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    Posts made by GuamSolo

    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 infantry moved from 42 Sea Zone to Java
              1 infantry moved from South Australia to Western Australia
              1 artillery moved from South Australia to Western Australia
              1 bomber, 3 fighters and 2 tactical_bombers moved from New South Wales to Western Australia
              1 mech_infantry moved from New South Wales to Western Australia
              1 fighter moved from Hawaiian Islands to 25 Sea Zone
              1 fighter moved from Hawaiian Islands to 25 Sea Zone
              1 infantry moved from Italian Somaliland to Ethiopia
      
          Combat - ANZAC
              Battle in Java
              Battle in 25 Sea Zone
                  ANZAC attack with 2 fighters
                  Japanese defend with 1 destroyer and 1 transport
                      ANZAC roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                      1 transport owned by the Japanese lost in 25 Sea Zone
                  ANZAC win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 destroyer and 1 transport
      
          Non Combat Move - ANZAC
              2 fighters moved from 25 Sea Zone to Hawaiian Islands
              1 aaGun moved from New South Wales to South Australia
      
          Place Units - ANZAC
              1 bomber and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 15 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
              EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 submarines
              EDIT: Turning off Edit Mode
      
          Combat Move - French
              1 destroyer moved from 99 Sea Zone to 98 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 0.00
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 infantry moved from 42 Sea Zone to Java
              1 infantry moved from South Australia to Western Australia
              1 artillery moved from South Australia to Western Australia
              1 bomber, 3 fighters and 2 tactical_bombers moved from New South Wales to Western Australia
              1 mech_infantry moved from New South Wales to Western Australia
              1 fighter moved from Hawaiian Islands to 25 Sea Zone
              1 fighter moved from Hawaiian Islands to 25 Sea Zone
              1 infantry moved from Italian Somaliland to Ethiopia
      
          Combat - ANZAC
              Battle in Java
              Battle in 25 Sea Zone
                  ANZAC attack with 2 fighters
                  Japanese defend with 1 destroyer and 1 transport
                      ANZAC roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                      1 transport owned by the Japanese lost in 25 Sea Zone
                  ANZAC win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 destroyer and 1 transport
      
          Non Combat Move - ANZAC
              2 fighters moved from 25 Sea Zone to Hawaiian Islands
              1 aaGun moved from New South Wales to South Australia
      
          Place Units - ANZAC
              1 bomber and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 15 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
              EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 submarines
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 0.00
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 bomber, 2 cruisers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Americans
              1 artillery, 1 destroyer, 2 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Spain
              1 artillery and 1 infantry moved from 91 Sea Zone to Spain
              1 tactical_bomber moved from 91 Sea Zone to Spain
              1 tactical_bomber moved from 91 Sea Zone to Spain
              1 infantry moved from Gibraltar to Spain
              1 armour moved from Gibraltar to Spain
              1 mech_infantry moved from Gibraltar to Spain
              1 armour moved from Gibraltar to Spain
              1 armour moved from Gibraltar to Spain
              1 fighter moved from Gibraltar to Spain
              1 fighter moved from Gibraltar to Spain
              1 bomber moved from Gibraltar to Spain
              1 armour moved from Eastern United States to 101 Sea Zone
              1 armour moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              2 armour, 2 destroyers, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from 91 Sea Zone to Spain
              1 armour moved from 91 Sea Zone to Spain
              1 armour moved from 91 Sea Zone to Spain
              4 transports moved from 91 Sea Zone to 101 Sea Zone
              1 bomber moved from Eastern United States to Spain
              1 bomber moved from Spain to Normandy Bordeaux
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              3 mech_infantrys moved from Eastern United States to 101 Sea Zone
              4 bombers moved from Amur to Urals
      
          Combat - Americans
              Strategic bombing raid in Normandy Bordeaux
                      Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                  Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Normandy Bordeaux causes 6 damage total. 
              Battle in Spain
                  Americans attack with 5 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                  Neutral_True defend with 6 infantry
                      Americans roll dice for 1 battleship and 3 cruisers in Spain, round 2 : 0/4 hits, 2.17 expected hits
                      Americans roll dice for 5 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 6/16 hits, 6.83 expected hits
                      Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                      1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                  Americans win, taking Spain from Neutral_True with 5 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 infantry
                  Casualties for Neutral_True: 6 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Spain to Gibraltar
              1 tactical_bomber moved from Spain to 91 Sea Zone
              1 tactical_bomber moved from Spain to 91 Sea Zone
              1 fighter moved from Spain to Gibraltar
              1 fighter moved from Spain to Gibraltar
              1 bomber moved from Normandy Bordeaux to United Kingdom
      
          Place Units - Americans
              1 cruiser placed in 101 Sea Zone
              1 cruiser and 1 transport placed in 10 Sea Zone
              1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 7 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 infantry, 5 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 1 artillery and 6 infantry moved from India to Burma
              1 infantry moved from Iraq to Turkey
              1 infantry moved from Iraq to Turkey
              1 mech_infantry moved from Trans-Jordan to Turkey
              1 armour moved from Greece to Turkey
              1 tactical_bomber moved from Greece to Turkey
              1 artillery moved from Greece to Turkey
              1 transport moved from 99 Sea Zone to 98 Sea Zone
              1 destroyer moved from 99 Sea Zone to 98 Sea Zone
              1 transport moved from 99 Sea Zone to 98 Sea Zone
              1 cruiser moved from 99 Sea Zone to 98 Sea Zone
              1 cruiser moved from 99 Sea Zone to 98 Sea Zone
              1 infantry moved from Greece to Albania
                    British take Albania from Italians
              1 infantry moved from Greece to Bulgaria
                    British take Bulgaria from Italians
              2 infantry moved from Greece to Turkey
              1 mech_infantry moved from Iraq to Turkey
              1 mech_infantry moved from Iraq to Turkey
              1 artillery and 1 infantry moved from Northwest Persia to Turkey
              1 infantry moved from Gibraltar to Spain
              1 infantry moved from Gibraltar to Spain
              1 fighter moved from Gibraltar to Greece
              1 transport moved from 91 Sea Zone to 86 Sea Zone
              1 armour moved from Quebec to 106 Sea Zone
              1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
      
          Combat - British
              Battle in Turkey
                  British attack with 1 armour, 2 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                  Neutral_True defend with 8 infantry
                      British roll dice for 1 armour, 2 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/12 hits, 3.50 expected hits
                      Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
                      3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                      British roll dice for 1 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 4/11 hits, 3.33 expected hits
                      Neutral_True roll dice for 5 infantry in Turkey, round 3 : 0/5 hits, 1.67 expected hits
                      4 infantry owned by the Neutral_True lost in Turkey
                      British roll dice for 1 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 4 : 2/11 hits, 3.33 expected hits
                      Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_True lost in Turkey
                  British win, taking Turkey from Neutral_True with 1 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
                  Casualties for British: 1 infantry
                  Casualties for Neutral_True: 8 infantry
              Battle in Burma
                  British attack with 1 armour, 1 artillery and 6 infantry
                  Japanese defend with 1 armour, 2 infantry and 2 mech_infantrys
                      British roll dice for 1 armour, 1 artillery and 6 infantry in Burma, round 2 : 2/8 hits, 2.00 expected hits
                      Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Burma, round 2 : 1/5 hits, 1.83 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                      British roll dice for 1 armour, 1 artillery and 5 infantry in Burma, round 3 : 0/7 hits, 1.83 expected hits
                      Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 3 : 1/3 hits, 1.17 expected hits
                      1 infantry owned by the British lost in Burma
                      British roll dice for 1 armour, 1 artillery and 4 infantry in Burma, round 4 : 1/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 4 : 1/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                      British roll dice for 1 armour, 1 artillery and 3 infantry in Burma, round 5 : 1/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 5 : 0/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Japanese lost in Burma
                      British roll dice for 1 armour, 1 artillery and 3 infantry in Burma, round 6 : 2/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 armour in Burma, round 6 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                  Casualties for British: 3 infantry
                  Casualties for Japanese: 1 armour, 2 infantry and 2 mech_infantrys
      
          Non Combat Move - British
              1 tactical_bomber moved from Turkey to Greece
              1 infantry moved from Trans-Jordan to Syria
              1 armour and 1 infantry moved from 91 Sea Zone to Spain
      
          Place Units - British
              1 transport placed in 106 Sea Zone
              2 mech_infantrys and 1 tactical_bomber placed in Persia
              3 mech_infantrys placed in Iraq
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
              British collect 38 PUs (2 lost to blockades); end with 38 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
      
          Place Units - UK_Pacific
              1 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,4
              UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
              Some Units in India change ownership: 1 infantry
      

      Combat Hit Differential Summary :

      Americans regular : -3.00
      Japanese regular : -2.50
      Germans AA : -0.17
      Neutral_True regular : -4.67
      British regular : -3.67
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Pacific Island Showdown - OOB Global 40

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Novgorod to Karelia
              1 infantry moved from Novgorod to Vyborg
              1 infantry moved from Ukraine to Rostov
              2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
              1 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Belarus to Baltic States
              1 infantry moved from Russia to Bryansk
              1 armour moved from Russia to Bryansk
              1 mech_infantry moved from Bryansk to Novgorod
              1 infantry moved from Belarus to Novgorod
              1 infantry moved from Bryansk to Belarus
              6 infantry moved from Yenisey to Timguska
              1 artillery and 3 infantry moved from Ukraine to Bryansk
              1 infantry moved from Belarus to Novgorod
              1 infantry moved from Novgorod to Karelia
              10 infantry moved from Belarus to Bryansk
              1 infantry moved from Belarus to Novgorod
      
          Non Combat Move - Russians
              2 aaGuns and 12 infantry moved from Buryatia to Amur
      
          Place Units - Russians
              1 fighter and 2 mech_infantrys placed in Novgorod
              1 armour, 1 artillery and 2 infantry placed in Russia
              1 infantry placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Baltic States: 1 infantry
              EDIT: Adding units owned by Russians to Bryansk: 1 infantry
              EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
              EDIT: Removing units owned by Russians from Belarus: 1 infantry
              EDIT: Adding units owned by Russians to Bryansk: 2 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from South Australia to Queensland
              1 infantry moved from South Australia to Queensland
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Ethiopia to Italian Somaliland
                    ANZAC take Italian Somaliland from Italians
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 bomber and 1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      
          Combat Move - French
              1 infantry moved from Iraq to Trans-Jordan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 bomber, 2 destroyers, 4 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Eastern United States to 101 Sea Zone
              1 armour moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              3 armour, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from Eastern United States to Gibraltar
              5 bombers moved from Amur to 19 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 destroyer, 2 infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
      
          Combat - Americans
              Battle in 19 Sea Zone
                  Americans attack with 5 bombers
                  Japanese defend with 1 destroyer and 2 transports
                      Americans roll dice for 5 bombers in 19 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      2 transports owned by the Japanese, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 19 Sea Zone
                  Americans win with 4 bombers remaining. Battle score for attacker is 10
                  Casualties for Americans: 1 bomber
                  Casualties for Japanese: 1 destroyer and 2 transports
      
          Non Combat Move - Americans
              4 bombers moved from 19 Sea Zone to Amur
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 armour moved from 91 Sea Zone to Gibraltar
              1 armour moved from 91 Sea Zone to Gibraltar
              1 armour moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              2 destroyers and 3 transports placed in 101 Sea Zone
              1 artillery, 1 bomber and 4 mech_infantrys placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
                    Chinese take Chahar from Japanese
              1 infantry moved from Shensi to Kweichow
                    Chinese take Kweichow from Japanese
              1 infantry moved from Kansu to Tsinghai
      
          Combat - Chinese
              Battle in Tsinghai
                  Chinese attack with 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Tsinghai
                  Japanese win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
      
          Non Combat Move - British
              1 transport moved from 99 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 aaGun moved from Malta to 96 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
              1 armour moved from Egypt to 81 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
              1 aaGun, 1 armour and 2 infantry moved from 99 Sea Zone to Greece
              1 mech_infantry moved from Egypt to Iraq
              1 artillery moved from Iraq to Northwest Persia
              1 infantry moved from Iraq to Trans-Jordan
              1 infantry moved from Iraq to Northwest Persia
              1 mech_infantry moved from Egypt to Trans-Jordan
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              3 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
              1 artillery and 2 infantry moved from West India to India
              1 tactical_bomber moved from Northwest Persia to Greece
      
          Place Units - British
              1 factory_minor placed in Persia
              2 infantry and 1 mech_infantry placed in Iraq
              1 fighter placed in United Kingdom
              1 transport placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
              British collect 36 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,5,4
              UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : 0.67
      Japanese regular : 1.00
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New South Wales to South Australia
              1 fighter moved from New Zealand to New South Wales
              3 fighters moved from Hawaiian Islands to 26 Sea Zone
      
          Combat - ANZAC
              Battle in 26 Sea Zone
                  ANZAC attack with 3 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 3 fighters in 26 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the ANZAC lost in 26 Sea Zone
                      ANZAC roll dice for 2 fighters in 26 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 fighters in 26 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 26 Sea Zone
                  ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                  Casualties for ANZAC: 1 fighter
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - ANZAC
              1 mech_infantry and 1 tactical_bomber placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
      
          Combat Move - French
              1 destroyer moved from 81 Sea Zone to 99 Sea Zone
              1 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.00
      ANZAC regular : -2.50
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 bomber, 1 carrier and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Western United States to 10 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
              1 fighter moved from Eastern United States to Gibraltar
              3 bombers moved from Amur to Kiangsu
              2 bombers moved from Western United States to Amur
              1 artillery moved from British Columbia to Western United States
      
          Combat - Americans
              Strategic bombing raid in Kiangsu
                      Japanese roll AA dice in Kiangsu : 0/3 hits, 0.50 expected hits
                  Bombing raid in Kiangsu rolls: 4,4,8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Kiangsu causes 6 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Kiangsu to Amur
              1 bomber moved from Kiangsu to Amur
              1 bomber moved from Kiangsu to Amur
              1 mech_infantry moved from Western United States to Eastern United States
      
          Place Units - Americans
              1 battleship and 1 carrier placed in 101 Sea Zone
              2 tactical_bombers placed in 101 Sea Zone
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2
              Americans collect 49 PUs (1 lost to blockades); end with 49 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Kansu
                    Chinese take Kansu from Japanese
              1 infantry moved from Shensi to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              11 infantry moved from Shensi to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 11 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 11 infantry in Hopei, round 2 : 0/11 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                      Chinese roll dice for 10 infantry in Hopei, round 3 : 4/10 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              2 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 airfield, 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
              1 mech_infantry moved from Kenya to Egypt
              1 infantry moved from Kenya to Anglo Egyptian Sudan
              1 transport moved from 81 Sea Zone to 98 Sea Zone
              1 artillery moved from Alexandria to 98 Sea Zone
              1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
              1 artillery and 2 infantry moved from Eastern Persia to West India
      
          Combat - British
      
          Non Combat Move - British
              1 fighter moved from United Kingdom to Gibraltar
              1 artillery moved from 99 Sea Zone to Greece
                    British take Greece from Neutral_Allies
              2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
              2 fighters and 1 tactical_bomber moved from Egypt to Iraq
              1 infantry moved from Iraq to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 fighter moved from India to Iraq
      
          Place Units - British
              1 airfield placed in Gibraltar
              1 armour placed in United Kingdom
              1 artillery, 1 infantry and 1 tactical_bomber placed in Iraq
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
              British collect 34 PUs (2 lost to blockades); end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              1 armour and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,2,4,3,3,4,1
              UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
              Some Units in India change ownership: 1 armour and 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.50
      Japanese regular : 0.33
      Japanese AA : -0.50
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo L vs crockett36 X G40.2 oob

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 fighter, 5 infantry and 4 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              2 units repaired.
              1 infantry moved from Morocco to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
              1 infantry moved from 112 Sea Zone to Norway
              1 carrier moved from 91 Sea Zone to 112 Sea Zone
              2 fighters moved from Gibraltar to 112 Sea Zone
              1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
              1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
              1 destroyer moved from 101 Sea Zone to 89 Sea Zone
              1 bomber moved from Eastern United States to 123 Sea Zone
      
          Combat - Americans
              Battle in Norway
              Battle in 123 Sea Zone
                  Americans attack with 1 bomber
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 123 Sea Zone
                  Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in 89 Sea Zone
                  Americans attack with 1 destroyer and 2 tactical_bombers
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 tactical_bombers in 89 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 89 Sea Zone
                  Americans win with 2 tactical_bombers remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              1 bomber moved from 123 Sea Zone to United Kingdom
              1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 carrier, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              2 tactical_bombers moved from 89 Sea Zone to 91 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 infantry moved from 54 Sea Zone to Queensland
              1 fighter moved from Queensland to 54 Sea Zone
              1 fighter moved from Hawaiian Islands to 54 Sea Zone
              1 aaGun moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 aaGun moved from Eastern United States to Central United States
              1 mech_infantry moved from Western United States to Eastern United States
              1 artillery moved from Western United States to Central United States
      
          Place Units - Americans
              4 transports placed in 101 Sea Zone
              1 bomber, 1 fighter and 5 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British repair damage of 5x factory_major; Remaining resources: 39 PUs; 
              British buy 1 armour, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 4 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 unit repaired.
              1 infantry moved from Persia to 80 Sea Zone
              1 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              2 armour and 2 infantry moved from Union of South Africa to 71 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
              2 armour and 4 infantry moved from 81 Sea Zone to Egypt
              1 bomber moved from French Equatorial Africa to Egypt
              1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
              1 fighter moved from Syria to Egypt
              1 infantry moved from Persia to Iraq
              2 fighters moved from India to Iraq
              1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
              1 destroyer moved from 75 Sea Zone to 76 Sea Zone
              1 destroyer moved from 80 Sea Zone to 76 Sea Zone
      
          Combat - British
              Battle in Egypt
                  British attack with 2 armour, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                  Germans defend with 2 fighters and 4 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
                      British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1.17 expected hits
                      British roll dice for 2 armour, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 2/10 hits, 4.00 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Egypt, round 2 : 4/9 hits, 4.50 expected hits
                      1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 4 infantry owned by the British lost in Egypt
                      British roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 3.33 expected hits
                      Italians roll dice for 1 armour, 2 fighters and 4 tactical_bombers in Egypt, round 3 : 2/7 hits, 3.83 expected hits
                      2 tactical_bombers owned by the Germans, 2 armour owned by the British and 1 armour owned by the Italians lost in Egypt
                      British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2.33 expected hits
                      Italians roll dice for 2 fighters and 2 tactical_bombers in Egypt, round 4 : 3/4 hits, 2.33 expected hits
                      1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 bomber owned by the British, 2 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in Egypt
                  1 fighter owned by the British retreated
                  Italians win with 1 fighter remaining. Battle score for attacker is 11
                  Casualties for British: 2 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                  Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
                  Casualties for Germans: 1 fighter and 4 tactical_bombers
              Battle in Iraq
                  British attack with 2 fighters and 1 infantry
                  Italians defend with 1 armour and 1 infantry
                      British roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 0/3 hits, 1.17 expected hits
                      Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0.83 expected hits
                      British roll dice for 2 fighters and 1 infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits
                      Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the Italians lost in Iraq
                      British roll dice for 2 fighters and 1 infantry in Iraq, round 4 : 0/3 hits, 1.17 expected hits
                      Italians roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the British lost in Iraq
                      British roll dice for 2 fighters in Iraq, round 5 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 armour in Iraq, round 5 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the British and 1 armour owned by the Italians lost in Iraq
                  British win with 1 fighter remaining. Battle score for attacker is -4
                  Casualties for Italians: 1 armour and 1 infantry
                  Casualties for British: 1 fighter and 1 infantry
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 fighter moved from Iraq to Persia
              1 fighter moved from Egypt to 81 Sea Zone
              3 aaGuns, 1 armour and 7 infantry moved from India to West India
              1 armour moved from West India to Eastern Persia
              1 carrier and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
              1 fighter moved from United Kingdom to Finland
      
          Place Units - British
              1 factory_minor placed in Persia
              1 transport placed in 71 Sea Zone
              1 armour and 1 infantry placed in Union of South Africa
              1 transport placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 27 PUs; end with 31 PUs
      
          Place Units - UK_Pacific
              1 infantry and 1 mech_infantry placed in India
              Turning on Edit Mode
              EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
              EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyer
              EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyer
              EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 1 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Italians regular : -2.33
      Germans regular : 0.83
      British regular : -5.33
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Pacific Island Showdown - OOB Global 40

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery, 1 fighter and 6 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 artillery, 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 5 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.00 expected hits
                      Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 4/6 hits, 2.00 expected hits
                      1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                  1 fighter owned by the Chinese retreated
                  2 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Szechwan
                  Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -9
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              1 infantry moved from Shensi to Szechwan
              1 infantry moved from Shensi to Szechwan
              1 artillery and 2 infantry moved from Shensi to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
              1 infantry placed in Szechwan
              Chinese undo move 2.
              Chinese undo move 1.
              5 infantry placed in Tsinghai
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 2 infantry
              EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 2 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : 2.00
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Pacific Island Showdown - OOB Global 40

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 battleship, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone
              1 artillery moved from Central United States to Eastern United States
              1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
              1 bomber moved from Western United States to Hawaiian Islands
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to 10 Sea Zone
              1 aaGun moved from Western United States to 10 Sea Zone
              1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              3 infantry placed in Central United States
              1 bomber and 1 fighter placed in Western United States
              3 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    ANZAC take Ethiopia from Italians
              1 fighter moved from New Zealand to Hawaiian Islands
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from New South Wales to New Zealand
      
          Place Units - ANZAC
              1 infantry, 1 mech_infantry and 1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
      
          Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 infantry moved from Egypt to Trans-Jordan
              1 destroyer moved from 76 Sea Zone to 81 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    ANZAC take Ethiopia from Italians
              1 fighter moved from New Zealand to Hawaiian Islands
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from New South Wales to New Zealand
      
          Place Units - ANZAC
              1 infantry, 1 mech_infantry and 1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 3 armour, 2 bombers, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 bomber moved from Western United States to Amur
              1 fighter moved from British Columbia to Eastern United States
              1 fighter moved from British Columbia to Eastern United States
              1 bomber moved from Hawaiian Islands to Amur
              1 bomber moved from Hawaiian Islands to Amur
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 armour moved from Eastern United States to 101 Sea Zone
              1 transport moved from 1 Sea Zone to 10 Sea Zone
              1 transport moved from 1 Sea Zone to 10 Sea Zone
              1 mech_infantry moved from Alaska to Western United States
              1 artillery moved from Alaska to British Columbia
      
          Combat - Americans
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 destroyer placed in 10 Sea Zone
              1 cruiser and 1 destroyer placed in 101 Sea Zone
              2 bombers placed in Western United States
              3 armour placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              11 infantry moved from Kweichow to Shensi
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kweichow
              1 infantry placed in Szechwan
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 infantry moved from Tanganyika Territory to Kenya
              1 infantry moved from Tanganyika Territory to Kenya
              1 fighter moved from Egypt to Kenya
              2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              1 fighter moved from Egypt to 98 Sea Zone
              1 tactical_bomber moved from Egypt to 98 Sea Zone
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
              1 mech_infantry moved from Egypt to Kenya
              1 artillery moved from Egypt to Alexandria
                    British take Alexandria from Italians
              1 infantry moved from Scotland to United Kingdom
              1 infantry moved from Scotland to United Kingdom
              1 artillery and 2 infantry moved from Persia to Eastern Persia
              1 infantry moved from Burma to Yunnan
              1 infantry moved from Burma to Yunnan
              1 fighter moved from India to Yunnan
      
          Combat - British
              Battle in 98 Sea Zone
                  British attack with 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                      British roll dice for 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                      Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                      1 transport owned by the Italians lost in 98 Sea Zone
                  British win, taking 98 Sea Zone from Neutral with 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
                  Casualties for British: 1 destroyer
                  Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
              Battle in Yunnan
                  British attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery
                      British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Kenya
                  British attack with 1 fighter, 2 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Kenya, round 2 : 0/4 hits, 1.00 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kenya
                      British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 3 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 4 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 5 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Kenya to Egypt
              1 fighter moved from Yunnan to India
              1 tactical_bomber moved from 98 Sea Zone to Egypt
              1 fighter moved from 98 Sea Zone to Egypt
      
          Place Units - British
              2 fighters placed in United Kingdom
              1 infantry placed in Iraq
              2 infantry placed in United Kingdom
              1 infantry placed in Iraq
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 12 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Italians regular : -0.33
      British regular : -2.17
      

      Savegame

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      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to South Australia
              2 fighters moved from New Zealand to Hawaiian Islands
              1 fighter moved from New South Wales to New Zealand
              1 infantry moved from Egypt to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 aaGun moved from Queensland to New South Wales
      
          Place Units - ANZAC
              2 fighters placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
              1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Trans-Jordan to Egypt
              1 destroyer moved from 80 Sea Zone to 76 Sea Zone
      
          Combat - French
              Battle in 101 Sea Zone
                  French attack with 1 cruiser and 1 destroyer; Americans loiter and taunt
                  Germans defend with 2 submarines
                      French roll dice for 1 cruiser and 1 destroyer in 101 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      Germans roll dice for 2 submarines in 101 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 destroyer owned by the French and 2 submarines owned by the Germans lost in 101 Sea Zone
                  French win, taking 101 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 4
                  Casualties for French: 1 destroyer
                  Casualties for Germans: 2 submarines
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      French regular : 1.17
      Germans regular : 0.67
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to South Australia
              2 fighters moved from New Zealand to Hawaiian Islands
              1 fighter moved from New South Wales to New Zealand
              1 infantry moved from Egypt to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 aaGun moved from Queensland to New South Wales
      
          Place Units - ANZAC
              2 fighters placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      GuamSolo
    • RE: Pacific Island Showdown - OOB Global 40

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Eastern Poland to Western Ukraine
              1 infantry moved from Bryansk to Western Ukraine
              1 artillery moved from Bryansk to Western Ukraine
              1 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Rostov to Ukraine
              1 infantry moved from Rostov to Ukraine
              1 infantry moved from Western Ukraine to Eastern Poland
              1 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Novgorod to Belarus
              1 infantry moved from Novgorod to Belarus
      
          Non Combat Move - Russians
              6 infantry moved from Yakut S.S.R. to Yenisey
      
          Place Units - Russians
              1 fighter and 2 mech_infantrys placed in Novgorod
              1 artillery and 2 infantry placed in Ukraine
              1 armour and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 bomber, 2 cruisers, 2 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to Alaska
              1 fighter moved from Western United States to Alaska
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 artillery moved from 1 Sea Zone to Alaska
              1 infantry moved from 1 Sea Zone to Alaska
              1 infantry moved from Central United States to Eastern United States
              1 fighter moved from Alaska to 2 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
                    Americans take 26 Sea Zone from Japanese
              1 bomber moved from Western United States to 31 Sea Zone
              1 bomber moved from Western United States to 31 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Eastern United States to Alaska
      
          Combat - Americans
              Battle in 2 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 2 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Alaska
                  Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Alaska, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Alaska
                  Americans win, taking Alaska from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in 31 Sea Zone
                  Americans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
                  Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
                      Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 7/8 hits, 4.33 expected hits
                      Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 31 Sea Zone
                      Americans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
                      Japanese roll dice for 1 fighter and 1 transport in 31 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 31 Sea Zone
                  Americans win with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 49
                  Casualties for Americans: 1 carrier and 2 destroyers
                  Casualties for Japanese: 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber could not land in 31 Sea Zone and were removed
              1 bomber moved from 31 Sea Zone to Hawaiian Islands
              1 bomber moved from 31 Sea Zone to Hawaiian Islands
              1 fighter moved from 2 Sea Zone to Alaska
              1 fighter moved from Alaska to British Columbia
              1 fighter moved from Alaska to British Columbia
      
          Place Units - Americans
              1 bomber and 2 infantry placed in Western United States
              2 cruisers and 4 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,4,4,4
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 fighter and 6 infantry moved from Yunnan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.50 expected hits
                      Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                      Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 3 : 1/7 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Yunnan
      
          Place Units - Chinese
              5 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from United Kingdom to Scotland
              1 infantry moved from United Kingdom to Scotland
              1 fighter moved from United Kingdom to Scotland
              1 infantry moved from United Kingdom to Scotland
              1 armour, 1 artillery and 2 infantry moved from Egypt to Alexandria
              1 bomber moved from Malta to Alexandria
              1 tactical_bomber moved from Malta to Alexandria
              1 fighter moved from Malta to Alexandria
              1 tactical_bomber moved from Syria to Alexandria
              1 fighter moved from Syria to Alexandria
              1 infantry moved from Rhodesia to Tanganyika Territory
              1 infantry moved from Rhodesia to Tanganyika Territory
              1 cruiser moved from 96 Sea Zone to 81 Sea Zone
      
          Combat - British
              Battle in Scotland
                  British attack with 1 fighter and 3 infantry
                  Germans defend with 1 airfield and 1 infantry
                      British roll dice for 1 fighter and 3 infantry in Scotland, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Scotland
                      British roll dice for 1 fighter and 2 infantry in Scotland, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Scotland
                  British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Alexandria
                  British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                  Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/9 hits, 4.33 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2.17 expected hits
                      1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                      British roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Alexandria, round 3 : 4/6 hits, 3.50 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 2/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 1 artillery owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria
                  British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                  Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                  Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Changing ownership of Kwangsi from Japanese to Chinese
              EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
              EDIT: Removing units owned by Americans from 26 Sea Zone: 1 infantry and 1 transport
              EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
              1 infantry moved from Eastern Persia to 80 Sea Zone
              1 artillery moved from Iraq to 80 Sea Zone
              1 mech_infantry moved from Iraq to Egypt
              1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
              1 artillery moved from Iraq to Persia
                    British take Persia from Neutral_Allies
              1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
                    British take Brazil from Neutral_Allies
              1 fighter moved from Scotland to United Kingdom
              1 infantry moved from Yunnan to Kwangsi
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
      
          Place Units - British
              1 factory_minor placed in Iraq
              1 armour and 1 mech_infantry placed in Union of South Africa
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              1 armour and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
              UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
              Some Units in India change ownership: 1 armour and 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : 2.67
      Italians regular : 1.67
      Japanese regular : 0.00
      Germans regular : 0.33
      British regular : -1.67
      

      Savegame

      posted in Play Boardgames
      GuamSoloG
      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 artillery moved from Queensland to South Australia
              1 infantry moved from Queensland to South Australia
              1 fighter moved from Queensland to New South Wales
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
      
          Non Combat Move - ANZAC
              1 aaGun moved from New South Wales to Queensland
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              1 armour and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
              1 destroyer moved from 72 Sea Zone to 80 Sea Zone
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Algeria to Morocco
              1 infantry moved from Syria to Trans-Jordan
              1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      GuamSolo
    • RE: Guam Solo's Allies vs. Axis of Evil Global 40

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 artillery moved from Queensland to South Australia
              1 infantry moved from Queensland to South Australia
              1 fighter moved from Queensland to New South Wales
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
      
          Non Combat Move - ANZAC
              1 aaGun moved from New South Wales to Queensland
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              1 armour and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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