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    Topics created by goalievogel

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      Where Do I Start?

      War at Sea
      • • • goalievogel
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      KurtGodel7K

      Step 1 is obviously to get a starter pack. But that won’t be enough, so buy some other packs as well. Whatever items you get, you get.

      Each unit is worth a certain amount of points. The more powerful the unit, the more points it’s worth. Some of your units will contribute toward your Allied total, some toward the Axis total.

      When you play a match, you want each side to have to choose their units. If for example you own 100 points of Axis units and 100 points of Allied units, allow each side to spend significantly less than 100 points for the match. If the Allied force consists of mostly American units, with some British and French thrown in, that’s fine. It’s also fine if the Axis force is mostly Japanese, with a few Germans or even Italians mixed in.

      The problem you’ll run into is that some of America’s late war units are OP. This unbalances the game and makes it less enjoyable. To avoid this problem, stick with buying early war units if you can.

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      Rules 101

      Axis & Allies 1914
      • • • goalievogel
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      IWillNeverGrowUpI

      @goalievogel:

      How do units move from space to space without a non-combat phase? Sorry, I never saw the FAQ!

      1. Can the Russians that were being attacked retreat from the territory? Or do they have to stay put?

      There are fewer phases in this game.

      Purchase
      Move
      Combat
      Deploy purchases

      Naval changes things up a little, and Air power adds in some twists, but in general that’s all there is.
      You cannot retreat after combat (in the same turn) as there is no non-combat movement phase.  You have to wait until your next movement turn to retreat any of your land based units (including fighters).

      All of these rules are very well spelled out in the book (minefields, movement, transports + planes, etc) though it MAY require 2 or more readings to understand how they all interact as not everything is laid out in a simple format.

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      Any players??

      Miniatures (Original)
      • • • goalievogel
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      Deaths Head 420D

      if you did war at sea, i would definatly be interested in playing. War at Sea is the best mini’s game ever in the AA franchise

    • G

      Facility question

      Axis & Allies Global 1940
      • • • goalievogel
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      knp7765K

      Thanks DefinitiveS.  Somehow I totally missed the part in parentheses.  I just looked again and it jumped right out at me.  DUH!

    • G

      AAM

      Marketplace
      • • • goalievogel
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      YavidY

      @djensen:

      Nice reference to Romy & Michelle’s High School Reunion.

      lol I was hoping someone would get it.

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      Sub question

      Axis & Allies Global 1940
      • • • goalievogel
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      KrieghundK

      The rules specifically state on page 34 that UK NO IPCs go to the Europe economy, and there is no provision in the rules for any IPCs to be transferred between the two economies under any circumstances.

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