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    Posts made by Gojira671

    • RE: Guam Solo & Son

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from New South Wales to 62 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery moved from New South Wales to 62 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              2 infantry moved from Queensland to New South Wales
              1 artillery moved from Queensland to New South Wales
              2 infantry moved from Alexandria to Tobruk
      
          Combat - ANZAC
              Battle in Caroline Islands
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                      ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                  ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 aaGun and 2 infantry
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
              1 fighter moved from Gibraltar to Normandy Bordeaux
              1 infantry moved from Alexandria to Tobruk
              1 destroyer moved from 98 Sea Zone to 94 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 1.17
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      G
      Gojira671
    • RE: Guam Solo & Son

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from New South Wales to 62 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery moved from New South Wales to 62 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              2 infantry moved from Queensland to New South Wales
              1 artillery moved from Queensland to New South Wales
              2 infantry moved from Alexandria to Tobruk
      
          Combat - ANZAC
              Battle in Caroline Islands
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                      ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                  ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 aaGun and 2 infantry
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 1.17
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      G
      Gojira671
    • RE: Guam Solo & Son

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              3 armour, 3 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 6 infantry and 6 transports moved from 91 Sea Zone to 105 Sea Zone
              6 infantry moved from 105 Sea Zone to Normandy Bordeaux
              3 artilleries moved from 105 Sea Zone to Normandy Bordeaux
              3 armour moved from 105 Sea Zone to Normandy Bordeaux
              1 tactical_bomber moved from Eastern United States to 105 Sea Zone
              1 armour moved from Eastern United States to 101 Sea Zone
              2 artilleries moved from Eastern United States to 101 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              4 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
              1 bomber moved from Morocco to Gibraltar
      
          Combat - Americans
              Battle in Normandy Bordeaux
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 armour, 3 artilleries and 4 infantry placed in Eastern United States
              1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery and 4 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Szechwan to Suiyuyan
              3 artilleries and 12 infantry moved from Szechwan to Sikang
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 artillery, 1 fighter and 4 infantry
                  Japanese defend with 1 aaGun, 1 artillery and 4 infantry
                      AA fire in Suiyuyan : 0/1 hits, 0.17 expected hits
                      Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.67 expected hits
                      1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Suiyuyan, round 3 : 3/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 3 : 1/5 hits, 1.67 expected hits
                      3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 5 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 6 : 3/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Sikang
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 fighters moved from Gibraltar to Normandy Bordeaux
              1 infantry moved from Quebec to 106 Sea Zone
              1 artillery moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
              1 infantry moved from Belgian Congo to Kenya
              1 mech_infantry moved from Belgian Congo to Kenya
              1 armour moved from Ethiopia to Kenya
              1 armour moved from Ethiopia to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 armour moved from Italian Somaliland to Kenya
              1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone
              1 infantry moved from Egypt to 98 Sea Zone
              1 armour moved from Egypt to 98 Sea Zone
              1 armour, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
              1 infantry moved from 94 Sea Zone to Tunisia
              1 armour moved from 94 Sea Zone to Tunisia
              2 fighters moved from Malta to Tunisia
              1 tactical_bomber moved from Malta to Tunisia
              1 bomber moved from Malta to Tunisia
              1 armour moved from Egypt to Tobruk
                    British take Tobruk from Italians
              2 artilleries moved from Egypt to Alexandria
              1 fighter moved from Egypt to Eastern Persia
              3 infantry moved from Eastern Persia to West India
              1 tactical_bomber moved from Egypt to Eastern Persia
              2 infantry moved from Egypt to Alexandria
      
          Combat - British
              Battle in Kenya
                  British attack with 2 armour, 1 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                  British win, taking Kenya from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Tunisia
                  British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery and 1 mech_infantry
                      British roll dice for 2 cruisers in Tunisia, round 2 : 2/2 hits, 1.00 expected hits
                      Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tunisia
                  British win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 1 mech_infantry
      
          Non Combat Move - British
              2 fighters moved from Tunisia to Algeria
              1 bomber moved from Tunisia to Algeria
              1 bomber moved from Algeria to Gibraltar
              1 tactical_bomber moved from Tunisia to Algeria
              3 infantry moved from 105 Sea Zone to Normandy Bordeaux
              1 armour moved from 105 Sea Zone to Normandy Bordeaux
              1 artillery moved from 105 Sea Zone to Normandy Bordeaux
      
          Place Units - British
              2 transports placed in 106 Sea Zone
              1 armour placed in Quebec
              1 tactical_bomber placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 33 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              1 artillery and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Some Units in India change ownership: 1 artillery and 2 infantry
      

      Combat Hit Differential Summary :

      AA fire in Suiyuyan : : -0.17
      British : 1.67
      Italians : 1.00
      Chinese : 0.83
      Japanese : -2.67
      

      Savegame

      posted in Play Boardgames
      G
      Gojira671
    • RE: Guam Solo & Son

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery and 4 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Szechwan to Suiyuyan
              3 artilleries and 12 infantry moved from Szechwan to Sikang
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 artillery, 1 fighter and 4 infantry
                  Japanese defend with 1 aaGun, 1 artillery and 4 infantry
                      AA fire in Suiyuyan : 0/1 hits, 0.17 expected hits
                      Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.67 expected hits
                      1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Suiyuyan, round 3 : 3/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 3 : 1/5 hits, 1.67 expected hits
                      3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 5 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 6 : 3/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Sikang
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      AA fire in Suiyuyan : : -0.17
      Chinese : 0.83
      Japanese : -2.67
      

      Savegame

      posted in Play Boardgames
      G
      Gojira671
    • RE: Guam Solo & Son

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              3 armour, 3 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 6 infantry and 6 transports moved from 91 Sea Zone to 105 Sea Zone
              6 infantry moved from 105 Sea Zone to Normandy Bordeaux
              3 artilleries moved from 105 Sea Zone to Normandy Bordeaux
              3 armour moved from 105 Sea Zone to Normandy Bordeaux
              1 tactical_bomber moved from Eastern United States to 105 Sea Zone
              1 armour moved from Eastern United States to 101 Sea Zone
              2 artilleries moved from Eastern United States to 101 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              4 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
              1 bomber moved from Morocco to Gibraltar
      
          Combat - Americans
              Battle in Normandy Bordeaux
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 armour, 3 artilleries and 4 infantry placed in Eastern United States
              1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      Gojira671
    • RE: Guam Solo & Son

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Timguska to Novosibirsk
              6 infantry moved from Yenisey to Timguska
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Volgograd to Caucasus
              1 artillery moved from Volgograd to Tambov
              1 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Bryansk to Smolensk
              1 artillery moved from Bryansk to Russia
              1 infantry moved from Russia to Vologda
      
          Non Combat Move - Russians
      
          Place Units - Russians
              3 mech_infantrys placed in Volgograd
              1 armour and 5 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      Gojira671
    • RE: Guam Solo & Son

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Szechwan to India
              2 infantry moved from Egypt to Alexandria
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
              1 infantry moved from Egypt to Alexandria
              1 fighter moved from Morocco to Gibraltar
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      Gojira671
    • RE: Guam Solo & Son

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Szechwan to India
              2 infantry moved from Egypt to Alexandria
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      Gojira671
    • RE: Guam Solo & Son

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 transport moved from 91 Sea Zone to 86 Sea Zone
              1 artillery moved from Morocco to 91 Sea Zone
              1 armour moved from Morocco to 91 Sea Zone
              1 mech_infantry moved from Morocco to Tunisia
                    Americans take Tunisia from Italians
              4 infantry moved from Morocco to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
              3 infantry moved from Brazil to 86 Sea Zone
              4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
              2 armour moved from Eastern United States to 101 Sea Zone
              2 artilleries moved from Eastern United States to 101 Sea Zone
              4 infantry moved from Eastern United States to 101 Sea Zone
              2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
      
          Combat - Americans
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone
              1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Kansu to Suiyuyan
              4 infantry moved from Tsinghai to Shensi
              1 artillery moved from Tsinghai to Shensi
              1 fighter moved from Szechwan to Shensi
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 5 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 1 artillery, 1 fighter and 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 2 : 2/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Szechwan
      
          Place Units - Chinese
              3 infantry placed in Szechwan
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs; 
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 armour moved from Tanganyika Territory to Ethiopia
                    British take Kenya from Italians
                    British take Ethiopia from Italians
              2 infantry moved from Tanganyika Territory to Belgian Congo
              1 mech_infantry moved from Tanganyika Territory to Belgian Congo
              1 cruiser moved from 97 Sea Zone to 98 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              1 armour, 8 infantry and 2 mech_infantrys moved from Burma to Shan State
              3 infantry moved from Persia to Eastern Persia
              3 infantry moved from Malaya to Shan State
              1 fighter moved from Szechwan to India
              1 tactical_bomber moved from Szechwan to India
      
          Combat - British
              Battle in Belgian Congo
                  British attack with 2 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 0.50 expected hits
                      Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Belgian Congo
                  British win, taking Belgian Congo from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Shan State
                  British attack with 1 armour, 11 infantry and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour, 11 infantry and 2 mech_infantrys in Shan State, round 2 : 3/14 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  British win, taking Shan State from Japanese with 1 armour, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
      
          Place Units - British
              1 transport placed in 106 Sea Zone
              1 armour, 1 infantry and 1 tactical_bomber placed in Egypt
      
          Turn Complete - British
              British collect 30 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      British : 0.83
      Italians : -0.33
      Chinese : 0.50
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      G
      Gojira671
    • RE: Guam Solo & Son

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Kansu to Suiyuyan
              4 infantry moved from Tsinghai to Shensi
              1 artillery moved from Tsinghai to Shensi
              1 fighter moved from Szechwan to Shensi
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 5 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 1 artillery, 1 fighter and 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 2 : 2/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Szechwan
      
          Place Units - Chinese
              3 infantry placed in Szechwan
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.50
      Japanese : -0.67
      

      Savegame

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      Gojira671
    • RE: Guam Solo & Son

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 transport moved from 91 Sea Zone to 86 Sea Zone
              1 artillery moved from Morocco to 91 Sea Zone
              1 armour moved from Morocco to 91 Sea Zone
              1 mech_infantry moved from Morocco to Tunisia
                    Americans take Tunisia from Italians
              4 infantry moved from Morocco to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
              3 infantry moved from Brazil to 86 Sea Zone
              4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
              2 armour moved from Eastern United States to 101 Sea Zone
              2 artilleries moved from Eastern United States to 101 Sea Zone
              4 infantry moved from Eastern United States to 101 Sea Zone
              2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
      
          Combat - Americans
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone
              1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Guam Solo & Son

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Yenisey to Timguska
              6 infantry moved from Yakut S.S.R. to Yenisey
              3 infantry moved from Novgorod to Archangel
              2 fighters moved from Novgorod to Archangel
              1 tactical_bomber moved from Novgorod to Archangel
              1 artillery moved from Western Ukraine to Bryansk
              2 mech_infantrys moved from Russia to Smolensk
              3 armour moved from Russia to Smolensk
              3 infantry moved from Ukraine to Bryansk
      
          Non Combat Move - Russians
      
          Place Units - Russians
              10 infantry placed in Russia
              1 artillery and 2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 33 PUs; end with 33 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Guam Solo & Son

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy nothing; Remaining resources: 15 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Alexandria to Egypt
              1 infantry moved from Shan State to Malaya
              1 fighter moved from Shan State to Szechwan
      
          Non Combat Move - ANZAC
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 25 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
      
          Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Trans-Jordan to Egypt
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              2 infantry moved from Morocco to Algeria
              1 fighter moved from Morocco to Algeria
      
          Combat - French
              Battle in Algeria
                  French attack with 1 fighter and 2 infantry
                  Italians defend with 1 infantry
                      French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Algeria
                      French roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 2/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Algeria
                  French win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for French: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - French
              1 fighter moved from Algeria to Morocco
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians : 0.33
      French : 0.50
      

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    • RE: Guam Solo & Son

      TripleA Move Summary: ANZAC round 2

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy nothing; Remaining resources: 15 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Alexandria to Egypt
              1 infantry moved from Shan State to Malaya
              1 fighter moved from Shan State to Szechwan
      

      Savegame

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    • RE: Guam Solo & Son

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Brazil to 86 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              1 armour moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 fighter moved from Eastern United States to 101 Sea Zone
              1 bomber moved from United Kingdom to Morocco
              1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 101 Sea Zone to 91 Sea Zone
              2 mech_infantrys moved from Eastern United States to Western United States
      
          Combat - Americans
      
          Non Combat Move - Americans
              4 infantry moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from 91 Sea Zone to Morocco
              1 armour moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              1 cruiser and 4 transports placed in 101 Sea Zone
              2 armour, 2 artilleries and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              7 infantry moved from Yunnan to Szechwan
              3 artilleries moved from Yunnan to Szechwan
              3 infantry moved from Suiyuyan to Kansu
              4 infantry moved from Shensi to Tsinghai
              1 fighter moved from Shensi to Sikang
              1 fighter moved from Sikang to Szechwan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Szechwan
              1 artillery placed in Tsinghai
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      
          Purchase Units - British
              British repair damage of 3x factory_major; Remaining resources: 32 PUs; 
              British buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs; 
              UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Rhodesia to Tanganyika Territory
              2 armour moved from Union of South Africa to Tanganyika Territory
              1 cruiser moved from 96 Sea Zone to 97 Sea Zone
              1 destroyer moved from 81 Sea Zone to 97 Sea Zone
              1 bomber moved from Malta to 97 Sea Zone
              1 tactical_bomber moved from Malta to 97 Sea Zone
              2 fighters moved from Malta to 97 Sea Zone
              1 fighter moved from Trans-Jordan to Egypt
              1 cruiser moved from 76 Sea Zone to 98 Sea Zone
              1 destroyer moved from 76 Sea Zone to 98 Sea Zone
              1 transport moved from 76 Sea Zone to 98 Sea Zone
              2 infantry moved from Quebec to 106 Sea Zone
              1 artillery moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              2 mech_infantrys moved from India to Burma
              1 armour moved from India to Burma
              2 infantry moved from Shan State to Burma
              1 infantry moved from India to Burma
              1 tactical_bomber moved from Yunnan to Szechwan
              1 fighter moved from Yunnan to Szechwan
      
          Combat - British
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Italians defend with 1 cruiser and 1 transport
                      British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                      Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the British, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Italians with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                  Casualties for British: 1 destroyer
                  Casualties for Italians: 1 cruiser and 1 transport
      
          Non Combat Move - British
              1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              2 fighters moved from 97 Sea Zone to Malta
              1 tactical_bomber moved from 97 Sea Zone to Malta
              1 bomber moved from 97 Sea Zone to Malta
      
          Place Units - British
              1 factory_minor placed in Egypt
              1 artillery and 2 infantry placed in Quebec
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
      
          Place Units - UK_Pacific
              2 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Some Units in India change ownership: 2 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      British : -1.17
      Italians : 0.50
      

      Savegame

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    • RE: Guam Solo & Son

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              7 infantry moved from Yunnan to Szechwan
              3 artilleries moved from Yunnan to Szechwan
              3 infantry moved from Suiyuyan to Kansu
              4 infantry moved from Shensi to Tsinghai
              1 fighter moved from Shensi to Sikang
              1 fighter moved from Sikang to Szechwan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Szechwan
              1 artillery placed in Tsinghai
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Guam Solo & Son

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Brazil to 86 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              1 armour moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 fighter moved from Eastern United States to 101 Sea Zone
              1 bomber moved from United Kingdom to Morocco
              1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 101 Sea Zone to 91 Sea Zone
              2 mech_infantrys moved from Eastern United States to Western United States
      
          Combat - Americans
      
          Non Combat Move - Americans
              4 infantry moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from 91 Sea Zone to Morocco
              1 armour moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              1 cruiser and 4 transports placed in 101 Sea Zone
              2 armour, 2 artilleries and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Guam Solo & Son

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 fighters moved from Novgorod to Eastern Poland
              1 tactical_bomber moved from Novgorod to Eastern Poland
              1 armour moved from Belarus to Eastern Poland
              10 infantry moved from Belarus to Eastern Poland
              1 mech_infantry moved from Belarus to Eastern Poland
              1 artillery moved from Belarus to Eastern Poland
              1 armour moved from Bryansk to Eastern Poland
              1 mech_infantry moved from Bryansk to Eastern Poland
              1 infantry moved from Bryansk to Western Ukraine
              1 artillery moved from Bryansk to Western Ukraine
              3 armour, 1 artillery and 4 infantry moved from Ukraine to Bessarabia
              2 infantry moved from Rostov to Ukraine
              9 infantry moved from Novgorod to Baltic States
              2 infantry moved from Russia to Smolensk
              1 artillery moved from Russia to Smolensk
              6 infantry moved from Yakut S.S.R. to Yenisey
              6 infantry moved from Buryatia to Yakut S.S.R.
              1 submarine moved from 115 Sea Zone to 113 Sea Zone
              1 cruiser moved from 115 Sea Zone to 113 Sea Zone
      
          Combat - Russians
              Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
              Battle in Bessarabia
                  Russians attack with 3 armour, 1 artillery and 4 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 3 armour, 1 artillery and 4 infantry in Bessarabia, round 2 : 3/8 hits, 2.67 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in 113 Sea Zone
                  Russians attack with 1 cruiser and 1 submarine
                  Germans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                      1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                  Germans win with 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -10
                  Casualties for Russians: 1 cruiser and 1 submarine
                  Casualties for Germans: 1 destroyer
              Battle in Baltic States
                  Russians attack with 9 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 9 infantry in Baltic States, round 2 : 2/9 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 8 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Eastern Poland
                  Russians attack with 2 armour, 1 artillery, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 2 aaGuns, 1 armour, 4 artilleries and 15 infantry
                      AA fire in Eastern Poland : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 2 armour, 1 artillery, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 5/18 hits, 5.17 expected hits
                      Germans roll dice for 2 aaGuns, 1 armour, 4 artilleries and 15 infantry in Eastern Poland, round 2 : 6/20 hits, 6.83 expected hits
                      6 infantry owned by the Russians, 2 aaGuns owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland
                      Russians roll dice for 2 armour, 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 5/12 hits, 4.17 expected hits
                      Germans roll dice for 1 armour, 4 artilleries and 12 infantry in Eastern Poland, round 3 : 2/17 hits, 5.83 expected hits
                      2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                      Russians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 3/10 hits, 3.83 expected hits
                      Germans roll dice for 1 armour, 4 artilleries and 7 infantry in Eastern Poland, round 4 : 5/12 hits, 4.17 expected hits
                      2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                  2 armour owned by the Russians retreated to Belarus
                  Germans win with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 artillery, 10 infantry and 2 mech_infantrys
                  Casualties for Germans: 2 aaGuns and 11 infantry
              Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
              Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
              Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
      
          Non Combat Move - Russians
              2 fighters moved from Eastern Poland to Novgorod
              1 tactical_bomber moved from Eastern Poland to Novgorod
      
          Place Units - Russians
              3 infantry placed in Novgorod
              2 infantry placed in Ukraine
              3 armour and 2 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Germans : -4.50
      AA fire in Eastern Poland : : -0.50
      Russians : 2.17
      

      Savegame

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      Gojira671
    • RE: Guam Solo & Son

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from New Zealand to New South Wales
              1 fighter moved from Queensland to Shan State
              1 infantry moved from Malaya to Shan State
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              2 infantry moved from Egypt to Alexandria
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
              1 infantry moved from Algeria to Morocco
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Syria to Trans-Jordan
              1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
              1 fighter moved from United Kingdom to Morocco
      
          Combat - French
              Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Battle in 97 Sea Zone
                  French attack with 1 cruiser and 1 destroyer
                  Italians defend with 1 cruiser, 3 fighters and 1 transport
                      French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Italians roll dice for 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
                      1 destroyer owned by the French lost in 97 Sea Zone
                      French roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                      1 cruiser owned by the French lost in 97 Sea Zone
                  Italians win with 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is -20
                  Casualties for French: 1 cruiser and 1 destroyer
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians : -1.00
      French : -1.33
      

      Savegame

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      Gojira671
    • RE: Guam Solo & Son

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from New Zealand to New South Wales
              1 fighter moved from Queensland to Shan State
              1 infantry moved from Malaya to Shan State
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              2 infantry moved from Egypt to Alexandria
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

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