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    Posts made by Grogtune

    • Bombing factories with increased production

      If a factory of a power with Increased factory production is bombed, is the maximum damage allowed increased to double the new production capacity of the factory?

      posted in Axis & Allies Anniversary Edition
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      Grogtune
    • RE: Quick Tip 1941 Setup

      Is there a standard bid for the 1941 setup?

      posted in Axis & Allies Anniversary Edition
      G
      Grogtune
    • RE: AAG40 FAQ

      @Krieghund:

      @calvinhobbesliker:

      Can an Italtian tank in Egypt blitz Jordan and activate Iraq on the same turn?

      No.  Only air units may move in both combat and noncombat movement.

      Judging from this answer I assume a tank can’t blitz out from his stack to capture an undefended territory and then move back with his friends as his second move.  Is this how it has always been in Axis and Allies?  The groups I play with have always allowed this.

      posted in Axis & Allies Global 1940
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      Grogtune
    • Capturing Allied territories

      When your teammate’s capital has been captured and held by the enemy, are you allowed to capture their territories?  Or can you only liberate them from enemy hands?  For example, if Germany captures UK, can US move into Canada and take control of those 6 IPC’s?  I know that if Germany were to capture them and then US won them back they would become US controlled until the UK is liberated.  But in Pacific the Dutch territories can be “captured” by their allies because it is assumed that Germany has captured Holland. So it seems like the same logic should apply.

      posted in Axis & Allies Europe 1940
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      Grogtune
    • Russian National Objective

      Does an Axis sub in sea zone 125 block Russia’s NO, or does it have to be a surface warship?

      Thanks

      posted in Axis & Allies Global 1940
      G
      Grogtune
    • Chinese fighter

      Can the Chinese fighter fly out to sea to attack Japanese ships, and return to land in a Chinese territory (or Burma) or is it restricted to fighting only on land?

      Thanks in advance.

      posted in Axis & Allies Pacific 1940
      G
      Grogtune
    • RE: Does J1 Attack "Break" the games?

      Hey Hewhoisnickel

      AN2: Destroy both destroyers with planes, use original transport/destroyer to take Java, and on the way, Dutch New Guinea. 54>46>45>42 Move second transport and submarine to SZ46. Build another destroyer.

      Sounds like you are using one transport to take two territories in one round.  A transports move ends when they unload, they can’t unload one unit then move on and unload a second unit elsewhere.

      posted in Axis & Allies Pacific 1940
      G
      Grogtune
    • RE: Transports in 1942

      Disarming transports and removing them from combat is actually a pretty good rule once you get used to it.  It stops the practice of using transports as fodder during naval battles, which is unrealistic.  Instead it is necessary to protect them with warships, which is how it should be.

      posted in Axis & Allies Spring 1942 Edition
      G
      Grogtune
    • RE: Transports in 1942

      Yep, that’s right.

      posted in Axis & Allies Spring 1942 Edition
      G
      Grogtune
    • RE: Strategic bombing quest.

      Hey Jive

      If the AA gun misses the Bomber, the bomber rolls 1 die and that damage is applied to the factory.  It is a one round attack.  The bombing mission is done.

      AA guns always only fire once, at the beginning of combat.  One die per attacking plane.  After that they are ignored for the rest of combat.

      posted in Axis & Allies Spring 1942 Edition
      G
      Grogtune
    • RE: Allied opening strategy

      And I’m glad you learned that you can load onto your allies transports Mike.

      posted in Axis & Allies Spring 1942 Edition
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      Grogtune
    • RE: Allied opening strategy

      UK put an IC in India in this game

      posted in Axis & Allies Spring 1942 Edition
      G
      Grogtune
    • RE: Allied opening strategy

      Yes he did.  I’m sure he never even considered an all-out attack on Caucaus

      posted in Axis & Allies Spring 1942 Edition
      G
      Grogtune
    • RE: Allied opening strategy

      Sorry you’re right, I meant the Caucasus.  My opponent is very good, but he was probably playing Russia a little too aggressively.  One thing that worked out well for me in taking Caucasus in G1, I killed both Russian fighters.  The Russian subs attacked my BB and trans on their own in R2 but failed, and the UK airforce was out of range, so the German BB and trans actually survived until round 3 and were able to dump a second amphibious assault on round 2.  I’m not saying this is a sure-fire strat, just something to consider if Russia is lax in their defense of their territories.

      posted in Axis & Allies Spring 1942 Edition
      G
      Grogtune
    • RE: Allied opening strategy

      KGF = kill Germany first

      posted in Axis & Allies Spring 1942 Edition
      G
      Grogtune
    • RE: Allied opening strategy

      My opponent used this russian sub strategy against me recently.  Germany countered by sending everything at Karelia on round 1 (including BB and trans because they could ignore the russian subs in the Black Sea).  Allied player laughed because I had allowed British navy to survive and didn’t attempt to go for Africa.  Because Russia was under-manned, Karelia fell on G1.  We swapped it back and forth a couple times, but eventually Germany kept it and took Russia on round 4 or 5.  Allied player stopped laughing, and this strategy has been abandoned.

      posted in Axis & Allies Spring 1942 Edition
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      Grogtune
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