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    Posts made by gribble

    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 4 armour, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 armour moved from Buryatia S.S.R. to Manchuria
                    Chinese take Manchuria from Japanese
              1 armour moved from Manchuria to Kiangsu
                    Chinese take Kiangsu from Japanese
              1 armour moved from Poland to Czechoslovakia Hungary
                    Russians take Czechoslovakia Hungary from Germans
              2 armour moved from East Poland to Bulgaria Romania
              2 armour moved from Caucasus to Bulgaria Romania
              1 bomber and 1 infantry moved from Karelia S.S.R. to Bulgaria Romania
              1 artillery moved from Ukraine to Bulgaria Romania
      
          Combat - Russians
              Battle in Bulgaria Romania
                  Russians attack with 4 armour, 1 artillery, 1 bomber and 1 infantry
                  Italians defend with 1 armour
                      Russians roll dice for 4 armour, 1 artillery, 1 bomber and 1 infantry in Bulgaria Romania, round 2 : 2/7 hits, 3.33 expected hits
                      Germans roll dice for 1 armour in Bulgaria Romania, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bulgaria Romania
                  Russians win, taking Bulgaria Romania from Germans with 4 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 armour
      
          Non Combat Move - Russians
              2 infantry moved from Baltic States to Poland
              2 artilleries moved from East Poland to Poland
              1 infantry moved from Karelia S.S.R. to Baltic States
              2 infantry moved from Caucasus to Ukraine
              3 infantry moved from Russia to Caucasus
              1 bomber moved from Bulgaria Romania to Caucasus
              1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
      
          Place Units - Russians
              2 bombers placed in Karelia S.S.R.
              Russians undo move 1.
              1 bomber and 1 infantry placed in Karelia S.S.R.
              1 bomber and 1 infantry placed in Russia
              4 armour placed in Caucasus
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
              Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.50
      Russians : -1.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries, 2 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 1 units.
      
          Combat Move - Americans
              1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 7 Sea Zone
              1 armour moved from 7 Sea Zone to Northwestern Europe
              1 infantry moved from 7 Sea Zone to Northwestern Europe
              2 infantry moved from Eastern United States to 10 Sea Zone
              2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
              1 armour moved from Wake Island to 52 Sea Zone
              1 armour and 1 transport moved from 52 Sea Zone to 50 Sea Zone
              2 fighters moved from 52 Sea Zone to Philippine Islands
              1 cruiser moved from 52 Sea Zone to 50 Sea Zone
              2 submarines moved from 52 Sea Zone to 61 Sea Zone
              1 armour moved from Western United States to 56 Sea Zone
              1 infantry moved from Western United States to 56 Sea Zone
              1 armour moved from 50 Sea Zone to Philippine Islands
      
          Combat - Americans
              Battle in Philippine Islands
                  Americans attack with 1 armour and 2 fighters
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 cruiser in Philippine Islands, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour and 2 fighters in Philippine Islands, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Philippine Islands
                  Americans win, taking Philippine Islands from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in 61 Sea Zone
                  Americans attack with 2 submarines
                  Japanese defend with 1 carrier and 2 fighters
                      Americans roll dice for 2 submarines in 61 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      1 carrier owned by the Japanese lost in 61 Sea Zone
                  2 submarines owned by the Americans Submerged
                  Japanese win with 2 fighters remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 carrier
                  2 fighters owned by the Japanese forced to land in Kwangtung
      
          Non Combat Move - Americans
              2 fighters moved from Philippine Islands to 50 Sea Zone
              1 carrier moved from 52 Sea Zone to 50 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
              1 armour moved from 64 Sea Zone to Alaska
              1 infantry moved from 64 Sea Zone to Alaska
              2 bombers moved from Western United States to Buryatia S.S.R.
              2 infantry moved from 12 Sea Zone to Gibraltar
      
          Place Units - Americans
              1 transport placed in 56 Sea Zone
              2 bombers placed in Eastern United States
              2 armour and 2 infantry placed in Eastern United States
              2 artilleries placed in Western United States
      
          Place Units - Chinese
              1 infantry placed in Hupeh
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 40 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      Americans : 0.00
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Research Technology - British
              British spend 0 on tech rolls
                  British rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - British
              British repair damage of 5x factory; Remaining resources: 53 PUs; 1 techTokens; 
              British buy 2 armour, 5 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - British
              1 armour moved from India to French Indo-China Thailand
                    British take French Indo-China Thailand from Japanese
              1 armour moved from India to Yunnan
              1 infantry moved from India to Burma
              1 infantry moved from Egypt to Libya
                    British take Libya from Italians
              1 transport moved from 13 Sea Zone to 7 Sea Zone
              1 transport moved from 13 Sea Zone to 7 Sea Zone
              2 bombers moved from United Kingdom to Italy
              4 infantry moved from United Kingdom to 7 Sea Zone
              4 infantry moved from 7 Sea Zone to Northwestern Europe
                    British take Northwestern Europe from Germans
      
          Combat - British
              Strategic bombing raid in Italy
                      AA fire in Italy : 0/2 hits, 0.33 expected hits
                  Bombing raid in Italy rolls: 2,6 and causes: 8 damage to unit: factory
                  Bombing raid in Italy causes 8 damage total. 
      
          Non Combat Move - British
              2 bombers moved from Italy to United Kingdom
              1 carrier moved from 13 Sea Zone to 7 Sea Zone
              2 fighters moved from 13 Sea Zone to 7 Sea Zone
              1 fighter moved from India to Hupeh
      
          Place Units - British
              2 armour and 1 infantry placed in India
              1 transport placed in 7 Sea Zone
              5 artilleries and 1 bomber placed in United Kingdom
      
          Turn Complete - British
              British collect 47 PUs; end with 48 PUs
              Objective 1: British met a national objective for an additional 5 PUs; end with 53 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      British rolls : : 0.00
      AA fire in Italy : : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Research Technology - Russians
              Russians spend 5 on tech rolls
                  Russians rolls : 1/1 hits, 0.00 expected hits
              Russians removing all Technology Tokens after successful research.
              Russians discover Paratroopers
      
          Activate Technology - Russians
              Russians activating Paratroopers
      
          Purchase Units - Russians
              Russians repair damage of 6x factory; Remaining resources: 31 PUs; 0 techTokens; 
              Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 armour moved from Yakut S.S.R. to Soviet Far East
                    Russians take Soviet Far East from Japanese
              1 armour moved from Soviet Far East to Buryatia S.S.R.
                    Russians take Buryatia S.S.R. from Japanese
              1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
                    Russians take Stanovoj Chrebet from Japanese
              1 artillery moved from Eastern Ukraine to East Poland
              1 infantry moved from Eastern Ukraine to East Poland
              1 infantry moved from Ukraine to East Poland
              1 artillery moved from Ukraine to East Poland
              2 armour moved from Russia to East Poland
              1 bomber moved from Russia to Poland
              2 artilleries moved from Bulgaria Romania to Poland
              1 armour moved from Bulgaria Romania to Poland
      
          Combat - Russians
              Battle in East Poland
                  Russians attack with 2 armour, 2 artilleries and 2 infantry
                  Germans defend with 2 fighters
                      Russians roll dice for 2 armour, 2 artilleries and 2 infantry in East Poland, round 2 : 3/6 hits, 2.33 expected hits
                      Germans roll dice for 2 fighters in East Poland, round 2 : 2/2 hits, 1.33 expected hits
                      2 infantry owned by the Russians and 2 fighters owned by the Germans lost in East Poland
                  Russians win, taking East Poland from Germans with 2 armour and 2 artilleries remaining. Battle score for attacker is 14
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 fighters
              Battle in Poland
                  Russians attack with 1 armour, 2 artilleries and 1 bomber
                  Germans defend with 2 bombers and 2 infantry
                      Russians roll dice for 1 armour, 2 artilleries and 1 bomber in Poland, round 2 : 3/4 hits, 1.83 expected hits
                      Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 : 0/4 hits, 1.00 expected hits
                      1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Poland
                      Russians roll dice for 1 armour, 2 artilleries and 1 bomber in Poland, round 3 : 3/4 hits, 1.83 expected hits
                      Germans roll dice for 1 bomber in Poland, round 3 : 0/1 hits, 0.17 expected hits
                      1 bomber owned by the Germans lost in Poland
                  Russians win, taking Poland from Germans with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 30
                  Casualties for Germans: 2 bombers and 2 infantry
      
          Non Combat Move - Russians
              1 artillery moved from Caucasus to Ukraine
              2 infantry moved from Karelia S.S.R. to Baltic States
              1 bomber moved from Poland to Karelia S.S.R.
      
          Place Units - Russians
              2 armour and 2 infantry placed in Caucasus
              2 infantry placed in Karelia S.S.R.
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Objective 2: Russians met a national objective for an additional 10 PUs; end with 45 PUs
              Objective 1: Russians met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      Russians rolls : : 1.00
      Russians : 3.00
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 bombers, 1 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 1 units.
      
          Combat Move - Americans
              1 infantry moved from Eastern United States to 10 Sea Zone
              1 armour moved from Eastern United States to 10 Sea Zone
              1 infantry moved from Western United States to 56 Sea Zone
              1 armour moved from Western United States to 56 Sea Zone
              2 submarines moved from 56 Sea Zone to 52 Sea Zone
              1 cruiser moved from 56 Sea Zone to 52 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
              1 infantry moved from 52 Sea Zone to Wake Island
              1 armour moved from 52 Sea Zone to Wake Island
              2 fighters moved from 56 Sea Zone to Wake Island
              1 bomber moved from Hupeh to Chinghai
              1 bomber moved from Yakut S.S.R. to Stanovoj Chrebet
      
          Combat - Americans
              Battle in Chinghai
                  Americans attack with 1 bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber in Chinghai, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in Chinghai, round 3 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Chinghai, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chinghai
                  Japanese win with no units remaining. Battle score for attacker is -9
                  Casualties for Americans: 1 bomber
                  Casualties for Japanese: 1 infantry
              Battle in Stanovoj Chrebet
                  Americans attack with 1 bomber
                  Japanese defend with 1 armour
                      Americans roll dice for 1 bomber in Stanovoj Chrebet, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Stanovoj Chrebet, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Stanovoj Chrebet
                  Japanese win with no units remaining. Battle score for attacker is -7
                  Casualties for Americans: 1 bomber
                  Casualties for Japanese: 1 armour
              Battle in 52 Sea Zone
                  Americans attack with 1 cruiser, 2 submarines and 1 transport
                  Japanese defend with 1 cruiser and 1 transport
                      Americans roll dice for 2 submarines in 52 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      1 cruiser owned by the Japanese lost in 52 Sea Zone
                      Americans roll dice for 1 cruiser and 1 transport in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 transport owned by the Japanese lost in 52 Sea Zone
                      Americans roll dice for 2 submarines in 52 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                  Americans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 19
                  Casualties for Japanese: 1 cruiser and 1 transport
              Battle in Wake Island
                  Americans attack with 1 armour, 2 fighters and 1 infantry
                  Japanese defend with 1 armour and 1 infantry
                      Americans roll dice for 1 armour, 2 fighters and 1 infantry in Wake Island, round 2 : 2/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                  Americans win, taking Wake Island from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 armour and 1 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Wake Island to 52 Sea Zone
              1 carrier moved from 56 Sea Zone to 52 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
      
          Place Units - Americans
              1 transport placed in 56 Sea Zone
              1 transport placed in 10 Sea Zone
              2 bombers placed in Western United States
              1 armour and 1 infantry placed in Western United States
      
          Place Units - Chinese
              1 infantry placed in Hupeh
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 40 PUs
              Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      Americans : -0.17
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Research Technology - British
              British spend 5 on tech rolls
                  British rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - British
              British repair damage of 1x factory; Remaining resources: 45 PUs; 1 techTokens; 
              British buy 2 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - British
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 artillery moved from United Kingdom to 7 Sea Zone
              2 infantry moved from United Kingdom to 7 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
              2 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
              1 destroyer moved from 12 Sea Zone to 13 Sea Zone
              1 infantry moved from Trans-Jordan to Egypt
                    British take Egypt from Germans
              3 infantry moved from 13 Sea Zone to France
              1 artillery moved from 13 Sea Zone to France
              1 bomber moved from United Kingdom to Italy
              1 transport moved from 40 Sea Zone to 29 Sea Zone
              1 bomber moved from United Kingdom to Italy
              1 bomber moved from United Kingdom to Germany
              2 fighters moved from 7 Sea Zone to France
      
          Combat - British
              Strategic bombing raid in Italy
                      AA fire in Italy : 1/2 hits, 0.33 expected hits
                  1 bomber killed by AA
                  Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory
                  Bombing raid in Italy causes 3 damage total. 
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                  Bombing raid in Germany causes 1 damage total. 
              Battle in France
                  British attack with 1 artillery, 2 fighters and 3 infantry
                  Italians defend with 2 armour
                      British roll dice for 1 artillery, 2 fighters and 3 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
                      Germans roll dice for 2 armour in France, round 2 : 0/2 hits, 1.00 expected hits
                      2 armour owned by the Italians lost in France
                  British win, taking France from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
                  Casualties for Italians: 2 armour
      
          Non Combat Move - British
              1 bomber moved from Italy to United Kingdom
              1 bomber moved from Germany to United Kingdom
              1 battleship moved from 7 Sea Zone to 13 Sea Zone
              1 cruiser moved from 7 Sea Zone to 13 Sea Zone
              1 carrier moved from 7 Sea Zone to 13 Sea Zone
              1 submarine moved from 7 Sea Zone to 13 Sea Zone
              2 fighters moved from France to 13 Sea Zone
              1 infantry moved from India to Burma
              1 artillery moved from India to Burma
              1 armour moved from India to Burma
      
          Place Units - British
              2 armour and 1 fighter placed in India
              1 fighter and 5 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 48 PUs; end with 48 PUs
              Objective 3: British met a national objective for an additional 5 PUs; end with 53 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      British : 0.00
      British rolls : : 0.00
      AA fire in Italy : : 0.67
      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians repair damage of 1x factory; Remaining resources: 34 PUs; 0 techTokens; 
              Russians buy 2 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Russians
              2 infantry moved from Ukraine to Bulgaria Romania
              2 artilleries moved from Ukraine to Bulgaria Romania
              1 armour moved from Caucasus to Bulgaria Romania
              2 infantry moved from Karelia S.S.R. to Baltic States
              1 armour moved from Russia to Baltic States
      
          Combat - Russians
              Battle in Bulgaria Romania
                  Russians attack with 1 armour, 2 artilleries and 2 infantry
                  Germans defend with 1 armour and 2 infantry
                      Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Bulgaria Romania, round 2 : 2/5 hits, 1.83 expected hits
                      Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1.17 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania
                      Russians roll dice for 1 armour and 2 artilleries in Bulgaria Romania, round 3 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 armour in Bulgaria Romania, round 3 : 1/1 hits, 0.50 expected hits
                      1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania
                  Russians win, taking Bulgaria Romania from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 artillery and 2 infantry
                  Casualties for Germans: 1 armour and 2 infantry
              Battle in Baltic States
                  Russians attack with 1 armour and 2 infantry
                  Germans defend with 1 armour
                      Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Russians
              1 artillery moved from Ukraine to Bulgaria Romania
              1 infantry moved from Caucasus to Ukraine
              1 artillery moved from Caucasus to Eastern Ukraine
              1 artillery moved from Caucasus to Ukraine
              1 armour moved from Evenki National Okrug to Yakut S.S.R.
              1 submarine moved from 12 Sea Zone to 13 Sea Zone
      
          Place Units - Russians
              2 infantry placed in Karelia S.S.R.
              1 bomber placed in Russia
              1 artillery placed in Caucasus
              2 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 32 PUs
              Objective 2: Russians met a national objective for an additional 10 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Russians : 0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans rolls : 1/1 hits, 0.00 expected hits
              Americans removing all Technology Tokens after successful research.
              Americans discover Super subs
      
          Activate Technology - Americans
              Americans activating Super subs
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 carrier, 1 cruiser, 2 infantry and 2 submarines; Remaining resources: 2 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 2 units.
      
          Combat Move - Americans
              1 artillery moved from Morocco Algeria to Libya
              1 infantry moved from Morocco Algeria to Libya
              1 bomber moved from Hawaiian Islands to 50 Sea Zone
              1 bomber moved from Australia to 61 Sea Zone
      
          Combat - Americans
              Battle in 50 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 50 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 61 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 61 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Libya
                  Americans attack with 1 artillery and 1 infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Libya
                  Americans win, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              1 destroyer moved from 12 Sea Zone to 13 Sea Zone
              1 transport moved from 12 Sea Zone to 10 Sea Zone
              1 bomber moved from 61 Sea Zone to Hupeh
              1 bomber moved from 50 Sea Zone to Hupeh
              2 fighters moved from Western United States to 56 Sea Zone
              1 bomber moved from Western United States to Yakut S.S.R.
      
          Place Units - Americans
              1 armour placed in Eastern United States
              1 armour placed in Western United States
              2 infantry placed in Eastern United States
              1 carrier, 1 cruiser and 2 submarines placed in 56 Sea Zone
      
          Place Units - Chinese
              1 infantry placed in Hupeh
              1 infantry placed in Hupeh
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 42 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.67
      Americans rolls : : 1.00
      Americans : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Research Technology - British
              British spend 0 on tech rolls
                  British rolls : 1/1 hits, 0.00 expected hits
              British removing all Technology Tokens after successful research.
              British discover Super subs
      
          Activate Technology - British
              British activating Super subs
      
          Purchase Units - British
              British buy 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 armour moved from Norway to Finland
              1 infantry moved from Norway to Finland
              1 transport moved from 6 Sea Zone to 7 Sea Zone
              1 cruiser moved from 6 Sea Zone to 7 Sea Zone
              1 battleship moved from 6 Sea Zone to 7 Sea Zone
              1 bomber moved from United Kingdom to Italy
              2 fighters moved from 6 Sea Zone to France
              1 infantry moved from Eastern Canada to 9 Sea Zone
              1 armour moved from Eastern Canada to 9 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone
              1 artillery moved from United Kingdom to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 armour moved from 7 Sea Zone to France
              1 artillery moved from 7 Sea Zone to France
              2 infantry moved from 7 Sea Zone to France
      
          Combat - British
              Strategic bombing raid in Italy
                      AA fire in Italy : 0/1 hits, 0.17 expected hits
                  Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
                  Bombing raid in Italy causes 1 damage total. 
              Battle in Finland
                  British attack with 1 armour and 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Finland
                  British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in France
                  British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                  Germans defend with 1 armour and 2 infantry
                      British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 2 : 1/6 hits, 2.33 expected hits
                      Germans roll dice for 1 armour and 2 infantry in France, round 2 : 0/3 hits, 1.17 expected hits
                      2 infantry owned by the Germans lost in France
                      British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 3 : 1/6 hits, 2.33 expected hits
                      Germans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Germans and 1 infantry owned by the British lost in France
                  British win, taking France from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 armour and 2 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - British
              1 carrier moved from 6 Sea Zone to 7 Sea Zone
              2 fighters moved from France to 7 Sea Zone
              1 destroyer moved from 9 Sea Zone to 12 Sea Zone
              1 transport moved from 42 Sea Zone to 40 Sea Zone
              1 infantry moved from India to Burma
              1 bomber moved from Italy to United Kingdom
      
          Place Units - British
              1 armour and 2 infantry placed in India
              1 submarine placed in 7 Sea Zone
              1 artillery and 2 bombers placed in United Kingdom
      
          Turn Complete - British
              British collect 46 PUs; end with 46 PUs
              Objective 3: British met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      British : -2.50
      British rolls : : 1.00
      AA fire in Italy : : -0.17
      

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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians repair damage of 3x factory; Remaining resources: 28 PUs; 0 techTokens; 
              Russians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Russians
              2 infantry moved from Belorussia to Baltic States
              1 armour moved from Russia to Baltic States
              3 infantry moved from Caucasus to Ukraine
              3 artilleries moved from Caucasus to Ukraine
              1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
              2 infantry moved from Soviet Far East to Buryatia S.S.R.
              1 bomber moved from Russia to Buryatia S.S.R.
              1 submarine moved from 6 Sea Zone to 12 Sea Zone
      
          Combat - Russians
              Battle in Buryatia S.S.R.
                  Russians attack with 1 bomber and 3 infantry
                  Japanese defend with 1 armour and 2 infantry
                      Russians roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour and 2 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1.17 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                      Russians roll dice for 1 bomber and 1 infantry in Buryatia S.S.R., round 3 : 2/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Buryatia S.S.R., round 3 : 1/1 hits, 0.50 expected hits
                      1 bomber owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R.
                  Russians win, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Russians: 1 bomber and 2 infantry
                  Casualties for Japanese: 1 armour and 2 infantry
              Battle in Ukraine
                  Russians attack with 3 artilleries and 3 infantry
                  Germans defend with 1 armour, 1 artillery and 2 infantry
                      Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                      Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 3 : 3/5 hits, 1.67 expected hits
                      Germans roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 2/2 hits, 0.83 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 3 artilleries remaining. Battle score for attacker is 6
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 1 armour, 1 artillery and 2 infantry
              Battle in Baltic States
                  Russians attack with 1 armour and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              2 infantry moved from Russia to Belorussia
              1 infantry moved from Caucasus to Ukraine
              1 infantry moved from Caucasus to Ukraine
              1 infantry moved from Caucasus to Ukraine
              1 armour moved from Russia to Evenki National Okrug
      
          Place Units - Russians
              2 infantry placed in Karelia S.S.R.
              1 armour placed in Russia
              1 armour, 2 artilleries and 1 infantry placed in Caucasus
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 30 PUs
              Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      Russians : 4.50
      Japanese : 1.33
      

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    • RE: Matt and Rick anniversary edition 1941 first game!

      So the battle in Hawaii I ended up retreating when the odds were even, but it made you lose the fighter you had left. I added it back in with edit mode at the Caroline Islands, FYI.

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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 2 units.
      
          Combat Move - Americans
              1 infantry moved from Eastern United States to 10 Sea Zone
              1 artillery moved from Eastern United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
              1 infantry moved from 12 Sea Zone to Morocco Algeria
                    Americans take Morocco Algeria from Germans
              1 artillery moved from 12 Sea Zone to Morocco Algeria
              1 destroyer moved from 10 Sea Zone to 12 Sea Zone
              1 bomber moved from Western United States to 48 Sea Zone
              1 bomber moved from Eastern United States to 53 Sea Zone
              1 fighter moved from Eastern United States to 53 Sea Zone
              1 fighter moved from Western United States to 53 Sea Zone
              1 fighter moved from 44 Sea Zone to 53 Sea Zone
              1 destroyer moved from 44 Sea Zone to 53 Sea Zone
              1 destroyer moved from 56 Sea Zone to 53 Sea Zone
              1 fighter moved from Hawaiian Islands to 53 Sea Zone
              1 carrier moved from 44 Sea Zone to 53 Sea Zone
      
          Combat - Americans
              Battle in 53 Sea Zone
                  Americans attack with 1 bomber, 1 carrier, 2 destroyers and 4 fighters
                  Japanese defend with 2 carriers and 4 fighters
                      Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 53 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
                      Japanese roll dice for 2 carriers and 4 fighters in 53 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                      2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone
                      Americans roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                      Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                      1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 53 Sea Zone
                   retreated to 53 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is -12
                  Casualties for Americans: 1 carrier, 2 destroyers and 4 fighters
                  Casualties for Japanese: 2 carriers and 3 fighters
                  1 fighter owned by the Japanese could not land and were killed
      
          Non Combat Move - Americans
              1 bomber moved from 53 Sea Zone to Hawaiian Islands
              1 bomber moved from 48 Sea Zone to Australia
              1 infantry moved from Central United States to Eastern United States
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Hupeh
              1 fighter moved from Yunnan to Hupeh
      
          Combat - Chinese
              Battle in Hupeh
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hupeh
                  Chinese win, taking Hupeh from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hupeh to Ningxia
      
          Place Units - Americans
              1 bomber, 2 fighters and 1 infantry placed in Western United States
      
          Place Units - Chinese
              1 infantry placed in Ningxia
              1 infantry placed in Ningxia
      
          Turn Complete - Americans
              Americans collect 41 PUs; end with 41 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      Americans : -0.17
      Chinese : 0.33
      Japanese : 2.00
      

      Savegame

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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Research Technology - British
              British spend 5 on tech rolls
                  British rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - British
              British buy 1 carrier, 1 factory and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - British
              1 fighter moved from Egypt to 16 Sea Zone
              1 destroyer moved from 35 Sea Zone to 49 Sea Zone
              1 fighter moved from United Kingdom to 6 Sea Zone
              1 battleship moved from 2 Sea Zone to 6 Sea Zone
              1 destroyer moved from 12 Sea Zone to 6 Sea Zone
              1 infantry moved from United Kingdom to 2 Sea Zone
              1 armour moved from United Kingdom to 2 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
              1 cruiser moved from 12 Sea Zone to 6 Sea Zone
              1 fighter moved from United Kingdom to 5 Sea Zone
              1 bomber moved from United Kingdom to Norway
              1 armour moved from 6 Sea Zone to Norway
              1 infantry moved from 6 Sea Zone to Norway
              1 destroyer moved from 41 Sea Zone to 48 Sea Zone
      
          Combat - British
              Battle in 16 Sea Zone
                  British attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 16 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in 5 Sea Zone
                  British attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 5 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in 48 Sea Zone
                  British attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 48 Sea Zone
                  British win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 49 Sea Zone
                  British attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 49 Sea Zone
                  British win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 6 Sea Zone
                  British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport; Russians loiter and taunt
                  Germans defend with 1 cruiser and 3 submarines
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Germans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      2 submarines owned by the Germans lost in 6 Sea Zone
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 cruiser in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the British
                      1 submarine owned by the Germans lost in 6 Sea Zone
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits
                      Germans roll dice for 1 cruiser in 6 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 6 Sea Zone
                  British win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 22
                  Casualties for Germans: 1 cruiser and 3 submarines
                  Casualties for British: 1 destroyer
              Battle in Norway
                  British attack with 1 armour, 1 bomber and 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Norway
                  British win, taking Norway from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Norway to United Kingdom
              1 fighter moved from 5 Sea Zone to 6 Sea Zone
              1 infantry moved from Western Canada to Eastern Canada
              2 infantry moved from India to 35 Sea Zone
              2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
              2 infantry moved from 38 Sea Zone to East Indies
              1 infantry moved from Australia to 41 Sea Zone
              1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to New Zealand
              1 fighter moved from 16 Sea Zone to Egypt
              1 infantry moved from Union of South Africa to Rhodesia
      
          Place Units - British
              1 carrier placed in 6 Sea Zone
              1 factory placed in India
              3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 40 PUs; end with 40 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germans : -0.50
      British : -2.33
      British rolls : : 0.00
      

      Savegame

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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 2 armour, 2 artilleries and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Russians
              2 infantry moved from Archangel to Karelia S.S.R.
              1 armour moved from Russia to Karelia S.S.R.
      
          Combat - Russians
              Battle in Karelia S.S.R.
                  Russians attack with 1 armour and 2 infantry
                  Germans defend with 1 aaGun, 1 factory and 1 infantry
                      Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Karelia S.S.R.
                  Russians win, taking Karelia S.S.R. from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 artillery moved from Russia to Caucasus
              1 infantry moved from Russia to Eastern Ukraine
              2 infantry moved from Russia to Belorussia
              2 infantry moved from Belorussia to Karelia S.S.R.
              2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
              1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
              1 infantry moved from Evenki National Okrug to Yakut S.S.R.
              2 infantry moved from Kazakh S.S.R. to Caucasus
              2 infantry moved from Novosibirsk to Russia
              1 submarine moved from 4 Sea Zone to 6 Sea Zone
      
          Place Units - Russians
              2 artilleries placed in Caucasus
              1 bomber placed in Russia
              2 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
              Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : 0.17
      

      Savegame

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    • RE: Matt and Rick anniversary edition 1941 first game!

      Here’s the new game started, go ahead and play the Axis this time.mattrick.tsvg

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    • RE: Matt and Rick anniversary edition 1941 first game!

      I’m not sure you’ll be able to recover from the last two blows. Go ahead and start a new game and play the Axis. Maybe you’ll stomp me again!

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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 7
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 2 bombers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 armour moved from Wake Island to 52 Sea Zone
              1 armour and 1 transport moved from 52 Sea Zone to 46 Sea Zone
              1 armour moved from 46 Sea Zone to Solomon Islands
                    Japanese take Solomon Islands from British
              2 bombers moved from Japan to 57 Sea Zone
              2 fighters moved from 52 Sea Zone to 57 Sea Zone
              1 fighter moved from Japan to 57 Sea Zone
              1 battleship moved from 52 Sea Zone to 57 Sea Zone
              1 cruiser moved from 52 Sea Zone to 57 Sea Zone
              1 bomber moved from Borneo to New Guinea
              2 infantry moved from Borneo to 49 Sea Zone
              1 cruiser moved from 49 Sea Zone to 48 Sea Zone
              1 infantry moved from Yunnan to Sikang
              1 artillery moved from Hupeh to Sikang
              1 bomber moved from Fukien to Sikang
              1 armour moved from Manchuria to Ningxia
              1 artillery moved from Hupeh to Ningxia
              2 fighters moved from Suiyuan to Ningxia
              2 infantry moved from Borneo to 49 Sea Zone
              4 infantry and 2 transports moved from 49 Sea Zone to 39 Sea Zone
              2 transports moved from 37 Sea Zone to 49 Sea Zone
              3 infantry moved from Borneo to 49 Sea Zone
              1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
              2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
              3 infantry moved from 48 Sea Zone to New Guinea
              1 fighter moved from 37 Sea Zone to Australia
              1 fighter moved from 37 Sea Zone to Australia
              4 infantry moved from 39 Sea Zone to Australia
              1 bomber moved from Borneo to 48 Sea Zone
      
          Combat - Japanese
              Battle in Sikang
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                      Japanese roll dice for 1 artillery and 1 bomber in Sikang, round 3 : 1/2 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is -9
                  Casualties for Japanese: 1 bomber and 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Ningxia
                  Japanese attack with 1 armour, 1 artillery and 2 fighters
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Ningxia, round 2 : 2/4 hits, 1.83 expected hits
                      Chinese roll dice for 2 infantry in Ningxia, round 2 : 2/2 hits, 0.67 expected hits
                      1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Ningxia
                  Japanese win, taking Ningxia from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 artillery and 1 fighter
                  Casualties for Chinese: 2 infantry
              Battle in Australia
                  Japanese attack with 2 fighters and 4 infantry
                  British defend with 1 aaGun, 1 artillery and 2 infantry
                      AA fire in Australia : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters and 4 infantry in Australia, round 2 : 1/6 hits, 1.67 expected hits
                      British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
                      Japanese roll dice for 2 fighters and 2 infantry in Australia, round 3 : 0/4 hits, 1.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Australia, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Australia
                      Japanese roll dice for 2 fighters and 1 infantry in Australia, round 4 : 2/3 hits, 1.17 expected hits
                      British roll dice for 1 artillery and 1 infantry in Australia, round 4 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British and 1 infantry owned by the British lost in Australia
                  Japanese win, taking Australia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Japanese: 3 infantry
                  Casualties for British: 1 artillery and 2 infantry
              Battle in 57 Sea Zone
                  Japanese attack with 1 battleship, 2 bombers, 1 cruiser and 3 fighters
                  Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                      Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 2 bombers and 3 fighters in 57 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                      Japanese roll dice for 1 battleship and 1 cruiser in 57 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 57 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 57 Sea Zone
                      Japanese roll dice for 1 battleship, 2 bombers and 1 cruiser in 57 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
                      Americans roll dice for 1 fighter in 57 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 57 Sea Zone
                  Japanese win with 1 battleship and 2 bombers remaining. Battle score for attacker is 26
                  Casualties for Japanese: 1 cruiser and 3 fighters
                  Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
              Battle in 48 Sea Zone
                  Japanese attack with 1 bomber, 1 cruiser and 2 transports
                  British defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 bomber, 1 cruiser and 2 transports in 48 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                      British roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the Japanese lost in 48 Sea Zone
                      Japanese roll dice for 1 bomber and 2 transports in 48 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 48 Sea Zone
                      1 transport owned by the British lost in 48 Sea Zone
                  Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 cruiser
                  Casualties for British: 1 destroyer and 1 transport
              Battle in New Guinea
                  Japanese attack with 1 bomber and 3 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 bomber and 3 infantry in New Guinea, round 2 : 1/4 hits, 1.17 expected hits
                      British roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in New Guinea
                  Japanese win, taking New Guinea from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from 48 Sea Zone to Borneo
              1 bomber moved from New Guinea to Borneo
              1 carrier moved from 37 Sea Zone to 39 Sea Zone
              2 fighters moved from Australia to 39 Sea Zone
              2 bombers moved from 57 Sea Zone to Japan
              1 carrier moved from 52 Sea Zone to 53 Sea Zone
              1 fighter moved from Ningxia to Manchuria
      
          Place Units - Japanese
              1 fighter and 1 infantry placed in Borneo
              2 armour, 2 bombers and 1 fighter placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 46 PUs; end with 46 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      British : 0.67
      Japanese rolls : : 0.00
      AA fire in Australia : : -0.33
      Americans : 1.33
      Chinese : 2.33
      Japanese : -0.83
      

      Savegame

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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 7
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans repair damage of 4x factory; Remaining resources: 63 PUs; 1 techTokens; 
              Germans buy 9 armour and 5 infantry; Remaining resources: 3 PUs; 1 techTokens; 
      
          Combat Move - Germans
              3 transports moved from 6 Sea Zone to 5 Sea Zone
              3 armour moved from Germany to 5 Sea Zone
              3 infantry moved from Germany to 5 Sea Zone
              2 bombers moved from Germany to France
              2 bombers moved from France to United Kingdom
              1 bomber moved from Germany to United Kingdom
              1 fighter moved from Northwestern Europe to United Kingdom
              2 fighters moved from 6 Sea Zone to United Kingdom
              1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
              3 armour moved from 6 Sea Zone to United Kingdom
              3 infantry moved from 6 Sea Zone to United Kingdom
              1 armour moved from Russia to Novosibirsk
                    Germans take Novosibirsk from Russians
              1 armour moved from Novosibirsk to Evenki National Okrug
                    Germans take Evenki National Okrug from Russians
              1 infantry moved from Russia to Urals
                    Germans take Urals from Russians
              1 infantry moved from Egypt to 15 Sea Zone
              1 infantry and 1 transport moved from 15 Sea Zone to 34 Sea Zone
              1 infantry moved from 34 Sea Zone to Italian Africa
              1 fighter moved from Anglo-Egypt Sudan to Italian Africa
      
          Combat - Germans
              Battle in Italian Africa
                  Germans attack with 1 fighter and 1 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 fighter and 1 infantry in Italian Africa, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Italian Africa, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter and 1 infantry in Italian Africa, round 3 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Italian Africa, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Italian Africa
                  Germans win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in United Kingdom
                  Germans attack with 3 armour, 3 bombers, 3 fighters and 3 infantry
                  British defend with 3 aaGuns, 2 armour, 1 factory and 2 fighters
                      AA fire in United Kingdom : 2/6 hits, 1.00 expected hits
                      2 fighters owned by the Germans lost in United Kingdom
                      Germans roll dice for 2 cruisers in United Kingdom, round 2 : 0/2 hits, 1.00 expected hits
                      Germans roll dice for 3 armour, 3 bombers, 1 fighter and 3 infantry in United Kingdom, round 2 : 6/10 hits, 4.50 expected hits
                      British roll dice for 2 armour and 2 fighters in United Kingdom, round 2 : 3/4 hits, 2.33 expected hits
                      3 infantry owned by the Germans, 2 fighters owned by the British and 2 armour owned by the British lost in United Kingdom
                  Germans captures 29PUs while taking British capital
                  Germans win, taking United Kingdom from British with 3 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 fighters and 3 infantry
                  Casualties for British: 2 armour and 2 fighters
      
          Non Combat Move - Germans
              3 bombers moved from United Kingdom to Germany
              1 fighter moved from Germany to 6 Sea Zone
              1 fighter moved from United Kingdom to 6 Sea Zone
              1 fighter moved from Caucasus to Morocco Algeria
              1 fighter moved from Italian Africa to French Equatorial Africa
              2 armour moved from Persia to Caucasus
      
          Place Units - Germans
              5 armour and 5 infantry placed in Germany
              4 armour placed in Caucasus
      
          Turn Complete - Germans
              Germans collect 67 PUs; end with 99 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 104 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 109 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 114 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.17
      British : 1.00
      Germans rolls : : 0.00
      AA fire in United Kingdom : : 1.00
      

      Savegame

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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 2 armour, 1 artillery and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 fighter moved from 13 Sea Zone to 17 Sea Zone
              1 fighter moved from 13 Sea Zone to French West Africa
              1 armour moved from France to 13 Sea Zone
              1 armour and 1 transport moved from 13 Sea Zone to 17 Sea Zone
              1 armour moved from 17 Sea Zone to French West Africa
              1 armour moved from French Equatorial Africa to Belgian Congo
      
          Combat - Italians
              Battle in 17 Sea Zone
                  Italians attack with 1 fighter and 1 transport
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 17 Sea Zone
                  Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Belgian Congo
                  Italians attack with 1 armour
                  British defend with 1 infantry
                      Italians roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Belgian Congo
                  Italians win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in French West Africa
                  Italians attack with 1 armour and 1 fighter
                  Americans defend with 1 armour
                      Italians roll dice for 1 armour and 1 fighter in French West Africa, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 armour in French West Africa, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Americans and 1 armour owned by the Italians lost in French West Africa
                  Italians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 armour
                  Casualties for Americans: 1 armour
      
          Non Combat Move - Italians
              1 fighter moved from French West Africa to 17 Sea Zone
              1 carrier moved from 13 Sea Zone to 17 Sea Zone
              1 destroyer moved from 13 Sea Zone to 17 Sea Zone
              2 infantry moved from Italy to Balkans
              1 infantry moved from Italy to France
      
          Place Units - Italians
              2 armour, 1 artillery and 1 bomber placed in Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 16 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.00
      British : -0.17
      

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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 6
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 2 bombers, 1 cruiser and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              2 artilleries moved from Burma to India
              2 infantry moved from Burma to India
              2 fighters moved from 37 Sea Zone to India
              1 artillery moved from Fukien to Hupeh
              1 artillery moved from Kiangsu to Hupeh
              1 bomber moved from Kwangtung to Hupeh
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
              1 fighter moved from Buryatia S.S.R. to Soviet Far East
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
              1 infantry moved from 52 Sea Zone to Wake Island
              1 armour moved from 52 Sea Zone to Wake Island
              1 cruiser moved from 62 Sea Zone to 52 Sea Zone
              1 battleship moved from 62 Sea Zone to 52 Sea Zone
              1 carrier moved from 61 Sea Zone to 52 Sea Zone
              2 fighters moved from 61 Sea Zone to Wake Island
      
          Combat - Japanese
              Battle in Soviet Far East
                  Japanese attack with 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Soviet Far East, round 2 : 2/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                  Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Hupeh
                  Japanese attack with 2 artilleries and 1 bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 artilleries and 1 bomber in Hupeh, round 2 : 2/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hupeh
                  Japanese win, taking Hupeh from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in India
                  Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                  British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
                      AA fire in India : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in India, round 2 : 3/6 hits, 2.33 expected hits
                      British roll dice for 1 armour and 1 infantry in India, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in India
                  Japanese win, taking India from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 armour and 1 infantry
              Battle in Wake Island
                  Japanese attack with 1 armour, 2 fighters and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Wake Island, round 2 : 2/4 hits, 1.67 expected hits
                      Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                  Japanese win, taking Wake Island from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Wake Island to 52 Sea Zone
              2 transports moved from 61 Sea Zone to 49 Sea Zone
              1 infantry moved from Kwangtung to Fukien
              1 bomber moved from Hupeh to Fukien
              1 armour moved from Stanovoj Chrebet to Manchuria
              2 fighters moved from India to 37 Sea Zone
              2 bombers moved from Japan to Borneo
              1 fighter moved from Soviet Far East to Japan
      
          Place Units - Japanese
              4 infantry placed in Borneo
              2 bombers placed in Japan
              Japanese undo move 1.
              1 cruiser placed in 49 Sea Zone
              3 infantry placed in Borneo
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 42 PUs; end with 42 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      British : 0.17
      Japanese rolls : : 0.00
      Americans : 0.67
      Chinese : -0.33
      Russians : 0.67
      AA fire in India : : -0.33
      Japanese : 1.67
      

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