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    Posts made by gribble

    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour moved from Egypt to French Equatorial Africa
                    Italians take Anglo-Egypt Sudan from British
                    Italians take French Equatorial Africa from British
              1 transport moved from 15 Sea Zone to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 artillery moved from Italy to 14 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              1 infantry moved from 15 Sea Zone to Trans-Jordan
              1 artillery moved from 15 Sea Zone to Trans-Jordan
              1 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Italy to France
              1 artillery moved from Italy to France
              1 fighter moved from Libya to France
      
          Combat - Italians
              Battle in Trans-Jordan
                  Italians attack with 1 artillery and 2 infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in France
                  Italians attack with 1 artillery, 1 fighter and 1 infantry
                  British defend with 1 aaGun, 1 armour and 1 artillery
                      British roll AA dice in France : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits
                      British roll dice for 1 armour and 1 artillery in France, round 2 : 1/2 hits, 0.83 expected hits
                      1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in France
                  Italians win, taking France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 armour and 1 artillery
      
          Non Combat Move - Italians
              1 fighter moved from France to Italy
      
          Place Units - Italians
              1 artillery, 1 fighter and 1 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      British AA : -0.17
      British regular : -0.17
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 destroyer moved from 48 Sea Zone to 39 Sea Zone
              1 fighter moved from 37 Sea Zone to 39 Sea Zone
              4 fighters moved from 53 Sea Zone to 44 Sea Zone
              1 infantry moved from New Guinea to 48 Sea Zone
              1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
              2 infantry moved from Borneo to 49 Sea Zone
              1 infantry moved from Fukien to 61 Sea Zone
              1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
              1 infantry moved from Okinawa to 60 Sea Zone
              2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
              2 infantry moved from 50 Sea Zone to Philippine Islands
              2 transports moved from 50 Sea Zone to 62 Sea Zone
              3 infantry moved from Japan to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 armour moved from 62 Sea Zone to Buryatia S.S.R.
              3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              2 infantry moved from Manchuria to Buryatia S.S.R.
              1 fighter moved from Manchuria to Buryatia S.S.R.
              2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
              2 infantry moved from 38 Sea Zone to East Indies
                    Japanese take East Indies from British
              1 fighter moved from French Indo-China Thailand to Philippine Islands
              1 cruiser moved from 61 Sea Zone to 62 Sea Zone
              1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to New Zealand
                    Japanese take New Zealand from British
      
          Combat - Japanese
              Battle in 44 Sea Zone
                  Japanese attack with 4 fighters
                  Americans defend with 1 carrier, 1 destroyer and 1 fighter
                      Japanese roll dice for 4 fighters in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                      Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                      1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 44 Sea Zone
                  Japanese win with 4 fighters remaining. Battle score for attacker is 32
                  Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
              Battle in Philippine Islands
                  Japanese attack with 1 fighter and 2 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 battleship in Philippine Islands, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Philippine Islands
                  Japanese win, taking Philippine Islands from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 armour, 1 fighter and 5 infantry
                  Russians defend with 5 infantry
                      Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 armour, 1 fighter and 5 infantry in Buryatia S.S.R., round 2 : 2/7 hits, 1.83 expected hits
                      Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 1/5 hits, 1.50 expected hits
                      Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 4 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 3 infantry
                  Casualties for Russians: 5 infantry
              Battle in 39 Sea Zone
                  Japanese attack with 1 destroyer and 1 fighter
                  British defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 39 Sea Zone
                      1 transport owned by the British lost in 39 Sea Zone
                  Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
      
          Non Combat Move - Japanese
              1 fighter moved from Philippine Islands to 50 Sea Zone
              1 fighter moved from 39 Sea Zone to 50 Sea Zone
              1 carrier moved from 37 Sea Zone to 50 Sea Zone
              4 fighters moved from 44 Sea Zone to 53 Sea Zone
              1 fighter moved from Buryatia S.S.R. to Manchuria
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in Manchuria
              1 fighter placed in Japan
              1 transport placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 34 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.67
      Japanese regular : 0.50
      Japanese rolls : 0.00
      Russians regular : -0.33
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from Germany to 5 Sea Zone
              1 artillery moved from Germany to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 artillery moved from 5 Sea Zone to Karelia S.S.R.
              2 infantry moved from Finland to Karelia S.S.R.
              1 bomber moved from Libya to Karelia S.S.R.
              1 transport moved from 15 Sea Zone to 13 Sea Zone
              2 infantry moved from France to 13 Sea Zone
              2 infantry moved from 13 Sea Zone to Morocco Algeria
              1 armour moved from Libya to Morocco Algeria
              1 infantry moved from Poland to Baltic States
              2 infantry moved from East Poland to Baltic States
              1 artillery moved from East Poland to Baltic States
              1 fighter moved from Bulgaria Romania to Baltic States
              1 fighter moved from France to Baltic States
              6 armour moved from East Poland to Baltic States
      
          Combat - Germans
              Battle in Karelia S.S.R.
                  Germans attack with 1 artillery, 1 bomber and 3 infantry
                  Russians defend with 1 aaGun, 2 armour, 1 factory and 2 infantry
                      Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Karelia S.S.R., round 2 : 4/5 hits, 1.67 expected hits
                      Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.67 expected hits
                      2 infantry owned by the Russians and 2 armour owned by the Russians lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 16
                  Casualties for Russians: 2 armour and 2 infantry
              Battle in Baltic States
                  Germans attack with 6 armour, 1 artillery, 2 fighters and 3 infantry
                  Russians defend with 1 armour, 1 artillery and 4 infantry
                      Germans roll dice for 6 armour, 1 artillery, 2 fighters and 3 infantry in Baltic States, round 2 : 6/12 hits, 5.00 expected hits
                      Russians roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 2/6 hits, 2.17 expected hits
                      4 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                  Germans win, taking Baltic States from Russians with 6 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 armour, 1 artillery and 4 infantry
              Battle in Morocco Algeria
                  Germans attack with 1 armour and 2 infantry
                  Americans defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 armour and 2 infantry in Morocco Algeria, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                      Germans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 4 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 artillery in Morocco Algeria, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Morocco Algeria
                  Germans win, taking Morocco Algeria from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              2 infantry moved from Germany to France
              1 infantry moved from Germany to France
              5 infantry moved from Germany to Poland
              1 bomber moved from Karelia S.S.R. to Finland
              1 aaGun moved from Germany to France
              1 fighter moved from Baltic States to Bulgaria Romania
              1 fighter moved from Baltic States to Poland
      
          Place Units - Germans
              1 submarine placed in 5 Sea Zone
              1 fighter and 7 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 35 PUs; end with 36 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Russians regular : -1.83
      Germans regular : 3.67
      Russians AA : -0.17
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour moved from Italy to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              1 fighter moved from Italy to Egypt
              1 infantry moved from 15 Sea Zone to Egypt
              1 armour moved from 15 Sea Zone to Egypt
              1 infantry moved from Libya to Egypt
              1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
      
          Combat - Italians
              Battle in Egypt
                  Italians attack with 1 armour, 1 fighter and 2 infantry
                  British defend with 1 armour and 1 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                  Italians win, taking Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 armour and 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Egypt to Libya
              1 infantry moved from Libya to Morocco Algeria
              2 infantry moved from Balkans to Bulgaria Romania
              1 armour moved from Balkans to Bulgaria Romania
      
          Place Units - Italians
              1 artillery and 2 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.83
      British regular : 0.17
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 fighter moved from Japan to 53 Sea Zone
              1 battleship moved from 61 Sea Zone to 50 Sea Zone
              2 infantry moved from Caroline Islands to 51 Sea Zone
              2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
              2 infantry moved from 49 Sea Zone to Borneo
                    Japanese take Borneo from British
              2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
              3 infantry moved from 50 Sea Zone to Philippine Islands
              1 artillery moved from 50 Sea Zone to Philippine Islands
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 infantry moved from 61 Sea Zone to Kwangtung
              1 artillery moved from 61 Sea Zone to Kwangtung
              1 fighter moved from 61 Sea Zone to 35 Sea Zone
              1 fighter moved from 61 Sea Zone to 35 Sea Zone
              2 infantry moved from Kiangsu to Fukien
              3 infantry moved from French Indo-China Thailand to Burma
              1 fighter moved from Formosa to Fukien
              1 infantry moved from Manchuria to Suiyuan
              1 fighter moved from Manchuria to Suiyuan
              2 fighters moved from 57 Sea Zone to 53 Sea Zone
              2 fighters moved from 57 Sea Zone to 56 Sea Zone
              1 infantry moved from Caroline Islands to 51 Sea Zone
              1 destroyer, 1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
              1 infantry moved from 48 Sea Zone to New Guinea
                    Japanese take New Guinea from British
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Fukien
                  Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kwangtung
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Kwangtung
                  British win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in 56 Sea Zone
                  Japanese attack with 2 fighters
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 fighter
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in 50 Sea Zone
                  Japanese attack with 1 battleship and 2 transports
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the Americans lost in 50 Sea Zone
                      1 transport owned by the Americans lost in 50 Sea Zone
                  Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in Philippine Islands
                  Japanese attack with 1 artillery and 3 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Philippine Islands
                      Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                      Japanese roll dice for 1 artillery in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Philippine Islands
                  Americans win with 1 infantry remaining. Battle score for attacker is -10
                  Casualties for Japanese: 1 artillery and 3 infantry
                  Casualties for Americans: 1 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 2 fighters
                  British defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
                      1 transport owned by the British lost in 35 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Burma
                  Japanese attack with 3 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from British with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in 53 Sea Zone
                  Japanese attack with 3 fighters
                  Americans defend with 1 battleship
                      Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the Americans lost in 53 Sea Zone
                  Japanese win with 3 fighters remaining. Battle score for attacker is 20
                  Casualties for Americans: 1 battleship
              Battle in Suiyuan
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuan
                  Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Suiyuan to Manchuria
              1 fighter moved from Fukien to French Indo-China Thailand
              1 fighter moved from 35 Sea Zone to 37 Sea Zone
              1 carrier moved from 61 Sea Zone to 37 Sea Zone
              1 carrier moved from 57 Sea Zone to 53 Sea Zone
              1 carrier moved from 57 Sea Zone to 53 Sea Zone
              1 fighter moved from 56 Sea Zone to 53 Sea Zone
      
          Place Units - Japanese
              1 factory placed in Manchuria
      
          Turn Complete - Japanese
              Japanese collect 26 PUs; end with 28 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Americans regular : 3.00
      Japanese regular : 0.00
      British regular : 2.67
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 submarine moved from 7 Sea Zone to 12 Sea Zone
              1 submarine moved from 7 Sea Zone to 9 Sea Zone
              1 fighter moved from Northwestern Europe to 12 Sea Zone
              1 fighter moved from Germany to 12 Sea Zone
              1 submarine moved from 5 Sea Zone to 6 Sea Zone
              1 fighter moved from Norway to 6 Sea Zone
              1 infantry moved from France to 13 Sea Zone
              1 armour moved from France to 13 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
              1 armour moved from Libya to Egypt
              1 infantry moved from Libya to Egypt
              1 artillery moved from Libya to Egypt
              1 infantry moved from 15 Sea Zone to Egypt
              1 armour moved from 15 Sea Zone to Egypt
              1 bomber moved from Germany to Egypt
              1 infantry moved from Germany to 5 Sea Zone
              1 artillery moved from Germany to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Baltic States
              1 artillery moved from 5 Sea Zone to Baltic States
              1 infantry moved from Poland to Baltic States
              1 artillery moved from Poland to Baltic States
              1 infantry moved from Bulgaria Romania to East Poland
              1 artillery moved from Bulgaria Romania to East Poland
              1 infantry moved from Poland to East Poland
              1 fighter moved from Poland to Baltic States
              2 armour moved from Bulgaria Romania to East Poland
              2 armour moved from Czechoslovakia Hungary to East Poland
              2 armour moved from Poland to East Poland
      
          Combat - Germans
              Battle in 6 Sea Zone
                  Germans attack with 1 fighter and 1 submarine
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 6 Sea Zone
                  1 fighter owned by the Germans retreated
                  British win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Battle in East Poland
                  Germans attack with 6 armour, 1 artillery and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 6 armour, 1 artillery and 2 infantry in East Poland, round 2 : 5/9 hits, 3.83 expected hits
                      Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in East Poland
                  Germans win, taking East Poland from Russians with 6 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in 9 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 9 Sea Zone
                  British win with 1 transport remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in Egypt
                  Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                  British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                      Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits
                      1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
                  1 bomber owned by the Germans retreated
                  1 armour owned by the Germans retreated to Libya
                  British win with 1 armour and 1 fighter remaining. Battle score for attacker is -5
                  Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                  Casualties for British: 1 artillery and 2 infantry
              Battle in 12 Sea Zone
                  Germans attack with 2 fighters and 1 submarine
                  British defend with 1 cruiser and 1 destroyer
                      Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 submarine owned by the Germans lost in 12 Sea Zone
                      Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                      2 fighters owned by the Germans lost in 12 Sea Zone
                  British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -26
                  Casualties for Germans: 2 fighters and 1 submarine
              Battle in Baltic States
                  Germans attack with 2 artilleries, 1 fighter and 2 infantry
                  Russians defend with 3 infantry
                      Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Baltic States, round 2 : 2/5 hits, 1.83 expected hits
                      Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                  Germans win, taking Baltic States from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 3 infantry
      
          Non Combat Move - Germans
              2 infantry moved from Poland to Baltic States
              1 infantry moved from Norway to Finland
              1 infantry moved from Germany to France
              1 infantry moved from Germany to Poland
              1 fighter moved from 6 Sea Zone to Bulgaria Romania
              1 infantry moved from Bulgaria Romania to East Poland
              1 bomber moved from Egypt to Libya
              1 fighter moved from Baltic States to France
      
          Place Units - Germans
              1 artillery and 9 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 33 PUs; end with 33 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.33
      Germans regular : -0.17
      British regular : 4.50
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 6
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans repair damage of 4x factory; Remaining resources: 54 PUs; 1 techTokens; 
              Germans buy 3 armour, 1 bomber and 8 infantry; Remaining resources: 3 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 transport moved from 15 Sea Zone to 13 Sea Zone
              1 infantry moved from Morocco Algeria to 13 Sea Zone
              1 infantry moved from 13 Sea Zone to Gibraltar
              1 infantry moved from East Poland to Ukraine
              1 infantry moved from Poland to Baltic States
              1 infantry moved from Trans-Jordan to Persia
                    Germans take Persia from British
              1 fighter moved from Karelia S.S.R. to Russia
              1 bomber moved from Karelia S.S.R. to Russia
              1 bomber moved from Germany to Russia
              1 armour moved from Ukraine to Russia
                    Germans take Eastern Ukraine from Russians
              1 armour moved from East Poland to Russia
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 2 armour, 2 bombers and 1 fighter
                  Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 1 infantry
                      Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
                      1 bomber owned by the Germans lost in Russia
                      Germans roll dice for 2 armour, 1 bomber and 1 fighter in Russia, round 2 : 2/4 hits, 2.17 expected hits
                      Russians roll dice for 1 armour, 1 fighter and 1 infantry in Russia, round 2 : 2/3 hits, 1.50 expected hits
                      1 infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Russia
                      Germans roll dice for 1 armour and 1 bomber in Russia, round 3 : 1/2 hits, 1.17 expected hits
                      Russians roll dice for 1 fighter in Russia, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Russia
                  Germans captures 40PUs while taking Russians capital
                  Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -21
                  Casualties for Germans: 1 armour, 2 bombers and 1 fighter
                  Casualties for Russians: 1 armour, 1 fighter and 1 infantry
      
          Non Combat Move - Germans
              1 armour moved from Norway to Karelia S.S.R.
              1 infantry moved from Karelia S.S.R. to Finland
              1 artillery moved from Germany to Poland
              2 infantry moved from Germany to France
              1 infantry moved from Germany to France
              1 infantry moved from Germany to Northwestern Europe
              3 infantry moved from Germany to Poland
              1 fighter moved from Germany to Karelia S.S.R.
      
          Place Units - Germans
              2 infantry placed in Karelia S.S.R.
              3 armour, 1 bomber and 6 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 46 PUs; end with 89 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 94 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 99 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 104 PUs
      

      Combat Hit Differential Summary :

      Germans rolls : 0.00
      Russians regular : 0.83
      Germans regular : -0.33
      Russians AA : 0.50
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians repair damage of 1x factory; Remaining resources: 18 PUs; 0 techTokens; 
              Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 artillery moved from Egypt to 15 Sea Zone
              1 artillery and 1 transport moved from 15 Sea Zone to 13 Sea Zone
              1 infantry moved from Morocco Algeria to 13 Sea Zone
              1 battleship and 2 cruisers moved from 15 Sea Zone to 13 Sea Zone
              1 infantry moved from Egypt to Anglo-Egypt Sudan
                    Italians take Anglo-Egypt Sudan from British
              1 infantry moved from 13 Sea Zone to Gibraltar
              1 artillery moved from 13 Sea Zone to Gibraltar
              2 infantry moved from Italy to France
      
          Combat - Italians
              Battle in Gibraltar
                  Italians attack with 1 artillery and 1 infantry
                  British defend with 1 armour; Americans defend with 1 bomber
                      Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 armour and 1 bomber in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                      1 bomber owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar
                  Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 14
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 bomber
                  Casualties for British: 1 armour
      
          Non Combat Move - Italians
              1 fighter moved from Libya to Ukraine
              1 fighter moved from Italy to Karelia S.S.R.
      
          Place Units - Italians
              1 armour, 1 artillery and 3 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 13 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 fighter and 8 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from East Indies to 38 Sea Zone
              1 artillery moved from East Indies to 38 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
              1 transport moved from 35 Sea Zone to 38 Sea Zone
              1 infantry moved from East Indies to 38 Sea Zone
              1 armour moved from East Indies to 38 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to India
              1 armour moved from 35 Sea Zone to India
              1 artillery moved from 35 Sea Zone to India
              1 fighter moved from French Indo-China Thailand to India
              2 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 armour moved from Stanovoj Chrebet to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 armour moved from Soviet Far East to Yakut S.S.R.
              1 infantry moved from Suiyuan to Ningxia
              1 armour moved from Manchuria to Ningxia
              2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              2 infantry moved from 61 Sea Zone to Kwangtung
              1 fighter moved from Kiangsu to Kwangtung
              1 cruiser moved from 62 Sea Zone to 61 Sea Zone
              1 infantry moved from Kiangsu to Fukien
              1 fighter moved from Buryatia S.S.R. to Fukien
              2 artilleries moved from New Zealand to 42 Sea Zone
              2 artilleries and 2 transports moved from 42 Sea Zone to 46 Sea Zone
              1 infantry moved from Solomon Islands to 46 Sea Zone
              2 artilleries, 1 infantry and 2 transports moved from 46 Sea Zone to 47 Sea Zone
              1 infantry moved from 47 Sea Zone to Australia
              2 artilleries moved from 47 Sea Zone to Australia
              1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 47 Sea Zone
              2 fighters moved from 47 Sea Zone to Australia
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 0/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Fukien
                  1 fighter owned by the Japanese retreated
                  Chinese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 infantry
              Battle in Kwangtung
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Australia
                  Japanese attack with 2 artilleries, 2 fighters and 1 infantry
                  British defend with 1 aaGun, 1 artillery and 2 infantry
                      British roll AA dice in Australia : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Australia, round 2 : 4/5 hits, 2.33 expected hits
                      British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Australia
                  Japanese win, taking Australia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for British: 1 artillery and 2 infantry
              Battle in Ningxia
                  Japanese attack with 1 armour and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Ningxia, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Ningxia
                  1 armour owned by the Japanese retreated to Suiyuan
                  Chinese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 infantry
              Battle in India
                  Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                  British defend with 1 aaGun, 1 armour, 1 factory and 1 fighter
                      British roll AA dice in India : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in India, round 2 : 1/5 hits, 2.00 expected hits
                      British roll dice for 1 armour and 1 fighter in India, round 2 : 1/2 hits, 1.17 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the British lost in India
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in India, round 3 : 0/4 hits, 1.83 expected hits
                      British roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in India
                      Japanese roll dice for 1 armour, 1 artillery and 1 fighter in India, round 4 : 1/3 hits, 1.50 expected hits
                      British roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.67 expected hits
                      1 artillery owned by the Japanese and 1 fighter owned by the British lost in India
                  Japanese win, taking India from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 artillery and 2 infantry
                  Casualties for British: 1 armour and 1 fighter
      
          Non Combat Move - Japanese
              1 fighter moved from India to French Indo-China Thailand
              2 infantry moved from Manchuria to Kiangsu
              1 fighter moved from Fukien to Manchuria
              1 fighter moved from Kwangtung to French Indo-China Thailand
              2 fighters moved from Australia to 47 Sea Zone
              1 carrier, 2 fighters and 1 transport moved from 63 Sea Zone to 62 Sea Zone
      
          Place Units - Japanese
              1 carrier and 1 fighter placed in 62 Sea Zone
              4 infantry placed in Japan
              4 infantry placed in East Indies
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 42 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Japanese regular : -3.83
      British AA : -0.50
      British regular : 2.17
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans repair damage of 2x factory; Remaining resources: 45 PUs; 1 techTokens; 
              Germans buy 1 artillery, 1 bomber and 9 infantry; Remaining resources: 2 PUs; 1 techTokens; 
      
          Combat Move - Germans
              4 infantry moved from Poland to East Poland
              1 armour moved from Germany to East Poland
              1 armour moved from Karelia S.S.R. to Archangel
              1 armour moved from Karelia S.S.R. to Archangel
              1 fighter moved from Baltic States to Archangel
              1 bomber moved from Germany to East Poland
              1 armour moved from Bulgaria Romania to Ukraine
              1 fighter moved from Germany to East Poland
              1 armour moved from Karelia S.S.R. to Norway
                    Germans take Finland from Russians
                    Germans take Norway from British
              3 infantry moved from Bulgaria Romania to Ukraine
              1 infantry moved from Bulgaria Romania to 16 Sea Zone
              1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
              1 infantry moved from 15 Sea Zone to Trans-Jordan
                    Germans take Trans-Jordan from British
      
          Combat - Germans
              Battle in East Poland
                  Germans attack with 1 armour, 1 bomber, 1 fighter and 4 infantry
                  Americans defend with 1 fighter; Russians defend with 4 armour
                      Germans roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in East Poland, round 2 : 2/7 hits, 2.33 expected hits
                      Russians roll dice for 4 armour and 1 fighter in East Poland, round 2 : 0/5 hits, 2.67 expected hits
                      2 armour owned by the Russians lost in East Poland
                      Germans roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in East Poland, round 3 : 4/7 hits, 2.33 expected hits
                      Russians roll dice for 2 armour and 1 fighter in East Poland, round 3 : 2/3 hits, 1.67 expected hits
                      2 armour owned by the Russians, 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in East Poland
                  Germans win, taking East Poland from Russians with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 24
                  Casualties for Russians: 4 armour
                  Casualties for Germans: 2 infantry
                  Casualties for Americans: 1 fighter
              Battle in Ukraine
                  Germans attack with 1 armour and 3 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Archangel
                  Germans attack with 2 armour and 1 fighter
                  Russians defend with 1 infantry
                      Germans roll dice for 2 armour and 1 fighter in Archangel, round 2 : 1/3 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Archangel to Karelia S.S.R.
              1 bomber moved from East Poland to Karelia S.S.R.
              1 fighter moved from East Poland to Germany
              1 infantry moved from Germany to Northwestern Europe
              3 infantry moved from Germany to France
              1 infantry moved from Germany to Poland
      
          Place Units - Germans
              2 infantry placed in Karelia S.S.R.
              1 artillery, 1 bomber and 7 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 43 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Germans rolls : 0.00
      Russians regular : -3.33
      Germans regular : -0.17
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      @cardo The American’s turn never posted. It seemed like some of the dice rolls came in, though.

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians repair damage of 1x factory; Remaining resources: 18 PUs; 0 techTokens; 
              Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour moved from Northwestern Europe to France
              1 infantry moved from Northwestern Europe to France
              1 infantry moved from Italy to France
              1 transport moved from 16 Sea Zone to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 artillery moved from Italy to 14 Sea Zone
              2 cruisers moved from 16 Sea Zone to 15 Sea Zone
              1 battleship moved from 16 Sea Zone to 15 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              1 fighter moved from Italy to Egypt
              1 infantry moved from 15 Sea Zone to Egypt
              1 artillery moved from 15 Sea Zone to Egypt
      
          Combat - Italians
              Battle in France
                  Italians attack with 1 armour and 2 infantry
                  British defend with 1 aaGun and 1 artillery
                      Italians roll dice for 1 armour and 2 infantry in France, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 artillery in France, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the British and 1 infantry owned by the Italians lost in France
                  Italians win, taking France from British with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 artillery
              Battle in Egypt
                  Italians attack with 1 artillery, 1 fighter and 1 infantry
                  Russians defend with 3 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits, 1.17 expected hits
                      British roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians lost in Egypt
                  Italians win, taking Egypt from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                  Casualties for Russians: 3 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Egypt to Libya
      
          Place Units - Italians
              1 fighter and 2 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 14 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.83
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 4
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 1/1 hits, 0.00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover Long Range Aircraft
      
          Activate Technology - Japanese
              Japanese activating Long Range Aircraft
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 cruiser, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 transport moved from 37 Sea Zone to 38 Sea Zone
              1 infantry moved from East Indies to 38 Sea Zone
              1 artillery moved from East Indies to 38 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
              1 artillery moved from 35 Sea Zone to India
              1 infantry moved from 35 Sea Zone to India
              1 fighter moved from Kwangtung to India
              2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
              1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from 63 Sea Zone to Soviet Far East
              1 fighter moved from 62 Sea Zone to Soviet Far East
              2 infantry moved from Manchuria to Suiyuan
              1 infantry moved from Manchuria to Suiyuan
              1 fighter moved from Manchuria to Suiyuan
              2 artilleries moved from Hawaiian Islands to 53 Sea Zone
              1 transport moved from 46 Sea Zone to 38 Sea Zone
              2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 53 Sea Zone to 42 Sea Zone
              2 artilleries moved from 42 Sea Zone to New Zealand
                    Japanese take New Zealand from British
              1 fighter moved from 62 Sea Zone to Soviet Far East
              1 fighter moved from Philippine Islands to Stanovoj Chrebet
      
          Combat - Japanese
              Battle in India
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
                      British roll AA dice in India : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 armour and 1 infantry in India, round 2 : 2/2 hits, 0.83 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                  1 fighter owned by the Japanese retreated
                  British win with 1 armour remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for British: 1 infantry
              Battle in Suiyuan
                  Japanese attack with 1 fighter and 3 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits
                      Chinese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Suiyuan
                      Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 3 : 2/4 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuan
                  Japanese win, taking Suiyuan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Soviet Far East
                  Japanese attack with 2 fighters and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 2 fighters and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                  Japanese win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Stanovoj Chrebet
                  Japanese attack with 1 armour, 1 fighter and 2 infantry
                  Russians defend with 2 infantry
                      Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Stanovoj Chrebet, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 2 infantry in Stanovoj Chrebet, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet
                      Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Stanovoj Chrebet, round 3 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Stanovoj Chrebet, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Stanovoj Chrebet
                  Japanese win, taking Stanovoj Chrebet from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Japanese
              1 carrier moved from 62 Sea Zone to 63 Sea Zone
              2 fighters moved from Soviet Far East to 63 Sea Zone
              1 fighter moved from India to French Indo-China Thailand
              3 infantry moved from Kwangtung to French Indo-China Thailand
              1 transport moved from 61 Sea Zone to 62 Sea Zone
              1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R.
              1 fighter moved from Suiyuan to Kiangsu
      
          Place Units - Japanese
              1 cruiser and 1 submarine placed in 62 Sea Zone
              1 armour and 2 infantry placed in Manchuria
              1 armour and 2 infantry placed in East Indies
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 34 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : -1.00
      British AA : -0.17
      Japanese rolls : 1.00
      Russians regular : 0.67
      British regular : 1.17
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 4
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans repair damage of 7x factory; Remaining resources: 32 PUs; 1 techTokens; 
              Germans buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 2 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from Poland to Bulgaria Romania
                    Germans take Bulgaria Romania from Russians
              1 infantry moved from Baltic States to Belorussia
                    Germans take Belorussia from Russians
              2 infantry moved from Germany to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 infantry moved from Baltic States to Karelia S.S.R.
              3 armour moved from Baltic States to Karelia S.S.R.
              1 bomber moved from Germany to Karelia S.S.R.
              1 fighter moved from France to Karelia S.S.R.
      
          Combat - Germans
              Battle in Karelia S.S.R.
                  Germans attack with 3 armour, 1 bomber, 1 fighter and 3 infantry
                  British defend with 1 armour; Russians defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry
                      Russians roll AA dice in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 3 armour, 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 3/8 hits, 3.17 expected hits
                      Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.50 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                      Germans roll dice for 3 armour, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 3/6 hits, 2.83 expected hits
                      Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the British lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from Russians with 3 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 1 artillery and 2 infantry
                  Casualties for British: 1 armour
      
          Non Combat Move - Germans
              1 bomber moved from Karelia S.S.R. to Germany
              1 fighter moved from Karelia S.S.R. to Baltic States
              1 armour moved from Germany to Bulgaria Romania
              1 transport moved from 15 Sea Zone to 16 Sea Zone
              2 infantry moved from Germany to Northwestern Europe
              3 infantry moved from Poland to Bulgaria Romania
              2 infantry moved from Poland to East Poland
              1 infantry moved from Germany to Northwestern Europe
              4 infantry moved from Germany to Poland
      
          Place Units - Germans
              1 armour, 1 fighter and 5 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 30 PUs; end with 32 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Germans rolls : 0.00
      Russians regular : 1.00
      Germans regular : 0.00
      Russians AA : -0.33
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians repair damage of 4x factory; Remaining resources: 14 PUs; 0 techTokens; 
              Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 transport moved from 15 Sea Zone to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 artillery moved from Italy to 14 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
              1 infantry moved from 16 Sea Zone to Bulgaria Romania
              1 artillery moved from 16 Sea Zone to Bulgaria Romania
              2 cruisers moved from 15 Sea Zone to 16 Sea Zone
              1 battleship moved from 15 Sea Zone to 16 Sea Zone
              1 fighter moved from Egypt to Ukraine
              1 infantry moved from East Poland to Ukraine
              1 armour moved from East Poland to Ukraine
              1 armour moved from Balkans to Northwestern Europe
              1 infantry moved from France to Northwestern Europe
      
          Combat - Italians
              Battle in Ukraine
                  Italians attack with 1 armour, 1 fighter and 1 infantry
                  Russians defend with 1 armour and 2 infantry
                      Italians roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                  1 fighter owned by the Italians retreated
                  1 armour owned by the Italians retreated to East Poland
                  Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Northwestern Europe
                  Italians attack with 1 armour and 1 infantry
                  British defend with 1 armour
                      Italians roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Northwestern Europe
                  Italians win, taking Northwestern Europe from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 armour
              Battle in Bulgaria Romania
                  Italians attack with 1 artillery and 1 infantry
                  Russians defend with 1 armour and 2 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Bulgaria Romania, round 2 : 2/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1.17 expected hits
                      2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bulgaria Romania
                  Russians win with no units remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery and 1 infantry
                  Casualties for Russians: 1 armour and 2 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Ukraine to East Poland
              1 infantry moved from Italy to France
      
          Place Units - Italians
              1 fighter and 1 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 14 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.33
      Russians regular : 0.67
      British regular : -0.50
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 3
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 1/1 hits, 0.00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover Jet Power
      
          Activate Technology - Japanese
              Japanese activating Jet Power
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from New Guinea to 48 Sea Zone
              1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to Solomon Islands
                    Japanese take Solomon Islands from British
              1 infantry moved from Philippine Islands to 50 Sea Zone
              1 infantry and 1 transport moved from 50 Sea Zone to 60 Sea Zone
              1 infantry moved from Okinawa to 60 Sea Zone
              2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
              2 infantry moved from 61 Sea Zone to Kwangtung
              1 infantry moved from French Indo-China Thailand to Kwangtung
              1 transport moved from 36 Sea Zone to 49 Sea Zone
              1 infantry moved from Borneo to 49 Sea Zone
              1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Burma
              1 infantry moved from French Indo-China Thailand to Burma
              1 fighter moved from French Indo-China Thailand to Burma
              1 infantry moved from Kiangsu to Hupeh
                    Japanese take Hupeh from Chinese
              1 infantry moved from Manchuria to Kiangsu
              2 artilleries moved from Wake Island to 52 Sea Zone
              1 infantry moved from Wake Island to 52 Sea Zone
              2 artilleries, 1 infantry and 2 transports moved from 52 Sea Zone to 53 Sea Zone
              2 artilleries moved from 53 Sea Zone to Hawaiian Islands
              1 infantry moved from 53 Sea Zone to Hawaiian Islands
              1 fighter moved from 53 Sea Zone to Hawaiian Islands
              1 fighter moved from 52 Sea Zone to Hawaiian Islands
              3 infantry moved from Manchuria to Buryatia S.S.R.
              1 fighter moved from Manchuria to Buryatia S.S.R.
              1 armour moved from Manchuria to Buryatia S.S.R.
              2 infantry moved from Japan to 62 Sea Zone
              2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
      
          Combat - Japanese
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 armour, 1 fighter and 5 infantry
                  Russians defend with 6 infantry
                      Japanese roll dice for 1 armour, 1 fighter and 5 infantry in Buryatia S.S.R., round 2 : 2/7 hits, 2.00 expected hits
                      Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 1.67 expected hits
                      Russians roll dice for 4 infantry in Buryatia S.S.R., round 3 : 0/4 hits, 1.33 expected hits
                      2 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Buryatia S.S.R., round 4 : 2/5 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for Japanese: 3 infantry
                  Casualties for Russians: 6 infantry
              Battle in Burma
                  Japanese attack with 1 fighter and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Hawaiian Islands
                  Japanese attack with 2 artilleries, 2 fighters and 1 infantry
                  Americans defend with 1 fighter and 1 infantry
                      Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Hawaiian Islands, round 2 : 4/5 hits, 2.33 expected hits
                      Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 1.00 expected hits
                      1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands
                  Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
                  Casualties for Americans: 1 fighter and 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Hawaiian Islands to 53 Sea Zone
              1 cruiser moved from 46 Sea Zone to 53 Sea Zone
              1 carrier moved from 52 Sea Zone to 62 Sea Zone
              1 fighter moved from Buryatia S.S.R. to Manchuria
              1 fighter moved from Japan to Philippine Islands
              1 fighter moved from Burma to Kwangtung
      
          Place Units - Japanese
              3 infantry placed in Manchuria
              2 fighters placed in 62 Sea Zone
              2 artilleries and 1 infantry placed in East Indies
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 36 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Japanese regular : 2.33
      Japanese rolls : 1.00
      Russians regular : -1.00
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 3
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans repair damage of 16x factory; Remaining resources: 32 PUs; 1 techTokens; 
              Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 armour moved from Germany to 5 Sea Zone
              1 infantry moved from Germany to 5 Sea Zone
              1 armour moved from 5 Sea Zone to Karelia S.S.R.
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 bomber moved from Poland to Karelia S.S.R.
              1 fighter moved from Poland to Karelia S.S.R.
              1 fighter moved from Germany to Karelia S.S.R.
              3 armour moved from Poland to Baltic States
              2 infantry moved from Poland to Baltic States
      
          Combat - Germans
              Battle in Baltic States
                  Germans attack with 3 armour and 2 infantry
                  Russians defend with 1 armour and 1 infantry
                      Germans roll dice for 3 armour and 2 infantry in Baltic States, round 2 : 4/5 hits, 1.83 expected hits
                      Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 armour and 1 infantry
              Battle in Karelia S.S.R.
                  Germans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                  Russians defend with 1 aaGun, 1 armour, 1 bomber, 1 factory and 1 infantry
                      Russians roll AA dice in Karelia S.S.R. : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.33 expected hits
                      Russians roll dice for 1 armour, 1 bomber and 1 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians, 1 bomber owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Karelia S.S.R.
                      Germans roll dice for 1 armour, 1 bomber and 1 fighter in Karelia S.S.R., round 3 : 2/3 hits, 1.67 expected hits
                      Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Russians and 1 fighter owned by the Germans lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                  Casualties for Germans: 2 fighters and 1 infantry
                  Casualties for Russians: 1 armour, 1 bomber and 1 infantry
      
          Non Combat Move - Germans
              1 cruiser moved from 12 Sea Zone to 10 Sea Zone
              1 submarine moved from 12 Sea Zone to 10 Sea Zone
              1 bomber moved from Karelia S.S.R. to Germany
              1 infantry moved from Germany to France
              2 infantry moved from Poland to Bulgaria Romania
              6 infantry moved from Germany to Poland
      
          Place Units - Germans
              1 armour and 9 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 29 PUs; end with 29 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Germans rolls : 0.00
      Russians regular : 0.67
      Germans regular : 2.17
      Russians AA : -0.50
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 transport moved from 15 Sea Zone to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 artillery moved from Italy to 14 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              1 infantry moved from 15 Sea Zone to Trans-Jordan
              1 artillery moved from 15 Sea Zone to Trans-Jordan
              1 artillery moved from Egypt to Trans-Jordan
              2 infantry moved from Bulgaria Romania to East Poland
              1 armour moved from Bulgaria Romania to East Poland
      
          Combat - Italians
              Battle in Trans-Jordan
                  Italians attack with 2 artilleries and 1 infantry
                  Russians defend with 2 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
                      Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
                      British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
                      Italians roll dice for 2 artilleries in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Trans-Jordan
                      Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Trans-Jordan
                  British win with 1 infantry remaining. Battle score for attacker is -8
                  Casualties for Italians: 2 artilleries and 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in East Poland
                  Italians attack with 1 armour and 2 infantry
                  Russians defend with 1 armour, 1 artillery and 1 infantry
                      Italians roll dice for 1 armour and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 2 : 0/3 hits, 1.17 expected hits
                      1 infantry owned by the Russians lost in East Poland
                      Italians roll dice for 1 armour and 2 infantry in East Poland, round 3 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 armour and 1 artillery in East Poland, round 3 : 0/2 hits, 0.83 expected hits
                      1 artillery owned by the Russians lost in East Poland
                      Italians roll dice for 1 armour and 2 infantry in East Poland, round 4 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 armour in East Poland, round 4 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Russians and 1 infantry owned by the Italians lost in East Poland
                  Italians win, taking East Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 9
                  Casualties for Russians: 1 armour, 1 artillery and 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Libya to Egypt
              1 infantry moved from Italy to France
              1 armour moved from France to Balkans
      
          Place Units - Italians
              2 artilleries and 3 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 13 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.67
      Russians regular : -1.50
      British regular : 1.67
      

      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      Testing Forum poster

      Test summary from TripleA, engine version: 2.5.22294, time: 4:43:38 PM
      Savegame

      posted in Play Boardgames
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      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      I have to get updated java for it to work as it’s supposed to. You’ve really been getting some lucky rolls this game.

      posted in Play Boardgames
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