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    Posts made by gribble

    • RE: AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 1/1 hits, 0.00 expected hits
              Americans removing all Technology Tokens after successful research.
              Americans discover Improved Artillery Support
      
          Activate Technology - Americans
              Americans activating Improved Artillery Support
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 1 units.
      
          Combat Move - Americans
              1 fighter moved from Western United States to Hawaiian Islands
              1 bomber moved from Western United States to Australia
              1 infantry moved from Central United States to Western United States
              1 fighter moved from Eastern United States to Gibraltar
              1 bomber moved from Eastern United States to United Kingdom
              1 fighter moved from Hawaiian Islands to Philippine Islands
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 carrier, 1 submarine and 1 transport placed in 56 Sea Zone
              2 infantry placed in Western United States
      
          Place Units - Chinese
              1 infantry placed in Chinghai
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 42 PUs
              Americans collect 5 PUs from War Bonds; end with 47 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 52 PUs
              Objective 2: Americans met a national objective for an additional 5 PUs; end with 57 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 1.00
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 factory; Remaining resources: 28 PUs; 0 techTokens; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to 5 Sea Zone
              1 fighter moved from United Kingdom to 5 Sea Zone
              1 destroyer moved from 9 Sea Zone to 2 Sea Zone
              1 fighter moved from United Kingdom to 2 Sea Zone
      
          Combat - British
              Battle in 5 Sea Zone
                  British attack with 1 bomber and 1 fighter
                  Germans defend with 1 cruiser and 1 transport
                      British roll dice for 1 bomber and 1 fighter in 5 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits
                      Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 9
                  Casualties for British: 1 fighter
                  Casualties for Germans: 1 cruiser and 1 transport
              Battle in 2 Sea Zone
                  British attack with 1 destroyer and 1 fighter
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer and 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 2 Sea Zone
                  British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - British
              1 fighter moved from 2 Sea Zone to United Kingdom
              1 armour moved from Eastern Canada to 9 Sea Zone
              1 armour and 1 transport moved from 9 Sea Zone to 18 Sea Zone
              1 artillery moved from Australia to 41 Sea Zone
              1 destroyer moved from 41 Sea Zone to 43 Sea Zone
              1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
              1 bomber moved from 5 Sea Zone to Karelia S.S.R.
      
          Place Units - British
              1 factory placed in Egypt
      
          Turn Complete - British
              British collect 36 PUs; end with 64 PUs
              British collect 4 PUs from War Bonds; end with 68 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : 1.00
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 2
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 cruiser and 1 submarine; Remaining resources: 1 techTokens; 7 PUs; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              2 infantry moved from Western United States to 56 Sea Zone
              2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
              2 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone
              1 transport moved from 56 Sea Zone to 53 Sea Zone
              2 infantry moved from Hawaiian Islands to 53 Sea Zone
              2 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone
              4 infantry moved from 46 Sea Zone to Solomon Islands
              1 bomber moved from Australia to Solomon Islands
              1 fighter moved from Australia to India
              2 bombers moved from United Kingdom to Karelia S.S.R.
      
          Combat - Americans
              Strategic bombing raid in Karelia S.S.R.
                      AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
                  Bombing raid in Karelia S.S.R. rolls: 2,2 and causes: 4 damage to unit: factory
                  Bombing raid in Karelia S.S.R. causes 4 damage total. 
              Battle in Solomon Islands
                  Americans attack with 1 bomber and 4 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber and 4 infantry in Solomon Islands, round 2 : 1/5 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Solomon Islands
                  Americans win, taking Solomon Islands from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Cleaning up during movement phase
              1 bomber moved from Solomon Islands to Australia
              1 battleship moved from 56 Sea Zone to 46 Sea Zone
              1 cruiser moved from 56 Sea Zone to 46 Sea Zone
              1 destroyer moved from 56 Sea Zone to 46 Sea Zone
              2 infantry moved from Central United States to Western United States
              EDIT: 1 fighter moved from Eastern United States to 10 Sea Zone
              EDIT: 1 fighter moved from Eastern United States to 10 Sea Zone
              2 bombers moved from Karelia S.S.R. to United Kingdom
      
          Place Units - Americans
              1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 45 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      AA fire in Karelia S.S.R. : : -0.33
      Americans : -0.33
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Non Combat Move - Russians
              2 infantry moved from Archangel to Karelia S.S.R.
              1 submarine moved from 4 Sea Zone to 6 Sea Zone
              2 infantry moved from Kazakh S.S.R. to Caucasus
              2 infantry moved from Novosibirsk to Kazakh S.S.R.
              1 infantry moved from Evenki National Okrug to Urals
              2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
              1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
              3 infantry moved from Russia to Eastern Ukraine
      
          Place Units - Russians
              2 infantry placed in Karelia S.S.R.
              6 infantry placed in Russia
              2 infantry placed in Caucasus
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
              Russians collect 6 PUs from War Bonds; end with 32 PUs
              Objective 1: Russians met a national objective for an additional 5 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 3 armour and 1 fighter; Remaining resources: 11 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to Germany
              1 fighter moved from United Kingdom to Russia
      
          Combat - British
              Strategic bombing raid in Germany
                      AA fire in Germany : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in Germany causes 0 damage total. 
      
          Non Combat Move - British
              1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
              1 fighter moved from Egypt to India
      
          Place Units - British
              3 armour placed in India
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 42 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      AA fire in Germany : : 0.83
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 2 armour and 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Caucasus to Ukraine
              1 infantry moved from Caucasus to Ukraine
              1 infantry moved from Caucasus to Eastern Ukraine
              1 infantry moved from Russia to Eastern Ukraine
              1 bomber moved from Russia to Eastern Ukraine
              1 infantry moved from Caucasus to Ukraine
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Eastern Ukraine
                  Russians attack with 1 bomber and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 bomber and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                  Russians win, taking Eastern Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 bomber moved from Eastern Ukraine to Russia
              1 infantry moved from Russia to Archangel
              2 infantry moved from Urals to Russia
              1 infantry moved from Caucasus to Eastern Ukraine
              1 armour moved from Caucasus to Russia
              1 infantry moved from Soviet Far East to Stanovoj Chrebet
      
          Place Units - Russians
              2 infantry placed in Caucasus
              1 armour and 5 infantry placed in Russia
              1 armour placed in Caucasus
      
          Turn Complete - Russians
              Russians collect 24 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : -0.17
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 3 fighters and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - Chinese
              Chinese builds 1 units.
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to Germany
              1 fighter moved from Eastern United States to Gibraltar
              1 submarine moved from 56 Sea Zone to 53 Sea Zone
              1 bomber moved from Western United States to 53 Sea Zone
              1 fighter moved from Western United States to 53 Sea Zone
              1 fighter moved from Hawaiian Islands to Australia
              1 bomber moved from Eastern United States to United Kingdom
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                  Bombing raid in Germany causes 1 damage total. 
              Battle in 53 Sea Zone
                  Americans attack with 1 bomber, 1 fighter and 1 submarine
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 cruiser in 53 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Americans lost in 53 Sea Zone
                      Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 cruiser in 53 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Japanese lost in 53 Sea Zone
                  Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 cruiser
      
          Non Combat Move - Americans
              1 fighter moved from 53 Sea Zone to Hawaiian Islands
              1 bomber moved from 53 Sea Zone to Australia
              1 destroyer moved from 20 Sea Zone to 56 Sea Zone
              1 bomber moved from Germany to United Kingdom
      
          Place Units - Americans
              1 transport placed in 56 Sea Zone
              3 fighters placed in Eastern United States
      
          Combat Move - Chinese
              1 infantry moved from Chinghai to Ningxia
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Sikang
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 39 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Americans : -2.17
      Japanese : -0.50
      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to Germany
      
          Combat - British
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
                  Bombing raid in Germany causes 6 damage total. 
      
          Non Combat Move - British
              1 bomber moved from Germany to United Kingdom
              2 fighters moved from United Kingdom to Russia
              1 artillery moved from Union of South Africa to 27 Sea Zone
              1 infantry moved from Union of South Africa to 27 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 22 Sea Zone
              1 destroyer moved from 15 Sea Zone to 33 Sea Zone
              1 cruiser moved from 12 Sea Zone to 8 Sea Zone
              1 destroyer moved from 12 Sea Zone to 8 Sea Zone
              2 infantry moved from Eastern Canada to 1 Sea Zone
              2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
              2 infantry moved from 8 Sea Zone to United Kingdom
              1 cruiser moved from 1 Sea Zone to 8 Sea Zone
              1 fighter moved from Australia to India
              1 artillery moved from Trans-Jordan to Egypt
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from Persia to Trans-Jordan
              1 infantry moved from Western Canada to Eastern Canada
      
          Place Units - British
              1 factory placed in India
              1 fighter and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Turn Summary: British round 9

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 9
      
          Purchase Units - British
              British repair damage of 4x factory; Remaining resources: 15 PUs; 0 techTokens; 
              British buy 1 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - British
              1 infantry moved from Norway to Finland
      
          Non Combat Move - British
      
          Place Units - British
              1 armour and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 17 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 9
      
          Combat Move - Russians
              1 submarine moved from 14 Sea Zone to 12 Sea Zone
      
          Non Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 submarine moved from 4 Sea Zone to 6 Sea Zone
              3 infantry moved from Karelia S.S.R. to Baltic States
              1 fighter moved from Karelia S.S.R. to Baltic States
              1 armour moved from Archangel to Baltic States
              3 infantry moved from Russia to Belorussia
              1 artillery moved from Russia to Belorussia
              1 armour moved from Russia to Belorussia
              3 infantry moved from Caucasus to Eastern Ukraine
              1 artillery moved from Caucasus to Eastern Ukraine
              1 armour moved from Russia to Eastern Ukraine
              1 bomber moved from Russia to Eastern Ukraine
      
          Combat - Russians
              Battle in Belorussia
                  Russians attack with 1 armour, 1 artillery and 3 infantry
                  Germans defend with 3 infantry
                      Russians roll dice for 1 armour, 1 artillery and 3 infantry in Belorussia, round 2 : 1/5 hits, 1.50 expected hits
                      Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                      Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 3 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Belorussia
                      Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 4 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                  Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 3 infantry
              Battle in Baltic States
                  Russians attack with 1 armour, 1 fighter and 3 infantry
                  Germans defend with 3 infantry
                      Russians roll dice for 1 armour, 1 fighter and 3 infantry in Baltic States, round 2 : 3/5 hits, 1.50 expected hits
                      Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 3 infantry
              Battle in Eastern Ukraine
                  Russians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                  Germans defend with 2 armour, 1 artillery and 2 infantry
                      Russians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Eastern Ukraine, round 2 : 1/6 hits, 2.17 expected hits
                      Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                      Russians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Eastern Ukraine, round 3 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 2 armour, 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 3/4 hits, 1.67 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                  1 armour owned by the Russians retreated to Russia
                  Germans win with 2 armour remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 artillery and 3 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
      
          Non Combat Move - Russians
              1 bomber moved from Eastern Ukraine to Russia
              2 infantry moved from Kazakh S.S.R. to Caucasus
              2 infantry moved from Novosibirsk to Russia
              1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
              1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
              1 infantry moved from Evenki National Okrug to Urals
              3 infantry moved from Archangel to Karelia S.S.R.
              1 fighter moved from Baltic States to Karelia S.S.R.
      
          Place Units - Russians
              1 armour placed in Karelia S.S.R.
              1 infantry placed in Karelia S.S.R.
              4 infantry placed in Caucasus
              1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 27 PUs
              Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Russians : 0.17
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 8
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans roll 6,5,4 and gets 1 hit
              Americans removing all Technology Tokens after successful research.
              Americans discover Long Range Aircraft
      
          Activate Technology - Americans
              Americans activating Long Range Aircraft
      
          Purchase Units - Americans
              Americans buy 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              1 infantry moved from Eastern United States to Panama
              1 infantry moved from Western United States to Mexico
              1 infantry moved from Western United States to Western Canada
      
          Non Combat Move - Americans
              1 armour moved from Western United States to Alaska
      
          Place Units - Americans
              3 infantry placed in Western United States
              3 submarines placed in 10 Sea Zone
              1 submarine and 2 transports placed in 56 Sea Zone
      
          Turn Complete - Americans
              Americans collect 35 PUs; end with 36 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 41 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Turn Summary: British round 8

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 8
      
          Purchase Units - British
              British repair damage of 3x factory; Remaining resources: 14 PUs; 0 techTokens; 
              British buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              2 armour moved from United Kingdom to 6 Sea Zone
              1 artillery moved from United Kingdom to 6 Sea Zone
              3 infantry moved from United Kingdom to 6 Sea Zone
              3 destroyers moved from 6 Sea Zone to 5 Sea Zone
              1 cruiser moved from 6 Sea Zone to 5 Sea Zone
              2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
              3 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 artillery moved from 5 Sea Zone to Karelia S.S.R.
              2 armour moved from 5 Sea Zone to Karelia S.S.R.
              3 armour moved from Norway to Finland
              2 infantry moved from Norway to Finland
              1 fighter moved from 6 Sea Zone to Karelia S.S.R.
              1 fighter moved from 6 Sea Zone to Karelia S.S.R.
      
          Combat - British
              Battle in 5 Sea Zone
                  British attack with 1 cruiser, 3 destroyers and 3 transports
                  Germans defend with 1 cruiser and 1 transport
                      British roll dice for 1 cruiser, 3 destroyers and 3 transports in 5 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                      Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the British, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
                  British win with 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 11
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 cruiser and 1 transport
              Battle in Finland
                  British attack with 3 armour and 2 infantry
                  Germans defend with 1 infantry
                      British roll dice for 3 armour and 2 infantry in Finland, round 2 : 2/1 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                  British win, taking Finland from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Karelia S.S.R.
                  British attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
                  Germans defend with 1 aaGun, 1 armour, 1 factory, 2 fighters and 3 infantry
                      AA fire in Karelia S.S.R. : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 3/0 hits, 3.00 expected hits
                      Germans roll dice for 1 armour, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 3/1 hits, 2.83 expected hits
                      3 infantry owned by the Germans and 3 infantry owned by the British lost in Karelia S.S.R.
                      British roll dice for 2 armour, 1 artillery and 2 fighters in Karelia S.S.R., round 3 : 2/1 hits, 2.33 expected hits
                      Germans roll dice for 1 armour and 2 fighters in Karelia S.S.R., round 3 : 2/1 hits, 1.83 expected hits
                      1 fighter owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Karelia S.S.R.
                      British roll dice for 1 armour and 2 fighters in Karelia S.S.R., round 4 : 1/1 hits, 1.50 expected hits
                      Germans roll dice for 1 fighter in Karelia S.S.R., round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 fighter owned by the British lost in Karelia S.S.R.
                  British win, taking Karelia S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for British: 1 armour, 1 artillery, 1 fighter and 3 infantry
                  Casualties for Germans: 1 armour, 2 fighters and 3 infantry
      
          Non Combat Move - British
              1 carrier moved from 6 Sea Zone to 5 Sea Zone
              1 fighter moved from Karelia S.S.R. to 5 Sea Zone
      
          Place Units - British
              1 armour and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.83
      British : -0.17
      AA fire in Karelia S.S.R. : : -0.33
      

      Savegame

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    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 8
      
          Combat Move - Russians
              1 armour moved from Chinghai to Suiyuan
                    Chinese take Ningxia from Japanese
                    Chinese take Suiyuan from Japanese
      
          Combat - Russians
      
          Non Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

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      gribble
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 7
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans roll 4,1,5 and gets 0 hits
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 3 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              1 battleship moved from 64 Sea Zone to 56 Sea Zone
              1 carrier moved from 64 Sea Zone to 56 Sea Zone
              1 submarine moved from 64 Sea Zone to 56 Sea Zone
              2 fighters moved from 64 Sea Zone to 56 Sea Zone
              2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
              6 infantry moved from 56 Sea Zone to Western United States
              2 armour moved from 56 Sea Zone to Western United States
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 infantry placed in Eastern United States
              1 carrier, 1 destroyer and 2 fighters placed in 56 Sea Zone
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 38 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      gribble
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Turn Summary: British round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 7
      
          Purchase Units - British
              British buy 2 armour and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - British
              1 cruiser moved from 7 Sea Zone to 6 Sea Zone
              1 carrier moved from 7 Sea Zone to 6 Sea Zone
              2 fighters moved from 7 Sea Zone to 6 Sea Zone
              3 destroyers moved from 7 Sea Zone to 6 Sea Zone
              3 transports moved from 7 Sea Zone to 6 Sea Zone
              3 armour moved from United Kingdom to 6 Sea Zone
              3 infantry moved from United Kingdom to 6 Sea Zone
              3 infantry moved from 6 Sea Zone to Norway
                    British take Norway from Germans
              3 armour moved from 6 Sea Zone to Norway
      
          Combat - British
      
          Non Combat Move - British
      
          Place Units - British
              2 armour and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 15 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      gribble
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 2 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 submarine moved from 12 Sea Zone to 14 Sea Zone
              1 armour moved from Russia to Chinghai
                    Russians take Novosibirsk from Japanese
                    Chinese take Chinghai from Japanese
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Russia to Urals
              1 infantry moved from Russia to Novosibirsk
      
          Place Units - Russians
              2 armour and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 9 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 6
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans roll 3,4 and gets 0 hits
      
          Purchase Units - Americans
              Americans buy 6 armour, 1 artillery and 5 infantry; Remaining resources: 2 PUs; 2 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              2 infantry moved from Western United States to 56 Sea Zone
              2 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
              1 submarine moved from 56 Sea Zone to 64 Sea Zone
              1 battleship moved from 56 Sea Zone to 64 Sea Zone
              2 fighters moved from 56 Sea Zone to 64 Sea Zone
              1 carrier moved from 56 Sea Zone to 64 Sea Zone
              1 destroyer moved from 20 Sea Zone to 56 Sea Zone
              1 carrier moved from 20 Sea Zone to 56 Sea Zone
              1 fighter moved from 20 Sea Zone to 56 Sea Zone
              2 armour, 4 infantry and 3 transports moved from 20 Sea Zone to 56 Sea Zone
              1 submarine moved from 20 Sea Zone to 56 Sea Zone
              1 fighter moved from Western United States to 56 Sea Zone
      
          Non Combat Move - Americans
      
          Place Units - Americans
              6 armour and 4 infantry placed in Western United States
              1 artillery and 1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 40 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Manual Gamesave Post: Japanese round 1

      TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7

      Game History

      Round: 1
      
          Research Technology - Japanese
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      gribble
    • Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      A new game with different setup than I’m used to.

      posted in Play Boardgames
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