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    Topics created by gribble

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      Gribble and Cardo Anniv 41 w/some house rules

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      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Egypt to French Equatorial Africa Italians take Anglo-Egypt Sudan from British Italians take French Equatorial Africa from British 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery moved from 15 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Italy to France 1 artillery moved from Italy to France 1 fighter moved from Libya to France Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in France Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 aaGun, 1 armour and 1 artillery British roll AA dice in France : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 armour and 1 artillery in France, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in France Italians win, taking France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 artillery Non Combat Move - Italians 1 fighter moved from France to Italy Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs

      Combat Hit Differential Summary :

      Italians regular : 0.67 British AA : -0.17 British regular : -0.17

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      Gibble v Cardo Anniversary 42 setup

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      • • • gribble
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      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 infantry moved from Morocco Algeria to Libya Americans take Libya from Italians 1 fighter moved from Gibraltar to Balkans 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 51 Sea Zone 1 infantry moved from 51 Sea Zone to Caroline Islands 1 carrier moved from 53 Sea Zone to 51 Sea Zone 1 fighter moved from 53 Sea Zone to Caroline Islands 1 fighter moved from 53 Sea Zone to Caroline Islands 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 48 Sea Zone to 38 Sea Zone 1 bomber moved from Hawaiian Islands to 38 Sea Zone 1 carrier moved from 56 Sea Zone to 51 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in 38 Sea Zone Americans attack with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 38 Sea Zone Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 38 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 cruiser and 1 transport in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 38 Sea Zone Americans win with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 53 Casualties for Japanese: 1 carrier, 1 cruiser, 2 fighters and 1 transport Battle in Caroline Islands Americans attack with 4 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 4 fighters and 1 infantry in Caroline Islands, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Caroline Islands to 51 Sea Zone 1 fighter moved from Caroline Islands to 51 Sea Zone 1 fighter moved from Caroline Islands to 51 Sea Zone 1 fighter moved from Caroline Islands to 51 Sea Zone 1 bomber moved from 38 Sea Zone to Australia Place Units - Americans 1 armour, 2 fighters and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 56 Sea Zone Combat Move - Chinese 1 infantry moved from Fukien to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Fukien to Kiangsu 1 infantry moved from Hupeh to Suiyuan 1 infantry moved from Hupeh to Suiyuan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsu Turn Complete - Chinese 2 units repaired. Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs

      Combat Hit Differential Summary :

      Americans regular : 1.50 Japanese regular : -0.17

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      1941 goldenfeetx2 & gribble first game

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      • • • gribble
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      I think he got busy and has totally forgotten about the game. I’ll see if I can get him going.

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      Matt and Rick anniversary edition 1941 first game!

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      @gribble said in Matt and Rick anniversary edition 1941 first game!:

      Also, different thread ID, too because I started a new thread for that game.

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      Matt and Rick 1941 first game

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      Where do I look for that?

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      Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

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      • • • gribble
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      I

      Took Japan finally :-) the cost was high though. Very good air strike indeed!

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      Anniversary gribble (Axis) vs CrazyIvan (Allies)

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      CrazyIvanC

      Ok, Britain is done, and in more ways than one, lol.

      With her navy sunk, her airforce ineffective without ground troops, and India and Egypt is Axis hands, I cannot see any way this game comes out in anything other than an Axis victory, at least using the 1941 setup.

      If you want to keep slugging this out, we can do that, but as far as I can see there is nothing a noob like me is going to be able to do to stem the Axis tide. There must be something I can do that would let the allies have a fighting chance, but I cannot see what that might be…

      Up to you, continue this game, or start another, or maybe have you play the allies?

      Let me know what you want to do. :)

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      Gribble TripleA

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      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1 Purchase Units - Germans Germans buy 2 armour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 fighter moved from Poland to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Baltic States 1 artillery moved from 5 Sea Zone to Baltic States 1 armour moved from Poland to Baltic States 2 infantry moved from Poland to Baltic States 2 infantry moved from Poland to East Poland 1 armour moved from Poland to East Poland 1 artillery moved from Poland to East Poland 3 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 2 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27 Casualties for British: 1 battleship and 1 transport Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 12 Sea Zone Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in East Poland Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 1 armour moved from Bulgaria Romania to Ukraine 2 armour moved from Czechoslovakia Hungary to Baltic States 1 fighter moved from 12 Sea Zone to France 1 fighter moved from 12 Sea Zone to Morocco Algeria 2 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 2 Sea Zone to Norway 1 fighter moved from 6 Sea Zone to Germany 2 infantry moved from Germany to Poland Place Units - Germans 1 submarine placed in 5 Sea Zone 2 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs

      Combat Hit Differential Summary :

      Germans : 1.50 British : -0.67 Russians : -1.67

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      Looking for opponent for Anniversary

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      • • • gribble
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      djensenD

      Are either of you still interested in an A&A Anniversary Ed. game?

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