Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. GTBroman
    3. Posts
    0% for April
    G
    • Profile
    • Following 0
    • Followers 0
    • Topics 1
    • Posts 175
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by GTBroman

    • RE: XDAP-01 Billy Club (Allies) vs Third Floor (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :1

      Politics - Japanese
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Game Loaded
                      Japanese are now being played by: Human
                      Germans are now being played by: Human
                      French is now being played by: Human
                      British are now being played by: Human
                      Chinese are now being played by: Human
                      Dutch is now being played by: Human
                      Neutral_Axis are now being played by: Human
                      Neutral_Allies are now being played by: Human
                      ANZAC is now being played by: Human
                      Russians are now being played by: Human
                      Mongolians are now being played by: Human
                      UK_Pacific is now being played by: Human
                      Italians are now being played by: Human
                      Neutral_True is now being played by: Human
                      Americans are now being played by: Human

      Purchase Units - Japanese
                  Japanese buy 2 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  3 infantry moved from Kwangsi to Yunnan
                  1 artillery moved from Kwangsi to Yunnan
                  1 tactical_bomber moved from Kiangsu to Yunnan
                  1 fighter moved from Kiangsu to Yunnan
                  2 infantry moved from Kiangsi to Hunan
                  1 artillery moved from Kiangsi to Hunan
                  1 infantry moved from Japan to 6 Sea Zone
                  1 artillery moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                  1 infantry moved from 5 Sea Zone to Soviet Far East
                        Japanese take Soviet Far East from Russians
                  1 artillery moved from 5 Sea Zone to Soviet Far East
                  1 fighter moved from Manchuria to Hunan
                  1 tactical_bomber moved from Manchuria to Hunan
                  1 artillery moved from Kiangsu to Anhwe
                        Japanese take Anhwe from Chinese
                  1 artillery moved from Shantung to Anhwe
                  1 infantry moved from Shantung to Anhwe
                  1 infantry moved from Kiangsu to Anhwe
                  1 artillery moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 mech_infantry moved from Manchuria to Chahar
                  1 infantry moved from Jehol to Chahar
                  1 infantry moved from Jehol to Chahar
                  2 bombers moved from Japan to Yunnan

      Combat - Japanese
                  Battle in Hunan
                      Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 1 :  0/5 hits
                          Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                          Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  1/5 hits
                          Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                          1 infantry owned by the Chinese lost in Hunan
                          Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 :  3/5 hits
                          Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                          1 infantry owned by the Chinese lost in Hunan
                      Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                      Japanese win with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                          Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/8 hits
                          Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                          2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/6 hits
                          Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 3 infantry
                      Casualties for Chinese: 4 infantry
                      Japanese win with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 3 infantry
                      Casualties for Chinese: 4 infantry
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  1 infantry moved from Kiangsu to 19 Sea Zone
                  1 infantry moved from Kiangsu to Kiangsi
                  2 bombers moved from Yunnan to Kwangsi
                  1 fighter moved from Yunnan to Kwangsi
                  1 tactical_bomber moved from Yunnan to Kwangsi
                  1 infantry moved from Kiangsi to Kwangsi
                  1 fighter moved from Hunan to Kiangsi
                  1 tactical_bomber moved from Hunan to Kiangsi
                  1 transport moved from 20 Sea Zone to 34 Sea Zone
                  2 infantry moved from Shantung to Jehol
                  1 fighter moved from Okinawa to Kwangsi
                  1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                  1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  2 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
                  1 fighter moved from Japan to Manchuria
                  1 tactical_bomber moved from Japan to Manchuria
                  1 fighter moved from Japan to Jehol
                  1 tactical_bomber moved from Japan to Jehol
                  1 fighter moved from Formosa to Kwangsi
                  1 fighter moved from Manchuria to Kiangsi
                  1 tactical_bomber moved from Manchuria to Kiangsi
                  1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                  1 carrier moved from 6 Sea Zone to 34 Sea Zone
                  1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
                  1 fighter moved from 6 Sea Zone to Caroline Islands
                  1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
                  1 fighter moved from 6 Sea Zone to Caroline Islands
                  1 carrier moved from 6 Sea Zone to 33 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                  1 battleship moved from 6 Sea Zone to 33 Sea Zone
                  1 submarine moved from 6 Sea Zone to 33 Sea Zone
                  1 cruiser moved from 6 Sea Zone to 33 Sea Zone

      Place Units - Japanese
                  1 factory_minor placed in Manchuria
                  2 artilleries and 2 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 31 PUs; end with 31 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
          Iwo Jima : 1 infantry
          Paulau Island : 1 infantry
          Kwangsi : 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
          Korea : 1 fighter and 4 infantry
          Kiangsi : 2 fighters, 1 infantry and 2 tactical_bombers
          Japan : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
          Jehol : 1 fighter, 2 infantry and 1 tactical_bomber
          Siam : 2 infantry
          Manchuria : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 6 infantry and 1 tactical_bomber
          Yunnan : 1 flag, 1 artillery
          Hunan : 1 flag, 1 artillery and 2 infantry
          Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
          Anhwe : 1 flag, 2 artilleries and 2 infantry
          Soviet Far East : 1 flag, 1 artillery and 1 infantry
          44 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
          33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
          36 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
          34 Sea Zone : 1 carrier, 1 destroyer, 2 infantry and 2 transports
          5 Sea Zone : 1 transport

      Production/PUs Summary :

      Germans : 41 / 66
          Russians : 36 / 42
          Japanese : 31 / 41
          Americans : 52 / 52
          Chinese : 8 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      G
      GTBroman
    • RE: AAE40 ohm/esk/gt/hj/kil/

      Hey Guys,

      Sorry, but I’m leaving on a trip to Europe tomorrow, and I haven’t had time to do this turn. I guess I turn over everything to Josh, unless you all don’t mind waiting for me to come back? Sorry, everyone!

      posted in Team Games
      G
      GTBroman
    • RE: AAE40 ohm/esk/gt/hj/kil/

      TripleA Turn Summary for game: World War II Europe 1940, version: 2.5

      Game History

      Round :5

      Purchase Units - Germans
                  Germans buy 1 artillery, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Germans
                  Giving bonus movement to units
                  1 armour moved from Western Ukraine to Bryansk
                  2 armour moved from Bessarabia to Bryansk
                  1 tactical_bomber moved from Romania to Bryansk
                  1 tactical_bomber moved from Romania to Smolensk
                  3 artilleries moved from Belarus to Smolensk
                  2 infantry moved from Belarus to Smolensk

      Combat - Germans
                  Battle in Bryansk
                      Germans attack with 3 armour and 1 tactical_bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 3 armour and 1 tactical_bomber in Bryansk, round 1 :  3/4 hits
                          Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                      Germans win, taking Bryansk from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry
                      Germans win with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry
                  Battle in Smolensk
                      Germans attack with 3 artilleries, 2 infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 3 artilleries, 2 infantry and 1 tactical_bomber in Smolensk, round 1 :  2/6 hits
                          Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Smolensk
                      Germans win, taking Smolensk from Russians with 3 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Germans win with 3 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Germans
                  1 tactical_bomber moved from Bryansk to Belarus
                  1 tactical_bomber moved from Smolensk to Belarus
                  1 artillery moved from Germany to Poland

      Place Units - Germans
                  2 fighters placed in Romania
                  Germans undo move 1.
                  1 fighter and 1 infantry placed in Romania
                  2 infantry placed in France
                  1 artillery and 2 infantry placed in Germany
                  1 infantry placed in France
                  1 fighter placed in Western Germany
                  1 destroyer and 1 transport placed in 113 Sea Zone

      Turn Complete - Germans
                  Germans collect 46 PUs; end with 46 PUs total
                  Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                  Objective Germans 1 Control Europe: Germans met a national objective for an additional 5 PUs; end with 56 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
          Southern France : 1 flag, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
          France : 1 flag, 1 airfield, 1 factory_major and 3 infantry
          Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
          Romania : 1 armour, 1 factory_minor, 1 fighter and 1 infantry
          Poland : 1 artillery and 2 infantry
          Germany : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
          Norway : 1 infantry
          Denmark : 1 infantry
          Holland Belgium : 1 artillery and 2 infantry
          Belarus : 1 flag, 2 tactical_bombers
          Bryansk : 1 flag, 2 armour
          Eastern Poland : 1 flag,    Bessarabia : 1 flag,    Western Ukraine : 1 flag,    Smolensk : 1 flag, 3 artilleries and 2 infantry
          100 Sea Zone : 1 battleship, 1 cruiser and 1 transport
          113 Sea Zone : 1 destroyer and 1 transport
          Bulgaria : 1 flag,    105 Sea Zone : 2 submarines

      Production/PUs Summary :

      Germans : 46 / 56
          Russians : 24 / 31
          British : 32 / 33
          Italians : 12 / 13
          Americans : 35 / 65
          French : 7 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Team Games
      G
      GTBroman
    • RE: XDAP-01 Billy Club (Allies) vs Third Floor (Axis)

      Thanks for the patience, ksmckay! I haven’t even used the edit mode, even though I’ve been playing on the forums for several months (other members of games I’ve been in have; I just haven’t myself).

      posted in Tournaments
      G
      GTBroman
    • RE: XDAP-01 Billy Club (Allies) vs Third Floor (Axis)

      OK, here’s the save file to start the game.

      xdap01_27351_START.tsvg

      posted in Tournaments
      G
      GTBroman
    • RE: AAE40 ohm/esk/gt/hj/kil/

      Test summary from TripleA 11:09:59

      posted in Team Games
      G
      GTBroman
    • RE: XDAP-01 Billy Club (Allies) vs Third Floor (Axis)

      OK, we’ve decided on our countries. It will be:

      Germany- PhoenixGT
      Italy- baronfel
      Japan- GTBroman

      As far as the game file, is there a registered email address your team would like the dice details sent to?

      posted in Tournaments
      G
      GTBroman
    • RE: AAE40 ohm/esk/gt/hj/kil/

      Dang, that didn’t go well. DIIIIIIIIIIIIICE!!!

      posted in Team Games
      G
      GTBroman
    • RE: AAE40 ohm/esk/gt/hj/kil/

      TripleA Turn Summary for game: World War II Europe 1940, version: 2.5

      Game History

      Round :4

      Purchase Units - Germans
                  Germans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

      Combat Move - Germans
                  Giving bonus movement to units
                  1 armour moved from Romania to 100 Sea Zone
                  1 armour moved from 100 Sea Zone to Ukraine
                  2 fighters moved from Eastern Poland to Ukraine
                  4 tactical_bombers moved from Eastern Poland to Ukraine
                  1 bomber moved from Western Germany to Ukraine
                  1 armour moved from Eastern Poland to Bessarabia
                  1 armour moved from Romania to Bessarabia
                  1 armour moved from Eastern Poland to Western Ukraine
                  1 infantry moved from Eastern Poland to Western Ukraine
                  1 infantry moved from Eastern Poland to Bessarabia
                  2 infantry moved from Eastern Poland to Belarus
                  2 artilleries moved from Eastern Poland to Belarus
                  1 artillery moved from Eastern Poland to Belarus
                  1 infantry moved from Eastern Poland to Belarus
                  1 infantry moved from Eastern Poland to Western Ukraine
                  1 infantry moved from Eastern Poland to Western Ukraine

      Combat - Germans
                  Germans creates battle in territory 112 Sea Zone
                  Battle in Ukraine
                      Germans attack with 1 armour, 1 bomber, 2 fighters and 4 tactical_bombers
                      Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 4 infantry
                          AA guns fire in Ukraine :  2/7 hits
                          1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Ukraine
                          Germans roll dice for 1 battleship in Ukraine, round 1 :  1/1 hits
                          Germans roll dice for 1 armour, 1 bomber, 1 fighter and 3 tactical_bombers in Ukraine, round 1 :  2/6 hits
                          Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Ukraine, round 1 :  3/7 hits
                          3 infantry owned by the Russians , 2 tactical_bombers owned by the Germans and 1 fighter owned by the Germans lost in Ukraine
                          Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Ukraine, round 2 :  2/3 hits
                          Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 :  2/4 hits
                          1 infantry owned by the Russians , 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                          Germans roll dice for 1 armour in Ukraine, round 3 :  0/1 hits
                          Russians roll dice for 1 armour and 1 fighter in Ukraine, round 3 :  2/2 hits
                          1 armour owned by the Germans lost in Ukraine
                      Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is -66
                      Casualties for Germans: 1 armour, 1 bomber, 2 fighters and 4 tactical_bombers
                      Casualties for Russians: 1 artillery and 4 infantry
                  Battle in Belarus
                      Germans attack with 3 artilleries and 3 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 3 artilleries and 3 infantry in Belarus, round 1 :  1/6 hits
                          Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                      Germans win, taking Belarus from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                      Germans win with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Western Ukraine
                      Germans attack with 1 armour and 3 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour and 3 infantry in Western Ukraine, round 1 :  1/4 hits
                          Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                      Germans win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                      Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Bessarabia
                      Germans attack with 2 armour and 1 infantry
                      Russians defend with 1 artillery and 1 infantry
                          Germans roll dice for 2 armour and 1 infantry in Bessarabia, round 1 :  3/3 hits
                          Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 :  1/2 hits
                          1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                      Germans win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 artillery and 1 infantry
                      Germans win with 2 armour remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 artillery and 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Germans
                  2 artilleries moved from Poland to Baltic States
                  1 mech_infantry moved from Normandy Bordeaux to Southern France
                  1 infantry moved from Normandy Bordeaux to Southern France
                  1 armour moved from Holland Belgium to Southern France
                  2 armour moved from Germany to Baltic States

      Place Units - Germans
                  1 destroyer placed in 112 Sea Zone
                  2 submarines placed in 105 Sea Zone
                  1 infantry placed in Normandy Bordeaux
                  1 armour and 2 tactical_bombers placed in Romania
                  1 artillery placed in Germany
                  1 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 47 PUs; end with 47 PUs total
                  Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                  Objective Germans 1 Control Europe: Germans met a national objective for an additional 5 PUs; end with 57 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
          Southern France : 1 flag, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
          France : 1 flag, 1 airfield and 1 factory_major
          Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
          Romania : 1 armour, 1 factory_minor and 2 tactical_bombers
          Poland : 2 infantry
          Germany : 1 aaGun, 1 artillery and 1 factory_minor
          Norway : 1 infantry
          Denmark : 1 infantry
          Holland Belgium : 1 artillery and 2 infantry
          Belarus : 1 flag, 3 artilleries and 2 infantry
          Baltic States : 1 flag, 2 armour, 2 artilleries and 2 infantry
          Eastern Poland : 1 flag,    Bessarabia : 1 flag, 2 armour
          Western Ukraine : 1 flag, 1 armour and 2 infantry
          112 Sea Zone : 1 destroyer and 1 submarine
          100 Sea Zone : 1 battleship, 1 cruiser and 1 transport
          Bulgaria : 1 flag,    Finland : 1 flag, 5 infantry
          105 Sea Zone : 2 submarines

      Production/PUs Summary :

      Germans : 47 / 57
          Russians : 23 / 31
          British : 29 / 31
          Italians : 15 / 13
          Americans : 35 / 65
          French : 7 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Team Games
      G
      GTBroman
    • RE: XDAP-01 Billy Club (Allies) vs Third Floor (Axis)

      Okay, great, my team members have been notified and we should be up and running soon.

      posted in Tournaments
      G
      GTBroman
    • RE: GTBroman vs. baronfel/PhoenixGT G40 A+3

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :1

      Purchase Units - Japanese
                  Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  6 infantry moved from Manchuria to Amur
                  1 artillery moved from Manchuria to Amur
                  1 mech_infantry moved from Manchuria to Amur
                  4 infantry moved from Korea to Amur
                  1 bomber moved from Japan to Amur
                  1 fighter moved from Japan to Amur
                  1 tactical_bomber moved from Japan to Amur
                  3 infantry moved from Kwangsi to Yunnan
                  1 artillery moved from Kwangsi to Yunnan
                  2 infantry moved from Kiangsi to Hunan
                  1 artillery moved from Kiangsi to Hunan
                  1 fighter moved from Kiangsu to Yunnan
                  1 bomber moved from Japan to Yunnan
                  1 tactical_bomber moved from Kiangsu to Yunnan
                  1 artillery moved from Kiangsu to Anhwe
                        Japanese take Anhwe from Chinese
                  2 infantry moved from Kiangsu to Anhwe
                  1 artillery moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  2 infantry moved from Jehol to Chahar
                  1 infantry moved from Shantung to Anhwe
                  1 artillery moved from Shantung to Anhwe
                  1 fighter moved from Manchuria to Hunan
                  1 tactical_bomber moved from Manchuria to Hunan
                  2 infantry moved from Shantung to Jehol
                  1 fighter moved from Manchuria to Amur
                  1 tactical_bomber moved from Manchuria to Amur
                  1 fighter moved from Korea to Amur
                  1 carrier moved from 6 Sea Zone to 5 Sea Zone
                  1 armour moved from Japan to 6 Sea Zone
                  1 infantry moved from Japan to 6 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                  1 infantry moved from 5 Sea Zone to Amur
                  1 armour moved from 5 Sea Zone to Amur
                  1 battleship moved from 6 Sea Zone to 5 Sea Zone
                  1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                  1 fighter moved from 6 Sea Zone to Amur
                  1 tactical_bomber moved from 6 Sea Zone to Amur

      Combat - Japanese
                  Battle in Amur
                      Japanese attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers
                      Russians defend with 18 infantry
                          Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 1 :  1/2 hits
                          Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 1 :  7/22 hits
                          Russians roll dice for 18 infantry in Amur, round 1 :  4/18 hits
                          8 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
                          Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 :  3/18 hits
                          Russians roll dice for 10 infantry in Amur, round 2 :  4/10 hits
                          3 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
                          Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 :  6/14 hits
                          Russians roll dice for 7 infantry in Amur, round 3 :  1/7 hits
                          6 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                          Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 4 :  9/13 hits
                          Russians roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                          1 infantry owned by the Russians lost in Amur
                      Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
                      Casualties for Japanese: 9 infantry
                      Casualties for Russians: 18 infantry
                      Japanese win with 1 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
                      Casualties for Japanese: 9 infantry
                      Casualties for Russians: 18 infantry
                  Battle in Hunan
                      Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 1 :  3/5 hits
                          Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                          2 infantry owned by the Chinese lost in Hunan
                      Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                      Japanese win with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                          Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/7 hits
                          Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                          2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/5 hits
                          Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                          3 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 4 infantry
                      Japanese win with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 4 infantry
                  Recording Battle Statistics
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                  Setting uses for triggers used this phase.
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                  Setting uses for triggers used this phase.
                  Setting uses for triggers used this phase.

      Non Combat Move - Japanese
                  1 bomber moved from Yunnan to Kwangsi
                  1 tactical_bomber moved from Yunnan to Kwangsi
                  1 fighter moved from Yunnan to Kwangsi
                  1 fighter moved from Hunan to Kiangsi
                  1 tactical_bomber moved from Hunan to Kiangsi
                  1 fighter moved from Amur to 5 Sea Zone
                  1 tactical_bomber moved from Amur to 5 Sea Zone
                  1 bomber moved from Amur to Korea
                  1 fighter moved from Amur to Manchuria
                  1 tactical_bomber moved from Amur to Manchuria
                  1 fighter moved from Amur to Jehol
                  1 fighter moved from Amur to Jehol
                  1 tactical_bomber moved from Amur to Manchuria
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 infantry moved from Kiangsu to 19 Sea Zone
                  2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                  1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                  1 battleship moved from 19 Sea Zone to 36 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
                  1 carrier moved from 33 Sea Zone to 34 Sea Zone
                  1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 34 Sea Zone
                  1 fighter moved from Formosa to Kwangsi
                  1 fighter moved from Okinawa to Marianas
                  1 fighter moved from Japan to Caroline Islands
                  1 tactical_bomber moved from Japan to Caroline Islands

      Place Units - Japanese
                  1 factory_minor placed in Kiangsu
                  2 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 31 PUs; end with 31 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
          Iwo Jima : 1 infantry
          Paulau Island : 1 infantry
          Kwangsi : 1 bomber, 2 fighters and 1 tactical_bomber
          Korea : 1 bomber
          Kiangsu : 1 factory_minor
          Kiangsi : 1 fighter and 1 tactical_bomber
          Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
          Jehol : 2 fighters and 2 infantry
          Marianas : 1 fighter
          Siam : 2 infantry
          Manchuria : 1 aaGun, 1 fighter and 2 tactical_bombers
          Yunnan : 1 flag, 1 artillery and 1 infantry
          Hunan : 1 flag, 1 artillery and 2 infantry
          Chahar : 1 flag, 1 artillery and 2 infantry
          Anhwe : 1 flag, 2 artilleries and 3 infantry
          Amur : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
          36 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport
          34 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
          19 Sea Zone : 1 destroyer and 1 submarine
          5 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
          6 Sea Zone : 2 transports

      Production/PUs Summary :

      Germans : 42 / 69
          Russians : 36 / 37
          Japanese : 31 / 41
          Americans : 52 / 52
          Chinese : 8 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 10 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      posted in Team Games
      G
      GTBroman
    • RE: GARGANTUA'S $200 TOURNAMENT OF EXTRA DEATH AND PAIN (TripleA Only) 2xELIMINATION

      Updated with our player names:

      1. Dairy Qyrn (Cow + Veqryn)
      2. Transatlantic Alliance Of Evil (Ol’ Blood&Guts + P@nther)
      3. Onward! Triple Defrosted Tuna Team (Techroll42 + Noll + Mayday 8 )
      4. Ancients for 1945 (Alexgreat + Me1945 + Trajan)
      5. The Long Dark Tea Time of the Soul (Eskander + + <aa newbie=“”>+ <maybe another=“”>)
      6. Team Imhotep (Axisplaya + Pomme + Septimus)
      7. Team BoldDutch (Boldfresh + DutchmanD)
      8. QCoorrantine V (Coorran + Vance + Questioneer)
      9. Invisible Greens (Nothing to see here + Mister Green + Gully)
      10. Team MountainHIGH (SeththeNewb + ?)
      11. The Fighting Mongooses (wheatbeer + Jercules and/or kilroynothere)
      12. Unterhund-505/47 (Djensen + U-505)
      13. Cannibalized by Fluff (Enigmatic Decay + DeadTom + MagicQ)
      14. Speedo Hares (Bunnies P wrath + Vold)
      15. The Numenoreans (Kurt Godel + Fingolfin + Mababa)
      16. Meglomaniacs (jim010 + Stirling)
      17. Last Rush-in Stand (Stalingradski + Antholin + Infrastructure)
      18. On Her Majesty’s Secret Service (Ohmss + Pvt.Ryan + Shin Ji)
      19. The Billy Club (ksmckay + Extrabilly)
      20. Team Third Floor (GTBroman + baronfel + PhoenixGT)
      21. Attack of the killa Gore-illa’s (Guerrilla Guy + soulfein + Ancient History)
      22. Atlanta Axis (JeffM + RGP44)
      23. SOUL GOO (souL + Bigbadgoo)
      24. Wrath of the law (Wrath + Bernad_law)�  http://www.youtube.com/watch?v=itmNiTwHOsM
      25. Death by Dice (JWW + Most Holy + Canuck12)
      26. Clausewitz’s Idiot Apprentices (Degrasse + GenericUsername + two others)
      27. Norse elite (bjergmose + ghostglider + Henrik)
      28. The Little Threats (Little boot + Minor Threat)
      29.
      30.
      31.
      32.</maybe></aa>

      posted in Tournaments
      G
      GTBroman
    • RE: GTBroman vs. baronfel/PhoenixGT G40 A+3

      Actually, Chet, Russia goes next, so you’re up!

      posted in Team Games
      G
      GTBroman
    • RE: GTBroman vs. baronfel/PhoenixGT G40 A+3

      Although I guess I should also point out, that there are certain rules and decisions that have to be made for your opponents when you play these games by forum, and these things can kind of go either way. For example, this last turn I had to decide for the UK to scramble fighters to try to defend/cause as much damage as possible against the German attack. Now, is this what I should have done? I don’t really know- in a tabletop game, of course, the UK himself gets to decide. If you wouldn’t have wanted to put those fighters out there, Harkey, I’m sorry, and we can start over, but this just kind of goes to show the communication that is going to have to go on with strangers in the tournament. We may even have to come up with a pre-devised strategy to decide whether or not we would want to scramble beforehand on likely battles. Anyway, I just thought I’d bring that up.

      posted in Team Games
      G
      GTBroman
    • RE: GTBroman vs. baronfel/PhoenixGT G40 A+3

      OK, everything seemed to work OK on my first turn!

      posted in Team Games
      G
      GTBroman
    • RE: GTBroman vs. baronfel/PhoenixGT G40 A+3

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :1

      Politics - Germans
                  Game Loaded
                      Japanese are now being played by: Human
                      Germans are now being played by: Human
                      French is now being played by: Human
                      British are now being played by: Human
                      Chinese are now being played by: Human
                      Dutch is now being played by: Human
                      Neutral_Axis are now being played by: Human
                      Neutral_Allies are now being played by: Human
                      ANZAC is now being played by: Human
                      Russians are now being played by: Human
                      Mongolians are now being played by: Human
                      UK_Pacific is now being played by: Human
                      Italians are now being played by: Human
                      Neutral_True is now being played by: Human
                      Americans are now being played by: Human

      Purchase Units - Germans
                  Germans buy 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  Giving bonus movement to units
                  1 submarine moved from 103 Sea Zone to 106 Sea Zone
                  1 submarine moved from 117 Sea Zone to 109 Sea Zone
                  1 submarine moved from 118 Sea Zone to 109 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 tactical_bomber moved from Poland to France
                  1 fighter moved from Slovakia Hungary to France
                  3 infantry moved from Western Germany to France
                  2 mech_infantrys moved from Western Germany to France
                  1 artillery moved from Western Germany to France
                  3 armour moved from Holland Belgium to France
                  1 armour moved from Greater Southern Germany to France
                  2 armour moved from Greater Southern Germany to Southern France
                  1 tactical_bomber moved from Germany to France
                  1 bomber moved from Germany to 110 Sea Zone
                  2 tactical_bombers moved from Western Germany to 111 Sea Zone
                  2 fighters moved from Western Germany to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  2 infantry moved from Holland Belgium to France
                  1 artillery moved from Holland Belgium to Normandy Bordeaux
                  1 infantry moved from Holland Belgium to Normandy Bordeaux
                  1 infantry moved from Holland Belgium to France
                  1 mech_infantry moved from Western Germany to Southern France
                  1 mech_infantry moved from Western Germany to Normandy Bordeaux
                  1 bomber moved from Germany to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 artillery moved from Holland Belgium to Normandy Bordeaux
                  1 tactical_bomber moved from Western Germany to 110 Sea Zone

      Combat - Germans
                  British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                  British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                  British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
                  Battle in 109 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 destroyer, 1 fighter and 1 transport
                          Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  1/2 hits
                          British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 1 :  2/2 hits
                          1 destroyer owned by the British and 2 submarines owned by the Germans lost in 109 Sea Zone
                      British win with 1 fighter and 1 transport remaining. Battle score for attacker is -4
                      Casualties for Germans: 2 submarines
                      Casualties for British: 1 destroyer
                  Battle in 110 Sea Zone
                      Germans attack with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                      French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 1 fighter
                          Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 1 :  2/5 hits
                      Units damaged: 1 battleship owned by the British
                          British roll dice for 2 fighters in 110 Sea Zone, round 1 :  0/2 hits
                          British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 :  1/3 hits
                      Units damaged: 1 battleship owned by the Germans
                          1 cruiser owned by the British lost in 110 Sea Zone
                          Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  3/5 hits
                          British roll dice for 2 fighters in 110 Sea Zone, round 2 :  2/2 hits
                          British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 :  1/2 hits
                          1 cruiser owned by the French , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 fighter owned by the French , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                          Germans roll dice for 1 battleship and 2 bombers in 110 Sea Zone, round 3 :  2/3 hits
                          British roll dice for 1 battleship in 110 Sea Zone, round 3 :  1/1 hits
                          1 bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                      Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 25
                      Casualties for Germans: 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                      Casualties for French: 1 cruiser and 1 fighter
                      Casualties for British: 1 battleship, 1 cruiser and 1 fighter
                      Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 25
                      Casualties for Germans: 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                      Casualties for French: 1 cruiser and 1 fighter
                      Casualties for British: 1 battleship, 1 cruiser and 1 fighter
                  Battle in 111 Sea Zone
                      Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                      British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                          Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 1 :  5/5 hits
                          British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  2/4 hits
                          1 cruiser owned by the British , 1 fighter owned by the British , 1 battleship owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                      Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                      Casualties for Germans: 1 fighter and 1 submarine
                      Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                      Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                      Casualties for Germans: 1 fighter and 1 submarine
                      Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                  Battle in 106 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the British lost in 106 Sea Zone
                          1 transport owned by the British lost in 106 Sea Zone
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                      Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                      Casualties for British: 1 destroyer and 1 transport
                      Germans win with 1 submarine remaining. Battle score for attacker is 15
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in Normandy Bordeaux
                      Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/4 hits
                          French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                          1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry
                      Germans win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in France
                      Germans attack with 4 armour, 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                          AA guns fire in France :  0/3 hits
                          Germans roll dice for 4 armour, 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 1 :  5/16 hits
                          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  4/11 hits
                          5 infantry owned by the French and 4 infantry owned by the Germans lost in France
                          Germans roll dice for 4 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 :  6/12 hits
                          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 :  3/6 hits
                          1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French , 1 aaGun owned by the French and 1 mech_infantry owned by the Germans lost in France
                          Germans roll dice for 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in France, round 3 :  6/9 hits
                          French roll dice for 1 fighter in France, round 3 :  1/1 hits
                          1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 4 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 27
                      Casualties for Germans: 6 infantry and 2 mech_infantrys
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for British: 1 armour and 1 artillery
                      Germans win with 4 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 27
                      Casualties for Germans: 6 infantry and 2 mech_infantrys
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for British: 1 armour and 1 artillery
                  Battle in Southern France
                      Germans attack with 2 armour and 1 mech_infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 1 :  2/3 hits
                          French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  2/2 hits
                          1 infantry owned by the French , 1 armour owned by the Germans , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                      Germans win, taking Southern France from French with 1 armour remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 armour and 1 mech_infantry
                      Casualties for French: 1 artillery and 1 infantry
                      Germans win with 1 armour remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 armour and 1 mech_infantry
                      Casualties for French: 1 artillery and 1 infantry
                  Recording Battle Statistics
                  Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                  Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                  Setting uses for triggers used this phase.

      Non Combat Move - Germans
                  1 bomber moved from 110 Sea Zone to Western Germany
                  1 fighter moved from France to Holland Belgium
                  1 fighter moved from 111 Sea Zone to Norway
                  2 tactical_bombers moved from 111 Sea Zone to Western Germany
                  1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                  1 fighter moved from 111 Sea Zone to Western Germany
                  1 armour moved from Slovakia Hungary to Poland
                  3 artilleries moved from Germany to Poland
                  7 infantry moved from Germany to Poland
                  2 infantry moved from Germany to Western Germany
                  2 artilleries moved from Greater Southern Germany to Slovakia Hungary
                  1 armour moved from Romania to Poland
                  1 infantry moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  1 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  2 infantry moved from Slovakia Hungary to Romania
                  2 infantry moved from Greater Southern Germany to Slovakia Hungary
                  2 infantry moved from Greater Southern Germany to Slovakia Hungary
                  2 infantry moved from Greater Southern Germany to Western Germany
                  1 aaGun moved from Western Germany to France
                  1 aaGun moved from Germany to Western Germany
                  1 aaGun moved from Western Germany to France
                  2 tactical_bombers moved from France to Western Germany

      Place Units - Germans
                  1 armour, 1 artillery and 1 mech_infantry placed in Germany
                  1 fighter placed in Western Germany
                  1 submarine placed in 112 Sea Zone

      Turn Complete - Germans
                  Germans collect 40 PUs (2 lost to blockades); end with 59 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
          Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
          France : 1 flag, 2 aaGuns, 1 airfield, 4 armour, 1 artillery and 1 factory_minor
          Slovakia Hungary : 2 artilleries and 4 infantry
          Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 4 tactical_bombers
          Romania : 3 infantry
          Poland : 3 armour, 3 artilleries and 10 infantry
          Germany : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
          Norway : 1 fighter and 2 infantry
          Denmark : 2 infantry
          Holland Belgium : 1 fighter
          112 Sea Zone : 1 cruiser and 1 submarine

      posted in Team Games
      G
      GTBroman
    • RE: GTBroman vs. baronfel/PhoenixGT G40 A+3

      OK, guys, like I said here will be the teams:

      Axis: GTBroman
      US/USSR/China: baronfel
      UK/ANZAC: PhoenixGT

      The save file for the game is attached. Let’s get started!

      posted in Team Games
      G
      GTBroman
    • GTBroman vs. baronfel/PhoenixGT G40 A+3

      OK, guys, this is my first game that I’ve ever set up, so hopefully this all works correctly. The next post should have the savegame and everything. Since I have played this the most recently, probably, I will be the axis and assign you two as everybody else. Good luck!

      posted in Team Games
      G
      GTBroman
    • RE: AAE40 ohm/esk/gt/hj/kil/

      TripleA Turn Summary for game: World War II Europe 1940, version: 2.5

      Game History

      Round :3

      Politics - Germans
                  Germans succeeds on action: Political Action Axis To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Americans: Changing Relationship for Italians and Americans from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Americans: Changing Relationship for Americans and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
                  Setting uses for triggers used this phase.

      Purchase Units - Germans
                  Germans buy 2 armour, 1 battleship, 1 cruiser and 1 transport; Remaining resources: 2 PUs;

      Combat Move - Germans
                  Giving bonus movement to units
                  1 submarine moved from 105 Sea Zone to 107 Sea Zone
                  1 submarine moved from 106 Sea Zone to 107 Sea Zone
                  1 submarine moved from 118 Sea Zone to 117 Sea Zone
                  1 bomber moved from Western Germany to United Kingdom
                  1 tactical_bomber moved from Germany to Baltic States
                  2 infantry moved from Poland to Baltic States
                  1 tactical_bomber moved from Germany to Bessarabia
                  6 infantry moved from Romania to Bessarabia
                  1 mech_infantry moved from Romania to Bessarabia
                  1 tactical_bomber moved from Romania to Western Ukraine
                  1 armour moved from Eastern Poland to Western Ukraine
                  1 tactical_bomber moved from Western Germany to Western Ukraine
                  1 fighter moved from Western Germany to Western Ukraine

      Combat - Germans
                  Germans creates battle in territory 112 Sea Zone
                  Battle in 117 Sea Zone
                      Germans attack with 1 submarine
                      Americans defend with 1 armour, 1 destroyer, 1 infantry and 1 transport
                          Germans roll dice for 1 submarine in 117 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 destroyer and 1 transport in 117 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 submarine in 117 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer and 1 transport in 117 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 submarine in 117 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 1 destroyer and 1 transport in 117 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 submarine in 117 Sea Zone, round 4 :  0/1 hits
                          Americans roll dice for 1 destroyer and 1 transport in 117 Sea Zone, round 4 :  0/1 hits
                          Germans roll dice for 1 submarine in 117 Sea Zone, round 5 :  1/1 hits
                          Americans roll dice for 1 destroyer and 1 transport in 117 Sea Zone, round 5 :  0/1 hits
                          1 destroyer owned by the Americans lost in 117 Sea Zone
                          1 armour owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 117 Sea Zone
                          Germans roll dice for 1 submarine in 117 Sea Zone, round 6 :  0/1 hits
                      Germans win with 1 submarine remaining. Battle score for attacker is 24
                      Casualties for Americans: 1 armour, 1 destroyer, 1 infantry and 1 transport
                      Germans win with 1 submarine remaining. Battle score for attacker is 24
                      Casualties for Americans: 1 armour, 1 destroyer, 1 infantry and 1 transport
                  Battle in 107 Sea Zone
                      Germans attack with 2 submarines
                      Americans defend with 1 armour, 1 destroyer, 1 infantry and 2 transports
                          Germans roll dice for 2 submarines in 107 Sea Zone, round 1 :  0/2 hits
                          Americans roll dice for 1 destroyer and 2 transports in 107 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the Germans lost in 107 Sea Zone
                          Germans roll dice for 1 submarine in 107 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer and 2 transports in 107 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans lost in 107 Sea Zone
                      Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12
                      Casualties for Germans: 2 submarines
                  Battle in Western Ukraine
                      Germans attack with 1 armour, 1 fighter and 2 tactical_bombers
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Western Ukraine, round 1 :  2/4 hits
                          Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Western Ukraine
                      Germans win, taking Western Ukraine from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Germans win with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Bessarabia
                      Germans attack with 6 infantry, 1 mech_infantry and 1 tactical_bomber
                      Russians defend with 1 armour
                          Germans roll dice for 6 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 1 :  0/8 hits
                          Russians roll dice for 1 armour in Bessarabia, round 1 :  1/1 hits
                          1 infantry owned by the Germans lost in Bessarabia
                          Germans roll dice for 5 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/7 hits
                          Russians roll dice for 1 armour in Bessarabia, round 2 :  1/1 hits
                          1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                      Germans win, taking Bessarabia from Russians with 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 armour
                      Germans win with 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 armour
                  Battle in Baltic States
                      Germans attack with 2 infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 1 :  1/3 hits
                          Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Baltic States
                      Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Germans win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Strategic bombing raid in United Kingdom
                          AA guns fire in United Kingdom :  0/1 hits
                  Bombing raid in United Kingdom causes: 1 damage to unit: factory_major
                      Bombing raid in United Kingdom causes 1 damage total.
                  Recording Battle Statistics

      Non Combat Move - Germans
                  1 fighter moved from Western Ukraine to Eastern Poland
                  2 tactical_bombers moved from Western Ukraine to Eastern Poland
                  5 infantry moved from Poland to Eastern Poland
                  3 artilleries moved from Poland to Eastern Poland
                  2 artilleries moved from Germany to Poland
                  2 infantry moved from Germany to Poland
                  2 armour moved from Germany to Eastern Poland
                  1 tactical_bomber moved from Baltic States to Eastern Poland
                  1 tactical_bomber moved from Bessarabia to Eastern Poland
                  2 infantry moved from Slovakia Hungary to Eastern Poland
                  1 mech_infantry moved from Western Germany to Normandy Bordeaux
                  1 artillery moved from Western Germany to Holland Belgium
                  1 fighter moved from Holland Belgium to Eastern Poland
                  2 armour moved from Greater Southern Germany to Romania
                  1 bomber moved from United Kingdom to Western Germany

      Place Units - Germans
                  1 battleship, 1 cruiser and 1 transport placed in 100 Sea Zone
                  2 armour placed in Germany

      Turn Complete - Germans
                  Germans collect 46 PUs; end with 48 PUs total
                  Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                  Objective Germans 1 Control Europe: Germans met a national objective for an additional 5 PUs; end with 58 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
          Southern France : 1 flag, 1 harbour
          France : 1 flag, 1 airfield and 1 factory_major
          Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
          Romania : 2 armour and 1 factory_minor
          Poland : 2 artilleries and 2 infantry
          Germany : 1 aaGun, 2 armour and 1 factory_minor
          Norway : 1 infantry
          Denmark : 1 infantry
          Holland Belgium : 1 armour, 1 artillery and 2 infantry
          Baltic States : 1 flag, 2 infantry
          Eastern Poland : 1 flag, 2 armour, 3 artilleries, 2 fighters, 7 infantry and 4 tactical_bombers
          Bessarabia : 1 flag, 4 infantry and 1 mech_infantry
          Western Ukraine : 1 flag, 1 armour
          112 Sea Zone : 1 submarine
          100 Sea Zone : 1 battleship, 1 cruiser and 1 transport

      posted in Team Games
      G
      GTBroman
    • RE: GARGANTUA'S $200 TOURNAMENT OF EXTRA DEATH AND PAIN (TripleA Only) 2xELIMINATION

      OK, I’ve gotten together a team here, with a newbie and a guy that is new to the forums, and has “used TripleA a few times to speed up” games, but I believe will be new to the forums. I’m looking forward to it! I will re-post when I have usernames, for now I want to reserve a spot though.

      1. Dairy Qyrn (Cow + Veqryn)
      2. Transatlantic Alliance Of Evil (Ol’ Blood&Guts + P@nther)
      3. Onward! Triple Defrosted Tuna Team (Techroll42 + Noll + Mayday 8 )
      4. Ancients for 1945 (Alexgreat + Me1945 + Trajan)
      5. The Long Dark Tea Time of the Soul (Eskander + + <aa newbie=“”>+ <maybe another=“”>)
      6. Unknown Team Name (Axisplaya + Pomme + Septimus)
      7. Team BoldDutch (Boldfresh + DutchmanD)
      8. QCoorrantine V (Coorran + Vance)
      9. Unknown Team Name (Nothing to see here + Mister Green + Gully)
      10. Team MountainHIGH ( Builder Chris + SeththeNewb)
      11. Unknown Team Name (wheatbeer + Jercules and/or kilroynothere)
      12. Unterhund-505/47 (Djensen + U-505)
      13. Unknown Team Name (Enigmatic Decay + ?)
      14. Speedo Hares (Bunnies P wrath + Vold)
      15. Unknown Team Name (Kurt Godel + Fingolfin + Mababa)
      16. Meglomaniacs (jim010 + Stirling)
      17. Unknown Team Name (Stalingradski + Antholin + Infrastructure)
      18. On Her Majesty’s Secret Service (Ohmss + AA Newbie + Maybe Another)
      19. Unknown Team Name (ksmckay + Extrabilly)
      20. Team Third Floor (GTBroman + <aa newbie=“”>+ <another>)
      21.
      22.
      23.
      24.
      25.
      26.
      27
      28.
      29.
      30.
      31.
      32.</another></aa></maybe></aa>

      posted in Tournaments
      G
      GTBroman
    • 1
    • 2
    • 5
    • 6
    • 7
    • 8
    • 9
    • 7 / 9