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    Posts made by gsh34

    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      Japan, round 8

      Purchase: 66 ipc to spend
      5 DD (40)
      1 inf (3)
      1 mech (4)
      1 art (4)
      2 tank (12)
      save 3
      total = 66

      Combat:

      My planes from Japan will do recon against your shifty subs in z6. :-)

      to z34: (DD)
      DD z37
      6 fig, 3 tac z36 (2 move remain)

      to Sik: (walk in)
      inf Sze

      to She: (inf)
      art Sze
      tac FIC (1 move remain)

      to Kwe: (walk in)
      tank Shn

      to z42: (TT)
      tac z41

      to Java: (2 inf)
      art Sum via TT z41
      inf Shn vit TT z41
      2 sbr Mal (3 move remain)
      fig, tac z41 (2 move remain)

      to z20: (DD)
      2 BB, 1 CA, 3 SS, 6 CV 1 fig, 1 tac z36

      gsh34_vs_axisplaya_8cJapan_combat_movement.AAM

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      @Axisplaya:

      WILL YOU PLEASE STOP TO HIT OVER 50% WITH YOUR LONE INF ??  :-D :lol:

      The worst thing about having the defender rolling well is that, as the attacker, we are rolling the dice against ourselves.  It is like giving a self inflicted nut-shot. :lol: :lol:
      If this type of attrition holds, I fear for my attack on Moscow that should come eventually.  I better have something like 30+ more units than you for that battle.

      Turn to come later tonight (hopefully).

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      Smo cwlo 1 infantry

      NCM:

      to Tam:
      1 inf Bry

      to Bry:
      tank Nukr
      tank Sukr
      2 mech Nov
      7 inf, 2 art, 1 aa gun Bel
      4 fig, 4 tac Smo

      to z119:
      SS z125

      to z125:
      SS z127

      to Fra:
      6 inf Wgr

      to Epl:
      mech Ger

      to Wgr:
      fig Nita

      to Sita:
      tac Nita

      to Hun:
      2 mech Wgr

      to Nita:
      AA gun Wgr

      to Jeh:
      strategic bomber Nov (yes, this is actually seven spaces!!!) I am putting this in red as a courtesy for you so you realize I am doing this and you can take account for it in your calculations in the Pacific.

      to z113:
      CV, 5 TT z115

      Placement:
      3 art Sukr
      3 art Fra
      3 mech Nov
      6 inf, 4 mech Wgr

      Collect Income:
      60 territory + 25 NO - 2 CRD = 83 ipc

      gsh34_vs_axisplaya_8aGermany.AAM

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      Battle for Smo:

      attacker: inf, 4 fig, 4 tac
      DiceRolls: 1@1 4@3 4@4; Total Hits: 51@1: (6)4@3: (3, 5, 1, 5)4@4: (1, 1, 5, 4)

      defender: inf
      DiceRolls: 1@2; Total Hits: 11@2: (1)

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      Germany, round 8

      Purchase: 70 ipc to spend
      6 infantry (18)
      7 mech (28)
      6 art (24)
      total = 70

      Combat:

      to Volo: (walk in)
      mech Nov

      to Kaz: (walk in)
      3 tank Rox via Cau

      to Vol: (walk in)
      1 tank Ros

      to Smo: (inf)
      inf, 4 fig, 4 tac Bry

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      It looks like we are both getting pretty good attrition as defenders in the last few rounds….

      Hmm, I must have not scored Italy’s income on the chart correctly.  I looked back in the threads and Italy actually has 40 ipc to spend, not 37.  I also didn’t update the Italian round indicator for a while either.

      Italy, round 7

      Purchase: 40 ipc to spend
      12 infantry (36)
      1 art (4)
      total = 40

      Combat:

      to Sam: (walk in)
      mech Bry

      to Bso: (walk in)
      mech Kenya

      to Eth: (walk in)
      2 art Ken

      NCM:

      to z76:
      all ships z71

      to Bry:
      2 mech Epl

      to Rom:
      2 mech Nita

      to Nita:
      2 mech Sita

      to Sita:
      2 inf Nita
      sbr Irq

      to Irq:
      inf Cpr

      Placement:
      2 inf, 1 art Irq
      3 inf Sita
      7 inf Nita

      Collect Income:
      27 territory + 9 NO - 3 CRD = 33 ipc

      France’s move.

      gsh34_vs_axisplaya_7hItaly.AAM

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      I also messed up an NCM move (my head is still spinning from that Japanese turn….).  The tac that participated in the Kwe battle only had 2 movement remaining.  It needs to land in FIC.    And while I’m at it, the infantry in FIC will move to Kwa.  Use this map.

      gsh34_vs_axisplaya_7cJapan.AAM

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      @Axisplaya:

      Those 6 dudes in Kwe have been fantastic.
      Their sacrifice will be remembered as they may have bought one more turn for India !

      :-D

      Ugh!  Yeah, and just getting to the point of clearing and holding Yunnan was no walk in the park for me in this game either.  I’ll be drinking a cold frosty one once I send the final Chinese unit six feet under in this game! :lol: :lol: :lol:

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      Kwe……cwlo 2 inf, 2 mech, 2 tank

      Well, at that rate, I’ll never conquer China.  Also, dang it, I won’t have an attack on your remaining China stack.  :|

      NCM

      (note:  I miss typed a CM,  the plane that moved from z20 to z41 to sink your Anzac DD, it was a tactical bomber, not a fighter as I typed it.  I noticed that as I was trying to type out my NCMs a litter farther down.)

      to z23:
      DD z35

      to z22:
      DD z35

      to z34:
      DD z35

      to z46:
      DD z35

      to z41:
      tac Sum
      2 fig z44
      CA z35

      to Shn:
      2 inf Mal

      to z36:
      all ships in z35
      6 fig, 3 tac z44
      tac, Phi

      to Hon:
      tac Kwe

      to Mal:
      sbr Kwe
      sbr Sze

      Placement:
      3DD z37
      1 DD, 2 TT z36
      2 inf, tank Hon
      4 inf Japan

      Collect Income:
      62 territory + 5 ipc + 1 saved - 2 CRD = 66 ipc

      In some of our earlier discussions you were wondering why I didn’t conquer China yet, well I point to the bloody battles you keep inflicting on me!!! :-D  Since I am away from Japan and I have limited unit placement, you are slaughtering my ground units which is crimping my style in the Pacific.  That original J1 Phi battle along with the Sum and Kwe battle this round is keeping me whittled down pretty good.  Combine that with my Italian attack on Sfa and my attempted strategic bombing raid on Moscow and you are doing a good job of making this guy a pretty gun shy player for the remainder of this game.  :-)

      Well good friend, I await the Allied response.

      gsh34_vs_axisplaya_7cJapan.AAM

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      Ah, the meat-grinder that China is doen’t disappoint! :|

      Battle for Kwe, round 4

      attacker: tank, tac, sbr
      DiceRolls: 1@3 2@4; Total Hits: 11@3: (4)2@4: (4, 6)

      defender: inf
      DiceRolls: 1@2; Total Hits: 11@2: (1)

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      Battle for Kwe, round 3

      attacker: 2 tank, tac, sbr
      DiceRolls: 2@3 2@4; Total Hits: 22@3: (4, 6)2@4: (4, 1)

      defender: 3 inf
      DiceRolls: 3@2; Total Hits: 13@2: (5, 1, 4)

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      Battle for Kwe, round 2

      attacker: 2 art, 2 tank, tac, sbr
      DiceRolls: 2@2 2@3 2@4; Total Hits: 22@2: (6, 2)2@3: (6, 3)2@4: (5, 6)

      defender: 5 inf
      DiceRolls: 5@2; Total Hits: 25@2: (5, 3, 6, 1, 1)

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      Sze twol

      Battle for Kwe:

      attacker: 2 mech, 2 art, 2 tank, tac, sbr
      DiceRolls: 4@2 2@3 2@4; Total Hits: 14@2: (5, 5, 5, 5)2@3: (4, 5)2@4: (3, 5)

      defender: 6 inf
      DiceRolls: 6@2; Total Hits: 26@2: (3, 1, 3, 4, 2, 6)

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      z44 cwlo SS

      Battle for Sze

      attacker: inf, art, sbr
      DiceRolls: 2@2 1@4; Total Hits: 12@2: (3, 5)1@4: (1)

      defender: inf
      DiceRolls: 1@2; Total Hits: 01@2: (5)

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      Well, good thing I did bring both transports.

      Sum twlo 2 inf, art

      Battle for z44

      attacker: SS, 9 fig, 3 tac
      DiceRolls: 1@2 9@3 3@4; Total Hits: 51@2: (4)9@3: (4, 2, 1, 1, 3, 1, 5, 5, 5)3@4: (6, 5, 5)

      defender: DD
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      Japan loses 1 inf

      Battle for Sum, round 2

      attacker: inf, 2 art, tac
      DiceRolls: 3@2 1@3; Total Hits: 23@2: (2, 3, 1)1@3: (5)

      defender: 2 inf
      DiceRolls: 2@2; Total Hits: 22@2: (1, 1)

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      Combat:

      z41 (Anzac transport) cwol

      Per rules, amphibious assault if first.

      Battl for Sum: (2 inf)

      attacker: 2 inf, 2 art, tac
      DiceRolls: 4@2 1@3; Total Hits: 04@2: (5, 6, 4, 6)1@3: (6)

      defender: 2 inf
      DiceRolls: 2@2; Total Hits: 12@2: (1, 6)

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      Well, I have no idea if this is the “right” move or not.  It sure doesn’t feel like it knowing what I am going to do, but, at least it buys me another round against your fleet even if I am just “treading water”.

      Japan, round 7

      Purchase: 65 ipc to spend

      4DD (32)
      2 TT (14)
      6 inf (18)
      save 1
      total = 65

      Combat:

      to Sze: inf
      inf, art Yun
      sbr FIC (4 move remain)

      to Kwe: (6 inf)
      2 mech, 2 art, 2 tank Yun
      tac, (2 move remain), sbr (4 move remain) FIC

      to Bur: (walk in)
      tank Yun blitzes into Bur and to Shn

      to She: (walk in)
      inf Kan

      to z44: (DD)
      SS, 9 fig, 3 tac z35

      to z41: (TT)
      2 CV, fig z20

      to Sum: (2 inf)
      inf, art Phi via TT z35 > z41
      art FIC, inf Mal via TT from z20 > z41
      tac Mal (1 move remain)

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

      I can really see your experience coming out in our game.  You switched your purchases to the European theater at exactly the right time.  If you had waited even one more round to place in the Atlantic with the USA, I think Italy and Germany would have had enough of a leg up that it would have almost been a foregone conclusion that Russia would fall.  As it stands, even without placing units in the Pacific, you will still be thwarting me for a few rounds at a minimum.  Man, you are good.

      posted in Play Boardgames
      gsh34G
      gsh34
    • RE: AA.Org Official Alpha 3 Thread

      ACME wall?

      posted in Axis & Allies Global 1940
      gsh34G
      gsh34
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