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    Posts made by gribble

    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 carrier and 1 fighter; Remaining resources: 7 PUs; 
      
          Combat Move - British
              1 fighter moved from Australia to India
              1 transport moved from 1 Sea Zone to 2 Sea Zone
              1 cruiser moved from 1 Sea Zone to 2 Sea Zone
              1 cruiser moved from 12 Sea Zone to 2 Sea Zone
              1 armour moved from Egypt to Persia
              1 fighter moved from Egypt to Russia
              2 infantry moved from Egypt to Trans-Jordan
              1 destroyer moved from 15 Sea Zone to 16 Sea Zone
              1 fighter moved from United Kingdom to Russia
              1 bomber moved from United Kingdom to Karelia S.S.R.
              1 fighter moved from United Kingdom to 2 Sea Zone
              1 infantry moved from Persia to Trans-Jordan
              1 transport moved from 27 Sea Zone to 25 Sea Zone
      
          Combat - British
              Strategic bombing raid in Karelia S.S.R.
                      AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                  Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
                  Bombing raid in Karelia S.S.R. causes 4 damage total. 
      
          Non Combat Move - British
              1 bomber moved from Karelia S.S.R. to Russia
      
          Place Units - British
              1 carrier placed in 2 Sea Zone
              1 fighter placed in 2 Sea Zone
      
          Turn Complete - British
              British collect 31 PUs; end with 38 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      AA fire in Karelia S.S.R. : : -0.17
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Karelia S.S.R. to Finland
              1 armour moved from Archangel to Finland
              3 infantry moved from Archangel to Belorussia
              1 armour moved from Russia to Belorussia
              1 infantry moved from Russia to Eastern Ukraine
              1 artillery moved from Russia to Eastern Ukraine
              1 infantry moved from Caucasus to Eastern Ukraine
              1 artillery moved from Caucasus to Eastern Ukraine
              1 armour moved from Russia to Eastern Ukraine
              1 bomber moved from Russia to Eastern Ukraine
              1 fighter moved from Karelia S.S.R. to Finland
      
          Combat - Russians
              Battle in Belorussia
                  Russians attack with 1 armour and 3 infantry
                  Germans defend with 3 infantry
                      Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 3/4 hits, 1.00 expected hits
                      Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belorussia
                  Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 3 infantry
              Battle in Finland
                  Russians attack with 1 armour, 1 fighter and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 armour, 1 fighter and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                      Russians roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 3 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Eastern Ukraine
                  Russians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                  Germans defend with 2 armour, 1 artillery and 2 infantry
                      Russians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Eastern Ukraine, round 2 : 4/6 hits, 2.50 expected hits
                      Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
                      Russians roll dice for 1 armour, 1 artillery and 1 bomber in Eastern Ukraine, round 3 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Eastern Ukraine
                  Russians win, taking Eastern Ukraine from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
                  Casualties for Russians: 1 artillery and 2 infantry
                  Casualties for Germans: 2 armour, 1 artillery and 2 infantry
      
          Non Combat Move - Russians
              1 bomber moved from Eastern Ukraine to Caucasus
              1 fighter moved from Finland to Karelia S.S.R.
              2 infantry moved from Novosibirsk to Chinghai
              2 infantry moved from Kazakh S.S.R. to Caucasus
              1 submarine moved from 4 Sea Zone to 2 Sea Zone
              1 infantry moved from Russia to Belorussia
              1 infantry moved from Caucasus to Eastern Ukraine
              1 infantry moved from Russia to Belorussia
              1 infantry moved from Urals to Russia
              1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
              1 infantry moved from Evenki National Okrug to Yakut S.S.R.
      
          Place Units - Russians
              1 fighter placed in Caucasus
              2 infantry placed in Karelia S.S.R.
              1 infantry placed in Caucasus
              1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 30 PUs
              Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.50
      Russians : 4.50
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      Sure thing. Could you set it up?

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      I had some good dice rolls the previous turn with the British, and you had them this turn. I think the game’s pretty much done. I got stomped too much, too early, and couldn’t recover worth a hoot.

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      I feel like I’m really getting stomped. This is the first time I’ve played the 42 setup and the first time I’ve really played as the Allies. Lots to learn!

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians repair damage of 3x factory; Remaining resources: 7 PUs; 
              Russians buy 2 infantry; Remaining resources: 1 PUs; 
      
          Place Units - Russians
              2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 6 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 techTokens; 2 PUs; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Non Combat Move - Americans
              1 fighter moved from Hawaiian Islands to 56 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 cruiser, 1 destroyer and 1 fighter placed in 56 Sea Zone
      
          Turn Complete - Americans
              Americans collect 35 PUs; end with 37 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs; 
      
          Combat Move - British
              1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
              1 infantry moved from 22 Sea Zone to Brazil
              1 artillery moved from 22 Sea Zone to Brazil
      
          Combat - British
              Battle in Brazil
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 1 armour
                      British roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 armour in Brazil, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the British and 1 armour owned by the Italians lost in Brazil
                  British win, taking Brazil from Italians with 1 artillery remaining. Battle score for attacker is 2
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 armour
      
          Non Combat Move - British
      
          Place Units - British
              1 destroyer and 1 fighter placed in 2 Sea Zone
      
          Turn Complete - British
              British collect 17 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      British : 0.33
      Italians : 0.50
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: AE, CrazyIvan (Axis) vs gribble (Allies), +30.

      Germany’s turn!

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Novosibirsk
              1 bomber moved from Russia to Novosibirsk
              1 submarine moved from 16 Sea Zone to 15 Sea Zone
      
          Combat - Russians
              Battle in 15 Sea Zone
                  Russians attack with 1 submarine
                  Japanese defend with 1 carrier
                      Russians roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 carrier in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 carrier in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 15 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 carrier owned by the Japanese lost in 15 Sea Zone
                  Russians win with 1 submarine remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 carrier
              Battle in Novosibirsk
                  Russians attack with 1 bomber and 1 infantry
                  Germans defend with 1 armour
                      Russians roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0.83 expected hits
                      Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                  Russians win with 1 bomber remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Russians
              1 bomber moved from Novosibirsk to Russia
      
          Place Units - Russians
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 9 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.50
      Russians : 1.17
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 fighter and 2 transports; Remaining resources: 0 techTokens; 1 PUs; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to Belorussia
              1 bomber moved from Russia to Eastern Ukraine
              1 fighter moved from Eastern United States to 56 Sea Zone
              2 transports moved from 10 Sea Zone to 1 Sea Zone
              1 submarine moved from 18 Sea Zone to 12 Sea Zone
      
          Combat - Americans
              Battle in Belorussia
                  Americans attack with 1 bomber
                  Germans defend with 1 infantry
                      Americans roll dice for 1 bomber in Belorussia, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belorussia
                  Americans win with 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in 12 Sea Zone
                  Americans attack with 1 submarine
                  Germans defend with 1 carrier and 1 fighter; Italians defend with 1 battleship and 1 fighter
                  1 submarine owned by the Americans Submerged
              Battle in Eastern Ukraine
                  Americans attack with 1 bomber
                  Germans defend with 1 infantry
                      Americans roll dice for 1 bomber in Eastern Ukraine, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Eastern Ukraine
                  Americans winGermans win with 1 battleship, 1 carrier and 2 fighters remaining with 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Eastern Ukraine to Russia
              1 bomber moved from Belorussia to Russia
      
          Place Units - Americans
              1 battleship, 1 fighter and 2 transports placed in 56 Sea Zone
      
          Turn Complete - Americans
              Americans collect 35 PUs; end with 36 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 41 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Americans : 0.67
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: AE, CrazyIvan (Axis) vs gribble (Allies), +30.

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 2 armour and 6 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 submarine moved from 4 Sea Zone to 6 Sea Zone
              2 infantry moved from Novosibirsk to Chinghai
              1 infantry moved from Evenki National Okrug to Novosibirsk
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
              2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
              2 infantry moved from Kazakh S.S.R. to Chinghai
              1 infantry moved from Belorussia to Karelia S.S.R.
              1 infantry moved from Archangel to Karelia S.S.R.
              1 infantry moved from Archangel to Karelia S.S.R.
              3 infantry moved from Russia to Caucasus
              1 artillery moved from Russia to Caucasus
              1 artillery moved from Karelia S.S.R. to Baltic States
              5 infantry moved from Karelia S.S.R. to Baltic States
              1 armour moved from Russia to Baltic States
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 1 armour, 1 artillery and 5 infantry
                  Germans defend with 2 armour, 1 artillery and 2 infantry
                      Russians roll dice for 1 armour, 1 artillery and 5 infantry in Baltic States, round 2 : 2/1 hits, 1.83 expected hits
                      Germans roll dice for 2 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 2/0 hits, 2.00 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                      Russians roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 3 : 1/1 hits, 1.50 expected hits
                      Germans roll dice for 2 armour and 1 artillery in Baltic States, round 3 : 2/1 hits, 1.33 expected hits
                      2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                      Russians roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 4 : 1/1 hits, 1.17 expected hits
                      Germans roll dice for 2 armour in Baltic States, round 4 : 1/0 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States
                      Russians roll dice for 1 armour and 1 artillery in Baltic States, round 5 : 1/1 hits, 0.83 expected hits
                      Germans roll dice for 1 armour in Baltic States, round 5 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 5
                  Casualties for Russians: 5 infantry
                  Casualties for Germans: 2 armour, 1 artillery and 2 infantry
      
          Non Combat Move - Russians
      
          Place Units - Russians
              1 armour placed in Caucasus
              2 infantry placed in Karelia S.S.R.
              1 armour and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 29 PUs
              Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.17
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 4 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              2 artilleries, 2 infantry and 3 transports moved from 20 Sea Zone to 18 Sea Zone
              2 infantry moved from 18 Sea Zone to Brazil
              2 artilleries moved from 18 Sea Zone to Brazil
              2 fighters moved from Panama to Brazil
      
          Combat - Americans
              Battle in Brazil
                  Americans attack with 2 artilleries, 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Brazil, round 2 : 2/1 hits, 2.33 expected hits
                      Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Brazil
                  Americans win, taking Brazil from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              1 destroyer moved from 20 Sea Zone to 18 Sea Zone
              1 submarine moved from 20 Sea Zone to 18 Sea Zone
              1 carrier moved from 10 Sea Zone to 18 Sea Zone
              2 fighters moved from Brazil to 18 Sea Zone
              2 armour moved from Western United States to Eastern United States
      
          Place Units - Americans
              1 battleship, 1 carrier, 1 destroyer and 1 fighter placed in 56 Sea Zone
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 42 PUs
              Americans collect 2 PUs from War Bonds; end with 44 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Americans : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - British
              3 fighters moved from United Kingdom to Russia
              1 fighter moved from United Kingdom to Russia
              1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 21 Sea Zone
      
          Combat - British
      
          Non Combat Move - British
      
          Place Units - British
              1 carrier, 1 destroyer and 1 transport placed in 2 Sea Zone
      
          Turn Complete - British
              British collect 20 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!

      TripleA Turn Summary: British round 8

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 8
      
          Purchase Units - British
              British repair damage of 2x factory; Remaining resources: 24 PUs; 0 techTokens; 
              British buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - British
              2 fighters moved from 5 Sea Zone to Russia
              3 armour moved from Karelia S.S.R. to Russia
              1 bomber moved from Caucasus to Russia
              1 infantry moved from Baltic States to Poland
                    British take Poland from Germans
              1 infantry moved from Karelia S.S.R. to Archangel
              3 armour moved from Norway to Karelia S.S.R.
      
          Combat - British
      
          Non Combat Move - British
              1 submarine moved from 5 Sea Zone to 6 Sea Zone
              1 destroyer moved from 5 Sea Zone to 6 Sea Zone
              1 cruiser moved from 5 Sea Zone to 6 Sea Zone
              2 carriers moved from 5 Sea Zone to 6 Sea Zone
              2 fighters moved from 5 Sea Zone to 6 Sea Zone
              4 transports moved from 5 Sea Zone to 6 Sea Zone
      
          Place Units - British
              1 infantry placed in Norway
              2 fighters placed in 6 Sea Zone
      
          Turn Complete - British
              British collect 22 PUs; end with 23 PUs
              British collect 5 PUs from War Bonds; end with 28 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians repair damage of 3x factory; Remaining resources: 27 PUs; 0 techTokens; 
              Russians buy 8 infantry; Remaining resources: 3 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 infantry moved from Eastern Ukraine to Caucasus
              1 infantry moved from Eastern Ukraine to Russia
              1 submarine moved from 18 Sea Zone to 23 Sea Zone
              1 infantry moved from Eastern Ukraine to Caucasus
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Russia to Archangel
      
          Place Units - Russians
              6 infantry placed in Russia
              2 infantry placed in Karelia S.S.R.
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 26 PUs
              Russians collect 5 PUs from War Bonds; end with 31 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 carriers and 1 destroyer; Remaining resources: 11 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              2 artilleries moved from Western United States to 56 Sea Zone
              2 infantry moved from Western United States to 56 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone
              1 infantry moved from Mexico to Panama
              1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone
              1 bomber moved from Mexico to 42 Sea Zone
              1 bomber moved from Yakut S.S.R. to Soviet Far East
              1 bomber moved from Caucasus to Germany
              1 bomber moved from Russia to Germany
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.33 expected hits
                  Bombing raid in Germany rolls: 5,4 and causes: 9 damage to unit: factory
                  Bombing raid in Germany causes 9 damage total. 
              Battle in 42 Sea Zone
                  Americans attack with 1 bomber
                  Germans defend with 1 infantry and 1 transport
                      1 infantry owned by the Germans and 1 transport owned by the Germans lost in 42 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 infantry and 1 transport
              Battle in Soviet Far East
                  Americans attack with 1 bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Soviet Far East
                  Americans win with 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Soviet Far East to Caucasus
              2 bombers moved from Germany to Finland
              1 bomber moved from 42 Sea Zone to Australia
      
          Place Units - Americans
              1 carrier placed in 10 Sea Zone
              1 carrier and 1 destroyer placed in 56 Sea Zone
      
          Turn Complete - Americans
              Americans collect 35 PUs; end with 46 PUs
              Americans collect 5 PUs from War Bonds; end with 51 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.33
      Japanese : -0.33
      AA fire in Germany : : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!

      TripleA Turn Summary: British round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 7
      
          Purchase Units - British
              British buy 3 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - British
              2 infantry moved from Norway to Finland
                    British take Finland from Germans
              5 infantry moved from United Kingdom to 3 Sea Zone
              1 armour moved from United Kingdom to 3 Sea Zone
              1 armour, 5 infantry and 4 transports moved from 3 Sea Zone to 5 Sea Zone
              1 armour moved from Norway to 5 Sea Zone
              1 armour moved from Norway to Karelia S.S.R.
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 infantry moved from 5 Sea Zone to Baltic States
                    Russians take Baltic States from Germans
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 infantry moved from 5 Sea Zone to Baltic States
              2 armour moved from 5 Sea Zone to Karelia S.S.R.
              1 cruiser moved from 3 Sea Zone to 5 Sea Zone
              1 destroyer moved from 3 Sea Zone to 5 Sea Zone
              1 submarine moved from 3 Sea Zone to 5 Sea Zone
              1 bomber moved from United Kingdom to Bulgaria Romania
      
          Combat - British
              Battle in Bulgaria Romania
                  British attack with 1 bomber
                  Germans defend with 1 infantry
                      British roll dice for 1 bomber in Bulgaria Romania, round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 bomber in Bulgaria Romania, round 3 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bulgaria Romania
                  British win with 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Karelia S.S.R.
                  British attack with 3 armour and 3 infantry
                  Germans defend with 1 factory and 1 infantry
                      British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Karelia S.S.R.
                  British win, taking Karelia S.S.R. from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              4 fighters moved from 3 Sea Zone to 5 Sea Zone
              2 carriers moved from 3 Sea Zone to 5 Sea Zone
              1 bomber moved from Bulgaria Romania to Caucasus
      
          Place Units - British
              3 armour placed in Norway
              3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 21 PUs; end with 23 PUs
              British collect 3 PUs from War Bonds; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      British : 0.17
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 armour and 5 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Novosibirsk to Evenki National Okrug
              2 infantry moved from Russia to Archangel
              1 bomber moved from Russia to Archangel
      
          Combat - Russians
              Battle in Archangel
                  Russians attack with 1 bomber and 2 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Archangel
                      Russians roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
      
          Non Combat Move - Russians
              1 bomber moved from Archangel to Russia
      
          Place Units - Russians
              1 armour and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 13 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      Russians : 0.00
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Russians
              6 infantry moved from Russia to Belorussia
              1 bomber moved from Russia to Belorussia
              1 infantry moved from Eastern Ukraine to Belorussia
              1 armour moved from Archangel to Belorussia
              1 submarine moved from 13 Sea Zone to 18 Sea Zone
      
          Combat - Russians
              Battle in Belorussia
                  Russians attack with 1 armour, 1 bomber and 7 infantry
                  Germans defend with 1 armour, 2 artilleries and 4 infantry
                      Russians roll dice for 1 armour, 1 bomber and 7 infantry in Belorussia, round 2 : 3/1 hits, 2.33 expected hits
                      Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Belorussia, round 2 : 3/1 hits, 2.50 expected hits
                      3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belorussia
                      Russians roll dice for 1 armour, 1 bomber and 4 infantry in Belorussia, round 3 : 2/1 hits, 1.83 expected hits
                      Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Belorussia, round 3 : 2/1 hits, 1.50 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia
                      Russians roll dice for 1 armour, 1 bomber and 2 infantry in Belorussia, round 4 : 2/1 hits, 1.50 expected hits
                      Germans roll dice for 1 armour and 1 artillery in Belorussia, round 4 : 1/1 hits, 0.83 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Belorussia
                  Russians win, taking Belorussia from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Russians: 6 infantry
                  Casualties for Germans: 1 armour, 2 artilleries and 4 infantry
      
          Non Combat Move - Russians
              1 bomber moved from Belorussia to Russia
              1 armour moved from Archangel to Russia
              1 armour moved from Ukraine to Russia
              1 infantry moved from Caucasus to Ukraine
              4 infantry moved from Caucasus to Eastern Ukraine
      
          Place Units - Russians
              1 armour and 5 infantry placed in Russia
              2 infantry placed in Caucasus
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 26 PUs
              Russians collect 4 PUs from War Bonds; end with 30 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.17
      Russians : 1.33
      

      Savegame

      posted in Play Boardgames
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      gribble
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