Battle for She:
attacker: inf, tank, 2 sbr
Rolls: 1@1 1@3 2@4; Total Hits: 21@1: (4)1@3: (4)2@4: (3, 2)
defender: inf
Rolls: 1@2; Total Hits: 01@2: (6)
Battle for She:
attacker: inf, tank, 2 sbr
Rolls: 1@1 1@3 2@4; Total Hits: 21@1: (4)1@3: (4)2@4: (3, 2)
defender: inf
Rolls: 1@2; Total Hits: 01@2: (6)
Japan, round 9
Purchase: 60 ipc to spend
3 fighters (30)
2 DD (16)
2 mech (8)
6 tank (6)
total = 60
Combat:
to She: (inf)
inf Sik
tank Yun
2 sbr Mal (2 movement remain)
to Sui: (inf)
tank Kwe
tac Sze (2 move remain)
to z42: (SS)
2 BB, CA, 2 DD 3 SS, 7 fig, 4 tac
to Bur: (walk in)
inf Yun
to Shn: (inf)
tac Mal (3 move remain for tac)
fig, tac z37 (3 move remain)
inf Yun
@Young:
@Cmdr:
He said final revisions on 2 November 2011. That’s tomorrow, so we’ll probably have a “final” set of rules and the new games will probably ship with them.
Source?
The source is here: http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149&start=1504
More specifically:
@Dave:
Larry,
Do you have a pencils down due date with Wizards yet? I’m just curious.
Thank you
Response by Larry: Yes I do… Folks it’s November 2nd.
Oh, I can just about see your blood pressure rising even from way down here in San Antonio when those dice results came back the last few rounds as Russia…… :-)
Turn to come later tonight hopefully.
@Tall:
GSH,
By the way,…WHAT PART OF TEXAS ARE YOU LOCATED IN? I’m in the Longview, TX area in NorthEast Texas. If you’re close enough maybe we could get together for a War of our own.
I usually go over to Shreveport, LA where I’m from and my family still lives to get some A&A “action”.“Tall Paul”
San Antonio….deep in the heart of Texas! My wife is in a dental residency program and we have another tike coming within the next month. So, I will have to take a pass on playing up there by you. However, if you get into my neck of the woods let me know. Maybe I could squeeze something in.
Tall Paul,
I did not mean to say “ridiculous” as an insult. I actually meant it as a positive….like people who use a negative term for something positive. (Think skaters…“That move was sick!!!) For what it is worth, I think it is great a map of that size is practical for you. For some sea zones and territories I wish my map was larger too. At some point though, I had to bring into consideration how much room it would take up on my wall and the cost factor. At an appreciably larger size than 84” x 38", my map would’ve been relegated to the garage, which, with no air conditioning and being in Texas, would be a detriment to comfortable play for a large part of the year.
Also, I salute you and your dad for playing. That is cool to be able to play with him. 8-) 8-) 8-) It definitely makes what you have done with your map worth it.
@Tall:
And I couldn’t agree more that a LARGER MAP definately makes a BIG difference,…pun intended. I had mine enlarged 150 % to 48" x 108" by a proffessional digital sign company.
“Tall Paul”
Cripes!!! I thought mine was “big” at 84" x 38.5". Yours boarders on flat out ridiculous!!! My map was too dang expensive at my size anyways. I shudder to think what the cost of your size was.
wow, this is exactly what my wife and myself were talking about doing……
Your wife?? Who the heck plays this game with their wife? :-D (sorry Jen, you are clearly the anomaly around here). My wife pokes fun at me for playing this.
Germany, round 9
Purchase: 83 ipc to spend
5 infantry (15)
4 artillery (16)
13 mech (52)
total = 83
Combat:
DOW China
to Tsi:(walk in)
tank Vol
to Tim: (walk in)
3 tank Kaz via blitz through Novo
NCM:
to Bry:
mech Epl
3 art Sukr
3 mech Nov
tac Sita
to Sam:
inf Tam
to Tam:
inf Bry
to Smo:
inf Bry
to Nov:
2 inf, 2 art Wgr > 2 TT z113 > z115 > offload into Nov
3 TT z113 > z115 and load 6 inf from Fin > offload into Nov
to Epl:
2 mech Hun
to Nita:
4 inf, fig Wgr
to Ger:
8 mech Wgr
to FIC:
sbr Jehol
Placement:
3 mech Nov
3 art Sukr
2 inf, 1 art Vol
to z113:
SS z125
4 SS z113
to z115:
BB,CA, CV z113
Placement:
3 mech Nov
3 art Sukr
2 inf, art Vol
3 inf, 7 mech Wgr
3 mech Ger
Collect Income:
62 territory + 20 NO - 6 CRD = 76 ipc
Ok, that was my last turn until late Sunday or Monday at the earliest. Have a good weekend.
Trj twol
NCM:
to Irq:
2 art Eth via TTs z76 > z80
mech Bso via TTs z76 > z80
sbr Trj
to z80
BB, 2 CA, 2 DD, 3 TT z76
to Sukr:
2 mech Rom
to Sita:
2 inf Nita
Placement:
Naval Base in Irq
3 inf Irq
3 inf Sita
Collect Income:
27 territory + 6 NO - 9 CRD = 24 ipc
You never told me you were a magician. You are doing a good job of making Italy’s income disappear. :-D
France’s turn.
Volo twlo mech
Battle for Trj:
attacker: 2 inf, sbr
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 6)1@4: (3)
defender: inf
Rolls: 1@2; Total Hits: 01@2: (5)
Battle for Volo:
attacker: mech, tank
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (5)
defender: inf
Rolls: 1@2; Total Hits: 11@2: (2)
I have to honest here, you actually maxed out the complex in France with damage. You rolled 5 but under the current system, damage is 1d6+2 for strategic bombers. I’ll update this on my map.
Italy, round 8
Purchase: 33 ipc to spend
Naval Base (15)
6 infantry (18)
total = 33
Combat:
to Volo: (inf)
mech, tank from Bryansk blitzes through Smo
to Trj: (inf)
2 inf Irq
sbr Sita (3 move remain)
to Npr: (walk in)
inf Irq
Just to remind you, I have that German strategic bomber in Jehol.
No problem. Take your time. I understand.
I am trying my best to not give you any options that both easy and good.
Phew! She twol
to z46:
DD z37
to z22:
DD z36
to z20:
6 fig, 3 tac z34
fig z41
2 TT z36
DD z37
to z37:
2 CV, CA, TT z41
fig, tac Java
to Mal:
2 sbr Java
tac z42
to Yun:
inf Shn
inf Kwa
tank Hon
to Sze:
tac She
to Jeh:
1 inf Man
to Japan:
fig z20
Placement:
3 DD z20
1 mech, 2 tank FIC
1 inf, 1 art Mal
DD z37
DD z6
Collect Income:
62 territory + 5 NO + 3 saved - 10 CRD = 60 ipc
Allied turn is up. Good night partner.
z20 cwol
Battle for She: Hmmmm, I am battling the Chinese on the cheap….does it work…
attacker: art, tac
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)
defender: 1 infantry
Rolls: 1@2; Total Hits: 01@2: (3)
z34 cwol
Battle for z20
attacker: 2 BB, CA, 3 SS, 6 CV, fig, tac
Rolls: 3@2 2@3 3@4; Total Hits: 13@2: (6, 5, 4)2@3: (4, 5)3@4: (2, 6, 5)
defender: DD
Rolls: 1@2; Total Hits: 01@2: (4)
Java twlo 1 inf
Battle for z34
attacker: DD, 6 fig, 3 tac
Rolls: 1@2 6@3 3@4; Total Hits: 61@2: (4)6@3: (2, 3, 4, 5, 3, 3)3@4: (1, 6, 2)
defender: DD
Rolls: 1@2; Total Hits: 01@2: (3)
Per rules, amphibious assault is first.
z42 cwol
Battle for Java:
attacker: inf, art, fig, tac, 2 sbr
Rolls: 2@2 1@3 3@4; Total Hits: 42@2: (6, 6)1@3: (2)3@4: (4, 1, 3)
defender: 2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 5)