 bomber moved from Central United States to 26 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
      
          Combat - Americans
              Battle in 26 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber
                  Japanese defend with 2 destroyers and 1 submarine
                  1 submarine owned by the Japanese submerged
                      Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
                      Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      2 destroyers owned by the Japanese lost in 26 Sea Zone
                  Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                  Casualties for Japanese: 2 destroyers
      
          Non Combat Move - Americans
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 bomber moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
              1 tactical_bomber placed in 101 Sea Zone
              1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1
              Americans collect 49 PUs (1 lost to blockades); end with 49 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
              EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : 1.50
      Japanese regular : 0.33
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      Reid you are up - just down load this game from this link and it should come up as Germany’s purchasing units phase
      2020-12-3-World-War-II-Global-1940-2nd-Edition.tsvg

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      Testing Forum poster

      Test summary from TripleA, engine version: 2.5.22294, time: 9:26:45 PM
      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      Testing Forum poster

      Test summary from TripleA, engine version: 2.5.22294, time: 9:24:07 PM
      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • Guam Solo's Allies vs. Axis of Evil Global 40

      Allies will get it done this time

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo L vs crockett36 X G40.2 oob

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from India to Persia
              1 fighter moved from Hawaiian Islands to Queensland
              1 armour moved from New South Wales to Queensland
              1 mech_infantry moved from New South Wales to Queensland
              1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 fighter and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Politics - French
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
              EDIT: Turning off Edit Mode
      
          Combat Move - French
              1 destroyer moved from 80 Sea Zone to 39 Sea Zone
              1 infantry moved from Libya to Tobruk
                    French take Tobruk from Italians
              1 infantry moved from Libya to Tobruk
              1 infantry moved from Algeria to Tunisia
              1 fighter moved from United Kingdom to Finland
              1 infantry moved from Syria to Trans-Jordan
                    British take Trans-Jordan from Italians
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 bombers, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              6 infantry moved from Eastern United States to 101 Sea Zone
              1 destroyer, 6 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
              3 bombers moved from United Kingdom to Western Germany
              1 cruiser moved from 105 Sea Zone to 104 Sea Zone
              1 cruiser moved from 105 Sea Zone to 104 Sea Zone
              1 battleship moved from 105 Sea Zone to 104 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Western Germany
                      Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits
                  1 bomber killed by AA
                  Bombing raid in Western Germany rolls: 8,8 and causes: 16 damage to unit: factory_major
                  Bombing raid in Western Germany causes 16 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Western Germany to United Kingdom
              1 bomber moved from Western Germany to United Kingdom
              1 infantry moved from 104 Sea Zone to Spain
              5 infantry moved from 104 Sea Zone to Spain
              1 cruiser moved from 105 Sea Zone to 104 Sea Zone
              1 destroyer moved from 105 Sea Zone to 104 Sea Zone
              1 artillery moved from Eastern United States to Central United States
              1 artillery moved from Eastern United States to Central United States
      
          Place Units - Americans
              1 submarine placed in 101 Sea Zone
              2 bombers placed in Eastern United States
              8 infantry placed in Western United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,3
              Americans collect 46 PUs (5 lost to blockades); end with 48 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 2 PUs
      
          Purchase Units - British
              British buy 2 armour, 1 cruiser, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Morocco to Algeria
                    British take Algeria from Italians
              1 armour moved from Algeria to Tunisia
                    British take Tunisia from Italians
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 1 carrier, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 fighter moved from Gibraltar to Spain
              1 fighter moved from Gibraltar to Spain
              2 fighters moved from 91 Sea Zone to Normandy Bordeaux
              1 infantry moved from Spain to Normandy Bordeaux
              1 fighter moved from United Kingdom to Normandy Bordeaux
              1 fighter moved from Spain to Normandy Bordeaux
              1 fighter moved from Spain to Normandy Bordeaux
              1 infantry moved from Spain to Normandy Bordeaux
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 mech_infantry moved from Greece to Albania
                    British take Albania from Italians
              1 artillery moved from Bulgaria to Greece
              1 mech_infantry moved from Greece to Bulgaria
              1 armour moved from Ukraine to 100 Sea Zone
              1 armour, 7 infantry and 2 mech_infantrys moved from West India to India
              2 mech_infantrys moved from Turkmenistan to West India
              1 armour moved from Persia to West India
              2 infantry moved from Persia to Eastern Persia
              2 armour and 1 fighter moved from Iraq to Eastern Persia
              1 fighter and 1 tactical_bomber moved from Turkey to Eastern Persia
              1 mech_infantry moved from Volgograd to Sikang
                    Chinese take Sikang from Japanese
              1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Persia
              1 armour and 2 mech_infantrys moved from Greece to Iraq
      
          Combat - British
              Battle in Holland Belgium
              Battle in Normandy Bordeaux
                  British attack with 1 artillery, 5 fighters and 3 infantry
                  Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                      British roll dice for 1 artillery, 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 5/9 hits, 3.50 expected hits
                      Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                      1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                  British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for British: 2 infantry
                  Casualties for Germans: 1 artillery and 3 infantry
              Battle in India
                  British attack with 1 armour, 7 infantry and 2 mech_infantrys
                  Japanese defend with 1 airfield, 9 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
                      British roll dice for 1 armour, 7 infantry and 2 mech_infantrys in India, round 2 : 3/10 hits, 2.00 expected hits
                      Japanese roll dice for 9 armour, 1 artillery and 2 mech_infantrys in India, round 2 : 7/12 hits, 5.50 expected hits
                      1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in India
                      British roll dice for 1 armour and 2 mech_infantrys in India, round 3 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 9 armour in India, round 3 : 4/9 hits, 4.50 expected hits
                      2 mech_infantrys owned by the British, 2 armour owned by the Japanese and 1 armour owned by the British lost in India
                  Japanese win with 7 armour remaining. Battle score for attacker is -11
                  Casualties for British: 1 armour, 7 infantry and 2 mech_infantrys
                  Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys
      
          Non Combat Move - British
              1 armour moved from 100 Sea Zone to Turkey
              1 aaGun moved from Greece to Turkey
              1 fighter moved from Normandy Bordeaux to 110 Sea Zone
              1 fighter moved from Normandy Bordeaux to United Kingdom
              1 fighter moved from Normandy Bordeaux to 110 Sea Zone
              1 fighter moved from Normandy Bordeaux to Spain
              1 fighter moved from Normandy Bordeaux to Spain
      
          Place Units - British
              2 armour and 1 mech_infantry placed in Persia
              1 fighter and 2 mech_infantrys placed in Iraq
              1 cruiser placed in 110 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
              British collect 48 PUs; end with 48 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Japanese regular : 1.00
      Germans AA : 0.50
      Germans regular : 0.67
      British regular : 3.67
      

      Savegame

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      GuamSolo
    • RE: Pacific Island Showdown - OOB Global 40

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Tsinghai to Sikang
              1 infantry moved from Tsinghai to Sikang
              1 fighter moved from Tsinghai to Sikang
      
          Combat - Chinese
              Battle in Sikang
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                  Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Sikang to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Japanese regular : -0.33
      

      Savegame

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    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 cruiser moved from 62 Sea Zone to 42 Sea Zone
              1 armour moved from New South Wales to 62 Sea Zone
              1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 infantry moved from South Australia to 61 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
              1 armour moved from 42 Sea Zone to Java
              1 infantry moved from 42 Sea Zone to Java
              1 bomber moved from Western Australia to Java
              2 fighters and 2 tactical_bombers moved from Western Australia to 42 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
                  Japanese defend with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      ANZAC roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      1 tactical_bomber owned by the Japanese, 1 cruiser owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
                  1 submarine owned by the Japanese submerged
                      ANZAC roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                  ANZAC win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 22
                  Casualties for ANZAC: 1 cruiser and 1 fighter
                  Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
              Battle in Java
                  ANZAC attack with 1 armour, 1 bomber and 1 infantry
                  Japanese defend with 2 infantry
                      ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                      ANZAC roll dice for 1 armour and 1 bomber in Java, round 3 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 armour and 1 bomber in Java, round 4 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Java
                  ANZAC win, taking Java from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - ANZAC
              1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Western Australia
              1 bomber moved from Java to Western Australia
              1 fighter moved from New South Wales to Western Australia
      
          Place Units - ANZAC
              2 submarines and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
              ANZAC collect 13 PUs (2 lost to blockades); end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
      
          Combat Move - French
              1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from Iraq to Turkey
              1 infantry moved from Trans-Jordan to Iraq
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      ANZAC regular : 0.17
      

      Savegame

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    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: ANZAC round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 cruiser moved from 62 Sea Zone to 42 Sea Zone
              1 armour moved from New South Wales to 62 Sea Zone
              1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 infantry moved from South Australia to 61 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
              1 armour moved from 42 Sea Zone to Java
              1 infantry moved from 42 Sea Zone to Java
              1 bomber moved from Western Australia to Java
              2 fighters and 2 tactical_bombers moved from Western Australia to 42 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
                  Japanese defend with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      ANZAC roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      1 tactical_bomber owned by the Japanese, 1 cruiser owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
                  1 submarine owned by the Japanese submerged
                      ANZAC roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                  ANZAC win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 22
                  Casualties for ANZAC: 1 cruiser and 1 fighter
                  Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
              Battle in Java
                  ANZAC attack with 1 armour, 1 bomber and 1 infantry
                  Japanese defend with 2 infantry
                      ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                      ANZAC roll dice for 1 armour and 1 bomber in Java, round 3 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 armour and 1 bomber in Java, round 4 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Java
                  ANZAC win, taking Java from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - ANZAC
              1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Western Australia
              1 bomber moved from Java to Western Australia
              1 fighter moved from New South Wales to Western Australia
      
          Place Units - ANZAC
              2 submarines and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
              ANZAC collect 13 PUs (2 lost to blockades); end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      ANZAC regular : 0.17
      

      Savegame

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      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 cruiser, 2 destroyers, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Spain to Western Germany
              1 battleship, 3 cruisers and 3 destroyers moved from 112 Sea Zone to 105 Sea Zone
              1 bomber moved from United Kingdom to Western Germany
              1 bomber moved from United Kingdom to Western Germany
              1 mech_infantry moved from Southeast Mexico to Central America
              1 mech_infantry moved from Southeast Mexico to Central America
      
          Combat - Americans
              Strategic bombing raid in Western Germany
                      Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits
                  Bombing raid in Western Germany rolls: 7,5,6 and causes: 18 damage to unit: factory_major
                  Bombing raid in Western Germany causes 18 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Western Germany to United Kingdom
              1 bomber moved from Western Germany to United Kingdom
              1 bomber moved from Western Germany to United Kingdom
      
          Place Units - Americans
              3 transports placed in 101 Sea Zone
              1 destroyer placed in 101 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer placed in 10 Sea Zone
              1 mech_infantry placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,1,5
              Americans collect 50 PUs (1 lost to blockades); end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 1 PU
      
          Purchase Units - British
              British buy 3 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from United Kingdom to 109 Sea Zone
              1 artillery moved from United Kingdom to 109 Sea Zone
              1 infantry moved from United Kingdom to 109 Sea Zone
              1 infantry moved from United Kingdom to 109 Sea Zone
              1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery, 2 fighters and 2 infantry moved from 91 Sea Zone to Morocco
              1 artillery moved from Ukraine to Bryansk
              1 infantry moved from Ukraine to Bryansk
              1 fighter moved from Turkey to Bryansk
              1 tactical_bomber moved from Turkey to Bryansk
              1 artillery moved from Caucasus to 100 Sea Zone
              1 infantry moved from Ukraine to 100 Sea Zone
              1 artillery moved from 100 Sea Zone to Bulgaria
              1 infantry moved from 100 Sea Zone to Bulgaria
              1 mech_infantry moved from Turkey to Greece
              1 armour and 2 mech_infantrys moved from Iraq to Greece
              1 tactical_bomber moved from Turkey to Bulgaria
              1 fighter moved from Turkey to Bulgaria
              1 fighter moved from Turkey to Bryansk
              1 tactical_bomber moved from Turkey to Bryansk
              1 armour moved from Caucasus to Rostov
                    Russians take Rostov from Germans
              1 armour moved from Rostov to Ukraine
              1 mech_infantry moved from Caucasus to Volgograd
                    Russians take Volgograd from Germans
              1 mech_infantry moved from Caucasus to Tsinghai
                    Chinese take Tsinghai from Japanese
              1 mech_infantry moved from Caucasus to Novosibirsk
                    Russians take Novosibirsk from Germans
              1 mech_infantry moved from Caucasus to 100 Sea Zone
              1 mech_infantry moved from 100 Sea Zone to Romania
              1 mech_infantry moved from Caucasus to Greece
              1 mech_infantry moved from Caucasus to Greece
              1 fighter moved from Turkey to Greece
      
          Combat - British
              Battle in Romania
              Battle in Greece
                  British attack with 1 armour, 1 fighter and 5 mech_infantrys
                  Italians defend with 2 infantry
                      British roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Greece, round 2 : 5/7 hits, 1.83 expected hits
                      Italians roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Greece
                  British win, taking Romania from Germans, taking Greece from Italians with 1 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 mech_infantry
                  Casualties for Italians: 2 infantry
              Battle in Morocco
                  British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                  Italians defend with 1 artillery and 1 infantry
                      British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Morocco, round 2 : 2/6 hits, 2.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
                  British win, taking Morocco from Italians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in Bryansk
                  British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                  Germans defend with 3 mech_infantrys
                      British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 5/6 hits, 3.00 expected hits
                      Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                      3 mech_infantrys owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Bryansk
                  British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                  Casualties for British: 1 artillery and 1 infantry
                  Casualties for Germans: 3 mech_infantrys
              Battle in Bulgaria
                  British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Italians defend with 1 armour
                      British roll dice for 2 cruisers in Bulgaria, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the British and 1 armour owned by the Italians lost in Bulgaria
                  British win, taking Bulgaria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 armour
      
          Non Combat Move - British
              1 aaGun moved from Turkey to Greece
              1 tactical_bomber moved from Bryansk to Ukraine
              2 fighters and 1 tactical_bomber moved from Bryansk to Russia
              1 fighter moved from Bulgaria to Ukraine
              1 fighter moved from Greece to Turkey
              1 tactical_bomber moved from Bulgaria to Turkey
              1 mech_infantry moved from Persia to Turkey
              1 mech_infantry moved from Persia to Turkmenistan
              1 mech_infantry moved from Persia to Turkmenistan
              1 fighter moved from Morocco to 91 Sea Zone
              1 fighter moved from Morocco to 91 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              3 aaGuns, 1 armour, 7 infantry and 2 mech_infantrys moved from India to West India
      
          Place Units - British
              1 armour and 2 infantry placed in Persia
              2 armour and 1 fighter placed in Iraq
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
              British collect 41 PUs (2 lost to blockades); end with 41 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Some Units in India change ownership: 2 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 1 fighter
              EDIT: Adding units owned by British to Gibraltar: 1 fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : 1.17
      Germans AA : -0.50
      Germans regular : 1.00
      British regular : 4.83
      

      Savegame

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      GuamSolo
    • RE: Pacific Island Showdown - OOB Global 40

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Russians
              2 infantry moved from Karelia to Finland
              1 fighter moved from Novgorod to Baltic States
              1 tactical_bomber moved from Novgorod to Baltic States
              1 infantry moved from Novgorod to Baltic States
              1 infantry moved from Novgorod to Baltic States
              1 fighter moved from Novgorod to Finland
              1 infantry moved from Vyborg to Finland
              1 fighter moved from Novgorod to Finland
              1 fighter moved from Novgorod to Finland
              1 fighter moved from Novgorod to Finland
              6 infantry moved from Timguska to Novosibirsk
      
          Combat - Russians
              Battle in Finland
                  Russians attack with 4 fighters and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 4 fighters and 3 infantry in Finland, round 2 : 3/7 hits, 2.50 expected hits
                      Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Baltic States
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Baltic States to Novgorod
              1 infantry moved from Bryansk to Belarus
              1 armour, 1 artillery and 2 infantry moved from Russia to Bryansk
              2 armour and 5 mech_infantrys moved from Novgorod to Karelia
              1 infantry moved from Novgorod to Karelia
              2 aaGuns and 12 infantry moved from Amur to Korea
              1 fighter moved from Baltic States to Bryansk
              4 fighters moved from Finland to Novgorod
      
          Place Units - Russians
              1 fighter and 2 infantry placed in Novgorod
              1 armour and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 38 PUs; end with 38 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1.00
      Russians regular : -1.33
      

      Savegame

      posted in Play Boardgames
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      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 2 armour and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              2 submarines moved from 62 Sea Zone to 42 Sea Zone
              1 bomber, 2 fighters and 2 tactical_bombers moved from Western Australia to 42 Sea Zone
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                  Japanese defend with 1 battleship, 1 cruiser and 1 submarine
                      ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
                      Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      1 battleship owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                  1 submarine owned by the ANZAC submerged
                  1 submarine owned by the Japanese submerged
                  ANZAC win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 battleship and 1 cruiser
                  ANZAC win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 battleship and 1 cruiser
      
          Non Combat Move - ANZAC
              1 bomber, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Western Australia
              1 fighter moved from Western Australia to New South Wales
              1 cruiser moved from 54 Sea Zone to 62 Sea Zone
              1 infantry moved from Western Australia to South Australia
              1 artillery moved from Western Australia to South Australia
              1 aaGun moved from South Australia to New South Wales
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              2 armour placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
              ANZAC collect 14 PUs (1 lost to blockades); end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
              1 destroyer moved from 98 Sea Zone to 100 Sea Zone
              1 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Egypt to Trans-Jordan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 2.33
      

      Savegame

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      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 armour, 2 cruisers, 1 destroyer and 7 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Gibraltar to 112 Sea Zone
              1 bomber moved from United Kingdom to 112 Sea Zone
              1 infantry moved from Spain to Normandy Bordeaux
                    Americans take Normandy Bordeaux from Germans
              1 infantry moved from Spain to Southern France
                    Americans take Southern France from Italians
              1 bomber moved from Eastern United States to Spain
              1 fighter moved from Gibraltar to Spain
              1 fighter moved from Gibraltar to Spain
              1 battleship, 1 carrier, 3 cruisers, 4 destroyers and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
              1 fighter moved from Spain to Gibraltar
              1 fighter moved from Spain to Gibraltar
              1 cruiser, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              4 mech_infantrys moved from Eastern United States to Southeast Mexico
              1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
              1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United States
      
          Combat - Americans
              Battle in 112 Sea Zone
                  Americans attack with 1 battleship, 2 bombers, 1 carrier, 3 cruisers, 4 destroyers and 2 tactical_bombers
                  Germans defend with 1 battleship, 2 cruisers, 5 destroyers and 2 transports
                      Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 3 cruisers, 4 destroyers and 2 tactical_bombers in 112 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits
                      Germans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 2 transports in 112 Sea Zone, round 2 : 2/8 hits, 3.33 expected hits
                  Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                      5 destroyers owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                      Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 3 cruisers, 4 destroyers and 2 tactical_bombers in 112 Sea Zone, round 3 : 7/12 hits, 5.83 expected hits
                      Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 112 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                      1 battleship owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 transports owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                  Americans win with 1 battleship, 2 bombers, 3 cruisers, 3 destroyers and 2 tactical_bombers remaining. Battle score for attacker is 74
                  Casualties for Germans: 1 battleship, 2 cruisers, 5 destroyers and 2 transports
                  Casualties for Americans: 1 carrier and 1 destroyer
      
          Non Combat Move - Americans
              2 tactical_bombers could not land in 112 Sea Zone and were removed
              1 bomber moved from 112 Sea Zone to United Kingdom
              1 bomber moved from 112 Sea Zone to 110 Sea Zone
              1 bomber moved from 110 Sea Zone to United Kingdom
      
          Place Units - Americans
              3 armour and 7 infantry placed in Western United States
              Americans undo move 1.
              1 cruiser and 1 destroyer placed in 10 Sea Zone
              1 cruiser placed in 10 Sea Zone
              3 armour and 4 infantry placed in Western United States
              3 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 1 PU
      
          Purchase Units - British
              British buy 1 armour, 1 carrier and 5 mech_infantrys; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Syria to 98 Sea Zone
              1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
              1 infantry moved from Turkey to 99 Sea Zone
              2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
              1 infantry moved from 100 Sea Zone to Ukraine
              1 infantry moved from 100 Sea Zone to Ukraine
              1 transport moved from 98 Sea Zone to 99 Sea Zone
              1 artillery moved from Turkey to 99 Sea Zone
              1 infantry moved from Turkey to 99 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
              1 infantry moved from 100 Sea Zone to Ukraine
              1 artillery moved from 100 Sea Zone to Ukraine
              3 fighters and 1 tactical_bomber moved from Russia to Ukraine
              2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
              1 infantry moved from Greece to Bulgaria
              1 infantry moved from Greece to Bulgaria
              1 tactical_bomber moved from Greece to Bulgaria
              1 fighter moved from Greece to Bulgaria
              1 mech_infantry moved from Turkey to Bulgaria
              1 infantry moved from Northwest Persia to Caucasus
              1 artillery moved from Turkey to Caucasus
              3 mech_infantrys moved from Iraq to Caucasus
              1 armour moved from Turkey to Caucasus
              1 tactical_bomber moved from Persia to Caucasus
              1 mech_infantry moved from Turkey to Caucasus
              1 mech_infantry moved from Turkey to Caucasus
              1 infantry moved from Turkey to Caucasus
              1 infantry moved from Turkey to Greece
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 armour moved from India to Burma
              1 infantry moved from India to Burma
              1 mech_infantry moved from Persia to Turkey
              1 mech_infantry moved from Persia to Caucasus
      
          Combat - British
              British creates battle in territory 106 Sea Zone
              Battle in Ukraine
                  British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 3 armour and 1 factory_minor
                      British roll dice for 2 cruisers in Ukraine, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits, 3.17 expected hits
                      Germans roll dice for 3 armour in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
                      3 armour owned by the Germans and 1 infantry owned by the British lost in Ukraine
                  British win, taking Ukraine from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for British: 1 infantry
                  Casualties for Germans: 3 armour
              Battle in Burma
                  British attack with 1 armour and 3 infantry
                  Japanese defend with 2 armour
                      British roll dice for 1 armour and 3 infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 armour in Burma, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 armour and 3 infantry in Burma, round 3 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 armour in Burma, round 3 : 1/2 hits, 1.00 expected hits
                      2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 2 armour
              Battle in Bulgaria
                  British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 2 infantry
                      British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/5 hits, 1.67 expected hits
                      Italians roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Bulgaria
                  British win, taking Bulgaria from Italians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
              Battle in Caucasus
                  British attack with 1 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                  Germans defend with 4 infantry
                      British roll dice for 1 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/11 hits, 3.00 expected hits
                      Germans roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                      British roll dice for 1 armour, 1 artillery, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/10 hits, 2.83 expected hits
                      Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                  British win, taking Caucasus from Germans with 1 armour, 1 artillery, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
                  Casualties for Germans: 4 infantry
      
          Non Combat Move - British
              3 fighters and 1 tactical_bomber moved from Ukraine to Turkey
              1 tactical_bomber moved from Caucasus to Turkey
              1 aaGun moved from Greece to Turkey
              1 tactical_bomber moved from Bulgaria to Turkey
              1 fighter moved from Bulgaria to Turkey
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 fighter moved from United Kingdom to 109 Sea Zone
              1 fighter moved from United Kingdom to 109 Sea Zone
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Spain
              1 transport moved from 91 Sea Zone to 109 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 artillery moved from 109 Sea Zone to United Kingdom
              1 infantry moved from 109 Sea Zone to United Kingdom
      
          Place Units - British
              1 carrier placed in 109 Sea Zone
              3 mech_infantrys placed in Persia
              1 armour and 2 mech_infantrys placed in Iraq
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
              British collect 38 PUs (1 lost to blockades); end with 39 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
      
          Place Units - UK_Pacific
              1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 1 infantry
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Italians regular : -0.67
      Japanese regular : -1.00
      Germans regular : -1.00
      British regular : -1.67
      

      Savegame

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    • RE: Pacific Island Showdown - OOB Global 40

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 artilleries and 5 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 2 artilleries and 5 infantry
                  Japanese defend with 5 infantry
                      Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits
                      Japanese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 2 artilleries and 4 infantry in Yunnan, round 3 : 3/6 hits, 1.67 expected hits
                      Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 5 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Yunnan
              Chinese undo move 1.
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.50
      Japanese regular : -0.67
      

      Savegame

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    • RE: Pacific Island Showdown - OOB Global 40

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                    Americans take 6 Sea Zone from Japanese
              1 infantry moved from 6 Sea Zone to Korea
              1 infantry moved from 6 Sea Zone to Korea
      
          Combat - Americans
              Battle in Korea
              Battle in 91 Sea Zone
                  Americans attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                  Italians defend with 1 submarine
                      Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                      Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Italians lost in 91 Sea Zone
                  Americans win, taking Korea from Japanese with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
      
          Non Combat Move - Americans
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
              1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 armour moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              3 infantry moved from Central United States to 101 Sea Zone
              1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              1 transport placed in 10 Sea Zone
              2 transports placed in 101 Sea Zone
              7 infantry placed in Eastern United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
              EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Italians regular : -0.17
      

      Savegame

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