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    Posts made by gribble

    • RE: Gribble and Cardo Anniv 41 w/some house rules

      triplea_37487_2bri.tsvg

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 2 factories, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 battleship moved from 50 Sea Zone to 53 Sea Zone
              1 infantry moved from Kwangtung to 61 Sea Zone
              1 artillery moved from Kwangtung to 61 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 52 Sea Zone
              1 fighter moved from French Indo-China Thailand to 35 Sea Zone
              1 destroyer moved from 38 Sea Zone to 35 Sea Zone
              1 cruiser moved from 49 Sea Zone to 46 Sea Zone
              1 infantry moved from Borneo to 49 Sea Zone
              1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
              1 infantry moved from 48 Sea Zone to New Guinea
                    Japanese take New Guinea from British
              1 artillery moved from Fukien to 61 Sea Zone
              1 infantry moved from Kwangtung to 61 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 52 Sea Zone
              2 infantry moved from 52 Sea Zone to Wake Island
              2 artilleries moved from 52 Sea Zone to Wake Island
              1 infantry moved from Kiangsu to Suiyuan
              1 infantry moved from Kiangsu to Suiyuan
              1 fighter moved from Manchuria to Suiyuan
              1 fighter moved from 61 Sea Zone to 46 Sea Zone
              3 fighters moved from 59 Sea Zone to 53 Sea Zone
              1 carrier moved from 59 Sea Zone to 53 Sea Zone
      
          Combat - Japanese
              Battle in 46 Sea Zone
                  Japanese attack with 1 cruiser and 1 fighter
                  British defend with 1 destroyer, 1 infantry and 1 transport
                      Japanese roll dice for 1 cruiser and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 cruiser and 1 fighter in 46 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 46 Sea Zone
                      1 transport owned by the British and 1 infantry owned by the British lost in 46 Sea Zone
                  Japanese win with 1 cruiser remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 1 destroyer, 1 infantry and 1 transport
              Battle in 35 Sea Zone
                  Japanese attack with 1 destroyer and 1 fighter
                  British defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                      British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone
                  Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Suiyuan
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 4 : 2/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuan
                  Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Wake Island
                  Japanese attack with 2 artilleries and 2 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 2 artilleries and 2 infantry in Wake Island, round 2 : 1/4 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                  Japanese win, taking Wake Island from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in 53 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier and 3 fighters
                  Americans defend with 1 carrier, 1 destroyer and 2 fighters
                      Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 53 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                      Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone
                  Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 18
                  Casualties for Japanese: 1 carrier and 1 fighter
                  Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
      
          Non Combat Move - Japanese
              1 fighter moved from 35 Sea Zone to French Indo-China Thailand
              1 infantry moved from East Indies to 38 Sea Zone
              1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
              1 infantry moved from Fukien to Kiangsu
              1 infantry moved from French Indo-China Thailand to Fukien
              1 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour moved from 62 Sea Zone to Manchuria
              1 infantry moved from 62 Sea Zone to Manchuria
              1 fighter moved from Suiyuan to Manchuria
              1 carrier moved from 61 Sea Zone to 52 Sea Zone
              1 fighter moved from 53 Sea Zone to 52 Sea Zone
              1 carrier moved from 59 Sea Zone to 53 Sea Zone
      
          Place Units - Japanese
              1 factory placed in Manchuria
              1 factory placed in East Indies
              1 fighter and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 31 PUs; end with 32 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : 1.67
      Japanese regular : 0.17
      Japanese rolls : 0.00
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans repair damage of 3x factory; Remaining resources: 38 PUs; 1 techTokens; 
              Germans buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 3 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 cruiser moved from 6 Sea Zone to 12 Sea Zone
              1 submarine moved from 6 Sea Zone to 12 Sea Zone
              2 infantry moved from Germany to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Baltic States
              3 infantry moved from Poland to East Poland
              1 bomber moved from Libya to East Poland
              2 armour moved from Bulgaria Romania to East Poland
              1 armour moved from Poland to Baltic States
              1 fighter moved from Poland to Baltic States
              1 fighter moved from France to Baltic States
              1 fighter moved from Morocco Algeria to 12 Sea Zone
      
          Combat - Germans
              Battle in 12 Sea Zone
                  Germans attack with 1 cruiser, 1 fighter and 1 submarine
                  British defend with 1 destroyer and 1 transport; Americans defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport
                      Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 cruiser and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      Americans roll dice for 2 destroyers and 2 transports in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 cruiser and 1 fighter in 12 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      Americans roll dice for 2 destroyers and 2 transports in 12 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 12 Sea Zone
                      1 transport owned by the British, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 12 Sea Zone
                  Germans win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 37
                  Casualties for Americans: 1 artillery, 1 destroyer, 1 infantry and 1 transport
                  Casualties for British: 1 destroyer and 1 transport
              Battle in East Poland
                  Germans attack with 2 armour, 1 bomber and 3 infantry
                  Russians defend with 1 armour and 3 infantry
                      Germans roll dice for 2 armour, 1 bomber and 3 infantry in East Poland, round 2 : 2/6 hits, 2.17 expected hits
                      Russians roll dice for 1 armour and 3 infantry in East Poland, round 2 : 0/4 hits, 1.50 expected hits
                      2 infantry owned by the Russians lost in East Poland
                      Germans roll dice for 2 armour, 1 bomber and 3 infantry in East Poland, round 3 : 0/6 hits, 2.17 expected hits
                      Russians roll dice for 1 armour and 1 infantry in East Poland, round 3 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Germans lost in East Poland
                      Germans roll dice for 2 armour, 1 bomber and 2 infantry in East Poland, round 4 : 2/5 hits, 2.00 expected hits
                      Russians roll dice for 1 armour and 1 infantry in East Poland, round 4 : 2/2 hits, 0.83 expected hits
                      1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in East Poland
                  Germans win, taking East Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 armour and 3 infantry
                  Casualties for Germans: 3 infantry
              Battle in Baltic States
                  Germans attack with 1 armour, 2 fighters and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour, 2 fighters and 2 infantry in Baltic States, round 2 : 2/5 hits, 1.83 expected hits
                      Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              2 armour moved from Czechoslovakia Hungary to Poland
              1 infantry moved from Germany to Northwestern Europe
              1 infantry moved from Germany to France
              1 aaGun moved from Germany to France
              4 infantry moved from Germany to Poland
              1 fighter moved from Baltic States to France
              1 fighter moved from Baltic States to Poland
              1 fighter moved from 12 Sea Zone to Germany
              1 bomber moved from East Poland to Poland
      
          Place Units - Germans
              1 aaGun, 1 armour and 8 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 35 PUs; end with 38 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.33
      Germans rolls : 0.00
      Russians regular : 0.17
      Germans regular : -2.83
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 infantry moved from Italy to 14 Sea Zone
              1 artillery moved from Italy to 14 Sea Zone
              1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              1 infantry moved from 15 Sea Zone to Egypt
              1 artillery moved from 15 Sea Zone to Egypt
              1 fighter moved from Italy to Egypt
      
          Combat - Italians
              Battle in Egypt
                  Italians attack with 1 artillery, 1 fighter and 1 infantry
                  British defend with 2 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits
                      British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                  Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Egypt to Libya
              2 infantry moved from Libya to Morocco Algeria
              1 armour moved from Italy to France
              2 infantry moved from Balkans to Bulgaria Romania
              1 armour moved from Balkans to Bulgaria Romania
      
          Place Units - Italians
              1 artillery and 2 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 1 transport; Remaining resources: 5 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              2 fighters moved from 57 Sea Zone to 53 Sea Zone
              1 fighter moved from 57 Sea Zone to 56 Sea Zone
              1 fighter moved from 57 Sea Zone to 56 Sea Zone
              2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
              2 infantry moved from 50 Sea Zone to Philippine Islands
              2 fighters moved from 61 Sea Zone to Philippine Islands
              2 infantry moved from Caroline Islands to 51 Sea Zone
              1 infantry moved from Caroline Islands to 51 Sea Zone
              2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
              1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
              1 infantry moved from 38 Sea Zone to East Indies
                    Japanese take East Indies from British
              2 infantry moved from 49 Sea Zone to Borneo
                    Japanese take Borneo from British
              1 battleship moved from 61 Sea Zone to 50 Sea Zone
              1 infantry moved from 61 Sea Zone to Kwangtung
              1 artillery moved from 61 Sea Zone to Kwangtung
              1 fighter moved from Japan to 53 Sea Zone
              1 destroyer moved from 51 Sea Zone to 38 Sea Zone
              1 cruiser moved from 61 Sea Zone to 49 Sea Zone
              1 infantry moved from French Indo-China Thailand to Kwangtung
              1 fighter moved from Formosa to Kwangtung
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 artillery moved from 61 Sea Zone to Fukien
              1 infantry moved from 61 Sea Zone to Fukien
              1 infantry moved from Kiangsu to Fukien
              1 fighter moved from Manchuria to Fukien
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 artillery, 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Fukien, round 2 : 2/4 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                  Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in 56 Sea Zone
                  Japanese attack with 2 fighters
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
                      1 transport owned by the Americans lost in 56 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 fighter
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 1 fighter and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in 50 Sea Zone
                  Japanese attack with 1 battleship and 1 transport
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 50 Sea Zone
                      1 transport owned by the Americans lost in 50 Sea Zone
                  Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in Philippine Islands
                  Japanese attack with 2 fighters and 2 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 1/4 hits, 1.33 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                      Japanese roll dice for 2 fighters and 1 infantry in Philippine Islands, round 3 : 1/3 hits, 1.17 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                  Japanese win, taking Philippine Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in 53 Sea Zone
                  Japanese attack with 3 fighters
                  Americans defend with 1 battleship
                      Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 fighter
                  Casualties for Americans: 1 battleship
      
          Non Combat Move - Japanese
              1 fighter moved from 53 Sea Zone to 59 Sea Zone
              1 fighter moved from 53 Sea Zone to 59 Sea Zone
              1 fighter moved from 56 Sea Zone to 59 Sea Zone
              2 carriers moved from 57 Sea Zone to 59 Sea Zone
              1 fighter moved from Philippine Islands to 61 Sea Zone
              1 fighter moved from Kwangtung to French Indo-China Thailand
              1 fighter moved from Fukien to Manchuria
      
          Place Units - Japanese
              1 transport placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 29 PUs; end with 34 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Americans regular : 1.67
      Japanese regular : 1.67
      Japanese rolls : 0.00
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans buy 8 infantry; Remaining resources: 2 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from France to 13 Sea Zone
              1 armour moved from France to 13 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
              1 infantry moved from 15 Sea Zone to Egypt
              1 armour moved from 15 Sea Zone to Egypt
              1 infantry moved from Libya to Egypt
              1 armour moved from Libya to Egypt
              1 artillery moved from Libya to Egypt
              1 bomber moved from Germany to Egypt
              1 fighter moved from Northwestern Europe to 12 Sea Zone
              1 fighter moved from Norway to 2 Sea Zone
              1 cruiser moved from 5 Sea Zone to 6 Sea Zone
              1 fighter moved from Germany to 12 Sea Zone
              1 submarine moved from 7 Sea Zone to 2 Sea Zone
              1 submarine moved from 7 Sea Zone to 9 Sea Zone
              1 submarine moved from 5 Sea Zone to 6 Sea Zone
              1 infantry moved from Germany to 5 Sea Zone
              1 artillery moved from Germany to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Baltic States
              1 artillery moved from 5 Sea Zone to Baltic States
              1 infantry moved from Poland to Baltic States
              1 fighter moved from Poland to Baltic States
              1 infantry moved from Poland to East Poland
              1 artillery moved from Poland to East Poland
              1 infantry moved from Bulgaria Romania to Ukraine
              1 artillery moved from Bulgaria Romania to Ukraine
              1 infantry moved from Bulgaria Romania to Ukraine
              1 infantry moved from Poland to East Poland
      
          Combat - Germans
              Battle in 6 Sea Zone
                  Germans attack with 1 cruiser and 1 submarine
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 6 Sea Zone
                  Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 9 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 9 Sea Zone
                  British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Battle in 12 Sea Zone
                  Germans attack with 2 fighters
                  British defend with 1 cruiser and 1 destroyer
                      Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                      1 destroyer owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone
                  Germans win with 2 fighters remaining. Battle score for attacker is 20
                  Casualties for British: 1 cruiser and 1 destroyer
              Battle in 2 Sea Zone
                  Germans attack with 1 fighter and 1 submarine
                  British defend with 1 battleship and 1 transport
                      Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Germans lost in 2 Sea Zone
                      Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 fighter in 2 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 fighter in 2 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
                  British win with 1 transport remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 fighter and 1 submarine
                  Casualties for British: 1 battleship
              Battle in Egypt
                  Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                  British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                      Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/6 hits, 2.50 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits
                      1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt
                      Germans roll dice for 1 armour and 1 bomber in Egypt, round 3 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits
                      1 armour owned by the Germans and 1 fighter owned by the British lost in Egypt
                  Germans win with 1 bomber remaining. Battle score for attacker is 5
                  Casualties for Germans: 2 armour, 1 artillery and 2 infantry
                  Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
              Battle in East Poland
                  Germans attack with 1 artillery and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in East Poland
                      Germans roll dice for 1 artillery and 2 infantry in East Poland, round 3 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in East Poland, round 4 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in East Poland
                  Germans win, taking East Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Ukraine
                  Germans attack with 1 artillery and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                      Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 infantry
              Battle in Baltic States
                  Germans attack with 1 artillery, 1 fighter and 2 infantry
                  Russians defend with 3 infantry
                      Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                      Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 0/3 hits, 1.17 expected hits
                      Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 4 : 0/3 hits, 1.17 expected hits
                      Russians roll dice for 2 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 5 : 0/3 hits, 1.17 expected hits
                      Russians roll dice for 2 infantry in Baltic States, round 5 : 2/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                  1 fighter owned by the Germans retreated
                  Russians win with 2 infantry remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 artillery and 2 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 infantry moved from Bulgaria Romania to Ukraine
              2 infantry moved from Germany to Poland
              1 infantry moved from Norway to Finland
              1 fighter moved from 12 Sea Zone to France
              1 fighter moved from 12 Sea Zone to Morocco Algeria
              1 bomber moved from Egypt to Libya
              1 fighter moved from Baltic States to Poland
      
          Place Units - Germans
              8 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 34 PUs; end with 36 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans rolls : 0.00
      Russians regular : -0.67
      Germans regular : -2.83
      British regular : 0.17
      

      Savegame

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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      Testing Forum poster

      Test summary from TripleA, engine version: 2.5.22294, time: 7:52:34 PM
      Savegame

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    • RE: Gribble and Cardo Anniv 41 w/some house rules

      The game is pretty much done. We can continue if you think you can save the UK, but I think it’s pretty much done.

      We can start another also. I do have one tweak I forgot: ships may enter sea zone 16, but only for Bulgaria/Romania.

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 8
      
          Research Technology - Germans
              Germans spend 15 on tech rolls
                  Germans roll 2,6,5,2 and gets 1 hit
              Germans removing all Technology Tokens after successful research.
              Germans discover War Bonds
      
          Activate Technology - Germans
              Germans activating War Bonds
      
          Purchase Units - Germans
              Germans repair damage of 4x factory; Remaining resources: 80 PUs; 0 techTokens; 
              Germans buy 6 armour, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from Norway to 6 Sea Zone
              1 infantry moved from Karelia S.S.R. to Archangel
              1 armour moved from Karelia S.S.R. to Archangel
              1 infantry moved from Karelia S.S.R. to Belorussia
              1 armour moved from Karelia S.S.R. to Belorussia
              1 armour moved from Germany to East Poland
              1 bomber moved from Germany to East Poland
              1 bomber moved from Germany to Belorussia
              1 bomber moved from Germany to Archangel
              2 bombers moved from Germany to Russia
              1 infantry moved from United Kingdom to 8 Sea Zone
              1 artillery moved from United Kingdom to 8 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
              1 infantry moved from 1 Sea Zone to Eastern Canada
                    Germans take Eastern Canada from British
              1 artillery moved from 1 Sea Zone to Eastern Canada
      
          Combat - Germans
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
                  1 bomber killed by AA
                  Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
                  Bombing raid in Russia causes 5 damage total. 
              Rocket attack in Russia does 3 damage to factory owned by Russians
                  Rockets in Karelia S.S.R. roll: 3
              Battle in Belorussia
                  Germans attack with 1 armour, 1 bomber and 1 infantry
                  Russians defend with 1 armour
                      Germans roll dice for 1 armour, 1 bomber and 1 infantry in Belorussia, round 2 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                  Germans win, taking Belorussia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 armour
              Battle in East Poland
                  Germans attack with 1 armour and 1 bomber
                  Russians defend with 1 armour
                      Germans roll dice for 1 armour and 1 bomber in East Poland, round 2 : 2/2 hits, 1.17 expected hits
                      Russians roll dice for 1 armour in East Poland, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in East Poland
                  Germans win, taking East Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 armour
              Battle in Archangel
                  Germans attack with 1 armour, 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                  Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from East Poland to Germany
              1 bomber moved from Archangel to Germany
              1 bomber moved from Belorussia to Germany
              1 bomber moved from Russia to Karelia S.S.R.
              1 infantry moved from Karelia S.S.R. to Archangel
              1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Baltic States
              1 infantry moved from Germany to France
              3 infantry moved from Germany to Poland
              1 fighter moved from Northwestern Europe to Morocco Algeria
              1 fighter moved from France to Gibraltar
      
          Place Units - Germans
              8 infantry placed in United Kingdom
              1 armour and 1 infantry placed in Karelia S.S.R.
              5 armour, 2 fighters and 1 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 51 PUs; end with 51 PUs
              Germans collect 2 PUs from War Bonds; end with 53 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.67
      Germans regular : 1.17
      Russians AA : 0.67
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              2 fighters moved from 13 Sea Zone to Bulgaria Romania
              1 armour moved from Balkans to Bulgaria Romania
              1 bomber moved from Italy to Bulgaria Romania
      
          Combat - Italians
              Battle in Bulgaria Romania
                  Italians attack with 1 armour, 1 bomber and 2 fighters
                  Russians defend with 2 infantry
                      Italians roll dice for 1 armour, 1 bomber and 2 fighters in Bulgaria Romania, round 2 : 3/4 hits, 2.17 expected hits
                      Russians roll dice for 2 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Bulgaria Romania
                  Italians win, taking Bulgaria Romania from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Bulgaria Romania to Balkans
              1 bomber moved from Bulgaria Romania to Italy
              1 transport moved from 13 Sea Zone to 14 Sea Zone
              2 infantry moved from Italy to 14 Sea Zone
              2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
              2 infantry moved from 13 Sea Zone to Morocco Algeria
              1 armour moved from Rhodesia to French Equatorial Africa
              1 infantry moved from India to Persia
              1 artillery moved from India to Persia
              2 cruisers and 1 transport moved from 35 Sea Zone to 15 Sea Zone
              1 battleship moved from 35 Sea Zone to 15 Sea Zone
              2 infantry moved from Italy to Balkans
      
          Place Units - Italians
              1 armour, 1 bomber and 1 infantry placed in India
              1 artillery and 2 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 20 PUs; end with 20 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 25 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.83
      Russians regular : -0.67
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 7
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                    Japanese take Stanovoj Chrebet from Russians
                    Japanese take Yakut S.S.R. from Russians
              1 artillery moved from Buryatia S.S.R. to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 cruiser moved from 62 Sea Zone to 61 Sea Zone
              1 fighter moved from French Indo-China Thailand to Kwangtung
              1 infantry moved from 61 Sea Zone to Kwangtung
              1 artillery moved from 61 Sea Zone to Kwangtung
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
              1 artillery moved from Buryatia S.S.R. to Soviet Far East
              1 bomber moved from Manchuria to Soviet Far East
      
          Combat - Japanese
              Battle in Soviet Far East
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  Russians defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                      Japanese roll dice for 1 artillery and 1 bomber in Soviet Far East, round 3 : 0/2 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 bomber in Soviet Far East, round 4 : 1/2 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Soviet Far East
                  Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 transport moved from 38 Sea Zone to 49 Sea Zone
              2 infantry moved from Borneo to 49 Sea Zone
              2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
              2 infantry moved from 50 Sea Zone to Philippine Islands
              1 transport moved from 48 Sea Zone to 49 Sea Zone
              2 infantry moved from Borneo to 49 Sea Zone
              2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
              2 infantry moved from 38 Sea Zone to East Indies
              1 fighter moved from Kwangtung to Manchuria
              1 bomber moved from Soviet Far East to Manchuria
              1 fighter moved from 62 Sea Zone to Manchuria
              1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 35 Sea Zone to 49 Sea Zone
      
          Place Units - Japanese
              1 carrier and 3 fighters placed in 62 Sea Zone
              3 infantry placed in Manchuria
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 42 PUs; end with 42 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.00
      Japanese rolls : 0.00
      Russians regular : -0.33
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
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    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 7
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans buy 1 armour, 2 bombers, 6 infantry and 1 transport; Remaining resources: 3 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 artillery moved from Germany to 5 Sea Zone
              1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 infantry moved from Northwestern Europe to 6 Sea Zone
              1 cruiser moved from 5 Sea Zone to 6 Sea Zone
              2 fighters moved from 5 Sea Zone to United Kingdom
              1 infantry moved from 6 Sea Zone to United Kingdom
              1 artillery moved from 6 Sea Zone to United Kingdom
              1 fighter moved from Northwestern Europe to United Kingdom
              3 bombers moved from Karelia S.S.R. to United Kingdom
              1 fighter moved from Karelia S.S.R. to United Kingdom
              2 infantry moved from Morocco Algeria to 13 Sea Zone
              2 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
              2 infantry moved from 8 Sea Zone to United Kingdom
              1 infantry moved from East Poland to Bulgaria Romania
              1 armour moved from East Poland to Bulgaria Romania
              1 armour moved from Karelia S.S.R. to Belorussia
              1 infantry moved from East Poland to Belorussia
      
          Combat - Germans
              Rocket attack in Russia does 1 damage to factory owned by Russians
                  Rockets in Karelia S.S.R. roll: 1
              Rocket attack in United Kingdom does 4 damage to factory owned by British
                  Rockets in France roll: 4
              Battle in Bulgaria Romania
                  Germans attack with 1 armour and 1 infantry
                  Russians defend with 1 armour
                      Germans roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 armour in Bulgaria Romania, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 3 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 armour in Bulgaria Romania, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Bulgaria Romania
                  Germans win, taking Bulgaria Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 armour
              Battle in Belorussia
                  Germans attack with 1 armour and 1 infantry
                  Russians defend with 1 armour
                      Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                  Germans win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 armour
              Battle in United Kingdom
                  Germans attack with 1 artillery, 3 bombers, 4 fighters and 3 infantry
                  British defend with 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
                      British roll AA dice in United Kingdom : 0/7 hits, 1.17 expected hits
                      Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery, 3 bombers, 4 fighters and 3 infantry in United Kingdom, round 2 : 5/11 hits, 5.00 expected hits
                      British roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in United Kingdom, round 2 : 3/6 hits, 2.17 expected hits
                      1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 bomber owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the British lost in United Kingdom
                  Germans captures 35PUs while taking British capital
                  Germans win, taking United Kingdom from British with 1 artillery, 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 16
                  Casualties for Germans: 1 fighter and 2 infantry
                  Casualties for British: 2 armour, 1 artillery, 1 bomber and 2 infantry
      
          Non Combat Move - Germans
              1 fighter moved from United Kingdom to France
              1 aaGun moved from Germany to Northwestern Europe
              1 artillery moved from Germany to France
              1 infantry moved from Karelia S.S.R. to Belorussia
              1 infantry moved from Karelia S.S.R. to Belorussia
              2 fighters moved from United Kingdom to 6 Sea Zone
              1 carrier moved from 5 Sea Zone to 6 Sea Zone
              3 bombers moved from United Kingdom to Germany
      
          Place Units - Germans
              2 infantry placed in Karelia S.S.R.
              1 armour, 2 bombers and 4 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 46 PUs; end with 84 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 89 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 94 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 99 PUs
      

      Combat Hit Differential Summary :

      British AA : -1.17
      Germans rolls : 0.00
      Russians regular : -0.50
      Germans regular : 0.50
      British regular : 0.83
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour moved from Belgian Congo to Italian Africa
                    Italians take Italian Africa from British
              1 armour moved from Italian Africa to Rhodesia
                    Italians take Rhodesia from British
              1 infantry moved from Trans-Jordan to Persia
                    Italians take Persia from British
              1 infantry moved from Trans-Jordan to 15 Sea Zone
              1 artillery moved from Trans-Jordan to 15 Sea Zone
              1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 15 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to India
              1 artillery moved from 35 Sea Zone to India
              2 infantry moved from Gibraltar to 13 Sea Zone
              2 infantry moved from 13 Sea Zone to France
              2 artilleries moved from Italy to France
      
          Combat - Italians
              Battle in India
                  Italians attack with 1 artillery and 1 infantry
                  British defend with 1 aaGun, 1 armour and 1 factory
                      Italians roll dice for 1 battleship and 1 cruiser in India, round 2 : 0/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 armour in India, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in India
                  Italians win, taking India from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 armour
              Battle in France
                  Italians attack with 2 artilleries and 2 infantry
                  British defend with 1 aaGun and 2 armour
                      Italians roll dice for 2 artilleries and 2 infantry in France, round 2 : 3/4 hits, 1.33 expected hits
                      British roll dice for 2 armour in France, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Italians and 2 armour owned by the British lost in France
                  Italians win, taking France from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 infantry
                  Casualties for British: 2 armour
      
          Non Combat Move - Italians
              1 armour moved from Italy to Balkans
      
          Place Units - Italians
              1 bomber and 4 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 20 PUs; end with 20 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 25 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      British regular : -1.00
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 6
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 59 Sea Zone to 56 Sea Zone
              1 destroyer moved from 59 Sea Zone to 56 Sea Zone
              2 fighters moved from 59 Sea Zone to 56 Sea Zone
              1 infantry moved from Australia to 39 Sea Zone
              1 artillery moved from Australia to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 48 Sea Zone
              1 artillery moved from 48 Sea Zone to New Guinea
              1 infantry moved from 48 Sea Zone to New Guinea
              1 infantry moved from Borneo to 49 Sea Zone
              1 artillery moved from Borneo to 49 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
              1 cruiser moved from 49 Sea Zone to 35 Sea Zone
              1 carrier moved from 39 Sea Zone to 35 Sea Zone
              2 fighters moved from 39 Sea Zone to India
              1 infantry moved from 35 Sea Zone to India
              1 artillery moved from 35 Sea Zone to India
              1 fighter moved from French Indo-China Thailand to India
              2 infantry moved from Manchuria to Buryatia S.S.R.
              2 artilleries moved from Manchuria to Buryatia S.S.R.
              1 transport moved from 59 Sea Zone to 62 Sea Zone
              2 infantry moved from Japan to 62 Sea Zone
              2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from Kiangsu to Fukien
              1 artillery moved from Kiangsu to Fukien
              1 bomber moved from Manchuria to Fukien
      
          Combat - Japanese
              Battle in India
                  Japanese attack with 1 artillery, 3 fighters and 1 infantry
                  British defend with 1 aaGun, 1 factory and 4 fighters
                      British roll AA dice in India : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in India, round 2 : 2/5 hits, 2.17 expected hits
                      British roll dice for 4 fighters in India, round 2 : 1/4 hits, 2.67 expected hits
                      1 infantry owned by the Japanese and 3 fighters owned by the British lost in India
                      Japanese roll dice for 1 artillery and 3 fighters in India, round 3 : 4/4 hits, 1.83 expected hits
                      British roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.67 expected hits
                      1 artillery owned by the Japanese and 1 fighter owned by the British lost in India
                  Japanese win with 3 fighters remaining. Battle score for attacker is 33
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for British: 4 fighters
              Battle in Buryatia S.S.R.
                  Japanese attack with 2 artilleries and 4 infantry
                  Russians defend with 4 infantry
                      Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 2 artilleries and 4 infantry in Buryatia S.S.R., round 2 : 1/6 hits, 1.67 expected hits
                      Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 2 artilleries and 3 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 1.50 expected hits
                      Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 2 artilleries and 2 infantry in Buryatia S.S.R., round 4 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Russians: 4 infantry
              Battle in 56 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                  Americans defend with 2 carriers, 1 destroyer and 1 transport
                      Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Americans roll dice for 2 carriers, 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
                      Japanese roll dice for 2 fighters in 56 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      Americans roll dice for 1 carrier and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 carrier owned by the Americans lost in 56 Sea Zone
                      1 transport owned by the Americans lost in 56 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 29
                  Casualties for Japanese: 1 destroyer and 1 submarine
                  Casualties for Americans: 2 carriers, 1 destroyer and 1 transport
              Battle in New Guinea
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in New Guinea
                      Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery in New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in New Guinea
                  Japanese win, taking New Guinea from British with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Fukien
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Fukien, round 2 : 0/3 hits, 1.33 expected hits
                      Chinese roll dice for 2 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Fukien
                  1 bomber owned by the Japanese retreated
                  1 artillery owned by the Japanese retreated to Kiangsu
                  Chinese win with 2 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from Fukien to Manchuria
              2 fighters moved from 56 Sea Zone to 59 Sea Zone
              1 transport moved from 30 Sea Zone to 38 Sea Zone
              1 fighter moved from India to French Indo-China Thailand
              2 fighters moved from India to 35 Sea Zone
              1 infantry moved from Manchuria to Kiangsu
              1 armour moved from Manchuria to Buryatia S.S.R.
      
          Place Units - Japanese
              3 infantry placed in Manchuria
              2 armour and 2 artilleries placed in Borneo
              1 carrier and 1 submarine placed in 62 Sea Zone
              1 fighter placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 41 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : 0.67
      Japanese regular : 0.17
      British AA : -0.50
      Japanese rolls : 0.00
      Russians regular : -0.67
      British regular : -1.33
      

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    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 6
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans buy 1 aaGun, 1 armour, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 1 techTokens; 
      
          Combat Move - Germans
              2 infantry moved from Germany to 5 Sea Zone
              1 infantry moved from Poland to East Poland
              1 armour moved from Ukraine to East Poland
              1 fighter moved from Germany to East Poland
              2 infantry moved from France to 13 Sea Zone
              2 infantry moved from 13 Sea Zone to Morocco Algeria
              3 infantry moved from Karelia S.S.R. to Belorussia
              1 armour moved from Karelia S.S.R. to Belorussia
              3 bombers moved from Germany to Belorussia
              2 infantry moved from 5 Sea Zone to Karelia S.S.R.
      
          Combat - Germans
              Rocket attack in Russia does 2 damage to factory owned by Russians
                  Rockets in Karelia S.S.R. roll: 2
              Rocket attack in United Kingdom does 6 damage to factory owned by British
                  Rockets in France roll: 6
              Battle in East Poland
                  Germans attack with 1 armour, 1 fighter and 1 infantry
                  Russians defend with 1 armour
                      Germans roll dice for 1 armour, 1 fighter and 1 infantry in East Poland, round 2 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 1 armour in East Poland, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                  Germans win, taking East Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 armour
              Battle in Belorussia
                  Germans attack with 1 armour, 3 bombers and 3 infantry
                  Russians defend with 2 armour and 2 infantry
                      Germans roll dice for 1 armour, 3 bombers and 3 infantry in Belorussia, round 2 : 4/7 hits, 3.00 expected hits
                      Russians roll dice for 2 armour and 2 infantry in Belorussia, round 2 : 2/4 hits, 1.67 expected hits
                      2 infantry owned by the Russians, 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                  Germans win, taking Belorussia from Russians with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 10
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 2 armour and 2 infantry
      
          Non Combat Move - Germans
              3 infantry moved from Poland to East Poland
              1 fighter moved from East Poland to Karelia S.S.R.
              1 fighter moved from Karelia S.S.R. to France
              1 infantry moved from Northwestern Europe to France
              1 fighter moved from Karelia S.S.R. to Northwestern Europe
              3 bombers moved from Belorussia to Karelia S.S.R.
              1 armour moved from Norway to Karelia S.S.R.
      
          Place Units - Germans
              1 infantry placed in Karelia S.S.R.
              1 aaGun placed in Germany
              1 armour placed in Karelia S.S.R.
              1 carrier placed in 5 Sea Zone
              2 fighters placed in 5 Sea Zone
      
          Turn Complete - Germans
              Germans collect 40 PUs; end with 42 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Germans rolls : 0.00
      Russians regular : 0.83
      Germans regular : 1.83
      

      Savegame

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    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 armour and 3 artilleries; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 infantry moved from Egypt to Trans-Jordan
                    Italians take Trans-Jordan from British
              1 armour moved from Egypt to Belgian Congo
                    Italians take Belgian Congo from British
              1 transport moved from 14 Sea Zone to 13 Sea Zone
              2 infantry moved from France to 13 Sea Zone
              2 infantry moved from 13 Sea Zone to Gibraltar
              1 transport moved from 15 Sea Zone to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 artillery moved from Italy to 14 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              1 infantry moved from 15 Sea Zone to Trans-Jordan
              1 artillery moved from 15 Sea Zone to Trans-Jordan
              1 carrier, 2 fighters and 1 submarine moved from 14 Sea Zone to 13 Sea Zone
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 infantry moved from Balkans to Bulgaria Romania
      
          Place Units - Italians
              1 armour and 3 artilleries placed in Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 14 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 2 cruisers and 4 infantry; Remaining resources: 2 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Japan to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone
              2 infantry moved from 59 Sea Zone to Iwo Jima
              1 infantry moved from East Indies to 38 Sea Zone
              1 artillery moved from East Indies to 38 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
              2 fighters moved from 38 Sea Zone to Australia
              1 infantry moved from 39 Sea Zone to Australia
              1 artillery moved from 39 Sea Zone to Australia
              1 infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone
              1 infantry moved from 22 Sea Zone to Brazil
                    Japanese take Brazil from Americans
              1 destroyer moved from 62 Sea Zone to 59 Sea Zone
              1 submarine moved from 62 Sea Zone to 59 Sea Zone
              1 fighter moved from 62 Sea Zone to Iwo Jima
              1 fighter moved from Caroline Islands to 59 Sea Zone
              1 infantry moved from Manchuria to Kiangsu
              1 infantry moved from Manchuria to Kiangsu
              1 bomber moved from Caroline Islands to Kiangsu
              1 artillery moved from Fukien to Kiangsu
      
          Combat - Japanese
              Battle in 59 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                  Americans defend with 1 cruiser and 1 transport
                      Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 59 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      Americans roll dice for 1 cruiser and 1 transport in 59 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 59 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 19
                  Casualties for Americans: 1 cruiser and 1 transport
              Battle in Kiangsu
                  Japanese attack with 1 artillery, 1 bomber and 2 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits
                      Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Kiangsu
                      Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kiangsu, round 3 : 3/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kiangsu
                  Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Iwo Jima
                  Japanese attack with 1 fighter and 2 infantry
                  Americans defend with 1 armour and 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.83 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                  1 fighter owned by the Japanese retreated
                  Americans win with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Japanese: 2 infantry
                  Casualties for Americans: 1 infantry
              Battle in Australia
                  Japanese attack with 1 artillery, 2 fighters and 1 infantry
                  British defend with 1 aaGun, 1 artillery and 1 infantry
                      British roll AA dice in Australia : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Australia, round 2 : 1/4 hits, 1.67 expected hits
                      British roll dice for 1 artillery and 1 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Australia
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Australia, round 3 : 1/4 hits, 1.67 expected hits
                      British roll dice for 1 artillery in Australia, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Australia
                  Japanese win, taking Australia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Australia to 39 Sea Zone
              1 carrier moved from 38 Sea Zone to 39 Sea Zone
              1 transport moved from 28 Sea Zone to 30 Sea Zone
              1 bomber moved from Kiangsu to Manchuria
              1 carrier moved from 62 Sea Zone to 59 Sea Zone
              1 fighter moved from Iwo Jima to 59 Sea Zone
              1 transport moved from 61 Sea Zone to 49 Sea Zone
      
          Place Units - Japanese
              2 artilleries and 1 infantry placed in Manchuria
              1 cruiser placed in 62 Sea Zone
              1 cruiser placed in 49 Sea Zone
              3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 42 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : 0.67
      Japanese regular : 0.67
      British AA : -0.33
      Japanese rolls : 0.00
      British regular : -1.00
      

      Savegame

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    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 1/1 hits, 0.00 expected hits
              Germans removing all Technology Tokens after successful research.
              Germans discover Rockets Advance
      
          Activate Technology - Germans
              Germans activating Rockets Advance
      
          Purchase Units - Germans
              Germans buy 1 aaGun, 2 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              2 infantry moved from France to 13 Sea Zone
              2 infantry moved from 13 Sea Zone to Gibraltar
              1 bomber moved from Germany to Gibraltar
              1 fighter moved from France to Gibraltar
              2 infantry moved from Germany to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Norway
              1 fighter moved from Baltic States to Norway
              2 infantry moved from East Poland to Ukraine
              1 armour moved from East Poland to Ukraine
              1 bomber moved from Germany to Ukraine
              1 armour moved from Karelia S.S.R. to Norway
                    Germans take Finland from Russians
              1 infantry moved from Baltic States to Belorussia
              1 artillery moved from Karelia S.S.R. to Belorussia
              1 fighter moved from East Poland to Belorussia
      
          Combat - Germans
              Rocket attack in Russia does 3 damage to factory owned by Russians
                  Rockets in Karelia S.S.R. roll: 3
              Rocket attack in United Kingdom does 4 damage to factory owned by British
                  Rockets in France roll: 4
              Battle in Belorussia
                  Germans attack with 1 artillery, 1 fighter and 1 infantry
                  Russians defend with 1 armour
                      Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Belorussia
                  Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 armour
              Battle in Gibraltar
                  Germans attack with 1 bomber, 1 fighter and 2 infantry
                  British defend with 2 armour
                      Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.50 expected hits
                      British roll dice for 2 armour in Gibraltar, round 2 : 2/2 hits, 1.00 expected hits
                      1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the British lost in Gibraltar
                  Germans win, taking Gibraltar from British with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 fighter and 1 infantry
                  Casualties for British: 2 armour
              Battle in Norway
                  Germans attack with 1 armour, 1 fighter and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 armour, 1 fighter and 2 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                  Germans win, taking Norway from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Ukraine
                  Germans attack with 1 armour, 1 bomber and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour, 1 bomber and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Gibraltar to Germany
              1 fighter moved from Norway to Karelia S.S.R.
              1 fighter moved from Belorussia to Karelia S.S.R.
              1 infantry moved from Baltic States to Karelia S.S.R.
              1 bomber moved from Ukraine to Germany
              2 infantry moved from Poland to East Poland
              3 infantry moved from Germany to France
              4 infantry moved from Germany to Poland
      
          Place Units - Germans
              2 infantry placed in Karelia S.S.R.
              1 aaGun, 2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 40 PUs; end with 40 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Germans rolls : 1.00
      Russians regular : -1.17
      Germans regular : 1.00
      British regular : 1.67
      

      Savegame

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    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour moved from France to 13 Sea Zone
              1 infantry moved from France to 13 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
              1 battleship and 2 cruisers moved from 13 Sea Zone to 15 Sea Zone
              1 infantry moved from 15 Sea Zone to Egypt
              1 armour moved from 15 Sea Zone to Egypt
              2 fighters moved from 14 Sea Zone to Egypt
      
          Combat - Italians
              Battle in Egypt
                  Italians attack with 1 armour, 2 fighters and 1 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 armour, 2 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
                      British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Egypt
                  Italians win, taking Egypt from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Egypt to 14 Sea Zone
              2 infantry moved from Italy to France
              1 infantry moved from Italy to Balkans
      
          Place Units - Italians
              1 submarine and 1 transport placed in 14 Sea Zone
              1 artillery and 1 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      British regular : -0.67
      

      Savegame

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    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 4
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 1 fighter, 9 infantry and 1 submarine; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
              1 artillery moved from 38 Sea Zone to East Indies
              1 infantry moved from 38 Sea Zone to East Indies
              1 infantry moved from Okinawa to 60 Sea Zone
              1 artillery moved from Okinawa to 60 Sea Zone
              1 bomber moved from Borneo to 53 Sea Zone
              2 fighters moved from 60 Sea Zone to 53 Sea Zone
              1 cruiser moved from 60 Sea Zone to 53 Sea Zone
              1 carrier moved from 60 Sea Zone to 53 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone
              1 artillery moved from Borneo to 49 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
              1 infantry moved from 61 Sea Zone to Fukien
              1 artillery moved from 61 Sea Zone to Fukien
              1 armour and 1 transport moved from 62 Sea Zone to 60 Sea Zone
              1 infantry moved from Okinawa to 60 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to Manchuria
              1 armour moved from 62 Sea Zone to Manchuria
              1 fighter moved from Kiangsu to Burma
              1 artillery moved from 37 Sea Zone to Burma
              1 infantry moved from 37 Sea Zone to Burma
              2 fighters moved from 36 Sea Zone to 48 Sea Zone
              1 infantry moved from New Zealand to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 25 Sea Zone
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 artillery and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Fukien
                  Japanese win, taking Fukien from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 48 Sea Zone
                  Japanese attack with 2 fighters
                  British defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 fighters in 48 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters in 48 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 transport owned by the British lost in 48 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Burma
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  British defend with 1 armour, 1 artillery and 1 infantry
                      Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits
                      British roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Burma
                  Japanese win, taking Burma from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 armour, 1 artillery and 1 infantry
              Battle in 53 Sea Zone
                  Japanese attack with 1 bomber, 1 carrier, 1 cruiser and 2 fighters
                  Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport
                      Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 53 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 53 Sea Zone
                      Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits
                      Americans roll dice for 1 battleship and 1 transport in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 53 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
                      Americans roll dice for 1 battleship and 1 transport in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese, 2 infantry owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 53 Sea Zone
                  Japanese win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 35
                  Casualties for Japanese: 1 carrier and 1 fighter
                  Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport
              Battle in East Indies
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in East Indies
                  Japanese win, taking East Indies from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 carrier moved from 36 Sea Zone to 38 Sea Zone
              2 fighters moved from 48 Sea Zone to 38 Sea Zone
              1 bomber moved from 53 Sea Zone to Caroline Islands
              1 fighter moved from 53 Sea Zone to Caroline Islands
              1 fighter moved from Burma to French Indo-China Thailand
      
          Place Units - Japanese
              4 infantry placed in Borneo
              3 infantry placed in Manchuria
              1 fighter and 1 submarine placed in 62 Sea Zone
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 35 PUs; end with 36 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : -0.83
      Japanese regular : 0.17
      Japanese rolls : 0.00
      British regular : -1.17
      

      Savegame

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