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    Posts made by Grendal

    • RE: Sensoy Battle

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

      Game History

      Round :1

      Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Research Technology - Americans
                  Americans spend 25 on tech rolls
                      Americans roll 5,1,2,5,5 and gets 0 hits
                  Americans removing all Technology Tokens after unsuccessful research.

      Purchase Units - Americans
                  Americans buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 fighter moved from Western United States to Midway
                  2 infantry moved from Western United States to 10 Sea Zone
                  2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                  1 cruiser moved from 10 Sea Zone to 25 Sea Zone
                  1 fighter moved from 10 Sea Zone to Midway
                  1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                  1 carrier moved from 10 Sea Zone to 25 Sea Zone
                  1 battleship moved from 10 Sea Zone to 25 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 bomber moved from Central United States to Midway
                  1 mech_infantry moved from Western United States to Alaska
                  1 mech_infantry moved from Central United States to British Columbia
                  1 mech_infantry moved from Central United States to Western United States
                  1 mech_infantry moved from Central United States to Western United States
                  1 armour moved from Central United States to Eastern United States
                  1 infantry moved from Central United States to Eastern United States
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 fighter moved from Eastern United States to Morocco

      Combat - Americans

      Non Combat Move - Americans
                  2 infantry moved from 25 Sea Zone to Midway
                  1 infantry moved from 91 Sea Zone to Morocco
                  1 artillery moved from 91 Sea Zone to Morocco

      Place Units - Americans
                  2 transports placed in 10 Sea Zone
                  1 fighter and 1 infantry placed in Western United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,5,1,1,6,5,4,6,2,5,4,2
                  Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: M V C

      Sorry got excited and just pressed done. I attached Romanian turn. :mrgreen:

      Romainian turn.tsvg

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: M V C

      TripleA Turn Summary for game: New World Order, version: 1.8.7

      Game History

      Round :6

      Combat Move - ColonialFrench
                  1 Bigarmour moved from C.Morocco to N.Algeria
                  1 Infantry moved from W.Tunesia to N.Tunesia
                  1 Elite moved from Alger to N.Algeria
                  1 EarlyFighter moved from C.Morocco to Alger
                  1 EarlyFighter moved from Alger to N.Tunesia
                  1 Infantry moved from C.Morocco to Alger
                  1 Bigarmour moved from N.Algeria to N.Tunesia

      Purchase Units - ColonialFrench
                  ColonialFrench buy 1 Armour and 2 Bunkers; Remaining resources: 0 PUs;

      Non Combat Move - ColonialFrench

      Place Units - ColonialFrench
                  1 Bunker placed in W.Tunesia
                  1 Bunker placed in N.Tunesia
                  1 Armour placed in C.Morocco

      Turn Complete - ColonialFrench
                  ColonialFrench collect 17 PUs; end with 17 PUs total

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      done

      scr.DONEtsvg.tsvg

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: M V C

      TripleA Turn Summary for game: New World Order, version: 1.8.7

      Game History

      Round :6

      Combat Move - Russians
                  1 Destroyer, 2 Submarines and 1 Transport moved from sz25 to sz26
                  1 Elite moved from Novgorod to Leningrad
                  1 Infantry moved from Estonia to Leningrad
                  1 Infantry moved from Estorskaya to Estonia
                  4 Katyushas moved from Archangelsk to Belomorsk
                  1 Katyusha moved from Moscow to Karchia
                  3 Armours moved from Smolensk to Leningrad
                  3 Mot.Infs moved from Smolensk to Leningrad
                  10 Infantry moved from Smolensk to Estonia
                  10 Infantry moved from Rzhev to Smolensk
                  5 Elites moved from Lugansk to Donetsk
                  2 Infantry moved from Astraknan to Pavlovsk
                  2 Elites and 1 Infantry moved from Rostov to Lugansk
                  3 Elites moved from Moscow to Kaluga
                  1 Bigarmour moved from Moscow to Rzhev
                  1 Bigarmour moved from Moscow to Rzhev
                  1 EarlyFighter moved from Rzhev to Karchia
                  1 Bomber moved from Moscow to Rzhev
                  3 EarlyFighters moved from Moscow to Novgorod

      Purchase Units - Russians
                  Russians buy 1 Bomber, 3 Bunkers, 3 EarlyFighters, 2 Fighters and 4 Infantry; Remaining resources: 0 PUs;

      Combat - Russians
                  Battle in Leningrad
                      Russians attack with 3 Armours, 1 Elite, 1 Infantry and 3 Mot.Infs
                      Germans defend with 1 AAGun, 1 Bigarmour, 1 Factory and 4 Infantry; Finns defend with 1 EarlyFighter
                          Russians roll dice for 3 Armours, 1 Elite, 1 Infantry and 3 Mot.Infs in Leningrad, round 1 :  0/8 hits
                          Germans roll dice for 1 Bigarmour, 1 EarlyFighter and 4 Infantry in Leningrad, round 1 :  3/6 hits
                          1 Infantry owned by the Russians and 2 Mot.Infs owned by the Russians lost in Leningrad
                          Russians roll dice for 3 Armours, 1 Elite and 1 Mot.Inf in Leningrad, round 2 :  3/5 hits
                          Germans roll dice for 1 Bigarmour, 1 EarlyFighter and 4 Infantry in Leningrad, round 2 :  3/6 hits
                          3 Infantry owned by the Germans , 1 Elite owned by the Russians , 1 Armour owned by the Russians and 1 Mot.Inf owned by the Russians lost in Leningrad
                          Russians roll dice for 2 Armours in Leningrad, round 3 :  1/2 hits
                          Germans roll dice for 1 Bigarmour, 1 EarlyFighter and 1 Infantry in Leningrad, round 3 :  0/3 hits
                          1 Infantry owned by the Germans lost in Leningrad
                          Russians roll dice for 2 Armours in Leningrad, round 4 :  2/2 hits
                          Germans roll dice for 1 Bigarmour and 1 EarlyFighter in Leningrad, round 4 :  2/2 hits
                          2 Armours owned by the Russians , 1 Bigarmour owned by the Germans and 1 EarlyFighter owned by the Finns lost in Leningrad
                      Germans win with no units remaining. Battle score for attacker is -9
                      Casualties for Germans: 1 Bigarmour and 4 Infantry
                      Casualties for Russians: 3 Armours, 1 Elite, 1 Infantry and 3 Mot.Infs
                      Casualties for Finns: 1 EarlyFighter
                  Battle in Belomorsk
                      Russians attack with 4 Katyushas
                      Finns defend with 5 Infantry
                          Russians roll dice for 4 Katyushas in Belomorsk, round 1 :  2/4 hits
                          Finns roll dice for 5 Infantry in Belomorsk, round 1 :  2/5 hits
                          2 Katyushas owned by the Russians and 2 Infantry owned by the Finns lost in Belomorsk
                          Russians roll dice for 2 Katyushas in Belomorsk, round 2 :  0/2 hits
                          Finns roll dice for 3 Infantry in Belomorsk, round 2 :  1/3 hits
                          1 Katyusha owned by the Russians lost in Belomorsk
                          Russians roll dice for 1 Katyusha in Belomorsk, round 3 :  0/1 hits
                          Finns roll dice for 3 Infantry in Belomorsk, round 3 :  1/3 hits
                          1 Katyusha owned by the Russians lost in Belomorsk
                      Finns win with 3 Infantry remaining. Battle score for attacker is -20
                      Casualties for Russians: 4 Katyushas
                      Casualties for Finns: 2 Infantry
                  Battle in sz26
                      Russians attack with 1 Destroyer, 2 Submarines and 1 Transport; British loiter and taunt with
                      Germans defend with 1 Battleship, 1 Cruiser and 3 Destroyers
                          Russians roll dice for 2 Submarines in sz26, round 1 :  0/2 hits
                          Russians roll dice for 1 Destroyer and 1 Transport in sz26, round 1 :  1/1 hits
                      Units damaged: 1 Battleship owned by the Germans
                          Germans roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in sz26, round 1 :  4/5 hits
                          2 Submarines owned by the Russians , 1 Transport owned by the Russians and 1 Destroyer owned by the Russians lost in sz26
                      Germans win with 1 Battleship, 1 Cruiser and 3 Destroyers remaining. Battle score for attacker is -32
                      Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
                  Battle in Karchia
                      Russians attack with 1 EarlyFighter and 1 Katyusha
                      Finns defend with 1 Infantry
                          Russians roll dice for 1 EarlyFighter and 1 Katyusha in Karchia, round 1 :  0/2 hits
                          Finns roll dice for 1 Infantry in Karchia, round 1 :  0/1 hits
                          Russians roll dice for 1 EarlyFighter and 1 Katyusha in Karchia, round 2 :  1/2 hits
                          Finns roll dice for 1 Infantry in Karchia, round 2 :  0/1 hits
                          1 Infantry owned by the Finns lost in Karchia
                      Russians win, taking Karchia from Finns with 1 EarlyFighter and 1 Katyusha remaining. Battle score for attacker is 2
                      Casualties for Finns: 1 Infantry

      Non Combat Move - Russians
                  1 EarlyFighter moved from Karchia to Archangelsk

      Place Units - Russians
                  1 Bunker placed in Estonia
                  1 Bunker placed in Smolensk
                  1 Bunker placed in Minsk
                  4 Infantry placed in Archangelsk
                  1 Bomber, 3 EarlyFighters and 2 Fighters placed in Moscow

      Turn Complete - Russians
                  Russians collect 79 PUs; end with 79 PUs total

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      I think it’s your turn.

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: M V C

      TripleA Turn Summary for game: New World Order, version: 1.8.7

      Game History

      Round :5

      Combat Move - Americans
                  1 Armour moved from Portugal to Sevilla
                  1 Armour moved from Portugal to Sevilla
                  4 Elites moved from Portugal to Sevilla
                  1 Bigarmour moved from S.U.S to sz3
                  1 Artillery moved from S.U.S to sz3
                  2 Elites moved from S.U.S to sz3
                  1 Artillery, 1 Bigarmour, 2 Elites and 2 Transports moved from sz3 to sz5
                  2 Armours, 7 Elites, 1 Infantry and 5 Transports moved from sz5 to sz13
                  1 Infantry moved from sz13 to Marrakech
                  1 Armour moved from sz13 to Marrakech
                  2 Elites and 1 Transport moved from sz13 to sz36
                  2 Elites moved from sz36 to Sevilla
                  1 Transport moved from sz36 to sz5
                  1 Armour moved from sz13 to Marrakech
                  1 Elite moved from sz13 to Marrakech
                  4 Elites moved from sz13 to Marrakech
                  2 EarlyFighters moved from Canarians to Marrakech
                  1 Fighter moved from Canarians to Marrakech
                  1 Bomber moved from Gibraltar to Sevilla
                  1 EarlyFighter moved from sz36 to Sevilla
                  1 Fighter moved from sz36 to Sevilla
                  3 Transports moved from sz36 to sz5
                  2 B29s moved from S.U.S to Marrakech
                  1 B29 moved from S.U.S to Sevilla

      Purchase Units - Americans
                  Americans buy 3 Bigarmours, 1 Destroyer, 3 Elites, 1 Factory and 3 Transports; Remaining resources: 1 PUs;

      Combat - Americans
                  Battle in Sevilla
                      Americans attack with 2 Armours, 1 B29, 1 Bomber, 1 EarlyFighter, 6 Elites and 1 Fighter
                      Neutral defend with 1 Bunker and 2 Infantry
                          Americans roll dice for 2 Armours, 1 B29, 1 Bomber, 1 EarlyFighter, 6 Elites and 1 Fighter in Sevilla, round 1 :  8/12 hits
                          Neutral roll dice for 1 Bunker and 2 Infantry in Sevilla, round 1 :  1/3 hits
                          1 Bunker owned by the Neutral , 2 Infantry owned by the Neutral and 1 Elite owned by the Americans lost in Sevilla
                      Americans win, taking Sevilla from Neutral with 2 Armours, 1 B29, 1 Bomber, 1 EarlyFighter, 5 Elites and 1 Fighter remaining. Battle score for attacker is 7
                      Casualties for Neutral: 1 Bunker and 2 Infantry
                      Casualties for Americans: 1 Elite
                  Battle in Marrakech
                      Americans attack with 2 Armours, 2 B29s, 2 EarlyFighters, 5 Elites, 1 Fighter and 1 Infantry
                      Neutral defend with 2 Armours and 4 Infantry
                          Americans roll dice for 2 Armours, 2 B29s, 2 EarlyFighters, 5 Elites, 1 Fighter and 1 Infantry in Marrakech, round 1 :  3/13 hits
                          Neutral roll dice for 2 Armours and 4 Infantry in Marrakech, round 1 :  4/6 hits
                          3 Infantry owned by the Neutral , 3 Elites owned by the Americans and 1 Infantry owned by the Americans lost in Marrakech
                          Americans roll dice for 2 Armours, 2 B29s, 2 EarlyFighters, 2 Elites and 1 Fighter in Marrakech, round 2 :  6/9 hits
                          Neutral roll dice for 2 Armours and 1 Infantry in Marrakech, round 2 :  2/3 hits
                          1 Infantry owned by the Neutral , 2 Armours owned by the Neutral and 2 Elites owned by the Americans lost in Marrakech
                      Americans win, taking Marrakech from Neutral with 2 Armours, 2 B29s, 2 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 1
                      Casualties for Neutral: 2 Armours and 4 Infantry
                      Casualties for Americans: 5 Elites and 1 Infantry

      Non Combat Move - Americans
                  1 B29 moved from Marrakech to Portugal
                  1 B29 moved from Marrakech to Portugal
                  1 Fighter moved from Marrakech to sz36
                  1 EarlyFighter moved from Marrakech to Portugal
                  1 EarlyFighter moved from Marrakech to Portugal
                  1 Fighter moved from Sevilla to sz36
                  1 EarlyFighter moved from Sevilla to Portugal
                  1 Bomber moved from Sevilla to Portugal
                  1 B29 moved from Sevilla to Portugal

      Place Units - Americans
                  1 Factory placed in Portugal
                  3 Bigarmours and 3 Elites placed in S.U.S
                  1 Destroyer and 3 Transports placed in sz3

      Turn Complete - Americans
                  Americans collect 84 PUs; end with 85 PUs total

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: M V C

      TripleA Turn Summary for game: New World Order, version: 1.8.7

      Game History

      Round :5

      Combat Move - British
                  6 Armours and 2 Infantry moved from C.Turkey to Ankara
                  3 Elites moved from Iraq to Jordan
                  1 Infantry moved from Syria to sz59
                  1 EarlyFighter moved from N.Egypt to sz48
                  1 EarlyFighter moved from E.Tunesia to sz48
                  2 Infantry moved from S.Tunesia to W.Tunesia
                  2 Infantry moved from Tripoli to E.Tunesia
                  3 Bigarmours moved from Cairo to El Allamain
                  1 Elite moved from El Allamain to Tobruk
                  1 Infantry moved from Tripoli to Tobruk
                  6 Destroyers moved from sz24 to sz26
                  1 Battleship and 5 Destroyers moved from sz25 to sz26
                  3 Armours, 3 Infantry and 3 Transports moved from sz32 to sz18
                  3 Armours moved from N.N to N.Finnland
                  1 Artillery moved from N.N to N.Finnland
                  1 Bomber moved from Dover to N.Finnland
                  3 Artillerys moved from N.Castle to S.Scottland
                  1 Armour moved from Manchester to S.Scottland
                  5 Infantry moved from Manchester to N.Castle
                  2 Artillerys moved from Manchester to N.Castle
                  2 Artillerys moved from York to Manchester

      Purchase Units - British
                  British buy 1 Armour, 3 Bigarmours, 1 Bunker, 2 EarlyFighters, 1 Factory, 2 Infantry and 1 Lancaster; Remaining resources: 0 PUs;

      Combat - British
                  Battle in N.Finnland
                      British attack with 3 Armours, 1 Artillery and 1 Bomber
                      Germans defend with 2 EarlyFighters; Finns defend with 2 AAGuns and 1 Factory
                          AA guns fire in N.Finnland :  0/1 hits
                          British roll dice for 3 Armours, 1 Artillery and 1 Bomber in N.Finnland, round 1 :  3/5 hits
                          Finns roll dice for 2 EarlyFighters in N.Finnland, round 1 :  1/2 hits
                          2 EarlyFighters owned by the Germans and 1 Artillery owned by the British lost in N.Finnland
                      British captures 18PUs while taking Finns capital
                      British win, taking N.Finnland from Finns with 3 Armours and 1 Bomber remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 EarlyFighters
                      Casualties for British: 1 Artillery
                  Battle in Ankara
                      British attack with 6 Armours and 2 Infantry
                      Neutral defend with 1 AAGun, 1 Armour, 1 Bunker, 1 Factory and 4 Infantry
                          British roll dice for 6 Armours and 2 Infantry in Ankara, round 1 :  4/8 hits
                      Units damaged: 1 Bunker owned by the Neutral
                          Neutral roll dice for 1 Armour, 1 Bunker and 4 Infantry in Ankara, round 1 :  2/6 hits
                          3 Infantry owned by the Neutral and 2 Infantry owned by the British lost in Ankara
                          British roll dice for 6 Armours in Ankara, round 2 :  6/6 hits
                          Neutral roll dice for 1 Armour, 1 Bunker and 1 Infantry in Ankara, round 2 :  0/3 hits
                          1 Bunker owned by the Neutral , 1 Infantry owned by the Neutral and 1 Armour owned by the Neutral lost in Ankara
                      British win, taking Ankara from Neutral with 6 Armours remaining. Battle score for attacker is 15
                      Casualties for Neutral: 1 Armour, 1 Bunker and 4 Infantry
                      Casualties for British: 2 Infantry
                  Battle in sz26
                      British attack with 1 Battleship and 11 Destroyers
                      Germans defend with 1 Battleship, 1 Destroyer and 6 S.Subs
                          Germans roll dice for 6 S.Subs in sz26, round 1 :  3/6 hits
                          British roll dice for 1 Battleship and 11 Destroyers in sz26, round 1 :  8/12 hits
                      Units damaged: 1 Battleship owned by the Germans
                          Germans roll dice for 1 Battleship and 1 Destroyer in sz26, round 1 :  1/2 hits
                          1 Destroyer owned by the Germans , 6 S.Subs owned by the Germans and 4 Destroyers owned by the British lost in sz26
                          British roll dice for 1 Battleship and 7 Destroyers in sz26, round 2 :  5/8 hits
                          Germans roll dice for 1 Battleship in sz26, round 2 :  1/1 hits
                          1 Battleship owned by the Germans and 1 Destroyer owned by the British lost in sz26
                      British win with 1 Battleship and 6 Destroyers remaining. Battle score for attacker is 37
                      Casualties for Germans: 1 Battleship, 1 Destroyer and 6 S.Subs
                      Casualties for British: 5 Destroyers
                  Battle in sz48
                      British attack with 2 EarlyFighters
                      Italians defend with 1 S.Sub
                          British roll dice for 2 EarlyFighters in sz48, round 1 :  2/2 hits
                      1 S.Sub owned by the Italians lost in sz48
                      British win with 2 EarlyFighters remaining. Battle score for attacker is 10
                      Casualties for Italians: 1 S.Sub

      Non Combat Move - British
                  1 EarlyFighter moved from sz48 to Tripoli
                  1 EarlyFighter moved from sz48 to Tobruk
                  1 Bomber moved from N.Finnland to N.N
                  1 EarlyFighter moved from Dover to C.Ortegal

      Place Units - British
                  1 Factory placed in Tripoli
                  1 Bunker placed in E.Tunesia
                  1 Bigarmour placed in N.Scottland
                  1 Bigarmour, 1 EarlyFighter, 1 Infantry and 1 Lancaster placed in Iran
                  1 Armour, 1 Bigarmour and 1 Infantry placed in Cairo
                  1 EarlyFighter placed in N.Scottland

      Turn Complete - British
                  British collect 97 PUs; end with 115 PUs total

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

      Game History

      Round :1

      Research Technology - Russians
                  Russians spend 15 on tech rolls
                      Russians roll 2,1,2 and gets 0 hits
                  Russians removing all Technology Tokens after unsuccessful research.

      Purchase Units - Russians
                  Russians buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;

      Combat Move - Russians
                  1 infantry moved from Vyborg to Karelia
                  6 infantry moved from Buryatia to Amur
                  6 infantry moved from Sakha to Siberia
                  1 armour moved from Russia to Urals
                  1 armour moved from Volgograd to Ukraine
                  2 infantry moved from Caucasus to Rostov
                  1 artillery moved from Russia to Smolensk
                  1 infantry moved from Russia to Smolensk
                  1 mech_infantry moved from Russia to Volgograd
                  1 tactical_bomber moved from Russia to Ukraine
                  1 fighter moved from Russia to Yakut S.S.R.
                  1 bomber moved from Russia to Bryansk

      Combat - Russians

      Non Combat Move - Russians
                  1 infantry moved from Archangel to Novgorod
                  1 infantry moved from Belarus to Novgorod
                  1 infantry moved from Western Ukraine to Ukraine
                  1 artillery moved from Western Ukraine to Ukraine
                  1 infantry moved from Baltic States to Novgorod
                  1 infantry moved from Baltic States to Novgorod
                  1 infantry moved from Eastern Poland to Belarus
                  1 infantry moved from Bessarabia to Eastern Poland
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  1 submarine moved from 115 Sea Zone to 113 Sea Zone
                  1 cruiser moved from 115 Sea Zone to 113 Sea Zone

      Place Units - Russians
                  3 infantry placed in Ukraine
                  1 armour and 2 infantry placed in Novgorod

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 38 PUs total

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: M V C

      TripleA Turn Summary for game: New World Order, version: 1.8.7

      Game History

      Round :5

      Combat Move - ColonialFrench
                  1 Bigarmour moved from C.Morocco to N.Algeria
                  1 Infantry moved from E.Algeria to W.Tunesia
                        ColonialFrench take W.Tunesia from Italians
                  2 Infantry moved from N.Algeria to N.Tunesia
                  5 Armours moved from Alger to N.Tunesia
                  1 Elite moved from C.Morocco to Alger
                  1 Armour moved from W.Egypt to Tripoli

      Purchase Units - ColonialFrench
                  ColonialFrench buy 1 Bigarmour, 1 EarlyFighter and 1 Infantry; Remaining resources: 0 PUs;

      Combat - ColonialFrench
                  Battle in N.Tunesia
                      ColonialFrench attack with 5 Armours and 2 Infantry
                      Germans defend with 7 Infantry
                          ColonialFrench roll dice for 5 Armours and 2 Infantry in N.Tunesia, round 1 :  3/7 hits
                          Germans roll dice for 7 Infantry in N.Tunesia, round 1 :  3/7 hits
                          3 Infantry owned by the Germans , 1 Armour owned by the ColonialFrench and 2 Infantry owned by the ColonialFrench lost in N.Tunesia
                          ColonialFrench roll dice for 4 Armours in N.Tunesia, round 2 :  0/4 hits
                          Germans roll dice for 4 Infantry in N.Tunesia, round 2 :  1/4 hits
                          1 Armour owned by the ColonialFrench lost in N.Tunesia
                          ColonialFrench roll dice for 3 Armours in N.Tunesia, round 3 :  1/3 hits
                          Germans roll dice for 4 Infantry in N.Tunesia, round 3 :  0/4 hits
                          1 Infantry owned by the Germans lost in N.Tunesia
                          ColonialFrench roll dice for 3 Armours in N.Tunesia, round 4 :  1/3 hits
                          Germans roll dice for 3 Infantry in N.Tunesia, round 4 :  0/3 hits
                          1 Infantry owned by the Germans lost in N.Tunesia
                          ColonialFrench roll dice for 3 Armours in N.Tunesia, round 5 :  2/3 hits
                          Germans roll dice for 2 Infantry in N.Tunesia, round 5 :  0/2 hits
                          2 Infantry owned by the Germans lost in N.Tunesia
                      ColonialFrench win, taking N.Tunesia from Germans with 3 Armours remaining. Battle score for attacker is 0
                      Casualties for Germans: 7 Infantry
                      Casualties for ColonialFrench: 2 Armours and 2 Infantry

      Non Combat Move - ColonialFrench

      Place Units - ColonialFrench
                  1 Bigarmour, 1 EarlyFighter and 1 Infantry placed in C.Morocco

      Turn Complete - ColonialFrench
                  ColonialFrench collect 17 PUs; end with 17 PUs total

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: M V C

      TripleA Turn Summary for game: New World Order, version: 1.8.7

      Game History

      Round :5

      Turn Complete - French

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: M V C

      TripleA Turn Summary for game: New World Order, version: 1.8.7

      Game History

      Round :5

      Combat Move - Russians
                  1 Bigarmour moved from Archangelsk to Leningrad
                  1 Bigarmour moved from Archangelsk to Leningrad
                  2 Katyushas moved from Archangelsk to Leningrad
                  1 Bomber moved from Moscow to Leningrad
                  1 Fighter moved from Minsk to Leningrad
                  2 Transports moved from sz60 to sz61
                  2 Infantry moved from C.Turkey to sz61
                  2 Infantry moved from N.Turkey to sz61
                  4 Infantry and 2 Transports moved from sz61 to sz60
                  4 Infantry moved from sz60 to E.Romania
                  1 Fighter moved from Rostov to E.Romania
                  1 Fighter moved from Rostov to E.Romania
                  1 EarlyFighter moved from Rostov to E.Romania
                  3 Mech.Infs moved from Odessa to E.Romania
                  3 Armours moved from Odessa to E.Romania
                  2 Armours moved from Ukrainskaya to Brest
                  2 Armours moved from Odessa to Brest
                  2 Artillerys moved from Ukrainskaya to Brest
                  10 Infantry moved from Minsk to Brest
                  7 Infantry moved from Smolensk to Brest
                  1 Artillery moved from Smolensk to Brest
                  2 Infantry moved from Minsk to Brest
                  1 Fighter moved from Minsk to Brest
                  2 Submarines moved from sz24 to sz25
                  1 Transport moved from sz24 to sz25
                  1 Destroyer moved from sz24 to sz25

      Purchase Units - Russians
                  Russians buy 2 Bigarmours, 1 Bomber, 3 EarlyFighters, 5 Elites, 1 Infantry and 5 Katyushas; Remaining resources: 0 PUs;

      Combat - Russians
                  Battle in Brest
                      Russians attack with 4 Armours, 3 Artillerys, 1 Fighter and 19 Infantry
                      Germans defend with 2 Artillerys, 6 Elites, 18 Infantry and 5 Panzers
                          Russians roll dice for 4 Armours, 3 Artillerys, 1 Fighter and 19 Infantry in Brest, round 1 :  8/27 hits
                          Germans roll dice for 2 Artillerys, 6 Elites, 18 Infantry and 5 Panzers in Brest, round 1 :  11/31 hits
                          8 Infantry owned by the Germans and 11 Infantry owned by the Russians lost in Brest
                          Russians roll dice for 4 Armours, 3 Artillerys, 1 Fighter and 8 Infantry in Brest, round 2 :  7/16 hits
                          Germans roll dice for 2 Artillerys, 6 Elites, 10 Infantry and 5 Panzers in Brest, round 2 :  9/23 hits
                          7 Infantry owned by the Germans , 8 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Brest
                          Russians roll dice for 4 Armours, 2 Artillerys and 1 Fighter in Brest, round 3 :  4/7 hits
                          Germans roll dice for 2 Artillerys, 6 Elites, 3 Infantry and 5 Panzers in Brest, round 3 :  3/16 hits
                          3 Infantry owned by the Germans , 1 Elite owned by the Germans , 1 Armour owned by the Russians and 2 Artillerys owned by the Russians lost in Brest
                      3 Armours retreated to Smolensk
                      Germans win with 2 Artillerys, 5 Elites and 5 Panzers remaining. Battle score for attacker is -16
                      Casualties for Germans: 1 Elite and 18 Infantry
                      Casualties for Russians: 1 Armour, 3 Artillerys and 19 Infantry
                  Battle in Leningrad
                      Russians attack with 2 Bigarmours, 1 Bomber, 1 Fighter and 2 Katyushas
                      Germans defend with 1 AAGun, 2 Artillerys, 3 Bigarmours and 1 Factory
                          AA guns fire in Leningrad :  2/2 hits
                          1 Bomber owned by the Russians and 1 Fighter owned by the Russians lost in Leningrad
                          Russians roll dice for 2 Bigarmours and 2 Katyushas in Leningrad, round 1 :  3/4 hits
                          Germans roll dice for 2 Artillerys and 3 Bigarmours in Leningrad, round 1 :  3/5 hits
                          2 Katyushas owned by the Russians , 1 Bigarmour owned by the Germans , 2 Artillerys owned by the Germans and 1 Bigarmour owned by the Russians lost in Leningrad
                          Russians roll dice for 1 Bigarmour in Leningrad, round 2 :  0/1 hits
                          Germans roll dice for 2 Bigarmours in Leningrad, round 2 :  0/2 hits
                          Russians roll dice for 1 Bigarmour in Leningrad, round 3 :  1/1 hits
                          Germans roll dice for 2 Bigarmours in Leningrad, round 3 :  1/2 hits
                          1 Bigarmour owned by the Germans and 1 Bigarmour owned by the Russians lost in Leningrad
                      Germans win with 1 Bigarmour remaining. Battle score for attacker is -29
                      Casualties for Germans: 2 Artillerys and 2 Bigarmours
                      Casualties for Russians: 2 Bigarmours, 1 Bomber, 1 Fighter and 2 Katyushas
                  Battle in E.Romania
                      Russians attack with 3 Armours, 1 EarlyFighter, 2 Fighters, 4 Infantry and 3 Mech.Infs
                      Romanians defend with 1 AAGun, 2 Armours, 2 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter, 8 Infantry and 1 Mech.Inf
                          AA guns fire in E.Romania :  1/3 hits
                          1 Fighter owned by the Russians lost in E.Romania
                          Russians roll dice for 3 Armours, 1 EarlyFighter, 1 Fighter, 4 Infantry and 3 Mech.Infs in E.Romania, round 1 :  3/12 hits
                          Romanians roll dice for 2 Armours, 2 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter, 8 Infantry and 1 Mech.Inf in E.Romania, round 1 :  3/16 hits
                          3 Infantry owned by the Russians and 3 Infantry owned by the Romanians lost in E.Romania
                          Russians roll dice for 3 Armours, 1 EarlyFighter, 1 Fighter, 1 Infantry and 3 Mech.Infs in E.Romania, round 2 :  0/9 hits
                          Romanians roll dice for 2 Armours, 2 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter, 5 Infantry and 1 Mech.Inf in E.Romania, round 2 :  8/13 hits
                          1 EarlyFighter owned by the Russians , 3 Mech.Infs owned by the Russians , 3 Armours owned by the Russians and 1 Infantry owned by the Russians lost in E.Romania
                      Romanians win with 2 Armours, 2 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter, 5 Infantry and 1 Mech.Inf remaining. Battle score for attacker is -53
                      Casualties for Russians: 3 Armours, 1 EarlyFighter, 1 Fighter, 4 Infantry and 3 Mech.Infs
                      Casualties for Romanians: 3 Infantry
                      1 Fighter owned by the Russians retreated

      Non Combat Move - Russians
                  1 Elite moved from Rzhev to Novgorod
                  1 Fighter moved from Brest to Karchia
                  10 Infantry moved from Kaluga to Rzhev
                  10 Infantry moved from Minsk to Smolensk
                  8 Infantry moved from Ukrainskaya to Minsk
                  3 Infantry moved from Donetsk to Minsk
                  3 Elites moved from Lugansk to Donetsk
                  5 Elites moved from Pavlovsk to Lugansk
                  3 Mot.Infs moved from Odessa to Smolensk
                  1 Fighter moved from E.Romania to Odessa
                  1 EarlyFighter moved from Stalingrad to Rzhev
                  2 Infantry moved from Kazakh to Astraknan

      Place Units - Russians
                  4 Katyushas placed in Archangelsk
                  2 Bigarmours, 1 Bomber, 3 EarlyFighters, 3 Elites and 1 Katyusha placed in Moscow
                  2 Elites and 1 Infantry placed in Rostov

      Turn Complete - Russians
                  Russians collect 85 PUs; end with 85 PUs total

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      scramble max in all areas.  for now.

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      I attached it. its all ready to start.

      alpha 3 new.tsvg

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: M V C

      TripleA Turn Summary for game: New World Order, version: 1.8.7

      Game History

      Round :4

      Combat Move - Americans
                  2 Armours and 3 Elites moved from C.Ortegal to Portugal
                  2 Elites moved from Canarians to sz5
                  2 Elites and 1 Transport moved from sz5 to sz36
                  2 Elites moved from sz36 to Portugal
                  1 Carrier moved from sz5 to sz36
                  2 Destroyers moved from sz5 to sz36
                  1 EarlyFighter moved from sz5 to Portugal
                  1 Fighter moved from sz5 to Portugal
                  1 Bomber moved from Tanger to Portugal
                  2 Armours moved from S.U.S to sz3
                  7 Elites moved from S.U.S to sz3
                  1 Infantry moved from S.U.S to sz3
                  2 EarlyFighters moved from S.U.S to Canarians
                  1 Fighter moved from S.U.S to Canarians
                  1 Artillery and 3 Infantry moved from E.U.S to S.U.S
                  2 Armours, 7 Elites, 1 Infantry and 5 Transports moved from sz3 to sz5
                  2 Transports moved from sz5 to sz3
                  2 Transports moved from sz35 to sz36
                  1 Transport moved from sz35 to sz36
                  2 Destroyers moved from sz35 to sz36

      Purchase Units - Americans
                  Trigger AmericansSpecial: Americans has their production frontier changed to: productionAmericansSpecial
                  Americans buy 3 B29s, 1 Bigarmour and 3 Elites; Remaining resources: 0 PUs;

      Combat - Americans
                  Battle in Portugal
                      Americans attack with 2 Armours, 1 Bomber, 1 EarlyFighter, 5 Elites and 1 Fighter
                      Neutral defend with 1 Bunker and 4 Infantry
                          Americans roll dice for 2 Armours, 1 Bomber, 1 EarlyFighter, 5 Elites and 1 Fighter in Portugal, round 1 :  4/10 hits
                      Units damaged: 1 Bunker owned by the Neutral
                          Neutral roll dice for 1 Bunker and 4 Infantry in Portugal, round 1 :  1/5 hits
                          3 Infantry owned by the Neutral and 1 Elite owned by the Americans lost in Portugal
                          Americans roll dice for 2 Armours, 1 Bomber, 1 EarlyFighter, 4 Elites and 1 Fighter in Portugal, round 2 :  6/9 hits
                          Neutral roll dice for 1 Bunker and 1 Infantry in Portugal, round 2 :  0/2 hits
                          1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Portugal
                      Americans win, taking Portugal from Neutral with 2 Armours, 1 Bomber, 1 EarlyFighter, 4 Elites and 1 Fighter remaining. Battle score for attacker is 11
                      Casualties for Neutral: 1 Bunker and 4 Infantry
                      Casualties for Americans: 1 Elite

      Non Combat Move - Americans
                  1 EarlyFighter moved from Portugal to sz36
                  1 Fighter moved from Portugal to sz36
                  1 Bomber moved from Portugal to Gibraltar

      Place Units - Americans
                  3 B29s, 1 Bigarmour and 3 Elites placed in S.U.S

      Turn Complete - Americans
                  Americans collect 78 PUs; end with 78 PUs total

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      to make it faster for the first move just scramble all my planes in England.

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      I’ll try with the Allies again.  I made some blunders because I didnt know about non combat move sequences. So just start another alpha 3 as Axis again on this thread and I’ll continue as Allies.

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: M V C

      sorry carl. i did it again. here is the romanian’s turn. i attached it.

      Romanian’s turn.tsvg

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      you win.  Lets start another one.

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

      Game History

      Round :6

      Combat Move - French

      Combat - French

      Non Combat Move - French
                  1 infantry moved from Italian Somaliland to Ethiopia

      Turn Complete - French

      posted in Play Boardgames
      GrendalG
      Grendal
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