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    Posts made by gribble

    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 armour and 2 cruisers; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat - Italians
              Italians creates battle in territory 18 Sea Zone
      
          Non Combat Move - Italians
              1 transport moved from 18 Sea Zone to 13 Sea Zone
              1 carrier moved from 14 Sea Zone to 13 Sea Zone
              1 fighter moved from Trans-Jordan to 13 Sea Zone
              1 fighter moved from 14 Sea Zone to 13 Sea Zone
              1 destroyer moved from 14 Sea Zone to 13 Sea Zone
              1 armour moved from Italy to France
      
          Place Units - Italians
              2 cruisers placed in 14 Sea Zone
              1 armour placed in Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 16 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese repair damage of 2x factory; Remaining resources: 40 PUs; 1 techTokens; 
              Japanese buy 3 armour, 1 bomber and 4 infantry; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 transport moved from 36 Sea Zone to 49 Sea Zone
              1 infantry moved from Borneo to 49 Sea Zone
              1 artillery moved from Borneo to 49 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
              1 artillery moved from 37 Sea Zone to Burma
              1 infantry moved from 37 Sea Zone to Burma
              1 bomber moved from French Indo-China Thailand to Burma
              1 infantry moved from French Indo-China Thailand to Yunnan
                    Japanese take Yunnan from Chinese
              1 artillery moved from French Indo-China Thailand to Fukien
              1 artillery and 1 transport moved from 59 Sea Zone to 61 Sea Zone
              1 artillery moved from 61 Sea Zone to Kiangsu
              1 fighter moved from French Indo-China Thailand to Hupeh
              1 infantry moved from Suiyuan to Hupeh
              1 armour moved from Yakut S.S.R. to Stanovoj Chrebet
              1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
              1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 battleship moved from 59 Sea Zone to 62 Sea Zone
              1 cruiser moved from 59 Sea Zone to 62 Sea Zone
              1 infantry moved from New Guinea to 48 Sea Zone
              1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
              1 infantry moved from 61 Sea Zone to Kwangtung
              1 transport moved from 36 Sea Zone to 49 Sea Zone
              1 infantry moved from Borneo to 49 Sea Zone
              1 artillery moved from Borneo to 49 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
              1 artillery moved from 37 Sea Zone to Burma
              1 infantry moved from 37 Sea Zone to Burma
              1 carrier moved from 36 Sea Zone to 37 Sea Zone
              2 fighters moved from 36 Sea Zone to 37 Sea Zone
              1 carrier moved from 48 Sea Zone to 61 Sea Zone
              2 fighters moved from 48 Sea Zone to 61 Sea Zone
              1 fighter moved from Japan to Stanovoj Chrebet
      
          Combat - Japanese
              Battle in Stanovoj Chrebet
                  Japanese attack with 1 armour, 1 artillery and 1 fighter
                  Americans defend with 1 bomber
                      Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Stanovoj Chrebet, round 2 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 bomber in Stanovoj Chrebet, round 2 : 1/1 hits, 0.17 expected hits
                      1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Stanovoj Chrebet
                  Japanese win, taking Stanovoj Chrebet from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 artillery
                  Casualties for Americans: 1 bomber
              Battle in Burma
                  Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Burma, round 2 : 4/5 hits, 2.00 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Hupeh
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 3 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hupeh
                   retreated to Hupeh
                  Chinese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Hupeh to Suiyuan
              1 bomber moved from Burma to Kwangtung
              1 fighter moved from Japan to Suiyuan
              1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R.
      
          Place Units - Japanese
              1 bomber placed in Japan
              4 infantry placed in Borneo
              3 armour placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 38 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      Japanese rolls : : 0.00
      Chinese : 0.33
      Russians : 0.83
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans repair damage of 13x factory; Remaining resources: 73 PUs; 1 techTokens; 
              Germans buy 4 armour, 1 cruiser, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from Belorussia to Eastern Ukraine
                    Germans take Eastern Ukraine from Russians
              1 infantry moved from Karelia S.S.R. to Archangel
                    Germans take Archangel from Russians
              1 armour moved from Russia to Kazakh S.S.R.
                    Germans take Kazakh S.S.R. from Russians
              1 armour moved from Kazakh S.S.R. to Persia
              1 fighter moved from Caucasus to Persia
              1 infantry moved from Caucasus to Persia
              1 infantry moved from Caucasus to Persia
              1 armour moved from Caucasus to Chinghai
                    Germans take Chinghai from Chinese
              1 bomber moved from Germany to United Kingdom
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                  Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory
                  Bombing raid in United Kingdom causes 6 damage total. 
              Battle in Persia
                  Germans attack with 1 armour, 1 fighter and 2 infantry
                  British defend with 1 fighter
                      Germans roll dice for 1 armour, 1 fighter and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 1 fighter owned by the British lost in Persia
                  Germans win, taking Persia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 fighter
      
          Non Combat Move - Germans
              1 fighter moved from Persia to Caucasus
              1 armour moved from Egypt to Persia
              1 infantry moved from Belorussia to Russia
              1 bomber moved from United Kingdom to Germany
              1 carrier moved from 6 Sea Zone to 5 Sea Zone
              1 cruiser moved from 6 Sea Zone to 5 Sea Zone
              2 fighters moved from 6 Sea Zone to 5 Sea Zone
              1 transport moved from 6 Sea Zone to 5 Sea Zone
      
          Place Units - Germans
              1 cruiser, 1 destroyer and 2 transports placed in 5 Sea Zone
              6 infantry placed in Germany
              4 armour placed in Russia
              Germans undo move 3.
              1 armour placed in Russia
              Germans undo move 1.
              2 transports placed in 5 Sea Zone
              1 cruiser and 1 destroyer placed in 5 Sea Zone
              2 armour placed in Germany
              1 armour placed in Russia
      
          Turn Complete - Germans
              Germans collect 55 PUs; end with 56 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : 0.33
      Germans rolls : : 0.00
      AA fire in United Kingdom : : -0.17
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour moved from French Equatorial Africa to French West Africa
                    Italians take French West Africa from British
              1 armour moved from French West Africa to French Equatorial Africa
              1 infantry moved from Trans-Jordan to Persia
              1 armour moved from Caucasus to Persia
              1 fighter moved from 14 Sea Zone to Persia
              1 artillery moved from Gibraltar to 13 Sea Zone
              1 artillery and 1 transport moved from 13 Sea Zone to 18 Sea Zone
              1 artillery moved from 18 Sea Zone to Brazil
                    Italians take Brazil from Americans
      
          Combat - Italians
              Battle in Persia
                  Italians attack with 1 armour, 1 fighter and 1 infantry
                  British defend with 1 fighter
                      Italians roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits
                      British roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Persia
                      Italians roll dice for 1 armour and 1 fighter in Persia, round 3 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 fighter in Persia, round 3 : 1/1 hits, 0.67 expected hits
                      1 armour owned by the Italians lost in Persia
                   retreated to Persia
                  British win with 1 fighter remaining. Battle score for attacker is -8
                  Casualties for Italians: 1 armour and 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Persia to Trans-Jordan
              1 battleship moved from 13 Sea Zone to 18 Sea Zone
              1 cruiser moved from 13 Sea Zone to 18 Sea Zone
              1 cruiser moved from 13 Sea Zone to 18 Sea Zone
      
          Place Units - Italians
              1 armour and 4 infantry placed in Italy
              1 destroyer placed in 14 Sea Zone
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Italians : -2.17
      British : 0.67
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese repair damage of 2x factory; Remaining resources: 43 PUs; 0 techTokens; 
              Japanese buy 2 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 battleship moved from 50 Sea Zone to 59 Sea Zone
              1 cruiser moved from 63 Sea Zone to 59 Sea Zone
              1 submarine moved from 62 Sea Zone to 59 Sea Zone
              1 fighter moved from Japan to 59 Sea Zone
              1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
              1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
              1 armour moved from Buryatia S.S.R. to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 armour moved from Soviet Far East to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
              1 infantry moved from Philippine Islands to 50 Sea Zone
              1 infantry moved from Sikang to Yunnan
              1 bomber moved from Japan to Yunnan
              1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
              1 infantry moved from 48 Sea Zone to New Guinea
                    Japanese take New Guinea from British
              1 fighter moved from Manchuria to Yunnan
      
          Combat - Japanese
              Battle in 59 Sea Zone
                  Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine
                  Americans defend with 1 battleship, 1 destroyer and 1 transport
                      Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Japanese roll dice for 1 battleship, 1 cruiser and 1 fighter in 59 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 59 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 59 Sea Zone
                      1 transport owned by the Americans lost in 59 Sea Zone
                  Japanese win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 29
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 battleship, 1 destroyer and 1 transport
              Battle in Stanovoj Chrebet
                  Japanese attack with 1 artillery and 2 infantry
                  Americans defend with 1 bomber; Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery and 2 infantry in Stanovoj Chrebet, round 2 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 2 : 1/2 hits, 0.50 expected hits
                      1 infantry owned by the Japanese lost in Stanovoj Chrebet
                      Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 3 : 0/2 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 4 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 4 : 1/2 hits, 0.50 expected hits
                      1 infantry owned by the Japanese lost in Stanovoj Chrebet
                  1 artillery owned by the Japanese retreated to Buryatia S.S.R.
                  Russians win with 1 bomber and 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Japanese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 bomber, 1 fighter and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 3/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 infantry moved from Borneo to 49 Sea Zone
              1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 carrier moved from 49 Sea Zone to 36 Sea Zone
              2 fighters moved from 49 Sea Zone to 36 Sea Zone
              1 fighter moved from Yunnan to French Indo-China Thailand
              1 bomber moved from Yunnan to French Indo-China Thailand
              1 artillery moved from Japan to 62 Sea Zone
              1 artillery and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 transport moved from 50 Sea Zone to 60 Sea Zone
              1 infantry moved from Okinawa to 60 Sea Zone
              1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 artillery and 1 transport moved from 62 Sea Zone to 59 Sea Zone
              1 fighter moved from 59 Sea Zone to Japan
              1 carrier moved from 50 Sea Zone to 48 Sea Zone
              2 fighters moved from 50 Sea Zone to 48 Sea Zone
              1 artillery and 1 transport moved from 61 Sea Zone to 36 Sea Zone
              1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
              1 artillery moved from 36 Sea Zone to French Indo-China Thailand
      
          Place Units - Japanese
              2 artilleries and 2 infantry placed in Borneo
              1 bomber, 1 fighter and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 36 PUs; end with 37 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Americans : 1.00
      Chinese : 0.67
      Russians : 0.50
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans repair damage of 2x factory; Remaining resources: 55 PUs; 1 techTokens; 
              Germans buy 3 armour, 1 bomber, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 armour moved from East Poland to Russia
              1 armour moved from Belorussia to Russia
              1 armour moved from Karelia S.S.R. to Russia
              2 infantry moved from Caucasus to Russia
              2 artilleries moved from Caucasus to Russia
              1 bomber moved from Caucasus to Russia
              1 infantry moved from Belorussia to Russia
              2 fighters moved from 4 Sea Zone to 6 Sea Zone
              1 submarine moved from 5 Sea Zone to 6 Sea Zone
              1 destroyer moved from 5 Sea Zone to 6 Sea Zone
              1 cruiser moved from 5 Sea Zone to 6 Sea Zone
              1 fighter moved from Caucasus to Russia
      
          Combat - Germans
              Battle in 6 Sea Zone
                  Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                  British defend with 1 battleship and 1 destroyer; Russians defend with 1 submarine
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 6 Sea Zone
                      Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                      British roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                      1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 6 Sea Zone
                  Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine
                  Casualties for Russians: 1 submarine
                  Casualties for British: 1 battleship and 1 destroyer
              Battle in Russia
                  Germans attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
                  Russians defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry
                      AA fire in Russia : 1/2 hits, 0.33 expected hits
                      1 bomber owned by the Germans lost in Russia
                      Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 3 infantry in Russia, round 2 : 5/9 hits, 3.50 expected hits
                      Russians roll dice for 3 armour, 1 fighter and 3 infantry in Russia, round 2 : 4/7 hits, 3.17 expected hits
                      3 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Russia
                      Germans roll dice for 3 armour, 1 artillery and 1 fighter in Russia, round 3 : 1/5 hits, 2.33 expected hits
                      Russians roll dice for 1 armour and 1 fighter in Russia, round 3 : 1/2 hits, 1.17 expected hits
                      1 armour owned by the Russians and 1 artillery owned by the Germans lost in Russia
                      Germans roll dice for 3 armour and 1 fighter in Russia, round 4 : 3/4 hits, 2.00 expected hits
                      Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Russians lost in Russia
                  Germans captures 23PUs while taking Russians capital
                  Germans win, taking Russia from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Germans: 2 artilleries, 1 bomber and 3 infantry
                  Casualties for Russians: 3 armour, 1 fighter and 3 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Karelia S.S.R. to 6 Sea Zone
              1 carrier moved from 4 Sea Zone to 6 Sea Zone
              1 infantry moved from Caucasus to Russia
              2 infantry moved from East Poland to Belorussia
              1 armour moved from Norway to Karelia S.S.R.
              1 infantry moved from Germany to France
              1 armour moved from Morocco Algeria to Egypt
              1 transport moved from 15 Sea Zone to 14 Sea Zone
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 fighter moved from Russia to Caucasus
      
          Place Units - Germans
              1 armour and 3 infantry placed in Caucasus
              1 armour placed in Karelia S.S.R.
              1 armour, 1 bomber, 1 fighter and 1 infantry placed in Germany
              1 submarine placed in 5 Sea Zone
      
          Turn Complete - Germans
              Germans collect 48 PUs; end with 71 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Germans : 2.17
      AA fire in Russia : : 0.67
      British : 0.83
      Germans rolls : : 0.00
      Russians : 0.00
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      So I made the requested change. I had to take away an infantry of the USSR to give you back your bomber. The battle may have ended differently, but we’ll just have to leave it as is.

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 transport moved from 15 Sea Zone to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 artillery moved from Italy to 14 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
              1 armour moved from Egypt to Anglo-Egypt Sudan
                    Italians take Anglo-Egypt Sudan from British
              1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa
                    Italians take French Equatorial Africa from British
              2 armour moved from Caucasus to Eastern Ukraine
              1 infantry moved from Ukraine to Eastern Ukraine
              1 infantry moved from 13 Sea Zone to Gibraltar
              1 artillery moved from 13 Sea Zone to Gibraltar
              2 cruisers moved from 15 Sea Zone to 13 Sea Zone
              1 battleship moved from 15 Sea Zone to 13 Sea Zone
      
          Combat - Italians
              Battle in Eastern Ukraine
                  Italians attack with 2 armour and 1 infantry
                  Russians defend with 3 infantry
                      Italians roll dice for 2 armour and 1 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits
                      Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians and 1 armour owned by the Italians lost in Eastern Ukraine
                  1 armour owned by the Italians retreated to Caucasus
                  Russians win with 3 infantry remaining. Battle score for attacker is -8
                  Casualties for Italians: 1 armour and 1 infantry
              Battle in Gibraltar
                  Italians attack with 1 artillery and 1 infantry
                  Americans defend with 1 bomber and 1 fighter
                      Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
                      1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                  Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 19
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 bomber and 1 fighter
      
          Non Combat Move - Italians
              1 fighter moved from Italy to 14 Sea Zone
              2 infantry moved from Egypt to Trans-Jordan
      
          Place Units - Italians
              1 carrier placed in 14 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 fighter placed in 14 Sea Zone
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Soviet Far East: 1 bomber
              EDIT: Removing units owned by Russians from Soviet Far East: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.33
      British : 0.17
      Russians : 1.00
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      If you didn’t want to use the bomber as a casualty let me know, I can fix it.

      posted in Play Boardgames
      G
      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 1/1 hits, 0.00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover Super subs
      
          Activate Technology - Japanese
              Japanese activating Super subs
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 bomber, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 artillery moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              2 infantry moved from Manchuria to Buryatia S.S.R.
              1 artillery moved from Manchuria to Buryatia S.S.R.
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from Hupeh to Sikang
              1 cruiser moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from 63 Sea Zone to Soviet Far East
              1 artillery moved from 63 Sea Zone to Soviet Far East
              1 destroyer moved from 38 Sea Zone to 49 Sea Zone
              1 infantry moved from East Indies to 38 Sea Zone
              1 infantry and 1 transport moved from 38 Sea Zone to 49 Sea Zone
              1 infantry moved from 49 Sea Zone to Borneo
              1 fighter moved from Manchuria to Soviet Far East
              1 fighter moved from 53 Sea Zone to 49 Sea Zone
              1 fighter moved from 51 Sea Zone to Borneo
              1 fighter moved from French Indo-China Thailand to Sikang
              1 bomber moved from Japan to Burma
              2 infantry moved from French Indo-China Thailand to Burma
              1 infantry moved from Yunnan to Burma
              EDIT: 1 fighter moved from 51 Sea Zone to Borneo
      
          Combat - Japanese
              Battle in Soviet Far East
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Americans defend with 1 bomber; Russians defend with 2 infantry
                      Japanese roll dice for 1 cruiser in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 0.83 expected hits
                      1 bomber owned by the Americans lost in Soviet Far East
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 3 : 0/3 hits, 1.17 expected hits
                      Russians roll dice for 2 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Soviet Far East
                      Japanese roll dice for 1 artillery and 1 fighter in Soviet Far East, round 4 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 2 infantry in Soviet Far East, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Soviet Far East
                  Russians win with 1 infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 bomber
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Russians: 1 infantry
                  1 fighter owned by the Japanese retreated
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 armour, 1 artillery and 3 infantry
                  Russians defend with 2 infantry
                      Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.50 expected hits
                      Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Burma
                  Japanese attack with 1 bomber and 3 infantry
                  British defend with 1 artillery and 2 infantry
                      Japanese roll dice for 1 bomber and 3 infantry in Burma, round 2 : 0/4 hits, 1.17 expected hits
                      British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese lost in Burma
                  1 infantry owned by the Japanese retreated to French Indo-China Thailand
                  British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                  Casualties for Japanese: 2 infantry
              Battle in Sikang
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 49 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 transport
                  British defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 49 Sea Zone
                      1 transport owned by the British lost in 49 Sea Zone
                  Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 destroyer
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Borneo
                  Japanese attack with 2 fighters and 1 infantry
                  British defend with 1 factory and 1 infantry
                      Japanese roll dice for 2 fighters and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Borneo
                  Japanese win, taking Borneo from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 carrier moved from 51 Sea Zone to 49 Sea Zone
              2 fighters moved from Borneo to 49 Sea Zone
              1 fighter moved from 49 Sea Zone to 50 Sea Zone
              1 carrier moved from 53 Sea Zone to 50 Sea Zone
              1 battleship moved from 53 Sea Zone to 50 Sea Zone
              1 fighter moved from 53 Sea Zone to 50 Sea Zone
              1 fighter moved from Soviet Far East to Buryatia S.S.R.
              1 fighter moved from Sikang to French Indo-China Thailand
              1 bomber moved from Burma to French Indo-China Thailand
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
              1 infantry moved from 50 Sea Zone to Philippine Islands
              1 transport moved from 62 Sea Zone to 50 Sea Zone
              1 fighter moved from Buryatia S.S.R. to Manchuria
      
          Place Units - Japanese
              1 submarine placed in 62 Sea Zone
              2 artilleries, 1 bomber and 1 fighter placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 35 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      British : 1.33
      Japanese rolls : : 1.00
      Chinese : -0.33
      Russians : 0.17
      Japanese : -2.00
      

      Savegame

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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans repair damage of 9x factory; Remaining resources: 41 PUs; 1 techTokens; 
              Germans buy 2 artilleries, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 bomber moved from Germany to Russia
              2 artilleries moved from Caucasus to Russia
              2 infantry moved from Caucasus to Russia
              3 armour moved from Caucasus to Russia
              1 infantry moved from Karelia S.S.R. to Archangel
              1 artillery moved from Karelia S.S.R. to Archangel
              1 armour moved from Karelia S.S.R. to Norway
              2 infantry moved from Poland to East Poland
              1 infantry moved from Baltic States to Belorussia
              1 infantry moved from Karelia S.S.R. to Belorussia
              1 armour moved from Baltic States to Belorussia
              1 infantry moved from Bulgaria Romania to East Poland
              1 armour moved from Karelia S.S.R. to Norway
              1 fighter moved from Baltic States to 3 Sea Zone
              1 armour moved from Germany to East Poland
              1 fighter moved from Germany to East Poland
              1 fighter moved from Ukraine to Belorussia
              2 armour moved from Libya to Morocco Algeria
              1 infantry moved from Libya to Morocco Algeria
      
          Combat - Germans
              Battle in 3 Sea Zone
                  Germans attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 3 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Belorussia
                  Germans attack with 1 armour, 1 fighter and 2 infantry
                  Russians defend with 1 artillery and 3 infantry
                      Germans roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.33 expected hits
                      1 infantry owned by the Russians lost in Belorussia
                      Germans roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 3 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                      Germans roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 4 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 artillery in Belorussia, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Belorussia
                  Germans win, taking Belorussia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                  Casualties for Russians: 1 artillery and 3 infantry
                  Casualties for Germans: 1 infantry
              Battle in Norway
                  Germans attack with 2 armour
                  British defend with 1 armour
                      Germans roll dice for 2 armour in Norway, round 2 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Germans and 1 armour owned by the British lost in Norway
                  Germans win, taking Norway from British with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 armour
                  Casualties for British: 1 armour
              Battle in East Poland
                  Germans attack with 1 armour, 1 fighter and 3 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour, 1 fighter and 3 infantry in East Poland, round 2 : 2/5 hits, 1.50 expected hits
                      Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                  Germans win, taking East Poland from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Archangel
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                      Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery in Archangel, round 8 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 8 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Archangel
                  Russians win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Morocco Algeria
                  Germans attack with 2 armour and 1 infantry
                  Americans defend with 1 artillery and 1 infantry
                      Germans roll dice for 2 armour and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.17 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria
                  Germans win, taking Morocco Algeria from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Russia
                  Germans attack with 3 armour, 2 artilleries, 1 bomber and 2 infantry
                  Russians defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 2 infantry
                      AA fire in Russia : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 2 infantry in Russia, round 2 : 3/8 hits, 3.50 expected hits
                      Russians roll dice for 3 armour, 1 fighter and 2 infantry in Russia, round 2 : 4/6 hits, 2.83 expected hits
                      2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Russia
                      Germans roll dice for 3 armour and 1 bomber in Russia, round 3 : 2/4 hits, 2.17 expected hits
                      Russians roll dice for 2 armour and 1 fighter in Russia, round 3 : 3/3 hits, 1.67 expected hits
                      2 armour owned by the Russians and 3 armour owned by the Germans lost in Russia
                   retreated to Russia
                  Russians win with 1 fighter remaining. Battle score for attacker is -8
                  Casualties for Germans: 3 armour, 2 artilleries and 2 infantry
                  Casualties for Russians: 3 armour and 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Russia to Caucasus
              1 infantry moved from Ukraine to Caucasus
              1 fighter moved from Belorussia to Caucasus
              1 fighter moved from 3 Sea Zone to 4 Sea Zone
              1 fighter moved from East Poland to Karelia S.S.R.
              2 infantry moved from Germany to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 transport moved from 16 Sea Zone to 15 Sea Zone
      
          Place Units - Germans
              1 carrier placed in 4 Sea Zone
              1 fighter placed in 4 Sea Zone
              2 artilleries and 2 infantry placed in Caucasus
              1 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 42 PUs; end with 42 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.17
      AA fire in Russia : : -0.17
      British : 0.50
      Americans : -0.67
      Germans rolls : : 0.00
      Russians : 0.83
      

      Savegame

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      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 transport moved from 15 Sea Zone to 14 Sea Zone
              1 armour moved from Italy to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              2 cruisers moved from 14 Sea Zone to 15 Sea Zone
              2 infantry moved from Libya to Egypt
              1 infantry moved from 15 Sea Zone to Egypt
              1 armour moved from 15 Sea Zone to Egypt
              1 fighter moved from Libya to Egypt
      
          Combat - Italians
              Battle in Egypt
                  Italians attack with 1 armour, 1 fighter and 3 infantry
                  British defend with 1 artillery and 2 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                      Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 2/5 hits, 1.50 expected hits
                      British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
                      1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                  Italians win, taking Egypt from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 artillery and 2 infantry
      
          Non Combat Move - Italians
              1 armour moved from Ukraine to Caucasus
              1 armour moved from Bulgaria Romania to Caucasus
              1 infantry moved from Bulgaria Romania to Ukraine
              1 fighter moved from Egypt to Morocco Algeria
      
          Place Units - Italians
              1 artillery, 1 fighter and 1 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 14 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.33
      British : 0.00
      

      Savegame

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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 bomber and 1 factory; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Kwangtung to 61 Sea Zone
              1 infantry moved from Kiangsu to Suiyuan
              1 infantry moved from Fukien to Hupeh
              1 fighter moved from Manchuria to Suiyuan
              1 fighter moved from French Indo-China Thailand to Hupeh
              1 infantry moved from Borneo to 49 Sea Zone
              1 battleship moved from 50 Sea Zone to 53 Sea Zone
              3 fighters moved from 51 Sea Zone to 53 Sea Zone
              1 fighter moved from 61 Sea Zone to 53 Sea Zone
              1 carrier moved from 51 Sea Zone to 53 Sea Zone
              1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
              1 infantry moved from 38 Sea Zone to East Indies
                    Japanese take East Indies from British
              1 destroyer moved from 49 Sea Zone to 38 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
              2 transports moved from 61 Sea Zone to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              3 artilleries moved from 62 Sea Zone to Buryatia S.S.R.
              3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from Manchuria to Buryatia S.S.R.
              1 cruiser moved from 61 Sea Zone to 62 Sea Zone
              1 artillery moved from Philippine Islands to 50 Sea Zone
              1 artillery and 1 transport moved from 50 Sea Zone to 62 Sea Zone
              1 infantry moved from Fukien to Hupeh
      
          Combat - Japanese
              Battle in Buryatia S.S.R.
                  Japanese attack with 3 artilleries and 4 infantry
                  Russians defend with 6 infantry
                      Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 3 artilleries and 4 infantry in Buryatia S.S.R., round 2 : 1/7 hits, 2.17 expected hits
                      Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 3/6 hits, 2.00 expected hits
                      3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 3 artilleries and 1 infantry in Buryatia S.S.R., round 3 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 5 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia S.S.R.
                      Japanese roll dice for 2 artilleries in Buryatia S.S.R., round 4 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 3 infantry in Buryatia S.S.R., round 4 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Buryatia S.S.R.
                  Russians win with 2 infantry remaining. Battle score for attacker is -12
                  Casualties for Japanese: 3 artilleries and 4 infantry
                  Casualties for Russians: 4 infantry
              Battle in Hupeh
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                  Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Suiyuan
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuan
                  Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 53 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier and 4 fighters
                  Americans defend with 1 carrier, 2 destroyers and 2 fighters
                      Japanese roll dice for 1 battleship, 1 carrier and 4 fighters in 53 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                      Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 53 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 53 Sea Zone
                      Japanese roll dice for 1 battleship and 4 fighters in 53 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                      Americans roll dice for 1 carrier and 2 fighters in 53 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
                      1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone
                  Japanese win with 1 battleship and 4 fighters remaining. Battle score for attacker is 36
                  Casualties for Japanese: 1 carrier
                  Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters
      
          Non Combat Move - Japanese
              1 carrier moved from 61 Sea Zone to 51 Sea Zone
              1 carrier moved from 51 Sea Zone to 53 Sea Zone
              2 fighters moved from 53 Sea Zone to 51 Sea Zone
              1 artillery moved from 62 Sea Zone to Manchuria
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to Manchuria
              1 infantry moved from Kwangtung to French Indo-China Thailand
              1 fighter moved from Hupeh to French Indo-China Thailand
              1 fighter moved from Suiyuan to Manchuria
      
          Place Units - Japanese
              1 factory placed in Borneo
              1 artillery and 1 bomber placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 32 PUs; end with 32 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Americans : -2.00
      Chinese : 0.33
      Russians : 2.33
      Japanese : -0.67
      

      Savegame

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    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 11
      
          Purchase Units - Italians
              Italians buy 3 infantry; Remaining resources: 0 PUs; 
      
          Non Combat Move - Italians
              1 infantry moved from Italy to France
              1 armour moved from Italy to Balkans
      
          Place Units - Italians
              3 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 9 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans repair damage of 4x factory; Remaining resources: 35 PUs; 1 techTokens; 
              Germans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 artillery moved from Libya to 14 Sea Zone
              1 infantry moved from Libya to 14 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
              1 infantry moved from 16 Sea Zone to Caucasus
              1 artillery moved from 16 Sea Zone to Caucasus
              1 armour moved from Bulgaria Romania to Caucasus
              2 armour moved from Ukraine to Caucasus
              1 artillery moved from Ukraine to Caucasus
              2 infantry moved from Ukraine to Caucasus
              1 fighter moved from Poland to Caucasus
              1 armour moved from Germany to 5 Sea Zone
              1 infantry moved from Germany to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 armour moved from 5 Sea Zone to Karelia S.S.R.
              1 fighter moved from Norway to Karelia S.S.R.
              1 armour moved from Baltic States to Karelia S.S.R.
              2 artilleries moved from Baltic States to Karelia S.S.R.
              2 infantry moved from Baltic States to Karelia S.S.R.
              1 bomber moved from Germany to Karelia S.S.R.
              2 infantry moved from Finland to Karelia S.S.R.
              1 infantry moved from Ukraine to Caucasus
      
          Combat - Germans
              Battle in Caucasus
                  Germans attack with 3 armour, 2 artilleries, 1 fighter and 4 infantry
                  Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
                      AA fire in Caucasus : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Caucasus, round 2 : 5/10 hits, 3.67 expected hits
                      Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Caucasus, round 2 : 2/7 hits, 2.83 expected hits
                      4 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
                      Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 2 infantry in Caucasus, round 3 : 3/8 hits, 3.33 expected hits
                      Russians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 0/2 hits, 1.17 expected hits
                      1 fighter owned by the Russians and 1 armour owned by the Russians lost in Caucasus
                  Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 25
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 4 infantry
              Battle in Karelia S.S.R.
                  Germans attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter and 5 infantry
                  Russians defend with 1 aaGun, 1 artillery, 1 bomber, 1 factory and 7 infantry
                      AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 4/11 hits, 4.00 expected hits
                      Russians roll dice for 1 artillery, 1 bomber and 7 infantry in Karelia S.S.R., round 2 : 3/9 hits, 2.83 expected hits
                      4 infantry owned by the Russians, 1 bomber owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
                      Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 3/8 hits, 3.50 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 2/4 hits, 1.33 expected hits
                      3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                      Germans roll dice for 2 armour, 2 artilleries, 1 bomber and 1 fighter in Karelia S.S.R., round 4 : 3/6 hits, 2.83 expected hits
                      Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 18
                  Casualties for Germans: 1 artillery and 5 infantry
                  Casualties for Russians: 1 artillery, 1 bomber and 7 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Karelia S.S.R. to Germany
              1 fighter moved from Karelia S.S.R. to Baltic States
              1 fighter moved from Caucasus to Ukraine
              1 infantry moved from Bulgaria Romania to Ukraine
              1 infantry moved from Poland to Bulgaria Romania
              2 infantry moved from Baltic States to Karelia S.S.R.
              1 armour moved from Baltic States to Karelia S.S.R.
              1 infantry moved from Poland to Baltic States
              1 armour moved from Poland to Baltic States
              2 infantry moved from Germany to Poland
      
          Place Units - Germans
              1 armour, 1 fighter and 2 infantry placed in Germany
              1 destroyer and 1 submarine placed in 5 Sea Zone
      
          Turn Complete - Germans
              Germans collect 40 PUs; end with 40 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.17
      AA fire in Karelia S.S.R. : : -0.33
      Germans rolls : : 0.00
      Russians : -0.50
      AA fire in Caucasus : : -0.17
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 11
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans roll 1,3 and gets 0 hits
      
          Purchase Units - Germans
              Germans buy 1 armour, 2 bombers, 2 fighters and 2 infantry; Remaining resources: 2 techTokens; 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from East Poland to Karelia S.S.R.
              1 fighter moved from Germany to 4 Sea Zone
              1 bomber moved from Germany to Karelia S.S.R.
              1 submarine moved from 5 Sea Zone to 6 Sea Zone
              1 fighter moved from East Poland to 6 Sea Zone
      
          Combat - Germans
              Battle in 4 Sea Zone
                  Germans attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 4 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 6 Sea Zone
                  Germans attack with 1 fighter and 1 submarine
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in Karelia S.S.R.
                  Germans attack with 1 armour and 1 bomber
                  British defend with 1 artillery; Russians defend with 1 factory
                      Germans roll dice for 1 armour and 1 bomber in Karelia S.S.R., round 2 : 1/2 hits, 1.17 expected hits
                      Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 artillery
      
          Non Combat Move - Germans
              1 fighter moved from 6 Sea Zone to Norway
              1 fighter moved from 4 Sea Zone to Finland
              1 bomber moved from Karelia S.S.R. to Germany
              1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
              1 infantry moved from Poland to Baltic States
              3 infantry moved from Germany to Poland
              4 armour moved from Germany to Bulgaria Romania
      
          Place Units - Germans
              1 armour, 2 bombers, 2 fighters and 2 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 37 PUs; end with 37 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.67
      British : 0.00
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      @innohub OK, I wasn’t sure. We will see. I have a lot to learn.

      posted in Play Boardgames
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      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 infantry moved from Balkans to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              2 infantry moved from 15 Sea Zone to Trans-Jordan
                    Italians take Trans-Jordan from British
              1 battleship moved from 14 Sea Zone to 15 Sea Zone
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 fighter moved from Italy to Libya
              1 infantry moved from Balkans to Bulgaria Romania
              1 armour moved from Balkans to Ukraine
              1 armour moved from Italy to Bulgaria Romania
      
          Place Units - Italians
              1 armour and 1 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 11 PUs; end with 13 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              2 infantry moved from French Indo-China Thailand to Yunnan
              1 fighter moved from 61 Sea Zone to Yunnan
              1 artillery moved from 61 Sea Zone to Kwangtung
              1 infantry moved from 61 Sea Zone to Kwangtung
              1 fighter moved from Formosa to Kwangtung
              1 fighter moved from Japan to Fukien
              2 infantry moved from Kiangsu to Fukien
              1 fighter moved from 61 Sea Zone to 50 Sea Zone
              1 battleship moved from 61 Sea Zone to 50 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
              1 artillery moved from 50 Sea Zone to Philippine Islands
              1 infantry moved from 50 Sea Zone to Philippine Islands
              4 fighters moved from 57 Sea Zone to 53 Sea Zone
              1 fighter moved from 50 Sea Zone to Philippine Islands
              2 infantry moved from Caroline Islands to 51 Sea Zone
              2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
              2 infantry moved from 49 Sea Zone to Borneo
                    Japanese take Borneo from British
              1 destroyer moved from 51 Sea Zone to 49 Sea Zone
              1 infantry moved from Caroline Islands to 51 Sea Zone
              1 infantry and 1 transport moved from 51 Sea Zone to 61 Sea Zone
              1 infantry moved from 61 Sea Zone to Kwangtung
              1 infantry moved from 61 Sea Zone to Fukien
              1 infantry moved from Manchuria to Suiyuan
              1 fighter moved from Manchuria to Suiyuan
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 fighter and 3 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Fukien, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 fighter and 3 infantry in Fukien, round 2 : 1/4 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                  Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 1 fighter and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in 50 Sea Zone
                  Japanese attack with 1 battleship and 1 transport
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the Americans lost in 50 Sea Zone
                      1 transport owned by the Americans lost in 50 Sea Zone
                  Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in Philippine Islands
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippine Islands, round 2 : 1/3 hits, 1.17 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                      Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 3 : 0/2 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 4 : 1/2 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                  Japanese win, taking Philippine Islands from Americans with 1 artillery remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 fighter and 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for Chinese: 1 fighter and 1 infantry
              Battle in Suiyuan
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                  Japanese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in 53 Sea Zone
                  Japanese attack with 4 fighters
                  Americans defend with 1 battleship
                      Japanese roll dice for 4 fighters in 53 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                      Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 4 fighters in 53 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese lost in 53 Sea Zone
                      Japanese roll dice for 3 fighters in 53 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                      Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the Americans lost in 53 Sea Zone
                  Japanese win with 3 fighters remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 fighter
                  Casualties for Americans: 1 battleship
      
          Non Combat Move - Japanese
              1 fighter moved from Kwangtung to 61 Sea Zone
              1 fighter moved from Fukien to French Indo-China Thailand
              1 fighter moved from Suiyuan to Manchuria
              1 carrier moved from 57 Sea Zone to 51 Sea Zone
              1 carrier moved from 57 Sea Zone to 51 Sea Zone
              3 fighters moved from 53 Sea Zone to 51 Sea Zone
      
          Place Units - Japanese
              2 artilleries and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 26 PUs; end with 26 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      British : 0.67
      Americans : 0.33
      Chinese : 0.67
      Japanese : -2.67
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Matt and Rick anniversary edition 1941 first game!

      I selected a wrong thing so it didn’t post the summary. Here’s the save game, though mattrick.tsvg

      posted in Play Boardgames
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