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    Posts made by Grendal

    • RE: M V C

      TripleA Turn Summary for game: New World Order, version: 1.8.7

      Game History

      Round :9

      Combat Move - British
                  1 Bigarmour moved from Tripoli to El Allamain
                  1 Armour moved from E.Tunesia to N.Tunesia
                  6 Bigarmours moved from E.Tunesia to N.Tunesia
                  1 Elite moved from E.Tunesia to Tripoli
                  1 Elite moved from S.Turkey to Ankara
                  2 EarlyFighters moved from Ankara to El Allamain
                  3 Bigarmours moved from Le Havre to Reims
                  1 Infantry moved from Lille to Reims
                  1 Lancaster moved from Belgium to sz30
                  1 EarlyFighter moved from Norwich to sz30
                  1 Bigarmour moved from Bordeaux to Dijon
                  1 Bigarmour moved from Normandy to Dijon
                  1 Infantry moved from Versailles to Dijon
                  1 Elite moved from Normandy to Versailles
                  1 Elite moved from Bordeaux to Bourges
                  1 Bigarmour moved from Bremen to Rostock
                        British take Hamburg from Germans
                        British take Rostock from Germans
                  1 Bigarmour moved from Bremen to Dresden
                        British take Dresden from Germans
                  1 Bigarmour moved from Bremen to Koeln
                        British take Koeln from Germans
                  1 Bigarmour moved from Netherlands to Hamburg

      Purchase Units - British
                  British buy 1 Armour, 13 Bigarmours, 1 Bunker and 1 Lancaster; Remaining resources: 0 PUs;

      Combat - British
                  Battle in sz30
                      British attack with 1 EarlyFighter and 1 Lancaster
                      Germans defend with 1 S.Sub
                          British roll dice for 1 EarlyFighter and 1 Lancaster in sz30, round 1 :  2/2 hits
                      1 S.Sub owned by the Germans lost in sz30
                      British win with 1 EarlyFighter and 1 Lancaster remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 S.Sub
                  Battle in N.Tunesia
                      British attack with 1 Armour and 6 Bigarmours
                      Italians defend with 2 Armours, 1 Artillery and 2 Bigarmours
                          British roll dice for 1 Armour and 6 Bigarmours in N.Tunesia, round 1 :  5/7 hits
                          Italians roll dice for 2 Armours, 1 Artillery and 2 Bigarmours in N.Tunesia, round 1 :  1/5 hits
                          2 Bigarmours owned by the Italians , 1 Artillery owned by the Italians , 1 Armour owned by the British and 2 Armours owned by the Italians lost in N.Tunesia
                      British win, taking N.Tunesia from Italians with 6 Bigarmours remaining. Battle score for attacker is 23
                      Casualties for British: 1 Armour
                      Casualties for Italians: 2 Armours, 1 Artillery and 2 Bigarmours
                  Battle in Reims
                      British attack with 3 Bigarmours and 1 Infantry
                      Germans defend with 2 Bigarmours, 1 Elite and 1 Panzer
                          British roll dice for 3 Bigarmours and 1 Infantry in Reims, round 1 :  2/4 hits
                          Germans roll dice for 2 Bigarmours, 1 Elite and 1 Panzer in Reims, round 1 :  1/4 hits
                          1 Elite owned by the Germans , 1 Infantry owned by the British and 1 Panzer owned by the Germans lost in Reims
                          British roll dice for 3 Bigarmours in Reims, round 2 :  1/3 hits
                          Germans roll dice for 2 Bigarmours in Reims, round 2 :  1/2 hits
                          1 Bigarmour owned by the Germans and 1 Bigarmour owned by the British lost in Reims
                          British roll dice for 2 Bigarmours in Reims, round 3 :  2/2 hits
                          Germans roll dice for 1 Bigarmour in Reims, round 3 :  0/1 hits
                          1 Bigarmour owned by the Germans lost in Reims
                      British win, taking Reims from Germans with 2 Bigarmours remaining. Battle score for attacker is 13
                      Casualties for Germans: 2 Bigarmours, 1 Elite and 1 Panzer
                      Casualties for British: 1 Bigarmour and 1 Infantry

      Non Combat Move - British
                  1 EarlyFighter moved from sz30 to Netherlands
                  1 Transport moved from sz34 to sz29
                  1 Armour and 1 Infantry moved from Dover to sz29
                  1 Armour moved from sz29 to Netherlands
                  1 Infantry moved from sz29 to Netherlands
                  1 Lancaster moved from sz30 to Bremen
                  1 AAGun and 4 Infantry moved from N.Castle to Manchester
                  3 Artillerys moved from London to Dover
                  2 Artillerys and 8 Infantry moved from Norwich to Dover

      Place Units - British
                  1 Bunker placed in Dijon
                  5 Bigarmours placed in Bremen
                  3 Bigarmours placed in Le Havre
                  4 Bigarmours placed in Ankara
                  1 Armour and 1 Bigarmour placed in Tripoli
                  1 Lancaster placed in Norwich

      Turn Complete - British
                  British collect 130 PUs; end with 130 PUs total

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Assessment Nazi's Buzz Observations

      ok then there is no functionality then. I thought it gave an increased movement allowance for plane starting their movement from an airbase. No I agree that it’s a moot point too if japan has all of them for one turn to call it the game.

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Assessment Nazi's Buzz Observations

      what do the blue circles with the white airplanes mean?

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Ottomans rule

      ok then save the game that you have on your desktop and attach it here. at the bottom you will see ‘additional options’ click that. but first save the game.

      1. save game
      2. come back to this thread
      3. click reply
      4. click additional options
      5. attach the saved game
      6. your ready now… to get beaten

      :mrgreen:

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Assessment Nazi's Buzz Observations

      just keeping the thread near the top

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Assessment Nazi's Buzz Observations

      here it is.  your turn

      American turn 1.tsvg

      posted in Play Boardgames
      GrendalG
      Grendal
    • Assessment Nazi's Buzz Observations

      ok here is the thread chris.  I’ll start an atari scenario here.

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: M V C

      TripleA Turn Summary for game: New World Order, version: 1.8.7

      Game History

      Round :9

      Combat Move - ColonialFrench
                  1 Infantry moved from Syria to C.Turkey
                  1 Armour moved from N.Algeria to W.Tunesia
                  2 Elites moved from Alger to N.Algeria
                  1 Infantry moved from Alger to N.Algeria
                  3 Infantry moved from C.Morocco to Alger
                  1 EarlyFighter moved from C.Morocco to sz40

      Purchase Units - ColonialFrench
                  ColonialFrench buy 1 Armour, 1 Bigarmour, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;

      Combat - ColonialFrench
                  Battle in sz40
                      ColonialFrench attack with 1 EarlyFighter
                      Germans defend with 2 Transports
                          ColonialFrench roll dice for 1 EarlyFighter in sz40, round 1 :  1/1 hits
                          Germans roll dice for 2 Transports in sz40, round 1 :  0/2 hits
                          1 Transport owned by the Germans lost in sz40
                          ColonialFrench roll dice for 1 EarlyFighter in sz40, round 2 :  0/1 hits
                          Germans roll dice for 1 Transport in sz40, round 2 :  0/1 hits
                          ColonialFrench roll dice for 1 EarlyFighter in sz40, round 3 :  0/1 hits
                          Germans roll dice for 1 Transport in sz40, round 3 :  0/1 hits
                          ColonialFrench roll dice for 1 EarlyFighter in sz40, round 4 :  0/1 hits
                          Germans roll dice for 1 Transport in sz40, round 4 :  0/1 hits
                          ColonialFrench roll dice for 1 EarlyFighter in sz40, round 5 :  0/1 hits
                          Germans roll dice for 1 Transport in sz40, round 5 :  1/1 hits
                          1 EarlyFighter owned by the ColonialFrench lost in sz40
                      Germans win with 1 Transport remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 Transport
                      Casualties for ColonialFrench: 1 EarlyFighter

      Non Combat Move - ColonialFrench
                  1 Infantry and 1 Transport moved from sz11 to sz36
                  1 Infantry moved from sz36 to Tanger

      Place Units - ColonialFrench
                  1 Armour, 1 Bigarmour, 1 Elite and 1 Infantry placed in C.Morocco

      Turn Complete - ColonialFrench
                  ColonialFrench collect 16 PUs; end with 16 PUs total

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Ottomans rule

      go again matt. you get two french turns in a row until me or chris takes paris.  :mrgreen:

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

      Game History

      Round :4

      Purchase Units - Russians
                  Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - Russians
                  1 infantry moved from Belarus to Archangel
                  1 infantry moved from Bryansk to Belarus
                  3 infantry moved from Bryansk to Ukraine
                  2 infantry moved from Bryansk to Smolensk
                  1 armour moved from Ukraine to Russia
                  3 infantry moved from Russia to Smolensk
                  1 fighter moved from Russia to Ukraine
                  1 fighter moved from Bryansk to Ukraine
                  1 bomber moved from Bryansk to Russia
                  1 bomber moved from Bryansk to Russia
                  2 infantry moved from Ulaanbaatar to Amur
                  3 infantry moved from Buryatia to Amur
                  1 armour moved from Buryatia to Amur
                  1 fighter moved from Buryatia to Amur

      Combat - Russians
                  Battle in Amur
                      Russians attack with 1 armour, 1 fighter and 5 infantry
                      Japanese defend with 3 infantry
                          Russians roll dice for 1 armour, 1 fighter and 5 infantry in Amur, round 1 :  0/7 hits
                          Japanese roll dice for 3 infantry in Amur, round 1 :  1/3 hits
                          1 infantry owned by the Russians lost in Amur
                          Russians roll dice for 1 armour, 1 fighter and 4 infantry in Amur, round 2 :  1/6 hits
                          Japanese roll dice for 3 infantry in Amur, round 2 :  0/3 hits
                          1 infantry owned by the Japanese lost in Amur
                          Russians roll dice for 1 armour, 1 fighter and 4 infantry in Amur, round 3 :  2/6 hits
                          Japanese roll dice for 2 infantry in Amur, round 3 :  1/2 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                      Russians win, taking Amur from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 3 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  1 fighter moved from Amur to Yenisey
                  2 aaGuns moved from Buryatia to Amur

      Place Units - Russians
                  2 armour and 6 infantry placed in Russia
                  3 infantry placed in Ukraine

      Turn Complete - Russians
                  Russians collect 32 PUs; end with 32 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: M V C

      TripleA Turn Summary for game: New World Order, version: 1.8.7

      Game History

      Round :9

      Combat Move - Russians
                  1 Fighter moved from Leningrad to sz28
                  1 Fighter moved from Leningrad to sz28
                  1 EarlyFighter moved from Leningrad to sz28
                  1 Bomber moved from Moscow to sz28
                  1 EarlyFighter moved from Archangelsk to sz28
                  4 Bigarmours moved from Archangelsk to Belomorsk
                  1 Mot.Inf moved from Vyborg to S.Finnland
                        Russians take S.Finnland from Finns
                  1 Mot.Inf moved from S.Finnland to Vyborg
                  1 Mot.Inf moved from Vyborg to Leningrad
                  1 Armour moved from Leningrad to Belomorsk
                  2 Infantry moved from Karchia to Belomorsk
                  1 Infantry moved from Karchia to Belomorsk
                  1 EarlyFighter moved from Leningrad to Belomorsk
                  2 EarlyFighters moved from Archangelsk to Belomorsk
                  1 Bomber moved from Moscow to Belomorsk
                  4 Infantry moved from Smolensk to Novgorod
                  5 Elites moved from Minsk to Smolensk
                  4 Infantry moved from Yaroslavl to Vologda
                  2 Elites moved from Kaluga to Kursk
                  2 Destroyers, 1 Submarine and 2 Transports moved from sz60 to sz61
                  3 Infantry moved from Rostov to sz61
                  3 Infantry moved from sz61 to Donetsk
                  3 Bigarmours moved from Lugansk to Donetsk
                  1 Armour moved from Kursk to Donetsk
                  1 EarlyFighter moved from Kursk to Donetsk
                  1 Infantry moved from Pavlovsk to Lugansk
                  5 Elites moved from Stalingrad to Pavlovsk
                  2 Elites moved from Kaluga to Kursk
                  4 Infantry moved from Moscow to Kaluga
                  3 Infantry moved from Moscow to Yaroslavl
                  2 Elites moved from Moscow to Kaluga
                  1 Elite moved from Moscow to Yaroslavl

      Purchase Units - Russians
                  Russians buy 1 Armour, 6 Bigarmours, 1 Bomber, 1 EarlyFighter, 1 Fighter, 5 Infantry and 1 Mot.Inf; Remaining resources: 0 PUs;

      Combat - Russians
                  Battle in Belomorsk
                      Russians attack with 1 Armour, 4 Bigarmours, 1 Bomber, 3 EarlyFighters and 3 Infantry
                      Germans defend with 1 Artillery and 1 Panzer; Finns defend with 1 AAGun and 7 Infantry
                      Russians win, taking Belomorsk from Finns with 1 Armour, 4 Bigarmours, 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 Artillery and 1 Panzer
                      Casualties for Russians: 1 EarlyFighter and 3 Infantry
                      Casualties for Finns: 7 Infantry
                  Battle in sz28
                      Russians attack with 1 Bomber, 2 EarlyFighters and 2 Fighters
                      Germans defend with 3 Transports
                      Russians win with 1 Bomber, 1 EarlyFighter and 2 Fighters remaining. Battle score for attacker is 13
                      Casualties for Germans: 3 Transports
                      Casualties for Russians: 1 EarlyFighter
                  Battle in Donetsk
                      Russians attack with 1 Armour, 3 Bigarmours, 1 EarlyFighter and 3 Infantry
                      Romanians defend with 4 Armours, 2 Artillerys, 5 Infantry and 3 Mech.Infs
                      Romanians win with 4 Armours, 2 Artillerys, 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is -32
                      Casualties for Russians: 1 Armour, 3 Bigarmours, 1 EarlyFighter and 3 Infantry
                      Casualties for Romanians: 4 Infantry

      Non Combat Move - Russians
                  1 Bomber moved from sz28 to Leningrad
                  1 Fighter moved from sz28 to Leningrad
                  1 Fighter moved from sz28 to Leningrad
                  1 EarlyFighter moved from sz28 to Leningrad
                  2 EarlyFighters moved from Belomorsk to Leningrad
                  1 Bomber moved from Belomorsk to Vologda

      Place Units - Russians
                  4 Bigarmours placed in Leningrad
                  1 Bigarmour placed in Archangelsk
                  1 Armour, 1 Bigarmour and 1 Infantry placed in Rostov
                  1 Bomber and 4 Infantry placed in Moscow
                  1 EarlyFighter, 1 Fighter and 1 Mot.Inf placed in Stalingrad

      Turn Complete - Russians
                  Russians collect 83 PUs; end with 83 PUs total

      Dice Statistics:

      Total
                  1 was rolled 12 times
                  2 was rolled 10 times
                  3 was rolled 16 times
                  4 was rolled 16 times
                  5 was rolled 20 times
                  6 was rolled 8 times
              Average roll : 3.561
              Median : 4.000
              Variance : 1.259
              Standard Deviation : 1.122
              Total rolls : 82

      Germans Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  5 was rolled 2 times
              Average roll : 3.250
              Median : 3.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 4

      Russians Combat
                  1 was rolled 4 times
                  2 was rolled 4 times
                  3 was rolled 10 times
                  4 was rolled 9 times
                  5 was rolled 6 times
                  6 was rolled 5 times
              Average roll : 3.632
              Median : 4.000
              Variance : 0.919
              Standard Deviation : 0.959
              Total rolls : 38

      Finns Combat
                  1 was rolled 3 times
                  2 was rolled 1 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 7 times
                  6 was rolled 2 times
              Average roll : 3.933
              Median : 5.000
              Variance : 2.071
              Standard Deviation : 1.439
              Total rolls : 15

      Romanians Combat
                  1 was rolled 4 times
                  2 was rolled 4 times
                  3 was rolled 5 times
                  4 was rolled 6 times
                  5 was rolled 5 times
                  6 was rolled 1 times
              Average roll : 3.280
              Median : 3.000
              Variance : 0.625
              Standard Deviation : 0.791
              Total rolls : 25

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

      Game History

      Round :3

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                  2 infantry moved from Tunisia to Libya
                        French take Libya from Italians

      Combat - French

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

      Game History

      Round :3

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                  3 infantry moved from South Australia to Western Australia
                  1 infantry moved from Western Australia to Northern Territory
                  1 armour moved from New South Wales to Northern Territory

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

      Game History

      Round :3

      Purchase Units - British
                  British buy 2 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 fighter moved from Borneo to 35 Sea Zone
                  1 fighter moved from Borneo to 35 Sea Zone
                  1 tactical_bomber moved from Borneo to 35 Sea Zone
                  5 infantry moved from Persia to Iraq
                  1 fighter moved from Persia to Iraq
                  1 cruiser moved from 81 Sea Zone to 77 Sea Zone
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 armour moved from Kenya to Anglo Egyptian Sudan
                  1 transport moved from 80 Sea Zone to 77 Sea Zone
                  1 carrier moved from 78 Sea Zone to 77 Sea Zone
                  1 destroyer moved from 78 Sea Zone to 77 Sea Zone
                  6 infantry moved from Yunnan to Hunan
                  1 bomber moved from India to Hunan
                  1 infantry moved from India to Burma
                  1 fighter moved from Algeria to Libya
                  1 bomber moved from Algeria to 97 Sea Zone
                  1 bomber moved from United Kingdom to Western Germany

      Combat - British
                  Battle in Hunan
                      British attack with 1 bomber and 6 infantry
                      Japanese defend with 2 artilleries and 2 infantry
                          British roll dice for 1 bomber and 6 infantry in Hunan, round 1 :  1/8 hits
                          Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 1 :  1/4 hits
                          1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
                          British roll dice for 1 bomber and 5 infantry in Hunan, round 2 :  2/7 hits
                          Japanese roll dice for 2 artilleries and 1 infantry in Hunan, round 2 :  1/3 hits
                          1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
                          British roll dice for 1 bomber and 4 infantry in Hunan, round 3 :  2/6 hits
                          Japanese roll dice for 1 artillery in Hunan, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Hunan
                      British win, taking Hunan from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 8
                      Casualties for Japanese: 2 artilleries and 2 infantry
                      Casualties for British: 2 infantry
                  Battle in Libya
                      British attack with 1 fighter
                      Italians defend with 1 artillery
                          British roll dice for 1 fighter in Libya, round 1 :  0/1 hits
                          Italians roll dice for 1 artillery in Libya, round 1 :  0/1 hits
                          British roll dice for 1 fighter in Libya, round 2 :  0/1 hits
                          Italians roll dice for 1 artillery in Libya, round 2 :  1/1 hits
                          1 fighter owned by the British lost in Libya
                      Italians win with 1 artillery remaining. Battle score for attacker is -10
                      Casualties for British: 1 fighter
                  Battle in 97 Sea Zone
                      British attack with 1 bomber
                      Italians defend with 2 transports
                          2 transports owned by the Italians lost in 97 Sea Zone
                      British win with 1 bomber remaining. Battle score for attacker is 14
                      Casualties for Italians: 2 transports
                  Battle in Iraq
                      British attack with 1 fighter and 5 infantry
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 1 fighter and 5 infantry in Iraq, round 1 :  0/6 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                          1 infantry owned by the British lost in Iraq
                          British roll dice for 1 fighter and 4 infantry in Iraq, round 2 :  3/5 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                          1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                      British win, taking Iraq from Neutral_Axis with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Neutral_Axis: 3 infantry
                      Casualties for British: 2 infantry
                  Battle in 35 Sea Zone
                      British attack with 2 fighters and 1 tactical_bomber
                      Japanese defend with 1 carrier
                          British roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 :  2/3 hits
                          Japanese roll dice for 1 carrier in 35 Sea Zone, round 1 :  0/1 hits
                          1 carrier owned by the Japanese lost in 35 Sea Zone
                      British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                      Casualties for Japanese: 1 carrier
                  Strategic bombing raid in Western Germany
                          AA guns fire in Western Germany :  0/1 hits
                      Bombing raid in Western Germany rolls: 6,4 and causes: 6 damage to unit: factory_major
                      Bombing raid in Western Germany causes 6 damage total.

      Non Combat Move - British
                  1 bomber moved from Western Germany to United Kingdom
                  1 bomber moved from 97 Sea Zone to Syria
                  1 fighter moved from Iraq to Syria
                  2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                  2 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                  1 artillery moved from French Indo China to Shan State
                  1 bomber moved from Hunan to French Indo China

      Place Units - British
                  2 bombers and 1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs total

      Place Units - UK_Pacific
                  1 fighter and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
                  UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs total
                  Some Units in India change ownership: 1 fighter and 2 infantry

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

      Game History

      Round :3

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese
                  2 infantry moved from Hopei to Anhwe
                  1 artillery moved from Hopei to Anhwe
                  1 infantry moved from Hopei to Kweichow
                  1 artillery moved from Yunnan to Kweichow
                  1 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese
                  2 infantry moved from Yunnan to Hunan
                  2 artilleries moved from Yunnan to Hunan
                  1 fighter moved from Szechwan to Hunan

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                      Japanese defend with 2 artilleries and 3 infantry
                          Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hunan, round 1 :  1/5 hits
                          Japanese roll dice for 2 artilleries and 3 infantry in Hunan, round 1 :  3/5 hits
                          1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                      1 artillery owned by the Chinese retreated to Yunnan
                      Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -7
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 artillery and 2 infantry
                  Battle in Kweichow
                      Chinese attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  0/2 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                          1 infantry owned by the Chinese lost in Kweichow
                          Chinese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kweichow
                      Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Anhwe
                      Chinese attack with 1 artillery and 2 infantry
                      Japanese defend with 1 armour
                          Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 1 :  1/3 hits
                          Japanese roll dice for 1 armour in Anhwe, round 1 :  0/1 hits
                          1 armour owned by the Japanese lost in Anhwe
                      Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour

      Non Combat Move - Chinese
                  1 artillery moved from Suiyuyan to Chahar
                  1 fighter moved from Hunan to Szechwan

      Place Units - Chinese
                  2 infantry placed in Kweichow
                  1 artillery and 1 infantry placed in Yunnan
                  1 artillery placed in Chahar

      Turn Complete - Chinese
                  Chinese collect 12 PUs; end with 12 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6

      Game History

      Round :3

      Research Technology - Americans
                  Americans spend 20 on tech rolls
                      Americans roll 4,3,3,4 and gets 0 hits
                  Americans removing all Technology Tokens after unsuccessful research.

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; 0 techTokens;

      Combat Move - Americans
                  1 submarine moved from 101 Sea Zone to 106 Sea Zone
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour moved from Eastern United States to 101 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 bomber moved from Hawaiian Islands to 26 Sea Zone
                  1 battleship moved from 10 Sea Zone to 26 Sea Zone
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from Algeria to 98 Sea Zone

      Combat - Americans
                  Battle in 106 Sea Zone
                      Americans attack with 1 submarine
                      Germans defend with 1 submarine
                          Americans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                          1 submarine owned by the Germans lost in 106 Sea Zone
                      Americans win, taking 106 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in 26 Sea Zone
                      Americans attack with 1 battleship, 1 bomber and 1 carrier
                      Japanese defend with 1 battleship, 2 cruisers and 1 destroyer
                          Americans roll dice for 1 battleship, 1 bomber and 1 carrier in 26 Sea Zone, round 1 :  2/2 hits
                          Japanese roll dice for 1 battleship, 2 cruisers and 1 destroyer in 26 Sea Zone, round 1 :  2/4 hits
                      Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                          1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                          Americans roll dice for 1 battleship, 1 bomber and 1 carrier in 26 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 1 battleship and 1 cruiser in 26 Sea Zone, round 2 :  1/2 hits
                          1 carrier owned by the Americans lost in 26 Sea Zone
                          Americans roll dice for 1 battleship and 1 bomber in 26 Sea Zone, round 3 :  2/2 hits
                          Japanese roll dice for 1 battleship and 1 cruiser in 26 Sea Zone, round 3 :  2/2 hits
                          1 battleship owned by the Americans , 1 cruiser owned by the Japanese , 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
                      Japanese win with no units remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 battleship, 2 cruisers and 1 destroyer
                      Casualties for Americans: 1 battleship, 1 bomber and 1 carrier
                  Battle in 98 Sea Zone
                      Americans attack with 1 fighter
                      Italians defend with 1 transport
                          1 transport owned by the Italians lost in 98 Sea Zone
                      Americans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport

      Non Combat Move - Americans
                  1 fighter moved from 98 Sea Zone to Syria
                  1 infantry moved from 91 Sea Zone to Morocco
                  1 armour moved from 91 Sea Zone to Morocco
                  1 infantry moved from Algeria to Tunisia
                  1 artillery moved from Algeria to Tunisia
                  1 mech_infantry moved from British Columbia to Western United States
                  2 infantry moved from Western United States to British Columbia

      Place Units - Americans
                  1 infantry placed in Eastern United States
                  1 battleship, 3 submarines and 1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: M V C

      TripleA Turn Summary for game: New World Order, version: 1.8.7

      Game History

      Round :8

      Combat Move - Americans
                  3 Armours moved from Barcelona to sz38
                  3 Armours and 3 Transports moved from sz38 to sz41
                  1 Armour moved from sz41 to Venezia
                        Americans take Venezia from Italians
                  2 Armours moved from sz41 to Genova
                        Americans take Genova from Italians
                  1 Mech.Inf moved from Bilbao to Bourges
                        Americans take Bourges from Germans
                  3 Bigarmours moved from Portugal to sz35
                  3 Bigarmours and 3 Transports moved from sz35 to sz37
                  3 Bigarmours moved from sz37 to S.Nevada
                  3 Bigarmours moved from C.Ortegal to Toulouse
                  1 Bigarmour moved from Bilbao to Montpellier
                  2 Elites moved from Bilbao to Toulouse
                  1 B29 moved from Portugal to Toulouse
                  1 B29 moved from S.U.S to Barcelona
                  1 EarlyFighter moved from sz38 to Montpellier
                  1 Fighter moved from sz38 to Montpellier
                  2 Infantry moved from S.U.S to sz3
                  1 Destroyer, 2 Infantry and 1 Transport moved from sz3 to sz11
                  3 Bigarmours, 4 Elites, 1 Infantry and 4 Transports moved from sz11 to sz35
                  3 Bigarmours, 4 Elites and 1 Infantry moved from sz35 to C.Ortegal
                  3 Transports moved from sz34 to sz36
                  3 Bigarmours moved from Marrakech to sz36
                  3 Bigarmours moved from sz36 to Sevilla
                  1 Bigarmour moved from Marrakech to Alger
                  1 Armour moved from Tanger to Alger
                  1 Destroyer moved from sz36 to sz37

      Purchase Units - Americans
                  Americans buy 1 B29, 6 Bigarmours and 9 Elites; Remaining resources: 2 PUs;

      Combat - Americans
                  Battle in S.Nevada
                      Americans attack with 3 Bigarmours
                      Neutral defend with 1 Bunker
                          Americans roll dice for 3 Bigarmours in S.Nevada, round 1 :  1/3 hits
                      Units damaged: 1 Bunker owned by the Neutral
                          Neutral roll dice for 1 Bunker in S.Nevada, round 1 :  1/1 hits
                          1 Bigarmour owned by the Americans lost in S.Nevada
                          Americans roll dice for 2 Bigarmours in S.Nevada, round 2 :  2/2 hits
                          Neutral roll dice for 1 Bunker in S.Nevada, round 2 :  1/1 hits
                          1 Bunker owned by the Neutral and 1 Bigarmour owned by the Americans lost in S.Nevada
                      Americans win, taking S.Nevada from Neutral with 1 Bigarmour remaining. Battle score for attacker is -8
                      Casualties for Neutral: 1 Bunker
                      Casualties for Americans: 2 Bigarmours
                  Battle in Toulouse
                      Americans attack with 1 B29, 3 Bigarmours and 2 Elites
                      Germans defend with 4 Infantry; Italians defend with 1 Armour
                          Americans roll dice for 1 B29, 3 Bigarmours and 2 Elites in Toulouse, round 1 :  4/6 hits
                          Germans roll dice for 1 Armour and 4 Infantry in Toulouse, round 1 :  1/5 hits
                          4 Infantry owned by the Germans and 1 Elite owned by the Americans lost in Toulouse
                          Americans roll dice for 1 B29, 3 Bigarmours and 1 Elite in Toulouse, round 2 :  3/5 hits
                          Germans roll dice for 1 Armour in Toulouse, round 2 :  0/1 hits
                          1 Armour owned by the Italians lost in Toulouse
                      Americans win, taking Toulouse from Germans with 1 B29, 3 Bigarmours and 1 Elite remaining. Battle score for attacker is 10
                      Casualties for Germans: 4 Infantry
                      Casualties for Italians: 1 Armour
                      Casualties for Americans: 1 Elite
                  Battle in Montpellier
                      Americans attack with 1 Bigarmour, 1 EarlyFighter and 1 Fighter
                      Italians defend with 1 Elite
                          Americans roll dice for 1 Bigarmour, 1 EarlyFighter and 1 Fighter in Montpellier, round 1 :  2/3 hits
                          Germans roll dice for 1 Elite in Montpellier, round 1 :  1/1 hits
                          1 EarlyFighter owned by the Americans and 1 Elite owned by the Italians lost in Montpellier
                      Americans win, taking Montpellier from Germans with 1 Bigarmour and 1 Fighter remaining. Battle score for attacker is -5
                      Casualties for Italians: 1 Elite
                      Casualties for Americans: 1 EarlyFighter

      Non Combat Move - Americans
                  1 Mech.Inf moved from Bourges to Dijon
                  1 B29 moved from Toulouse to Barcelona
                  1 Carrier moved from sz38 to sz41
                  4 Destroyers moved from sz38 to sz41
                  1 Fighter moved from Montpellier to sz41

      Place Units - Americans
                  1 B29 and 2 Elites placed in Barcelona
                  3 Bigarmours placed in Portugal
                  2 Bigarmours and 2 Elites placed in Marrakech
                  1 Bigarmour and 5 Elites placed in S.U.S

      Turn Complete - Americans
                  Americans collect 106 PUs; end with 108 PUs total

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Ottomans rule

      I second that!

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: Sensoy Battle

      Done

      sscr.tsvgDONE.tsvg

      posted in Play Boardgames
      GrendalG
      Grendal
    • RE: M V C

      TripleA Turn Summary for game: New World Order, version: 1.8.7

      Game History

      Round :8

      Combat Move - British
                  1 EarlyFighter moved from Iceland to Norwich
                  2 Bigarmours and 2 Elites moved from Dover to sz29
                  1 Armour moved from Norwich to sz29
                  1 Infantry moved from Dover to sz29
                  2 Bigarmours, 2 Elites and 2 Transports moved from sz29 to sz30
                  1 Armour, 1 Infantry and 1 Transport moved from sz29 to sz25
                  1 Armour moved from sz25 to Bremen
                  1 Infantry moved from sz25 to Bremen
                  1 Bigarmour, 1 Elite and 1 Transport moved from sz30 to sz34
                  1 Elite moved from sz34 to Bordeaux
                        British take Bordeaux from Germans
                  1 Bigarmour moved from sz34 to Bordeaux
                  1 Elite moved from sz30 to Normandy
                  1 Bigarmour moved from sz30 to Normandy
                  1 Armour moved from Le Havre to Dijon
                        British take Versailles from Germans
                        British take Dijon from Germans
                  1 Armour moved from Lille to Frankfurt
                  1 Infantry moved from Lille to Reims
                        British take Reims from Germans
                  1 Bigarmour moved from Le Havre to Dijon
                  3 Bigarmours moved from Bremen to Frankfurt
                  1 Bigarmour moved from Bremen to Netherlands
                  1 Lancaster moved from London to Frankfurt
                  1 Infantry moved from Le Havre to Versailles
                  1 Infantry moved from Le Havre to Lille
                  1 Battleship moved from sz29 to sz30
                  3 Destroyers moved from sz29 to sz30
                  1 Elite moved from Ankara to S.Turkey
                  2 EarlyFighters moved from Ankara to S.Turkey
                  3 Bigarmours moved from S.Tunesia to E.Tunesia
                  3 Bigarmours moved from Tripoli to E.Tunesia
                  1 Armour moved from Tripoli to E.Tunesia

      Purchase Units - British
                  British buy 1 Armour, 9 Bigarmours and 8 Bunkers; Remaining resources: 0 PUs;

      Combat - British
                  Battle in S.Turkey
                      British attack with 2 EarlyFighters and 1 Elite
                      Neutral defend with 1 Bunker
                          British roll dice for 2 EarlyFighters and 1 Elite in S.Turkey, round 1 :  1/3 hits
                          Neutral roll dice for 1 Bunker in S.Turkey, round 1 :  0/1 hits
                          1 Bunker owned by the Neutral lost in S.Turkey
                      British win, taking S.Turkey from Neutral with 2 EarlyFighters and 1 Elite remaining. Battle score for attacker is 6
                      Casualties for Neutral: 1 Bunker
                  Battle in Frankfurt
                      British attack with 1 Armour, 3 Bigarmours and 1 Lancaster
                      Germans defend with 1 AAGun, 1 Factory and 4 Infantry
                          AA guns fire in Frankfurt :  0/1 hits
                          British roll dice for 1 Armour, 3 Bigarmours and 1 Lancaster in Frankfurt, round 1 :  4/5 hits
                          Germans roll dice for 4 Infantry in Frankfurt, round 1 :  1/4 hits
                          4 Infantry owned by the Germans and 1 Armour owned by the British lost in Frankfurt
                      British win, taking Frankfurt from Germans with 3 Bigarmours and 1 Lancaster remaining. Battle score for attacker is 3
                      Casualties for Germans: 4 Infantry
                      Casualties for British: 1 Armour
                  Battle in Normandy
                      British attack with 1 Bigarmour and 1 Elite
                      Germans defend with 1 Infantry
                          British roll dice for 1 Battleship in Normandy, round 1 :  1/1 hits
                          1 Infantry owned by the Germans lost in Normandy
                      British win, taking Normandy from Germans with 1 Bigarmour and 1 Elite remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 Infantry

      Non Combat Move - British
                  1 Lancaster moved from Frankfurt to Belgium
                  2 EarlyFighters moved from S.Turkey to Ankara
                  1 AAGun and 4 Infantry moved from S.Scottland to N.Castle
                  3 Artillerys moved from Manchester to London
                  1 Armour moved from York to Dover
                  8 Infantry moved from York to Norwich
                  2 Artillerys moved from York to Norwich
                  2 Artillerys moved from Norwich to Dover
                  1 AAGun moved from London to Dover
                  1 AAGun moved from Wales to S.Hempton
                  1 AAGun moved from S.Hempton to Dover

      Place Units - British
                  1 Bunker placed in Bremen
                  1 Bunker placed in Netherlands
                  1 Bunker placed in Belgium
                  1 Bunker placed in Lille
                  1 Bunker placed in Le Havre
                  1 Bunker placed in Ankara
                  1 Bunker placed in E.Tunesia
                  1 Bunker placed in Tripoli
                  2 Bigarmours placed in Bremen
                  3 Bigarmours placed in Le Havre
                  1 Armour and 2 Bigarmours placed in Ankara
                  1 Bigarmour placed in Bremen
                  1 Bigarmour placed in Tripoli

      Turn Complete - British
                  British collect 122 PUs; end with 122 PUs total

      posted in Play Boardgames
      GrendalG
      Grendal
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