:mrgreen:
Posts made by Grebneklaf
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RE: Morten(Axis) versus Morten
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
2 armour moved from Kwangtung to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kweichow to Shensi
3 infantry moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
6 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Hainan to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Battle in Guam
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Shensi from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 6 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Shan State
3 armour moved from Kiangsu to Kweichow
4 infantry moved from Chahar to Suiyuyan
1 bomber moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Hainan
6 fighters and 3 tactical_bombers moved from Yunnan to KweichowPlace Units - Japanese
1 factory_minor placed in Malaya
3 armour placed in Kiangsu
3 armour placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
RE: Morten(Axis) versus Morten
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
2 armour moved from Kwangtung to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kweichow to Shensi
3 infantry moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
6 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Hainan to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Battle in Guam
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Shensi from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 6 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Shan State
3 armour moved from Kiangsu to Kweichow
4 infantry moved from Chahar to Suiyuyan
1 bomber moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Hainan
6 fighters and 3 tactical_bombers moved from Yunnan to KweichowPlace Units - Japanese
1 factory_minor placed in Malaya
3 armour placed in Kiangsu
3 armour placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
RE: Morten(Axis) versus Morten
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
2 infantry moved from Norway to Finland
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
7 infantry moved from Germany to Western Germany
4 mech_infantrys moved from Western Germany to Poland
3 armour moved from Romania to Poland
2 bombers moved from Romania to Western Germany
4 tactical_bombers moved from Romania to Western Germany
4 infantry moved from Bulgaria to Romania
2 artilleries and 9 infantry moved from Germany to PolandPlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
3 fighters and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
RE: Morten(Axis) versus Tue
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,5,5,5
Japanese collect 8 PUs (5 lost to blockades); end with 9 PUs total -
RE: Thomas vs Morten F
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - French
French buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - French
1 artillery moved from France to Northern Italy
1 armour moved from France to Holland Belgium
French take Holland Belgium from Germans
1 armour moved from Holland Belgium to FranceCombat - French
Battle in Northern Italy
French attack with 1 artillery
Italians defend with 2 aaGuns and 1 factory_major
French converts factory_major into different units
French win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGunsNon Combat Move - French
1 fighter moved from United Kingdom to France
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanPlace Units - French
1 artillery and 5 infantry placed in FranceTurn Complete - French
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,5,1
French collect 16 PUs (4 lost to blockades); end with 16 PUs total -
RE: Thomas vs Morten F
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to New South Wales
1 fighter moved from Queensland to New South Wales
1 artillery and 2 infantry moved from Queensland to New South Wales
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
RE: Morten(Axis) versus Tue
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 125 Sea Zone to 119 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship moved from 95 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 bomber moved from Southern France to Baltic States
1 bomber moved from Southern France to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Malta
Germans attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Germans win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in 125 Sea Zone
Germans attack with 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Finland
1 bomber moved from Eastern Poland to Poland
1 bomber moved from Baltic States to Poland
1 artillery moved from Southern France to Northern Italy
3 infantry moved from Western Germany to Northern Italy
3 aaGuns and 11 infantry moved from Germany to PolandPlace Units - Germans
1 artillery, 3 bombers and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
RE: Morten(Axis) versus Morten
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
RE: Thomas vs Morten F
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Scotland to 109 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 91 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport
Germans defend with 2 submarines
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 2 tactical_bombers; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -25
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 cruiser and 1 fighterNon Combat Move - British
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to France
1 fighter moved from Scotland to France
1 aaGun moved from Scotland to United Kingdom
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to Shan State
1 infantry moved from Burma to India
1 fighter moved from Burma to IndiaPlace Units - British
1 factory_minor placed in Ontario
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
British collect 25 PUs (3 lost to blockades); end with 25 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs total
Some Units in India change ownership: 5 infantry -
RE: Morten(Axis) versus Tue
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to 91 Sea Zone
2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone
2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to GibraltarCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 3 infantry
Italians win, taking Gibraltar from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
2 destroyers placed in 95 Sea Zone
2 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
RE: Morten(Axis) versus Tue
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Place Units - Japanese
1 aaGun placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,2,2,5
Japanese collect 1 PU (12 lost to blockades); end with 1 PU total -
RE: Morten(Axis) versus Tue
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to MoroccoCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Morocco
Germans attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 2 infantry
Germans win, taking Morocco from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 bomber moved from Morocco to Southern France
1 bomber moved from Western Germany to Southern France
2 battleships, 1 cruiser, 1 destroyer, 3 submarines and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea ZonePlace Units - Germans
2 destroyers and 3 submarines placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Southern France
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,3
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
RE: The Falcon & The Hawk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour and 2 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Belgian Congo
British attack with 1 armour and 3 mech_infantrys
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Battle in Kenya
British attack with 2 armour and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians, taking Kenya from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 112 Sea Zone
British attack with 1 battleship, 1 cruiser and 3 fighters
Germans defend with 1 carrier, 2 fighters, 3 tactical_bombers and 5 transports
Units damaged: 1 battleship owned by the British
British win with 3 fighters remaining. Battle score for attacker is 72
Casualties for Germans: 1 carrier, 2 fighters, 3 tactical_bombers and 5 transports
Casualties for British: 1 battleship and 1 cruiserNon Combat Move - British
3 fighters moved from 112 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from Persia to India
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Shan State to Burma
3 aaGuns, 2 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from India to BurmaPlace Units - British
4 infantry placed in United Kingdom
2 artilleries placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,6
British collect 22 PUs (8 lost to blockades); end with 22 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in India change ownership: 6 infantry -
RE: The Falcon & The Hawk
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour and 2 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Belgian Congo
British attack with 1 armour and 3 mech_infantrys
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Battle in Kenya
British attack with 2 armour and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians, taking Kenya from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 112 Sea Zone
British attack with 1 battleship, 1 cruiser and 3 fighters
Germans defend with 1 carrier, 2 fighters, 3 tactical_bombers and 5 transports -
RE: The Falcon & The Hawk
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour and 2 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
-
RE: The Falcon & The Hawk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 artilleries, 1 fighter and 12 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 3 artilleries, 1 fighter and 12 infantry
Japanese defend with 2 infantry
Chinese win, taking Szechwan from Japanese with 3 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
RE: The Falcon & The Hawk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Guam to Wake Island
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 infantry placed in Western United States
1 fighter placed in Eastern United States
2 destroyers and 1 transport placed in 101 Sea Zone
1 harbour placed in Southeast MexicoTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
RE: Morten(Axis) versus Tue
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to Gibraltar
4 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
Italians take 97 Sea Zone from British
4 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 cruiser, 2 destroyers and 2 transports
British defend with 1 destroyer
Italians win with 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Gibraltar
Italians attack with 2 bombers and 4 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 bombers moved from Gibraltar to Southern France
2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
3 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs